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_G.

xmass = true
spawn(function()
while _G.xmass do
pcall(function()
game:GetService("ReplicatedStorage").Christmas.ResetTree:InvokeServer()
wait(3)
end)
end
end)
while _G.xmass do
wait()
pcall(function()
for i,v in
pairs(game:GetService("Workspace").Christmas.DecorationHunt:GetDescendants()) do
if v.Name == "client" and _G.xmass == true and v.MeshId ==
game:GetService("Workspace").Christmas.hologram.MeshId then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
wait(0.2)
game:GetService("ReplicatedStorage").Christmas.PickupDecoration:InvokeServer(v.Pare
nt)
wait(0.2)

game.Players.LocalPlayer.Character:MoveTo(game:GetService("Workspace").Christmas.Tr
eeModel.Deliver.Position)
wait(0.2)
game:GetService("ReplicatedStorage").Christmas.DeliverDecoration:InvokeServer()
wait(0.2)
end
end
end)
end

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