Professional Documents
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Case Study
Case Study
Question 1:
At the standard Simmons plant, management was dictatorial, mainly “motivation through intimidation (Casciaro
& Edmondson. Leading Change at Simmons (A) [Case Study], p. 4)” with managers openly walking the floors to enforce
discipline and good behavior. The result of this was a combination of both the extinction of good behavior as desired
actions went unpraised, and a discouraging example of positive reinforcement as employees were taught that effort
would only be rewarded if the plant manager was watching (Casciaro & Edmondson, p. 3). In addition, the positive
reinforcement from the ESOP formally adopted in 1988, as a group reward divorced from individual praise and
The Jamesville plant, by contrast, utilized a variety of both postive and negative reinforcement mechanisms to
encourage and drive employees to their best efforts. “Rewards and recognition (Casciaro & Edmondson, p. 3)” for a
variety of desired behaviors were frequent, and employees were expected to be responsible for their own stations and
machines (Casciaro & Edmondson, p. 3). Similarly, an oblique form of negative reinforcement is evident when Saliture
and Hellyer protected their employees from intrusive corporate practices. Employees were clearly taught that trusting
their management would reduce unpleasant interference and dubious new programs.
Question 2:
Fenway Partners came into their Simmons investment with an established methodology and a record of success.
Essentially, they represented a formal command group, one with highly structured prescriptive norms based on their
pre-planned strategies (Casciaro & Edmondson, p. 4). Great Game of Life, as a new style both for Simmons and for
Fenway, represented not only a disruption to their plan but also a new style of corporate management rooted outside of
the usual top-down management style. By empowering employees and reducing the influence of plant managers and
higher ranking employees, Great Game of Life introduced many new people to the decision-making process, reducing
the exclusivity and privilege of the executive group while easing the difficulties and morale problems in groups that
Group theory tells us that Fenway probably also had a tightly cohesive structure, due to their recent successes,
and their commitment to conservative traditional methods resulted in strong influence from formal status positions. In
general, the managers who would have the most influential opinions were against the Great Game of Life plan, reacting
The strongest single trait causing plant managers to resist the Great Game of Life was fear of change and a
general rejection of new experiences. At the Charlotte plant and others, “being dictatorial was the main way plant
managers felt they were able to make themselves clear (Casciaro & Edmondson, p. 8).” While they had been open to
earlier corporate measures that didn’t attempt to make necessary changes in the status quo (Casciaro & Edmondson, p.
4), when Great Game of Life was introduced, the reaction was aggressively negative (Casciaro & Edmondson, p. 7). It’s
clear that the real opposition was to the change the Great Game program represented.
This manifested in other ways as well. The majority of the plant managers fell within certain well-defined types.
They had a Theory X style as outlined by McGregor, one of strong direct control, little trust for worker self-motivation
and little interest in opinions outside of their own (Casciaro & Edmondson, p. 4). Their disinterest in best practices,
“more likely to treat one another as competitors than collaborators (Casciaro & Edmondson, p. 3),” and the way the
obvious evidence of good results from the Janesville plant was ignored show that they maintained far more interest in
their own power than in actual good achievement in their work. In fact, when that power was threatened by the Great
Question 4:
In his opening speech to the Simmons leadership team, Charlie Eitel makes his leadership vision clear. The
essential elements to understanding it lie in a distinction he draws when describing his vision for goals. He specifically
focuses on his own ideas through “I want” statements. His vision for achieving those goals, however, focuses on what
“we’re going to” be doing (Casciaro & Edmondson, p. 5). Eitel clearly wants to play a more participatory role in
supporting his team. He shows concern for both their professional and emotional well-being when he says they’ll “all
develop as people (Casciaro & Edmondson, p. 5),” while his own managerial vision is at the focal point of their actions.
He clearly doesn’t fall entirely on the delegation end of the leadership continuum.
Examining how much Eitel trusts the ability and skill of his team to execute his vision without more direct
supervision reveals more. He has specific assignments for himself, needs to learn firsthand what their customers
require, and notes that after his brief speech, “nobody could even talk (Casciaro & Edmondson, p. 5).” A desire for
broad input coupled with recognition that his team needs more direct, hands-on management is clearly the Sell/Coach
style.