Professional Documents
Culture Documents
A. LESSON PREVIEW/REVIEW
Introduction
Welcome to IT Project Management! This course is designed to develop your fundamental
understanding of project development stages and to teach you how to use project management tools.
You will be guided to discover how to align critical resources and apply appropriate team management
skills to succeed. The first module introduces you to the course topics, requirements, and fundamentals
of project management in IT.
B. MAIN LESSON
Content and Skill-Building
Course Outline
The topics that will be discussed are listed below, along with the session number in which they will be
covered. Your course syllabus includes a detailed outline of topics. Please keep in mind that the timeline
for topic delivery may change due to holidays or urgent events that cannot be avoided. Please work
with your adviser to make the necessary changes.
Session
Topics
No.
Orientation to the Course, Introduction to Project Management 1
System Development Environment 2
Initiating a Project 3, 4
Preliminary Analysis - System Requirements 5
First Period Quiz 6
Academic Requirements
The expected output requirements for various sessions per term are listed below. The majority of the
required output will be developed as a group to encourage collaboration and experience project
implementation.
Grading System
To pass a course, a student must obtain a Final Grade of at least 50, which is equivalent to 3.00.
The Final Grade is computed as follows:
Final Grade (FG) = (P1 * 0.33) + (P2 * 0.33) + (P3 * 0.34)
Projects being crucial requirements in the courses, a project is either a class standing component
or an alternative to an exam.
40% (Quiz)
30% (Daily Activities)
20% (Assignments)
10% (Behavioural factors)
Continue reading to learn about the benefits of project management in a broader sense—not just for
you as a student or your team members, but also for a larger organization and businesses.
Project
- The PMBOK© states, “a project is a temporary endeavor undertaken to create a unique product,
service, or result.” In other words, a project is a sequence of tasks bounded by time, resources, and
required results; has a defined outcome and deliverables; has a deadline; and has a budget-limiting
number of people, supplies, and capital.
Project Management
- The name for a discipline that involves the planning, organizing, motivating, and controlling of
resources to achieve a specific goal. It is based on a temporary course of action, usually creating a
product or service, and so is constrained by a deadline as well as a budget.
Project Plan
- A formal and approved document outlining a course of a project from start to finish.
Project Charter
- This is a statement of the scope, objectives, and
participants in a project, the document makes everyone
involved in the project aware of its purpose and goals.
Planning
- The process of creating and maintaining a plan. In
formal project management, this also refers to a phase
in the Project Management Lifecycle.
Project Manager
- The term to describe any professional in charge of
leading and managing a project.
Resources
- Who or what is required to fulfill a project? This can
refer to people or machines or a room rental, etc., that
typically bills on an hourly basis.
Risk
- On projects, risk refers to the precise probability of specific issues and how they may impact the
project.
Scope
- This refers to the total of all tasks, requirements, or features in a project. New requests or features or
tasks added after a project has been planned are commonly referred to as “out of scope.”
Milestone
- This is a way to mark a specific point along the lifecycle of a project’s timeline to bookmark upcoming
major accomplishments, including the start, finish, external review, and budget checks.
Deliverable
- Something contracted for delivery. It is a tangible item or intangible objective, but crucial to the success
of the project. It can be a report, a document, some project building block, or the end product delivered
at the end of a project.
Agile
- A methodology for project and product management, typically used to deliver software projects
iteratively with short bursts of work called “sprints”.
Skill-Building Activity
At this point in the module, you will be doing a learning contract (LC) for IT Project Management. A
learning contract is an agreement negotiated between the student and the teacher to change the
student's behavior and improve their opportunities to learn. After listening to your teacher’s discussion
on the benefits of a learning contract, you will begin constructing it by supplying the needed details
below.
What are you going to learn? How are you going to learn The target date for
(Objectives) it? (Resources and completion
Strategies)
Itemize what you want to be What do you have to do to When do you plan to complete
able to do or know when meet each of the objectives each task?
completed. defined?
How are you going to know How are you going to prove Advising faculty member
that you learned it? that you learned it? feedback (Evaluation)
(Evidence) (Verification)
What is the specific task that Who will receive the product of How well was the task
you are to complete to your learning and how will they completed? Provide an
demonstrate learning? evaluate it? assessment decision.
Date: _________________________________
Student: _________________________________
Adviser: _________________________________
A. Identify project management benefits supported by the statements given below. Write the letter
only.
1. By clearly stating that you are the project's point person, everyone else involved will know whom
to contact with questions and where to look for updates. _____
2. Email is the best way to communicate with file attachments and cloud drive links. You can also
use Viber or Messenger group chats for general communication. _____
3. Giving your teammates more visibility into project statuses and progress is the quickest way for
them to see value from a tool. _____
2. This refers to a short-term endeavor undertaken to produce a unique product, service, or result.
_________________________________________________
3. This is a statement of the scope, objectives, and participants in a project; the document informs
everyone involved in the project of its purpose and goals.
_________________________________________________
5. It could be a report, a document, a project component, or the final product delivered at the end
of a project.
_________________________________________________
C. LESSON WRAP-UP
1. What is PMBOK?
PMBOK stands for Project Management Body of Knowledge and is a collection of guidelines,
terminology, and best practices that are accepted as standards for project management.
PMBOK is managed by the Project Management Institute. It contains many processes and
techniques from project management and, since the amount of knowledge is also always
growing, is constantly being expanded and updated.
Congratulations! You are done! Shade the number of the module that you have finished today.
In the following blanks, write your expectations from the subject and the teacher:
Topics that are interesting and you want to learn more…
________________________________________________________________________________
________________________________________________________________________________
Answer Key
What are you going to learn? How are you going to learn it? The target date for
(Objectives) (Resources and Strategies) completion
To gain a better understanding Locate and read as many of the December 17
of the different design elements reference articles as available
Emphasis will be on the
information regarding attributes
of different design elements
How are you going to know How are you going to prove Advising faculty member
that you learned it? that you learned it? feedback (Evaluation)
(Evidence) (Verification)
Make a list of attributes The attributes and classification Advising faculty member: The
belonging to each design lists will be verified by the learning contract is valid. The
element Adviser student has set challenging, yet
attainable goals and has clearly
Classify design patterns defined what will be learned,
according to type when it will be learned, what
activities are involved, and how
it will be assessed. Objective
complete. Very good.
Note that in this activity, you are encouraged to write as many objectives as you want.