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{

"type": "character",
"version": 4,
"id": "e6053c7a-d972-4449-8d7a-569ea80629f6",
"total_points": -2,
"points_record": [
{
"when": "2022-11-19T12:04:01-08:00",
"points": -2,
"reason": "Reconciliation"
}
],
"profile": {
"name": "Big Spider",
"SM": -1
},
"settings": {
"page": {
"paper_size": "letter",
"orientation": "portrait",
"top_margin": "0.25 in",
"left_margin": "0.25 in",
"bottom_margin": "0.25 in",
"right_margin": "0.25 in"
},
"block_layout": [
"reactions conditional_modifiers",
"melee",
"ranged",
"traits skills",
"spells",
"equipment",
"other_equipment",
"notes"
],
"attributes": [
{
"id": "st",
"type": "integer",
"name": "ST",
"full_name": "Strength",
"attribute_base": "10",
"cost_per_point": 10,
"cost_adj_percent_per_sm": 10
},
{
"id": "dx",
"type": "integer",
"name": "DX",
"full_name": "Dexterity",
"attribute_base": "10",
"cost_per_point": 20
},
{
"id": "iq",
"type": "integer",
"name": "IQ",
"full_name": "Intelligence",
"attribute_base": "10",
"cost_per_point": 20
},
{
"id": "ht",
"type": "integer",
"name": "HT",
"full_name": "Health",
"attribute_base": "10",
"cost_per_point": 10
},
{
"id": "will",
"type": "integer",
"name": "Will",
"attribute_base": "$iq",
"cost_per_point": 5
},
{
"id": "fright_check",
"type": "integer",
"name": "Fright Check",
"attribute_base": "$will",
"cost_per_point": 2
},
{
"id": "per",
"type": "integer",
"name": "Per",
"full_name": "Perception",
"attribute_base": "$iq",
"cost_per_point": 5
},
{
"id": "vision",
"type": "integer",
"name": "Vision",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "hearing",
"type": "integer",
"name": "Hearing",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "taste_smell",
"type": "integer",
"name": "Taste \u0026 Smell",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "touch",
"type": "integer",
"name": "Touch",
"attribute_base": "$per",
"cost_per_point": 2
},
{
"id": "basic_speed",
"type": "decimal",
"name": "Basic Speed",
"attribute_base": "($dx+$ht)/4",
"cost_per_point": 20
},
{
"id": "basic_move",
"type": "integer",
"name": "Basic Move",
"attribute_base": "floor($basic_speed)",
"cost_per_point": 5
},
{
"id": "fp",
"type": "pool",
"name": "FP",
"full_name": "Fatigue Points",
"attribute_base": "$ht",
"cost_per_point": 3,
"thresholds": [
{
"state": "Unconscious",
"expression": "-$fp",
"ops": [
"halve_move",
"halve_dodge",
"halve_st"
]
},
{
"state": "Collapse",
"expression": "0",
"explanation": "\u003chtml\u003e\u003cbody\
u003e\n\u003cb\u003eRoll vs. Will\u003c/b\u003e to do anything besides talk or
rest; failure causes unconsciousness\u003cbr\u003e\nEach FP you lose below 0 also
causes 1 HP of injury\u003cbr\u003e\nMove, Dodge and ST are halved
(B426)\n\u003c/body\u003e\u003c/html\u003e",
"ops": [
"halve_move",
"halve_dodge",
"halve_st"
]
},
{
"state": "Tired",
"expression": "round($fp/3)",
"explanation": "Move, Dodge and ST are halved
(B426)",
"ops": [
"halve_move",
"halve_dodge",
"halve_st"
]
},
{
"state": "Tiring",
"expression": "$fp-1"
},
{
"state": "Rested",
"expression": "$fp"
}
]
},
{
"id": "hp",
"type": "pool",
"name": "HP",
"full_name": "Hit Points",
"attribute_base": "$st",
"cost_per_point": 2,
"cost_adj_percent_per_sm": 10,
"thresholds": [
{
"state": "Dead",
"expression": "round(-$hp*5)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #4",
"expression": "round(-$hp*4)",
"explanation": "\u003chtml\u003e\u003cbody\
u003e\n\u003cb\u003eRoll vs. HT\u003c/b\u003e to avoid death\u003cbr\u003e\n\
u003cb\u003eRoll vs. HT-4\u003c/b\u003e every second to avoid falling unconscious\
u003cbr\u003e\nMove and Dodge are halved (B419)\n\u003c/body\u003e\u003c/html\
u003e",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #3",
"expression": "round(-$hp*3)",
"explanation": "\u003chtml\u003e\u003cbody\
u003e\n\u003cb\u003eRoll vs. HT\u003c/b\u003e to avoid death\u003cbr\u003e\n\
u003cb\u003eRoll vs. HT-3\u003c/b\u003e every second to avoid falling unconscious\
u003cbr\u003e\nMove and Dodge are halved (B419)\n\u003c/body\u003e\u003c/html\
u003e",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #2",
"expression": "round(-$hp*2)",
"explanation": "\u003chtml\u003e\u003cbody\
u003e\n\u003cb\u003eRoll vs. HT\u003c/b\u003e to avoid death\u003cbr\u003e\n\
u003cb\u003eRoll vs. HT-2\u003c/b\u003e every second to avoid falling unconscious\
u003cbr\u003e\nMove and Dodge are halved (B419)\n\u003c/body\u003e\u003c/html\
u003e",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Dying #1",
"expression": "-$hp",
"explanation": "\u003chtml\u003e\u003cbody\
u003e\n\u003cb\u003eRoll vs. HT\u003c/b\u003e to avoid death\u003cbr\u003e\n\
u003cb\u003eRoll vs. HT-1\u003c/b\u003e every second to avoid falling unconscious\
u003cbr\u003e\nMove and Dodge are halved (B419)\n\u003c/body\u003e\u003c/html\
u003e",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Collapse",
"expression": "0",
"explanation": "\u003chtml\u003e\u003cbody\
u003e\n\u003cb\u003eRoll vs. HT\u003c/b\u003e every second to avoid falling
unconscious\u003cbr\u003e\nMove and Dodge are halved (B419)\n\u003c/body\u003e\
u003c/html\u003e",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Reeling",
"expression": "round($hp/3)",
"explanation": "Move and Dodge are halved
(B419)",
"ops": [
"halve_move",
"halve_dodge"
]
},
{
"state": "Wounded",
"expression": "$hp-1"
},
{
"state": "Healthy",
"expression": "$hp"
}
]
}
],
"body_type": {
"name": "Arachnoid",
"roll": "3d",
"locations": [
{
"id": "eye",
"choice_name": "Eyes",
"table_name": "Eyes",
"hit_penalty": -9,
"description": "An attack that misses by 1 hits the
torso instead. Only\nimpaling (imp), piercing (pi-, pi, pi+, pi++), and\ntight-beam
burning (burn) attacks can target the eye – and\nonly from the front or sides.
Injury over HP÷10 blinds the\neye. Otherwise, treat as skull, but without the extra
DR!",
"calc": {
"roll_range": "-",
"dr": {
"all": 0
}
}
},
{
"id": "brain",
"choice_name": "Brain",
"table_name": "Brain",
"slots": 2,
"hit_penalty": -7,
"dr_bonus": 1,
"description": "An attack that misses by 1 hits the
torso instead. Wounding\nmodifier is x4. Knockdown rolls are at -10. Critical hits\
nuse the Critical Head Blow Table (B556). Exception: These\nspecial effects do not
apply to toxic (tox) damage.",
"calc": {
"roll_range": "3-4",
"dr": {
"all": 2
}
}
},
{
"id": "neck",
"choice_name": "Neck",
"table_name": "Neck",
"slots": 1,
"hit_penalty": -5,
"description": "An attack that misses by 1 hits the
torso instead. Neck and\nthroat. Increase the wounding multiplier of crushing (cr)\
nand corrosion (cor) attacks to x1½, and that of cutting\n(cut) damage to x2. At
the GM’s option, anyone killed by a\ncutting (cut) blow to the neck is
decapitated!",
"calc": {
"roll_range": "5",
"dr": {
"all": 1
}
}
},
{
"id": "face",
"choice_name": "Face",
"table_name": "Face",
"slots": 1,
"hit_penalty": -5,
"description": "An attack that misses by 1 hits the
torso instead. Jaw,\ncheeks, nose, ears, etc. If the target has an open-faced\
nhelmet, ignore its DR. Knockdown rolls are at -5. Critical\nhits use the Critical
Head Blow Table (B556). Corrosion\n(cor) damage gets a x1½ wounding modifier, and
if it\ninflicts a major wound, it also blinds one eye (both eyes on\ndamage over
full HP). Random attacks from behind hit the\nskull instead.",
"calc": {
"roll_range": "6",
"dr": {
"all": 1
}
}
},
{
"id": "leg",
"choice_name": "Leg",
"table_name": "Leg 1-2",
"slots": 2,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost.",
"calc": {
"roll_range": "7-8",
"dr": {
"all": 1
}
}
},
{
"id": "torso",
"choice_name": "Torso",
"table_name": "Torso",
"slots": 3,
"calc": {
"roll_range": "9-11",
"dr": {
"all": 1
}
}
},
{
"id": "groin",
"choice_name": "Groin",
"table_name": "Groin",
"slots": 1,
"hit_penalty": -3,
"description": "An attack that misses by 1 hits the
torso instead. Human\nmales and the males of similar species suffer double shock\
nfrom crushing (cr) damage, and get -5 to knockdown rolls.\nOtherwise, treat as a
torso hit.",
"calc": {
"roll_range": "12",
"dr": {
"all": 1
}
}
},
{
"id": "leg",
"choice_name": "Leg",
"table_name": "Leg 3-4",
"slots": 2,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost.",
"calc": {
"roll_range": "13-14",
"dr": {
"all": 1
}
}
},
{
"id": "leg",
"choice_name": "Leg",
"table_name": "Leg 5-6",
"slots": 2,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost.",
"calc": {
"roll_range": "15-16",
"dr": {
"all": 1
}
}
},
{
"id": "leg",
"choice_name": "Leg",
"table_name": "Leg 7-8",
"slots": 2,
"hit_penalty": -2,
"description": "Reduce the wounding multiplier of
large piercing (pi+), huge\npiercing (pi++), and impaling (imp) damage to x1. Any
major\nwound (loss of over ½ HP from one blow) cripples the limb.\nDamage beyond
that threshold is lost.",
"calc": {
"roll_range": "17-18",
"dr": {
"all": 1
}
}
},
{
"id": "vitals",
"choice_name": "Vitals",
"table_name": "Vitals",
"hit_penalty": -3,
"description": "An attack that misses by 1 hits the
torso instead. Heart,\nlungs, kidneys, etc. Increase the wounding modifier for an\
nimpaling (imp) or any piercing (pi-, pi, pi+, pi++) attack\nto x3. Increase the
wounding modifier for a tight-beam\nburning (burn) attack to x2. Other attacks
cannot target the\nvitals.",
"calc": {
"roll_range": "-",
"dr": {
"all": 1
}
}
}
]
},
"damage_progression": "basic_set",
"default_length_units": "ft_in",
"default_weight_units": "lb",
"user_description_display": "tooltip",
"modifiers_display": "inline",
"notes_display": "inline",
"skill_level_adj_display": "tooltip",
"show_trait_modifier_adj": true,
"show_equipment_modifier_adj": true,
"show_spell_adj": true,
"exclude_unspent_points_from_total": false
},
"attributes": [
{
"attr_id": "st",
"adj": -5,
"calc": {
"value": 5,
"points": -30
}
},
{
"attr_id": "dx",
"adj": 5,
"calc": {
"value": 15,
"points": 60
}
},
{
"attr_id": "iq",
"adj": -8,
"calc": {
"value": 2,
"points": -160
}
},
{
"attr_id": "ht",
"adj": 1,
"calc": {
"value": 11,
"points": 10
}
},
{
"attr_id": "will",
"adj": 8,
"calc": {
"value": 10,
"points": 40
}
},
{
"attr_id": "fright_check",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "per",
"adj": 8,
"calc": {
"value": 10,
"points": 40
}
},
{
"attr_id": "vision",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "hearing",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "taste_smell",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "touch",
"adj": 0,
"calc": {
"value": 10,
"points": 0
}
},
{
"attr_id": "basic_speed",
"adj": 0.5,
"calc": {
"value": 7,
"points": 10
}
},
{
"attr_id": "basic_move",
"adj": 2,
"calc": {
"value": 9,
"points": 10
}
},
{
"attr_id": "fp",
"adj": 0,
"calc": {
"value": 11,
"current": 11,
"points": 0
}
},
{
"attr_id": "hp",
"adj": 0,
"calc": {
"value": 5,
"current": 5,
"points": 0
}
}
],
"traits": [
{
"id": "f729e67b-8669-4c88-bd20-071fa25bbcf7",
"type": "trait",
"name": "360° Vision",
"reference": "DFM9",
"tags": [
"Advantage",
"Exotic",
"Physical"
],
"modifiers": [
{
"id": "ccc27c50-e0c9-443f-951f-8acd69504363",
"type": "modifier",
"name": "Easy to hit ",
"reference": "B34",
"notes": "Others can target your eyes at -6",
"cost": -20,
"disabled": true
},
{
"id": "645ce977-f834-4896-ba4f-6069c2a64667",
"type": "modifier",
"name": "Panoptic 1",
"reference": "P39",
"cost": 20,
"disabled": true
},
{
"id": "d5e35247-989e-4515-a70c-2dbec42e85da",
"type": "modifier",
"name": "Panoptic 2",
"reference": "P39",
"cost": 60,
"disabled": true
}
],
"base_points": 25,
"calc": {
"points": 25
}
},
{
"id": "759353a0-481d-4d4c-bcc3-4202099eff2f",
"type": "trait",
"name": "Ambidexterity",
"reference": "DFA47",
"tags": [
"Advantage",
"Physical"
],
"base_points": 5,
"calc": {
"points": 5
}
},
{
"id": "03451df3-9772-427e-bf06-f627b56f6275",
"type": "trait",
"name": "Damage Resistance",
"reference": "DFM10",
"tags": [
"Advantage",
"Exotic",
"Physical"
],
"levels": 1,
"points_per_level": 5,
"features": [
{
"type": "dr_bonus",
"location": "skull",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "face",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "neck",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "torso",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "vitals",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "groin",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "arm",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "hand",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "leg",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "foot",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "tail",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "wing",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "fin",
"amount": 1,
"per_level": true
},
{
"type": "dr_bonus",
"location": "brain",
"amount": 1,
"per_level": true
}
],
"can_level": true,
"calc": {
"points": 5
}
},
{
"id": "3e76b31f-945d-4332-8761-cb8845d177cd",
"type": "trait",
"name": "Extra Legs",
"reference": "DFM10",
"tags": [
"Advantage",
"Exotic",
"Physical"
],
"modifiers": [
{
"id": "3b2e4cf6-f98b-4309-b62c-d97bc3e2a959",
"type": "modifier",
"name": "@3 or 4@",
"reference": "B54",
"cost": 5,
"cost_type": "points",
"disabled": true
},
{
"id": "75828d43-e617-4dcd-b31b-07ead6bc786d",
"type": "modifier",
"name": "@5 or 6@",
"reference": "B55",
"cost": 10,
"cost_type": "points",
"disabled": true
},
{
"id": "8deaa29c-c458-4472-80b9-0135a830a7e9",
"type": "modifier",
"name": "Eight Legs",
"reference": "B55",
"cost": 15,
"cost_type": "points"
}
],
"calc": {
"points": 15
}
},
{
"id": "05800e4a-645d-4ab8-a26d-42bea61a0a02",
"type": "trait",
"name": "Fangs",
"reference": "B91",
"tags": [
"Advantage",
"Exotic",
"Physical"
],
"modifiers": [
{
"id": "545d99ab-bffa-4313-8b06-6cfbb3e8a24d",
"type": "modifier",
"name": "Follow-Up",
"reference": "B105"
}
],
"base_points": 2,
"weapons": [
{
"id": "d7119cd9-4e6a-4f3e-8a5d-0024eebadd4c",
"type": "melee_weapon",
"damage": {
"type": "imp",
"st": "thr",
"base": "-1"
},
"usage": "Bite",
"usage_notes": "Follow-Up: 4d tox, or 2d with
successful HT roll. Anyone who loses more than HP/2 to cumulative toxic damage is
paralyzed until fully healed.",
"reach": "C",
"parry": "No",
"block": "No",
"defaults": [
{
"type": "skill",
"name": "Brawling"
},
{
"type": "dx"
}
],
"calc": {
"level": 17,
"parry": "No",
"block": "No",
"damage": "1d-4 imp"
}
}
],
"calc": {
"points": 2
}
},
{
"id": "ae533fce-d992-4a90-8a01-514c098cc972",
"type": "trait",
"name": "No Fine Manipulators",
"reference": "DFM13",
"tags": [
"Disadvantage",
"Physical"
],
"base_points": -30,
"features": [
{
"type": "cost_reduction",
"attribute": "st",
"percentage": 40
},
{
"type": "cost_reduction",
"attribute": "dx",
"percentage": 40
}
],
"calc": {
"points": -30
}
},
{
"id": "2fc86430-0d65-42ac-b5cb-da5b6f40429d",
"type": "trait",
"name": "Semi-Upright",
"reference": "DFM14",
"tags": [
"Disadvantage",
"Exotic",
"Physical"
],
"base_points": -5,
"calc": {
"points": -5
}
},
{
"id": "a9900ac6-a6dd-4c6a-bea9-5defbeaf53dd",
"type": "trait",
"name": "Spider-Climb",
"reference": "DFM12",
"notes": "Move 7",
"tags": [
"Advantage",
"Exotic",
"Physical"
],
"base_points": 20,
"calc": {
"points": 20
}
},
{
"id": "2dec3048-bde2-4591-b7eb-7c930d49220e",
"type": "trait",
"name": "Subsonic Hearing",
"reference": "DFM12",
"tags": [
"Advantage",
"Exotic",
"Physical"
],
"modifiers": [
{
"id": "7a82740e-44da-4550-92b6-624c98200b1d",
"type": "modifier",
"name": "No normal hearing",
"reference": "B89",
"cost": -5,
"cost_type": "points",
"disabled": true
}
],
"base_points": 5,
"calc": {
"points": 5
}
},
{
"id": "bfb0a7e9-4217-4227-b11b-909b0a595f67",
"type": "trait",
"name": "Wild Animal",
"reference": "DFM14",
"tags": [
"Disadvantage",
"Exotic",
"Physical"
],
"base_points": -30,
"calc": {
"points": -30
}
}
],
"skills": [
{
"id": "5f086f54-aac4-4cd1-aa56-1d247d760f9f",
"type": "skill",
"name": "Brawling",
"reference": "DFA93",
"tags": [
"Combat",
"Melee Combat",
"Weapon"
],
"difficulty": "dx/e",
"points": 4,
"features": [
{
"type": "weapon_bonus",
"selection_type": "weapons_with_required_skill",
"name": {
"compare": "is",
"qualifier": "Brawling"
},
"level": {
"compare": "at_least",
"qualifier": 2
},
"amount": 1,
"per_level": true
}
],
"calc": {
"level": 17,
"rsl": "DX+2"
}
},
{
"id": "f61721cc-fadb-4fb5-b1a0-e6899c9249f7",
"type": "skill",
"name": "Stealth",
"reference": "DFA89",
"tags": [
"Criminal",
"Police",
"Spy",
"Street"
],
"difficulty": "dx/a",
"points": 2,
"encumbrance_penalty_multiplier": 1,
"defaulted_from": {
"type": "dx",
"modifier": -5,
"level": 10,
"adjusted_level": 10,
"points": -10
},
"defaults": [
{
"type": "iq",
"modifier": -5
},
{
"type": "dx",
"modifier": -5
}
],
"calc": {
"level": 15,
"rsl": "DX+0"
}
}
],
"notes": [
{
"id": "77eef63c-af53-480a-b1fa-8bab93687e26",
"type": "note",
"text": "This spider attacks only those who reach into its
hideyhole or get entangled in webs (a mere ST 5 – but a respectable ST 10 if the
victim falls into them). Victims who get webbed, or bitten and paralyzed, may be
swarmed by more spiders. Such a spider is agile enough to bite the unarmored face
(-5 to hit, for effective skill 12).",
"reference": "DFM32"
}
],
"created_date": "2021-11-08T19:00:00-08:00",
"modified_date": "2021-11-08T19:08:00-08:00",
"calc": {
"swing": "1d-3",
"thrust": "1d-4",
"basic_lift": "5 lb",
"move": [
9,
7,
5,
3,
1
],
"dodge": [
10,
9,
8,
7,
6
]
}
}

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