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Update to : btsx_e1.zip
Advanced engine needed : Doom2.exe or compatible
Primary purpose : Single play
===========================================================================
Title : Back to Saturn X E1: Get Out Of My Stations
Version : 1.1.6
Filename : btsx_e1.zip
Release date : 08/13/2020
Misc. Author Info : Everybody Thinks I'm A Raincloud (When I'm Not
Looking)
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BTSX has been split into two wad files, which must
be loaded together. This has been done in order
to work around an obscure vanilla crash involving
wads that exceed 4046 lumps.
* btsx_e1a.wad
* btsx_e1b.wad
* btsx_e1.deh
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The Story So Far : The tether has been severed. A chain to the moon
lies crumpled in a strewn array of blank screens
and static. The Saturn X Research Station falls
silent for the first time in three decades. Alarms
ring out as the crisis escalates, and soon, Union
Aerospace knows it can no longer ignore the
deafening silence left in its wake.
...
Back to Saturn X.
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* Full Credits *
===========================================================================
* Map Listing *
25 Esselfortium: ???
Secret
31 Skillsaw: Optical Hopscotch
32 Skillsaw: The Hard Way
===========================================================================
* Music Listing *
01 Esselfortium - Entering
02 Esselfortium - Phobophobe
03 Stewboy - Drilling By Night
04 Esselfortium - Clonk
05 Jimmy - Atmospheric Pressure
06 Darkhaven - Nanonucleonic Cyborg Summoning
07 Jimmy - Conductor
08 Esselfortium - Waiting
09 Jimmy - Untilted
10 Jimmy - Coal
11 Jimmy - Yaw
12 Jimmy - Liquid Luck
13 Jimmy - Escape Velocity
14 Stewboy - 24
15 Jimmy - Quicksilver
16 Esselfortium - Waiting
17 Esselfortium - Dirt (v2.0)
18 Sirjuddington - Untitled
19 Jimmy - Faultline
20 Jimmy - The Cry
21 Jimmy - Heliotrope
22 Esselfortium - Womp
23 Esselfortium - Waiting
24 Jimmy - Within Reach
25 Esselfortium - Undersea
31 Esselfortium - Bitmap
32 Jimmy - Atomic
===========================================================================
* Additional Credits *
Most maps feature additional balancing, coop setup, and bugfixing by Dew,
who also recorded DEMO3.
Various maps have had their monster teleports bugfixed for vanilla's
savegame behavior by Tarnsman.
DEMO1 and DEMO2 were recorded by Alfonzo, who also provided par times.
Back to Saturn X was designed primarily for the Ultra-Violence skill, but all
skill settings have been fully implemented!
We initially used the first episode of Alien Vendetta as our guideline for
target difficulty, but as development continued, the mapset became harder and
more unrelentingly paced. If you consider Alien Vendetta E2 or Plutonia too
hard on UV, consider playing at a lower skill setting. Difficulty adjustments
were aimed towards making the maps easier, not emptier, and the mapset has
been tested thoroughly by team members who themselves prefer Hurt Me Plenty or
Hey Not Too Rough.
All maps were designed around pistol starts, but feel free to play
continuously! Item balance has been tweaked in order to limit the
trivializing nature of equipment carryovers. Maps will feel easier, as is
generally inevitable with continuous play, but you shouldn't be completely
swimming in ammo. (And yes, withholding the backpack is intentional!)
All maps have been tested to be completable with the coop extras, even with
only one player. In fact, players who seek extra challenge can treat this
"solo-net" mode as a hidden "Ultra-Violence+" skill! (Fair warning, the final
map is nigh-impossible from pistol start!)
- In Prboom-Plus or Eternity Engine, run the game from the command line or a
batch with added "-solo-net" parameter
- In ZDoom (or derivatives), use "-host 1 +map map01" in the command line,
or "map map01 coop" in the console. (The latter may not work in older ZDoom
versions.)
===========================================================================
The easy recommended option is to use the Microsoft MIDI synth that comes
with Windows.
If you prefer using OPL for Doom music, we've bundled BTSX with DMXOPL,
a great custom patch set by Sneakernets that replaces Doom's stock GENMIDI
lump to enhance the OPL instruments. Requires OPL3 (real or emulated).
Your mileage may vary when using other soundfonts. Custom soundfonts
usually give instruments wildly different timbres and volumes than what
we intended when we composed and mixed these songs, so in many cases they
leave BTSX's music sounding a bit muffled, reverby, and badly-mixed, rather
than enhancing the sound quality like they're intended to. For that and
other reasons, we recommend the default Microsoft Windows MIDI playback for
most users, or OPL as an alternative option.
===========================================================================
* What is included *
New levels : 27
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-MAP25, MAP31-MAP32
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
May Not Run With... : Back to Saturn X has not been tested with gameplay
mods, and we make no guarantees that it will work
as intended with one. The maps have been carefully
balanced for exciting gameplay with Doom's standard
monster and weapon behavior: if you're playing with
mods and run into issues, well... stop doing that.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
There will be a full release of the texture resource after Back to Saturn X's
three episodes are complete. In the meantime, please be respectful and don't
take our stuff. Thanks!
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.