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~ HIS CHAPTER DESCRIBES THE MOST COMMON Hold Monster 1ST LEVEL
speIls in the worlds of DUNGEONS & Legend Lore Bane
DRAGONs. The chapter begins with the Mass Cure Wounds Bless
speIl Iists of the speIlcasting classes. The Mislead Command
remainder contains speIl descriptions,
Modify Memory Create or Destroy Water
presented in alphabetical order by the
Planar Binding Cure Wounds
name of the spell.
Raise Dead Detect Evil and Good
BARD SPELLS Hold Person Scrying Detect Magic
Invisibility Seeming Detect Poison and Disease
CANTRIPS (O LEVEL) Knock Teleportation Ci rcle Guiding Bolt
Blade Ward Lesser Restoration
6TH LEVEL
Healing Word
Dancing Lights Locate Animais or Plants
Inflict Wounds
Locate Object Eyebite
Friends Protection from
Light Magic Mouth Find the Path
Evil and Good
Phantasmal Force Guards and Wards
Mage Hand Purify Food and Drink
Mending See Invisibility Mass Suggestion
Sanctuary
Shalter Olto's Irresistible Dance
Message Shield of Faith
Minor IlIusion Silence Programmed IlIusion
Suggestion True Seeing 2ND LEVEL
Prestidigitation
True Strike Zone ofTruth Aid
7TH LEVEL
Vicious Mockery Augury
3RD LEVEL Etherealness
Blindness/Deafness
1ST LEVEL Bestow Curse Forcecage
Calm Emotions
Clairvoyance Mirage Arcane
Animal Friendship Continuai Flame
Dispel Magic Mordenkainen's
Bane Enhance Ability
Fear Magnificent Mansion
Charm Person Find Traps
Feign Death Mordenkainen's Sword
Comprehend Languages Gentle Repose
Glyph ofWarding Project Image
Cure Wounds Hold Person
Hypnotic Pattem Regenerate
Detect Magic Lesser Restoration
Leomund's Tiny Hut Resurrection
Disguise Self Locate Object
Major Image Symbol
Dissonant Whispers Prayer of Healing
Nondetection Teleport
Faerie Fire Protection from Poison
Feather Fali Plant Growth
8TH LEVEL Silence
Healing Word Sending
Dominate Monster Spiritual Weapon
Heroism Speak with Dead
Feeblemind Warding Bond
Identify Speak with Plants
Glibness Zone ofTruth
IlIusory Script Stinking Cloud
Mind Blank
Longstrider Tongues 3RD LEVEL
Power Word Stun
Silent Image Animate Dead
4TH LEVEL
Sleep 9TH LEVEL Beacon of Hope
Compulsion
Speak with Animais Foresight Bestow Curse
Confusion
Tasha's Hideous Laughter Power Word Heal Clairvoyance
Dimension ODor
Thunderwave Power Word Kill Create Food and Water
Freedom of Movement
Unseen Servant True Polymorph Daylight
Greater Invisibility
Dispel Magic
2ND LEVEL Hallucinatory Terrain
CLERIC SPELLS Feign Death
Animal Messenger Locate Creature
Glyph ofWarding
Blindness/Deafness Polymorph
CANTRIPS (o LEVEL) Magic Circle
Calm Emotions 5TH LEVEL
Guidance Mass Healing Word
Cloud of Daggers
Animate Objects Light Meld into Stone
Crown of Madness
Awaken Mending Protection from Energy
Detect Thoughts
Dominate Person Resistance Remove Curse
Enhance Ability
Dream Sacred Flame Revivify
Enthrall
Geas Spare the Dying Sending
Heat Metal
Greater Restoration Thaumaturgy Speak with Dead
PART 3 I SPFLLS
208
Magic Circle Plant Growth Sleep Greater Invisibility
Remove Curse Protection from Energy Thunderwave Ice Storm
Revivify Speak with Plants Witch Bolt Polymorph
Water Breathing Stoneskin
4TH LEVEL 2ND LEVEL
Water Walk Wall of Fire
Aura of Life Alter Self
Wind Wall
Aura of Purity BlindnessjDeafness 5TH LEVEL
PART 3 I SPELLS
2°9
Dimension Door Misty Step
WARLOCK SPELLS 1ST LEVEL
Hallucinatory Terrain Alarm Nystul's Magic Aura
Phantasmal Force
CANTRIPS (o LEVEL)
5TH LEVEL
Burning Hands
Charm Person Ray of Enfeeblement
Blade Ward
Contact Other Plane
Chromatic Orb Rope Trick
Chill Touch
Dream
Color Spray Scorching Ray
Eldritch Blast
Hold Monster
Comprehend Languages See Invisibility
Friends
Scrying
Detect Magic Shatter
Mage Hand
6TH LEVEL Disguise Self Spider Climb
Minor IlIusion
Expeditious Retreat Suggestion
Poison Spray Arcane Gate
False Life Web
Prestidigitation Cirele of Death
True Strike Conjure Fey Feather Fali
3RD LEVEL
Create Undead Find Familiar
1ST LEVEL
Animate Dead
Eyebite Fog Cloud
Bestow Curse
Armor of Agathys Grease
Flesh to Stone
Blink
Arms of Hadar Identify
Mass Suggestion
Clairvoyance
Charm Person IlIusory Script
True Seeing
Counterspell
Comprehend Languages jump
7TH LEVEL
Dispel Magic
Expeditious Retreat Longstrider
Fear
Hellish Rebuke Etherealness Mage Armor
Feign Death
Hex Finger of Death Magic Missile
Fireball
IlIusory Script Forcecage Protection from
Fly
Protection from Plane Shift Evil and Good
Gaseous Form
Evil and Good Ray of Sickness
8TH LEVEL Glyph ofWarding
Unseen Servant Shield
Demiplane Haste
Witch Bolt Silent Image
Dominate Monster Hypnotic Pattern
Sleep
2ND LEVEL Feeblemind Leomund's Tiny Hut
Tasha's Hideous Laughter
Cloud of Daggers Glibness Lightning Bolt
Tenser's Floating Disk
Crown of Madness Power Word Stun Magic Cirele
Thunderwave
Darkness Major Image
9TH LEVEL Unseen Servant
Enthrall Nondetection
Astral Projection Witch Bolt
Hold Person Phantom Steed
Foresight
Invisibility 2ND LEVEL Protection from Energy
Imprisonment
Mirror Image Alter Self Remove Curse
Power Word Kill
Misty Step Arcane Lock Sending
True Polymorph
Ray of Enfeeblement Blindness/Deafness Sleet Storm
Shatter Blur Slow
Spider Climb WIZARD SPELLS Stinking Cloud
Cloud of Daggers
Suggestion Continuai Flame Tongues
CANTRIPS (o LEVEL)
Vampiric Touch
Crown of Madness
3RD LEVEL Acid Splash
Darkness Water Breathing
Counterspell Blade Ward
Darkvision
Dispel Magic 4TH LEVEL
Chill Touch
Detect Thoughts
Fear Dancing Lights Arcane Eye
Enlarge/Reduce
Fly Fire Bolt Banishment
Flaming Sphere
Gaseous Form Friends Blight
Gentle Repose
Hunger of Hadar Light Confusion
Gust ofWind
Hypnotic Pattern Mage Hand Conjure Minor Elementals
Hold Person
Magic Cirele Mending Control Water
Invisibility
Major Image Message Dimension ODor
Knock
Remove Curse Minor IlIusion Evard's Black Tentades
Levitate
Tongues Poison Spray Fabricate
Locate Object
Vampiric Touch Prestidigitation Fire Shield
Magic Mouth
Ray of Frost Greater Invisibility
4TH LEVEL Magic Weapon
Shocking Grasp Hallucinatory Terrain
Banishment Melf's Acid Arrow
True Strike Ice Storm
Blight Mirror Image
Leomund's Secret Chest
PART 3 I SPELLS
210
Loeale Crealure Sunbeam
Mordenkainen's True Seeing
SPELL DESCRIPTIONS
Failhful Hound Wall oflee The spells are presented in alphabetical order.
Mordenkainen's
7TH LEVEL ACID SPLASH
Privale Sanelum
Delayed BiasI Fireball Conjuration calltrip
Oliluke's Resilienl Sphere
Phanlasmal Killer Elherealness Casting Time: I action
Finger of Dealh Range: 60 feel
Polymorph
Foreeeage Components: V, S
Slone Shape
Mirage Areane Duration: Instantaneous
Sloneskin
Wall ofFire
Mordenkainen's Vou hurl a bubble of acid. Choose one creature within
Magnifieenl Mansion range, or choose two crealures within range thal are
5TH LEVEL Mordenkainen's Sword wilhin 5 feet of each other. A target must succeed on a
Animale Objeels Plane Shifl Dexterity saving throw or lake Id6 acid damage.
Bigby's Hand Prismalie Spray This spell's damage increases by Id6 when you reach
5th leveI (2d6), 11th leveI (3d6), and 17lh leveI (4d6).
Cloudkill Projeel Image
Cone ofCold Reverse Gravily AID
Conjure Elemenlal Sequesler 2nd-leveI abjuration
Conlael Olher Plane Simulaerum
Casting Time: I action
Crealion Symbol
Range: 30 feet
Dominale Person Teleporl Components: V, S, M (a tiny strip of while clOlh)
Dream Duration: 8 hours
8TH LEVEL
Geas
Anlimagie Field Your spell bolsters your allies with toughness and
Hold Monsler
Anlipalhy/Sympalhy resolve. Choose up to three crealures within range.
Legend Lore Each target's hit poinl maximum and current hit points
Clone
Mislead increase by 5 for the duration.
Conlrol Wealher
Modify Memory At Higher LeveIs. When you cast this spell using
Passwall Demiplane
a spell slot of 3rd leveI or higher, a largel's hit points
Dominale Monsler increase by an additional 5 for each slot leveI above 2nd.
Planar Binding
Rary's Telepalhie Bond Feeblemind
Ineendiary Cloud ALARM
Serying
Maze 1st-leveI abjuration (ritual)
Seeming
Telekinesis Mind Blank Casting Time: I minule
Power Word Slun Range: 30 feet
Teleporlalion Cirele
Sunbursl Components: V. S, M (a tiny bell and a piece of
Wall of Force
Telepalhy fine silver wire)
Wall of Slone
Trap lhe Soul Duration: 8 hours
6TH LEVEL Vou seI an alarm against unwanted inlrusion. Choose
9TH LEVEL
Areane Gale a door. a window, or an area wilhin range that is no
Aslral Projeelion larger lhan a 20-foot cube. Until lhe spell ends. an alarm
Chain Lighlning
Cirele of Dealh Foresighl alerts you whenever a Tiny or larger creature louches
Conlingeney Gale or enters lhe warded area. When you cast the spell, you
Creale Undead Imprisonmenl can designale crealures lhat won't set off the alarmo Vou
Disinlegrale
Meleor Swarm also choose whether the alarm is mental or audible.
Power Word Kill A mental alarm alerts you with a ping in your mind
Drawmij's Inslanl
Prismalie Wall if you are within I mile of the warded area. This ping
Summons
Shapeehange awakens you if you are sleeping.
Eyebile An audible alarm produces lhe sound of a hand bell
Flesh lo Slone Time Slop
for 10 seconds within 60 feel.
Globe of Invulnerabilily True Polymorph
Guards and Wards Weird ALTER SELF
Magie Jar Wish 2nd-leveI transmutation
Mass Suggeslion Casting Time: I action
Move Earlh Range: SeI f
Oliluke's Freezing Sphere Components: V, S
0110'5 Irresislible Dance Duration: Concenlralion. up to I hour
Programmed Illusion Vou assume a different formo When you cast lhe spell.
choose one of the following options, the effects of which
last for the duralion of the spell. While lhe spelllasts,
PART 3 SPELLS
2Il