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C r e a t e d b y B r e e , Ab r it o , & Ch a m in
Not es From Bree
Through this worksheet you’ll learn how to simplify the
male figure & transfer the skills you learn into your own
work!
One of the most important factors in drawing the human body is the proportion. Having the knowledge of and being able to draw a
proportionally sound body is crucial for any artist that wants to draw characters. Proportions itself has a vast amount of variety, and it’s easy
to see stretched and pulled body proportions in animated works. However, without the knowledge of proper anatomy and proportions, the
characters will look wonky and out-of-place.
The most basic body proportion is about 8 heads tall. Of course, this is not applicabe for most people in real life, but the rules and guides
can be easily used across varying degrees of proportions. Near the end of each head measurement marked by the numbers on the left side,
analyze what body part is near this number. When drawing, keep these analyzations in mind and measure out the rest of the body using the
head to help create a proportionate body.
Dr aw ing T h e H e a d
Front View
1 2 3
Another thing to note is that the length of the hairline
(red line) to the eyebrow line (yellow line), eyebrow to
the nose (blue line), and nose to the jaw are of the same
length.
Perspective View
1 2 3
Note: The head is not a perfect sphere. When
the head is in perspective, we can see that the
side of the head is flat. We can represent this
area with a circle. The size of this “inner circle”
is about 3/4 of the sphere we started off with in
step one of the front/side view.
Pelvis
For the male pelvis, a simple rectangle will do. Draw a simple rectangle,
draw the centerlines, outline a bowl-like shape (use the guide), and
draw curves into both sides near the bottom of the box, creating an
underwear-like shape.
Tip: To get better at drawing bodies in perspective, practice drawing simple 3D shapes like so.
Legs
Much like the arms, the legs can be simplified into cylinders. As always,
start with a simple skeletal outline for proportions. The upper leg will be
a cylinder with its middle sort of inflated. For the lower leg, start with a
tapering cylinder. Then add a bump on both sides of the cylinder. The
outer side of the lower leg will usually have a bump that is higher than its
counterpart, causing a diagonal line between the two bumps. The ankles
will also have bumps creating a diagonal line in the opposite direction.
1 2 3
The fingers can be simplified into cylinders. And on the palm side, the
tip of the finger will curve up towards the nail.
Note: Notice how the thumb protrudes out from the triangle
shape instead of the palm like all of the other fingers!
Feet
The foot is quite a complex body part to draw, but like the others, it can
be simplified. Start with a quick construction sketch for proportions.
Think of a wedge shape for the middle of the foot, a circle for the heels,
and a rectangle for the toes.
The heel area will be drawn as a sphere. The wedge part in the
middle has an inclined face. And for the toes, we’ll use a boxy
shape.
1 . L i n e o f A c tio n
Whenever you’re starting a figure drawing, draw the line of action, or
at least take a mental note of it. Having an established line of action
from the start will help you understand the gesture and direction of
the pose, which will in turn make your drawings look more fluid.
3. Head
I personally like to start from the top to bottom. Drawing the head
first allows you to measure out the rest of the body’s proportion
from it. Keep a close eye on the size, angle, and direction the head
is facing. It’s important to start on an accurate note as we will be
using the head as a reference point for proportions later on.
5 . Pe l v i s
Draw a simple pelvis. Use the line we drew early on for the angles as
a reference point. Always keep in mind the distances between each
of the body parts. Measure the distance between the head, torso,
and the pelvis and make sure it’s consistent with the reference.
Use the proportions of the body page and keep your reference in
mind as you do this!
7 . H a n d s a nd F e e t
As for the hands and feet, draw a simplified shape for now to
indicate their position. It doesn’t mean that you’ll be drawing a
random rectangle just to fill in space; make sure the shapes are
consistent with the angles you see in the reference photo.
Exam ples
tra c e practi ce
Example
Head
Torso
tra c e practi ce
Pelvis
Arms
Legs
tra c e practi ce
Hands
Feet
Extra Practice
0 1 2
3 4 5
6 7 8 Try it yous el f !