Professional Documents
Culture Documents
Textiles
March 2023
Framework for assessing product Per-Anders Enkvist Stefan Fahrni Eric Hannon
Partner, Stockholm Associate Partner, Zurich Partner, Frankfurt
circularity and key circular levers, shortly
described
Short introduction to quantification tool Per Klevnäs Maud Best
“LOOP”, including key outputs Robert Westerdahl
Partner, Stockholm Engagement manager,
Partner, Stockholm
Amsterdam
A short introduction to circularity in the
textile industry
Key contacts for further information Cindy Ruiter Giulia Reggiani Adrian Tuiu
Solution Associate, Solution Analyst, Solution Analyst,
around how getting practical around Geneva Amsterdam
circularity Amsterdam
Single source of truth or detailed end- Melanie Zott Anna Teiwik Natascha Nagler
to-end approach for circularity Junior Specialist, Expert, Stockholm Solution Associate,
Stockholm London
assessment across sectors
An exhaustive step by step guide for a
circularity engagement Further reading Water accounting for circularity in the Circularity in fashion: PD 882947
An in-depth description of circularity in textile industry
textiles and its drivers Circularity offering: Getting practical
about circularity (CxO document 902077)
McKinsey & Company 2
Content
12% 2%
cascaded losses during collection
2% recycling2 and processing
<1%
recycled feedstock closed-loop
from other industries recycling1
53
>97% million tonnes
virgin feedstock Annual fibre production 73%
Plastic (63%) for clothing USE landfilled or
incinerated
Cotton (26%)
Other (11%)
1. Recycling of clothing into the same or similar quality applications; 2. Recycling of clothing into other, lower-value applicatins such as insulaiton material, wiping cloths, or mattress stuffing; 3. Includes factory offcuts and overstock liquidation;
4. Plastic microfibres shed through the washing of all textiles released into the ocean.
Source: Circular Fibres initiative analysis via Ellen MacArthur Foundation McKinsey & Company 4
The textile industry is resource intensive, and the negative
impacts are expected to increase towards 2050
2015 2050
Resource
Consumption1
98 million tonnes 300 million tonnes
Textiles industry’s
share of carbon
budget2
2% 26%
1. Consumption of non-renewable resources of the textiles industry, including oil to produce synthetic fibres, fertilisers to grow cotton, and
chemicals to produce, dye, and finish fibres and textiles 2. Carbon budget based on 2 degrees scenario
Virgin material use CO2 emissions Water use Chemicals release Land use
53 10% 93 0.5 5%
million tonnes Global CO2e billion m^3 million tonnes Global cultivated
Annual fibre emissions Annual water use to Plastic microfibers land
production for More than flights produce clothing are yearly dumped Dedicated to
clothing and shipping in the ocean producing fibers for
combined clothing
Specify
Example Circularity Cost Curve (CCC) for a Sweater 1 framework &
applicable
(custom) levers
1a 1b
1. Looking at use cycles of a product portfolio and not individual product McKinsey & Company 8
2. Virgin material saved not captured by company itself, but positive business case caused by selling the waste
Starting point for LOOP is The Circularity Framework: Circularity can
reduce the amount of virgin materials required in three ways
Example 1: kg virgin materials per kg virgin materials per kg kg total materials per car Nr of cars per passenger-km
Passenger passenger-km total materials
car
Example 2: kg virgin materials per use kg virgin materials per kg kg total materials per Nr of vacuum cleaners per
Vacuum cycle total materials vacuum cleaner use cycle
cleaner
1 Baseline
Understand the initial material input (net and gross weight) for the
product, and the share of virgin material use.
2 Relevant
levers
Identify relevant levers that can greatly improve the circularity of the
product
3 Quantify
impact
Calculate the impact of identified levers in terms of change in virgin
material use and cost delta using the Circularity Assessment Tool
(LOOP). Can also quantify CO2 impact and other relevant metrics.
50
B. Circular operations
Material inputs for sweatshirts, g, per average sweatshirts Polyester Cotton Viscose
570 Comments
• Gross weight of material input ~570 grams
500 14% tonnes for a sweatshirts; polyester and cotton as
raw input materials due to their strength and
239 texture
• Average scrap rate from textile to garment to be
210 ~14%; a lot lower than AI archetypes (e.g., Steel
~50%) as manufacturing practices are already
highly optimized
Baseline
• Price: €35/unit, Product Cost: €28/unit, Material
302 100% virgin
265 cost: €2/unit, Max. use cycle: 277.5 wears,
material average utilization 40%
assumed • Volume: 1,000,000 units
• Baseline emission: 13kgCO2/unit
29 25
Gross weight Net weight
1.Plastics: PP, PE, PA6, PU, PET, PC, PVC, ABS, PBT, PEG
2.Other: BR, SBR, NR, EPDM, Glass, Zinc, Copper, Brass, Electronics
3.Source: McKinsey automotive experts
McKinsey & Company 15
Source: McKinsey Analysis
For textiles, 14 relevant circularity levers are selected for quantification
I. Materials recirculation II. Materials efficiency III. Circular business models
Virgin materials Total materials Product Virgin materials
Water consumption per product, litre Water change in portfolio, bn litres Key insights
1. applied to 5% of initial portfolio for water change in portfolio calculation McKinsey & Company 19
2. applied to 10% of initial portfolio for water change in portfolio calculation
Circularity score: LOOP can help identify initiatives with both a positive business
and a circularity impact, driven by circular flow and utilization score
Illustrative output for a sweatshirt
Size of the circles represents Material Circularity Indicator (small = low, large = high) 3
Profit margin increase compared to baseline
Baseline Materials efficiency
Material recirculation Circular business models
Profit margin decrease compared to baseline
MCI1
Levers Profit margin change
0.60
6c
1a: Source recyclates
0.55
1b: Recycle closed loop
0.50 6b
3a: Design for disassembly
0.45
3b: EOL takeback
Improved circularity
0.40 6a
4a: Reduce waste
0.35
1b 4b: Valorise waste
0.30
5a: Redesign product
0.25
6a: Sharing
1a
0.20 8a 7d
7a 6b: Leasing
7c
0.15 5a 4b 6c: Reuse
4a
0.10 3a/3b Baseline
7a: Repair
0.05
7c: Durability
0
-0.25 -0.20 -0.15 -0.10 -0.05 0 0.05 0.10 0.15 0.20 0.25 0.30 0.35 0.40 0.45 0.50 7d: Care
Change in profit margin, % 8a: Reduce over-production
1. deep-dive on MCI available in back-up
I. Materials 1a Source recyclates1 0.1 0.0% 0.106 15.3% 0.206 0.12 0.10
recirculation 1b Recycle closed loop1 0.1 0.0% 0.225 15.4% 0.325 0.25 0.10
3a Design for disassembly -4.0 -3.9% 0.034 11.5% 0.134 0.04 0.10
3b EOL take-back -4.0 -3.9% 0.034 11.5% 0.134 0.04 0.10
II. Materials 4a Reduce Waste 0.2 0.1% 0.016 15.4% 0.116 0.00 0.12
efficiency 4b Valorise Waste 0.1 0.1% 0.039 15.5% 0.139 0.04 0.10
5a Redesign Product -0.1 -0.2% 0.045 15.2% 0.145 0 0.15
1. Depending on material still hard to determine purchasing price of recycled inputs, the costs are based on material production prices
McKinsey & Company 21
Source: McKinsey analysis using LOOP
Agenda
1. Value captured by external players, i.e. not by the company itself McKinsey & Company 23
Note: A detailed description of the individual levers including impact area, scope of lever, and key input parameters can be found in the CAT playbook
6B. Leasing
ON RUNNING SHOE
The running shoe you will never own
pairs of shoes by
subscription delivered in June
2022 alone.
McKinsey & Company 24
6C. Reuse
Optoro
“BlinQ” solution for retailers to resell
~60%
Carbon emission reduction
~70%
Reduced landfill waste from
enabled return
85%
recycled
>5,6K t
of CO₂e reduction
polyester
55%
of its manufacturing scrap was
750,000
pounds of rubber waste Nike
recycled across products recycled in 2021
100,000 kg
Textile from landfill saved since 2020
Circular products- materials and that can be repaired, reused and remade
multiple times
Circular supply chains - support circular production processes
Circular customer journeys – make it easy to repair, reuse and recycle
garments
M.IN.T CARE
Platform providing repair, mending,
washing services and DIY tips
Inspiring and educating users to make
fashion last longer
DRESSX
Using 3D software to build a true-to-life garment that can
be visualised and simulated to look like real clothing. 9%
of clothing is bought for content creation to be returned
afterwards.
Products:
— ‘Influencer marketing campaign’ packages for brands
to give their influencers digital clothes
— Real-time videos and photos for marketing or social
media
Price: €35/unit, Product Cost: €28/unit, Material cost: €2/unit, Max. use cycle: 277.5 wears, average utilization 40%
Volume: 560000000 units
Baseline Baseline emission: 13kgCO2/unit
Product composition: 50% cotton, 40% polyester, 10% viscose
1a 6b
Volume: 5% of products sold / Utilization ▲ 65% (25%point)
Open loop recycling rate: 50% Viscose, 50% polyester Monthly subscription fee €30/month (= 10 units
1b Closed Loop recycling rate: 50% Viscos, 50% Volume: 10% of product sold / Max. use cycle ▲ 72% /
polyester, 50% cotton 6c
Utilization ▲ 80% (32%point) / Change in price ▼ 40%
3a Waste recirculation rate ▲ 20% / Stake 100%
3b Additional R&D cost ▲ 5% 7a Repair incident rate ▲ 20% / Fee €7, Cost €1
Material weight ▲ 10% / Max. use cycle ▲ 20%
7c
4a Scrap rate ▼ 2% R&D Cost: 5% of original cost / Repair incident rate ▼ 10%
4b Waste recirculation rate ▲ 20% / Stake 100% 7d Wash frequency ▼ every 5 wears instead of 3 (Max. use cycle ▲ 14%)
5a Cost ▲ 1% / Weight ▼ 5% / No use cycle extension 8a Over production rate ▼ 50% (20%point) / Per unit cost▲ 2% (Indirect cost)
Source, Ellen MacArthur Foundation, Granta Design (2015) Circularity indicators: an approach to measuring circularity project overview McKinsey & Company 38