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Contemporary Educational Psychology 54 (2018) 112–124

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Contemporary Educational Psychology


journal homepage: www.elsevier.com/locate/cedpsych

Promoting preschoolers' numerical knowledge through spatial analogies: T


Numbers’ spatial alignment influences its learning

Jairo A. Navarretea, , David M. Gómezb, Pablo Dartnellc
a
Departamento de Ciencias Básicas, Universidad del Bío-Bío, Chillán, Chile
b
Instituto de Ciencias de la Educación, Universidad de O’Higgins, Rancagua, Chile
c
Centro de Modelamiento Matemático (CMM), Centro de Investigación Avanzada en Educación (CIAE) de la Universidad de Chile, Periodista José Carrasco Tapia No 75,
Santiago, Chile

A R T I C LE I N FO A B S T R A C T

Keywords: The development of early numerical representations is a complex cognitive process whereby children acquire
Instructional design numerical competences. To establish whether analogy making plays a role in this process of learning, we devised
Analogy a classroom game based on an analysis of a number-line analogy that leverages children' spatial intuitions for
Number line helping them understand the numbers. To investigate the role of spatial positioning along the number line,
Mathematics education
seventy-seven preschoolers were randomly assigned to control tasks (control condition) or to embodied number
line tasks in two possible spatial locations: watching numbers increasing either from left to right (space-number
alignment condition) or from right to left (space-number misalignment condition). Performing learning activities
for roughly two hours promoted children's proficiency in four tasks of numerical knowledge, but only children
under spatial and numerical alignment increased their proficiency in a task of number line estimation. This
finding shows that the numerical representations generated by children during training were integrated with
spatial information that was implicit in the learning activities, thus revealing that analogical alignments play a
key role in the formation of early numerical representations. Additionally, this study illustrates that inter-
rogating the analogy at the foundation of an instructional activity highlights key instructional decisions that can
have a large impact on learning. Future research along this line might provide a framework for using analogy at
the foundations of instructional design.

1. Introduction this theoretical account, children learn the numbers by solving a


mapping problem: identifying the list in their natural language that
A progressive educational community around the world is calling expresses the antecedently available mental count list. However, this
for more hands-on, inquiry-based and constructivist activities in class- theoretical account was discarded because it predicts a pattern of
rooms. However, the learning sciences community is aware that these learning that is at odds with recently available data for the learning of
activities by themselves are not enough to ensure learning (Kirschner, numbers. In cultures where counting is salient, children construct an
Sweller, & Clark, 2006; Kolodner, 2002) and thus the challenge is to early representation of the positive integers between ages 2 and 4. In a
develop instructional methods that promote learner’s appropriate cog- first stage, children cannot reliably give one object when asked for it.
nitive processing rather than methods that promote hand-on activity as Between 24 and 30 months of age, they can reliably give one object but
ends in themselves (Mayer, 2004; Newcombe et al., 2009). Therefore, a hand over a random number of objects (greater than one) when any
key goal for learning scientists is to bridge the gap between theoretical other numeral is used in the request. This stage last for 6 to 9 months.
understandings of basic cognitive processes and the design of in- Then, they can reliably give one or two objects but hand over a random
novative technologies for learning. number of objects when asked for any other numeral. After a while,
Children’s learning of numbers might seem natural and easy at the they can reliably give one, two or three objects but hand over a random
surface. However, a closer inspection to the nature and duration of this number of objects when asked for any other numeral in their count list
process of learning reveals otherwise. Seminal work by Gelman and (which can even reach to ten). Around age three and a half, english-
Gallistel (1978) posited an ontogenetic theory where children’s learning speakers, middle-class children infer the numerical meaning of
of numbers was guided by an innate, nonlinguistic “numeron list”. In counting: they can produce sets with the cardinal value of any numeral


Corresponding author at: Departamento de Ciencias Básicas, Universidad del Bío-Bío, Av. Andrés Bello 720, Chillán 3800708, Chile.
E-mail address: jnavarrete@ubiobio.cl (J.A. Navarrete).

https://doi.org/10.1016/j.cedpsych.2018.06.006

Available online 18 June 2018


0361-476X/ © 2018 The Authors. Published by Elsevier Inc. This is an open access article under the CC BY license
(http://creativecommons.org/licenses/BY/4.0/).
J.A. Navarrete et al. Contemporary Educational Psychology 54 (2018) 112–124

Fig. 1. The training tasks provide appropriate cues for all the alignments involved in the educational analogy. (a) Describes how a token’s jump serves as a scaffold to
structure the numerical concept of successor. (b) Illustrates how spatial magnitudes are analog to the concept of numerical distances.

in their count list. Carey (2009) has argued that this pattern of learning (2009, p. 547). They emphasized that
is accounted by a bootstrapping process that recruits the core cognition
[linear, numerical] board games provide multiple cues to both the
systems of parallel individuation and natural language quantification
order of numbers and the numbers’ magnitudes. In such games, the
for building a conceptual system able to represent natural numbers (see
greater the number in a square, the greater (a) the distance that the
also Piantadosi, Tenenbaum, & Goodman, 2012).
child has moved the token, (b) the number of discrete moves the
This conceptual system for representing numbers continues to de-
child has made, (c) the number of number names the child has
velop by integrating another core cognition system that is able to re-
spoken, (d) the number of number names the child has heard, and
present magnitudes such as the area of a wall, the cardinality of a set or
(e) the amount of time since the game began. The linear relations
the duration of a time interval. Once children acquired the numerical
between numerical magnitudes and these visuospatial, kinesthetic,
meaning of counting, they begin to map innate representations of
auditory, and temporal cues provide a broadly based, multimodal
magnitude to numerals in their count list. For numbers between one
foundation for a linear representation of numerical magnitudes
and ten, the accuracy of their representations of magnitude changes
(2009, p. 546).
between ages 3 and 6: Children’s estimates of numbers location on a
number line initially follow a logarithmic pattern that afterwards be- In this context, an important research question that is still un-
comes more linear contingent to development and training (Berteletti, answered is whether in fact it is the spatial elements of Siegler’s and
Lucangeli, Piazza, Dehaene, & Zorzi, 2010). These representations of Ramani’s game that are crucial, or whether any type of experience with
numerical magnitude provide children with stronger computational a number line promotes children’s numerical knowledge. Notice that
abilities, for example, adults use this sort of representations to perform spatial information might be a preeminent element in the formation of
numerical comparisons: the fact that they find harder to identify which numerical representations since representations for space and number
number is larger between 6 and 5 than between 9 and 5 (Dehaene, are in close relationship up from early ages (Lourenco & Longo, 2010).
1997) shows the Weber-fraction signature of analog magnitudes at Furthermore, a theoretical analysis on the aforementioned linear nu-
performing these comparisons. But the process by which numerals and merical games suggests that these games provide perfect spatial analogs
magnitudes are tied together is not yet completely understood. Al- to mental representations of numerical magnitudes (Navarrete &
though it has been suggested that children acquire this mapping Dartnell, 2017). Navarrete and Dartnell’s analysis suggests that the
through associative learning, meaning that children integrate numerals impression of numbers on the board game facilitates that the spatial
with representations of magnitude by simply observing which cardin- magnitude growth between a box and the next one can be analogically
alities are represented by which numerals, it is highly unlikely that aligned to the change between a number in the count list and its suc-
adults need to experience a pairing of 240 entities with the numeral cessor (see Fig. 1a). Similarly, the space separating two boxes can be
“240” to be able to estimate, with a numeral, the cardinal value of a set aligned to the magnitude representing the distance between two
of 240 dots (Carey, 2009). Furthermore, in tasks of estimating the numbers (see Fig. 1b), and the comparison between the spatial loca-
number of dots in a set, adults improve dramatically their performance tions determining the winning competitor (the closer to the finish line)
when there is a calibration trial (e.g., being told how many dots are in a can be aligned to magnitude comparisons that determine the outcome
sample of 150 dots) meaning that there exists a productive method to of number comparisons (see Appendix A for an adaptation of the ori-
generate the mappings between numerals and magnitudes (Corre & ginal formal analysis).
Carey, 2007; Carey, 2009). Hence, playing linear numbered games repeatedly should facilitate
The above highlights a gap in literature regarding the mechanisms learners to integrate a count list of numerals with representations of
that support the formation of these bonds between numerals and magnitude. In this study we sought to establish whether the analogical
magnitudes. We draw on research about the formation of early nu- alignment between a spatial configuration within the number line and
merical representations to hypothesize that the aforementioned map- the intended numerical representation is able to influence children’s
pings are supported by analogy—the human faculty to contrast and generation of numerical representations. We aimed to assess whether
compare two entities by aligning their structure (Gentner, 1983). In a numerals in the children’s count list are linked only to representations
learning experiment, psychologists R. Siegler and G. Ramani compared of magnitude, or alternatively, if they are linked to further spatial in-
the gains in numerical knowledge between children who played a linear formation contingent to the training activities. If numerals were
numerical board and children who played the same numerical game but mapped only to magnitude representations, children playing a linear
printed on a circular board. They found that the linear numerical game numbered game with a left-to-right orientation (*1_2_…_ 9_10) would
was superior to the circular variant for promoting children’s perfor- generate the same numerical representations that children playing the
mance in various numerical tasks including making estimations of same numbered game in a reversed orientation (10_9_…_2_1*) because
number location on a number-line (2009). This superiority was ac- the two versions of the game display the exact same spatial distances
counted in terms of analogical mappings because there is “a more direct associated to the same numbers. In this case, there would be no dif-
mapping between the board game and the desired mental representa- ferences in performance between these groups of children across var-
tion” arguably due to the fact that “physical representations that cap- ious numerical tasks. The other possibility tested here is that numerals
ture key structural features of desired internal representations and map end up linked (in addition to representations of magnitude) to further
onto them in transparent ways are often particularly compelling” spatial information meaning that children who perceive numbers as

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Fig. 2. Design of the materials and its basic arrangement to perform instructional activities on a large group of children. Children on top perceive numbers as
increasing from right-to-left and thus they experience a misalignment between the intended numerical representation and the spatial analog given by our learning
materials; whereas children at the bottom perceive numbers as increasing from left-to-right and thus they experience an alignment between the intended numerical
representation and the spatial analog given by our learning materials.

increasing from left to right (spatial analog aligned with the standard the information aimed to structure the target knowledge.
number line) would encode, for example, “1” as the “leftmost number” Our learning activities were designed to give the teacher in charge
whereas the other children (spatial analog misaligned with the standard (coordinator) opportunities to perform certain training tasks in front of
number line) would encode “1” as the “rightmost number”. In this case, children who are observing these tasks in a context of a race between
children’s performance in numerical tasks would be contingent on the two teddy competitors (see Fig. 2). These training tasks emphasize
task’s displaying of spatial information because these visuospatial cues analogical mappings that highlight the structural similarity between the
would either agree or conflict with the spatial information integrated in spatial analog provided by the learning materials and the intended re-
the numerical representations acquired by children during training. presentations of numerical magnitudes. The analogical mappings are
To assess the extent to which numerical representations are linked implemented (a) by printing the ten numbers on the spatial boxes of the
to spatial information we designed a set of learning materials that al- learning materials and (b) by a variety of cues and feedback provided
lowed us to manipulate the alignment between the game’s spatial by the coordinator when performing the training tasks to help children
configuration and children’s intended numerical representation while structure their numerical knowledge (see Fig. 2).
working with the two experimental groups at the same time (see ma- The following design is based on the mapping analysis previously
terials section). These materials suited to large groups of children (see discussed (Navarrete & Dartnell, 2017) which emphasizes three ana-
Fig. 2) and thus we developed learning activities adequate to large logical maps. The first analogical mapping was implemented as token
groups of children. Next section outlines the theoretical framework hops. Fig. 1a illustrates how a token hop is a visuospatial representation
applied for the design of these materials and learning activities. The that can be aligned to the concept of the successor of a number. In the
controlled school intervention that allowed us to obtain experimental training tasks, the coordinator provides cues by saying for example that
data is described in the methods section. The results section performs “the token goes from 3 to the next number, which is 4”. Also, the co-
analysis on the obtained data by using regression analysis, analysis of ordinator asks the group of children about “what number follows
variance and information theory. The last part of this work discusses the three?” and afterwards provides feedback. The second analogical
role of spatial alignment in the formation of early numerical re- mapping was aimed to train numerical distances. The estimation of
presentations and the implications of leveraging analysis of analogical distances between pairs of tokens was encouraged since it becomes a
alignments for benefiting the design of instruction. visuospatial representation of magnitude representations (see Fig. 1b).
In the training tasks, the coordinator provides cues by saying that “the
token on the 5 is separated 3 boxes from the token on the 8” while
2. Analogy based design of a large group classroom activity pointing to the tokens accordingly (see Fig. 2). Also, the coordinator
asks children about “what is the distance between the token standing at
Literature on analogical research indicates that the relational 5 and the token standing at 8?” and afterwards provides feedback. The
structure of space can be leveraged to provide effective scaffolding to third analogical mapping was aimed to highlight number comparisons.
the learner’s incipient numerical knowledge (Dehaene & Brannon, The identification of the token that goes ahead in the race was en-
2011; Núñez & Cooperrider, 2013; Richland, Stigler, & Holyoak, 2012). couraged since it is a visuospatial representation of a comparison be-
It has been shown that explicit cuing of analogical relations and redu- tween two magnitudes. In the training tasks, the coordinator provides
cing processing demands improves learning (see Richland & cues by drawing learners' attention to the two competing tokens and by
McDonough, 2010): Cognitive load reduces learner’s ability to focus on saying that “this token is at 5 and this other one is at 8, therefore this
structural commonalities during instruction making them less likely to one is going ahead” while pointing at them accordingly (see Fig. 2).
benefit from the instructional analogy, and for young children, the Also, the coordinator asks children about “which character is winning
distraction from irrelevant surface features are particularly striking now?” and afterwards provides feedback.
(Richland, Morrison, & Holyoak, 2006). Hence, effective instructional In this manner, the designed activities facilitates learners strive to
designs should devise manners to engage learners with (and only with)

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make sense of what they observe by (1) selecting relevant incoming 7 and 8. The inactivity period was due to the school organized a major
information, (2) organizing it into a coherent structure, and (3) in- event; the intervention stopped these two weeks for teachers and chil-
tegrating it with other organized knowledge. These three features have dren rehearse public performances. For assessing number knowledge in
been coined as meaningful learning (Mayer, 2003) and are embodied in the pretest and posttest sessions, children met individually with an
the design of our training tasks by means of the analogical mappings experimenter who administered them four tasks. These 10–15 min
that create links between spatial concepts and mental representations of sessions were maintained in a room (usually shared by two children-
numerical magnitudes. The reader interested in a more precise analysis experimenter pairs) near to children’s usual classroom. For assessing
of the analogical alignments discussed above can see Appendix A where children’s cognitive development, an additional 15–20 min pretest
the original analysis presented by Navarrete and Dartnell (2017) was session was held with each child—on another day if necessary to pre-
adapted to the purposes of this study. vent children’s fatigue.
For the play sessions, the school was visited in six occasions. Each
3. Method participant was expected to engage in one activity session in each visit,
meaning that each child should have participated in six play sessions
3.1. Participants during the whole intervention. In each visit to the school, we delivered
three play sessions, one after another, each one working with two
Eighty-eight preschoolers, recruited from six preschool classrooms classrooms at the same time. To deliver one play session, participants
within one large middle-class school of Chillán, Chile, participated in from two classrooms were pooled together and identified according to
this study. Parents of all participants signed an informed consent form their condition. Children participating in the number line activities (SA
before testing. Data from one participant were eliminated because the and SM conditions) stayed in the room whereas children in the control
child did not attend to the pretest measurement session, as well as those condition were conducted to a nearby room. The number-line activities
of other ten participants who attended to two or less play sessions from and control activities started in these two rooms at the same time and
a total of six sessions. We thus report here the data from 77 children lasted similar amounts of time. For the two experimental conditions,
(52% girls, 62% Caucasian, 38% Mestizo) ranging in age from 3 years, children were arranged as shown by Fig. 2 those children in the spatial
10 months to 5 years, 1 month (M = 4 years, 4 months; SD = 4 months). alignment condition (SA) were randomly distributed in the racing
Of these children, 7% received scholar subsidies from the state, 74% carpet depicted at the bottom, whereas children in the spatial mis-
belonged to the quintile of the population with highest incomes, and alignment condition (SM) were randomly distributed in the racing
69% of their mothers had a university degree. Within each one of the carpet depicted at the top. For the control condition, children were
six classrooms we assigned 40% of children to a control condition (CC) randomly distributed on the two spatial orientations to the two parking
and the remaining 60% of children were randomly distributed to two carpets of the control materials (see Materials). In each session of
versions of number line activities: half of them to the spatially aligned number-line activities, each one of the four learning routines described
condition (SA) and the other half to the spatial misalignment condition in the Materials section was deployed once. Similarly, in each session of
(SM). For this assignment, we used a simple randomization method control activities, each one of the four control routines described in the
ensuring that each participant had equal chances of being placed in the Materials section was deployed once.
spatial alignment group or in the spatial misalignment group (0.3 vs Summarizing, we conducted 18 playing sessions for number-line
0.3) and a slightly higher chance of being placed in the control group activities (SA and SM conditions) and 18 playing sessions for the control
(0.4). Descriptive statistics of the resulting groups are given in Table 1 group. The size of the groups participating in these 36 sessions varied
where the number-line condition (NC) results from the pooling of the depending on children’s attendance to the school at the visiting days
SA and SM conditions and refers to all children who engaged in the (min = 12 children, max = 20 children). Although playing activities
number line activities. The intervention was conducted by the first were designed to be delivered in approximately 20 min, as soon as one
author together with two male research assistants. The class’ educators of the groups in the two rooms completed its whole activity, the other
and paraprofessionals in charge of preschoolers were all females and group was asked to finish its activity as quickly as possible to ensure
they were present during all stages of the intervention. They were that all groups would spend similar times on task (15–25 min). All in-
unaware of the aim of the research and abstained from interfering with structional activities were delivered by the first author, whereas the
the experimental procedure. simultaneous control activities were delivered by a research assistant
who was deeply involved in the whole process of creation of the
learning routines. Educators and paraprofessionals in charge assisted us
3.2. Procedure to maintain discipline and management. To improve intervention fi-
delity, a register of issues occurring during the intervention was
The full intervention lasted eight weeks, and its schedule was ad- maintained and playing sessions were videotaped (all sessions for the
justed to satisfy school constraints and needs: Pretest measurements of experimental group and half of the sessions for the control group). An
numerical and cognitive baseline skills were obtained during the first examination of these records and videos suggests that there was high
two weeks, followed by a two-week inactivity period; the play sessions fidelity of implementation for the intervention: average times of
were carried out in weeks 5 and 6, and finally posttest sessions in weeks

Table 1
Summary of the three groups considered in this study.
Condition N Discarded N Reported Female Proportion Age (months) Attendance TADI

Mean SD Mean SD Mean SD

Control 5 31 52% 51.9 3.6 5.03 1.05 53.5 10.3


SA-Number 1 25 60% 51.0 3.8 5.04 0.89 51 6.7
SM-Number 5 21 43% 53.3 2.9 5.43 0.81 54.5 8.2
Number (Total) 6 46 52% 52.0 3.6 5.22 0.87 52.6 7.5
Total (General) 11 77 52% 52.0 3.6 5.14 0.94 52.96 8.71

Note. No mean difference between groups is statistically significant.


Note. The last column (TADI) is a score on a general assessment of children’s cognitive development.

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execution did not differ between conditions, the number of learning two children sitting on the appointed position (one for each parking
routines deployed with the experimental groups was four in all playing carpet) approached the coordinator, who showed them a set of cards
sessions and the number of control routines deployed with the control and asked them to draw one card at random. One after another, the two
group was four (sessions 1–2) or three (sessions 3–6) in the videotaped children were instructed to move one character (rabbit/turtle) step by
playing sessions. The intervention was carried as an addition to the step on the racing carpet from zero up to the number indicated by their
normal curriculum, meaning that children in all conditions underwent card. The other children were asked to observe carefully the moving
their normal mathematical instruction in the school and that the ac- token and were encouraged to help their companions to perform the
tivities described above did not supplanted any mathematics instruc- task by counting the numbers as the token advanced through the racing
tion. carpet. Once both children moved their tokens, the coordinator
instructed them to return to their sitting spots. At this point, the
3.3. Materials coordinator performed the training task by inquiring the whole group
of children about which Figure had moved farthest and then provided
3.3.1. Learning materials for experimental groups feedback by describing the status of the race (see Section 3.3.2). Once
The learning materials designed in this study made a group of this was done, the two tokens were returned to the starting boxes and
children (at the bottom of Fig. 2) perceive numbers as increasing from the cards were returned to the maze to repeat this procedure by calling
left to right (spatial analog aligned with the standard number line) aloud the following number thus allowing the next pair of children to
whereas at the same time another group of children in the same room participate. This routine ended when each participant had moved the
(at the top of Fig. 2) perceived numbers as increasing from right to left token one time.
(spatial analog misaligned with the standard number line). This design
of the materials allowed us to control most confounding variables such 3.3.1.4. Learning Routine 4. In this routine, children at one parking
as the intervention room, learning activities and teacher, among others. carpet were asked to help the rabbit character to win the race; whereas
The racing and parking carpets shown in Fig. 2 were built of wood children in the other parking carpet were asked to help the turtle
wrapped in synthetic leather; the size of the square boxes was character. To start, the coordinator called aloud the number one, and
37 × 37 cm and the fences’ height was 7.5 cm. The turtle and rabbit children in these parking spots—one child per parking
tokens were teddy figures adapted with a handle grip allowing the carpet—competed against each other in a little game.2 The winner of
experimenter to move them. Additionally, we used two sets of ten cards this game earned the right to advance the group’s character (rabbit/
(8 × 11 cm) numbered from 1 to 10 on one side. In each session, the turtle) one square forward towards the completion of the race. Once
initial arrangement of children and materials was similar to what is this is done, the coordinator performed the training task by inquiring
shown in Fig. 2 where each of the four instructional routines described the whole group of children about how close the two characters are:
below were deployed once. “How many jumps must the rabbit do to catch up with the turtle?” and
then provided feedback by saying that “the rabbit must jump over the 1,
3.3.1.1. Learning Routine 1. All children were asked to carefully attend the 2, and the 3 to catch up with the turtle” while pointing the tokens
to the story and participate by discussing and answering the questions accordingly. Children were asked to participate by discussing and
posed by the coordinator. This learning routine mimics Aesop’s fable answering the questions posed by the coordinator. This dynamic was
“the tortoise and the hare”: The experimenter told the beginning of the repeated by calling the remaining numbers until one of the two
fable in front of the children (see Fig. 2). Then, the coordinator characters finished the race.
represented the race between the turtle and the rabbit in front of
children by slowly moving the tokens on the racing carpets and 3.3.2. Materials for the control group
emphasizing the “one-square advances” by saying aloud for example The set of materials for the control group was identical to the set
that “the turtle moves from 3 to 4” while moving the turtle character described for the experimental group, except that each printed number
accordingly. The coordinator interrupted the story five times to inquire was replaced by a non-numerical illustration (car, airplane, boat, tree,
children about the character who was “winning the race”, to afterwards turtle, flower, frog, rabbit, bicycle and dog, instead of the numbers from
providing feedback to the group of children about the status of the race 1 to 10, respectively). This decision was derived from an analysis
by saying (accompanied by suitable gestures) that “the turtle is up on (presented in Appendix A) identifying the numbers on the boxes as a
the four, the rabbit is up on the eight, and so, the rabbit is winning the key element to coordinate the spatial layout of the materials with the
competition by now”. This routine ended when one of the characters intended representation of numbers. The four “control routines” are
crossed the final line. identical3 to the four “learning routines” described above except that
instead of mentioning and referring to numbers, they mentioned and
3.3.1.2. Learning Routine 2. This short routine was performed twice in referred to the illustrations printed on the boxes of the control mate-
each instructional session. The group of children was asked to rials. For example, in performing control routine 1, the experimenter
participate by singing a rhyme1 adapted to the context of Aesop’s will say that “the turtle moves from the boat to the tree” rather than
fable. While chanting this rhyme, the coordinator attracted children’s “the turtle moves from 3 to 4” (see Section 3.3.2).
attention by moving the tokens throughout the racing carpets in
synchrony with the lyrics. As the tokens were moved through the 3.3.3. Standardized cognitive development measures
racing carpet, children were encouraged to sing in synchrony with each The children’s learning and development test, named TADI (for its
hop of the token. acronym in spanish), is a Chilean standardized tool to measure

3.3.1.3. Learning Routine 3. For this routine, each child was identified
2
with the number where they stood in the parking carpets (see Fig. 2). Each child was given a card containing the number of the parking spot in which he/
she was located. The two competing children were instructed to (1) approach the zero
Children were asked to pay attention to the numbers called by the
box, (2) run along the racing carpet up to the number in her card, (3) leave the card on
coordinator because in case they hear their own number called aloud, such box, (4) run towards the end of the racing carpet, and (5) return to his/her parking
they will participate actively: after the coordinator called a number, the spot, as quickly as possible. The tokens were temporarily moved to the area between the
racing carpets, to allow children to run along the racing carpets. The winner of the game
was the child finishing first.
1
The rhyme is (spanish): “1, 2 y 3, el conejo va al revés; 4, 5, 6, la tortuga da un traspié; 3
The rhyme in Routine 2 below was modified in the described manner for the control
7, 8, 9, el conejo no se mueve; y 10 la tortuga…. se come una lechuga”. group, but children did not like it and it was omitted in sessions 3–6.

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children’s development (from 3 months to six years of age) in the lin- widely used in prior studies about children’s numerical knowledge (R.
guistic, cognitive, motor, and socio-affective dimensions (Edwards & S. Siegler & Ramani, 2008, 2009; Ramani et al., 2012; Vitale et al.,
Pardo, 2013). This test has convergent and construct validity (Armijo, 2014) and it is predictive of arithmetic learning (Siegler & Booth,
Galaz, Edwards, & Pardo, 2016). We used TADI’s cognitive dimension 2008). This task consisted of 18 items: the numbers from one to nine
score as a control measure in our analyses. This score measures cog- were randomly ordered and presented to children twice. For this task,
nitive development through a battery of tasks including the identifi- the dependent measure is the percent absolute error (PAE) that
cation of common objects, the building of geometric Figs with wood measures the error in children’s estimates which is based on the
blocks and the ordering of illustrated cards in relation to a story. distance between the correct location of the single-digit number and
the location indicated by children
3.3.4. Measures of numerical knowledge
Children answered four numerical tests (counting, magnitude Presented Number −Estimate
PAE = × 100
comparison, numeral identification and number line estimation) at the Scale of Estimates
pretest and posttest sessions. This battery of tasks has been used ex-
tensively in previous research about promoting preschooler’s numerical For example, if a child was asked to estimate the location of 5 on a
knowledge (Ramani & Siegler, 2008; Ramani, Siegler, & Hitti, 2012; 0–10 number line and placed the mark at the location corresponding to
Siegler & Booth, 2008; Siegler & Ramani, 2009; Vitale, Black, & Swart, 8.2, the PAE score would be 32% [(|5 − 8.2|/10) * 100]. As PAE scores
2014). These four tasks were coded into tablet apps (using Android depends directly on the spatial configuration of the number line that is
Studio IDE) and administered by using tablets (size 20 × 11 cm). used to obtain the number’s location estimates, it is worth mentioning
Children were asked to perform the tasks with neither a timeout nor any that we expect performance differences between children in the ex-
other kind of pressure and, in case they showed some sign of tenseness perimental groups (spatial alignment vs spatial misalignment condi-
due to the tasks, they were given words of relief and encouragement. tions) for this measure of numerical knowledge.

3.3.4.1. Counting task. Children were asked to count from 1 to 10 4. Results


(orally). Scores were registered in the tablet by recording the largest
number to which children counted before making the first mistake (e.g. 4.1. Multivariate analyses
the score of a child who counted “1, 2, 3, 4, 5, 7, 9, 10” was 5). In this
task, the dependent measure is the number of numbers counted We examined multivariate effects of condition and session across
correctly before the first error. This task has been used in prior number line estimation, magnitude comparison, counting and numeral
studies on promoting children’s numerical knowledge (e.g. Siegler & identification tasks. A 3 (condition: spatial alignment, spatial mis-
Ramani, 2008, 2009; Ramani et al., 2012). alignment, or control) × 2 (session: pretest or posttest) repeated-mea-
sures multivariate analysis of variance was conducted on the four
3.3.4.2. Numeral identification task. Children were presented the measures described above. Effects emerged for session, F(4, 74) = 6.76,
numerals from 1 to 10—one at a time—in the middle of the screen in p = .011, η2p = .084, and for the Condition × Session interaction, F(8,
a random order. They had to name the numeral, or to say “I do not 148) = 6.38, p < .01, η2p = .15, reflecting dissimilar gains of knowl-
know” otherwise. In this task, the dependent measure is the number of edge for the three different conditions (SA, SM and CC). To better un-
correct answers and thus the task was scored as this number of correct derstand this interaction, and to examine the consistency of results
responses. This task has been successfully used in previous studies on across tasks, we conducted univariate analysis for each task. As a pre-
children’s numerical knowledge (Siegler & Ramani, 2008, 2009; requisite for these univariate analyses, we conducted information-
Ramani et al., 2012). measuring analysis with the aim to evidence that there is no distinction
between the SA and SM conditions in regard to the measures of
3.3.4.3. Numerical magnitude comparison task. Children watched counting, identification and numerical comparison, but that such dis-
screens displaying two different single-digit numbers (excluding tinction is important for the analysis of the number line estimation task.
zero), side by side, and had to choose the numerically larger one. The
task started with two practice items with feedback, followed by 18 4.2. Information-measuring analyses
experimental items without feedback. From the 36 possible pairs of
numbers, nine pairs were chosen at random for the experimental items We estimated the quality of four competing statistical models by
and ordered in a way to avoid presenting more than three consecutive seeking a balance between its complexity—roughly, its degrees of
pairs with the larger number located at the same side of the screen. freedom (df)—and its goodness of fit to data (Dayton, 2003). The cor-
These nine pairs were presented once and then once again: for each rected Akaike Information Criterion (AIC’c) was used to estimate the
pair, the two numbers were displayed in a left-right order first, and then discrepancy between a particular statistical model and the hypothetical
in the opposite order. A comparison was coded as correct only if the “true model” that generates the data (i.e. the Kulback-Leibler in-
child responded to both presentations of the same pair correctly. For formation measure). The same statistical models to be used in the
this task, the dependent measure was the number of correct answers forthcoming univariate analysis are used in this analysis as well. For
and thus the total score of this task varied from 0 to 9. Similar tasks has example, for analyzing the counting task we will build a logistic re-
been used in prior studies about promotion of children’s numerical gression model, and the same model is used here as the basis to gen-
knowledge (Siegler & Ramani, 2008, 2009; Ramani et al., 2012). erate four alternative models which differ only in how children are
distributed among conditions. Specifically, the first model pools to-
3.3.4.4. Number line estimation task. Children were presented, in the gether children who performed the embodied number-line tasks (SA
middle of the screen, a 17-cm horizontal line, with endpoints marked and SM conditions pooled together) and preserves the Control Condi-
with the numbers 0 and 10. A non-zero single digit number was tion. This first model is denoted by the pair (NC = number condition,
displayed approximately 5 cm above the left endpoint of the line, as CC = control condition). The second model splits children in the three
well as a pointer indicating the zero position on the line. The main conditions and it is denoted by (CC, SA, SM). The third model
experimenter first asked children to identify and name the number on preserves children in the spatial alignment condition and pools together
top, and then, he would say “If this is where 0 goes (pointing) and this is children in the spatial misalignment condition and the control condi-
where 10 goes (pointing), where does N go?” to instruct children to tion; it is denoted by (SA, ●). The last model preserves children in the
point to the corresponding location on the line. This task has been spatial misalignment condition and pools together children in the

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Table 2
Information measures of the four models fitted to the experimental data.
Alternative Models Counting Identification Comparison PAE Scores

AIC’c wt df AIC’c wt df AIC’c wt df AIC’c wt df

(CC, NC) 55.5 .51 4 655.6 .36 7 676.5 .33 7 1129.9 .05 7
(CC, SA, SM) 57.5 .18 5 656.0 .28 9 679.2 .08 9 1124.2 .83 9
(SA, ●) 57.1 .23 4 656.9 .18 7 677.0 .27 7 1128.2 .11 7
(SM, ●) 59.3 .08 4 656.9 .18 7 676.6 .32 7 1133.3 .01 7

Note. Shaded cells indicate the best model for each knowledge measure.

spatial alignment condition and control condition; it is denoted by (SM, in the Embodied Number Line Conditions). Some ceiling effects were
●). These four models can be compared against each other according to observed for the posttest scores. The proportion of children who could
how well they adjust the experimental data: the better a model fits to count correctly up to 10 after the intervention was analyzed by con-
the data; the smaller is its AIC’c measure. This comparison is done by ducting a logistic regression to predict the probability of children
computing relative weights for each model as counting correctly up to 10 at posttest. As predictors for this model we
considered TADI scores, condition (Control vs. Number) and the pretest

wti =
(
exp −
Δi AIC
2 ) counting scores. Overall, the model significantly predicted the odds of
correctly counting up to 10 at posttest, χ 2 (3) = 18.7, p < .001.
∑ exp −
j
( Δj AIC
2 ) Likelihood ratio tests showed that counting scores at pretest (p < .001)
as well as Condition (p = .042) predicted counting correctly up to 10 at
where Δi AIC is the AIC’c difference between the i-th model and the posttest, whereas TADI scores did not contributed significantly. One
model achieving the minimum AIC’c (Burnham & Anderson, 2002, p. point of increase in the pretest counting score was associated with an
75). As these weights always add up to 1, a useful interpretation of increase in the odds of counting correctly up to 10 at posttest by a factor
them is that each weight represents the fraction of the observed data of 1.69, 95%CI [1.32, 2.30]. Also, children in the Embodied Number
that can be best explained by the respective model. Line Conditions had higher odds than those in the Control Condition of
Weights in Table 2 show strong evidence that children’s perfor- counting correctly up to 10 at posttest by a factor of 4.89, 95% CI [1.06,
mance in the counting task naturally splits in two groups, namely all 29.93].
those children that performed the embodied number line activities For the planned comparisons, we conducted McNemar tests to ex-
versus those in the control group—the weight of (CC, NC) is .51 versus a amine whether the proportion of children who counted correctly up to
second best of .23. Also there is evidence that the (CC, NC) model is also 10 changed from pretest to posttest, due to the effect of Condition. In
appropriate for analyzing the numerical identification task (weight of the Control Condition, the increase in the number of children who
0.36, second best of 0.28). For the number comparison task, our results counted correctly from pretest to posttest was not statistically sig-
were mixed, as the three models (CC, NC), (SA, ●) and (SM, ●) had all nificant (55% vs. 74%, χ 2 (1, N = 31) = 3.12 , p = .077) whereas in the
very similar weights. Finally, strong evidence supports that the best Embodied Number Line Conditions there was a significant increase
model for analyzing PAE scores is to consider the three separated (56% vs. 87%), χ 2 (1, N = 46) = 12.07, p < .001. Regarding the
conditions (CC, SA and SM; weight of .83 against a second best of .11). Spatial Alignment (SA) and Spatial Misalignment (SM) subgroups of the
Embodied Number Line group, we observed similar proportions of
4.3. Improvement by task children counting correctly up to 10 at pretest (56% vs. 57%) and at
posttest (88% vs. 86%).
To improve comparability among studies, we run the same uni-
variate statistical analysis performed in prior studies about promoting 4.3.2. Numeral identification
numerical knowledge (Ramani et al., 2012). We performed a regression A 2(Condition: Control or Number) × 2(Session: Pretest or Posttest)
analysis for the counting score, and built an ANCOVA model for each repeated-measures ANCOVA with Session as the repeated measure and
one of the other three tasks. The means reported below for the ANCOVA TADI scores as covariate indicated that the number of correctly iden-
analyses are adjusted for participants’ score on a generalized cognitive tified numerals varied significantly by Session, F(1, 72) = 7.25,
measure (TADI) as a covariate; so they represent projections of the p < .01, ηp2 = .08, in addition to detecting a significant
scores that children would have obtained if they had performed equally Session × Condition interaction, F(1,72) = 5.08, p = .027, ηp2 = .06.
well on the TADI test that measures children’s cognitive development. This interaction resulted from greater gains by children who performed
Our main prediction was to observe greater gains in numerical the embodied number line activities: The mean number of correct
knowledge from pretest to posttest for children who did the embodied identifications of children who attended to the control activities im-
number line activities when compared to those children who performed proved from 6.10 to 6.81, t(30) = 2.93, p < .01, d = 0.29, while those
the control activities. To confirm this, we conducted planned compar- in the embodied number line condition improved from 5.71 to 7.19, t
isons between gains in the outcome measures for children who per- (45) = 6.37, p < .0001, d = 0.52. A t-test (using Welch’s correction to
formed number line activities and children in the control group by account for the different variances) showed a statistically significant
using paired t-tests. We also predicted differences of performance in the difference in the gain scores of these two conditions (0.71 vs. 1.48), t
number line estimation task between the spatial alignment subgroup (70.7) = 2.29, p = .024, d = 0.52. Regarding the spatial alignment and
and the spatial misalignment subgroup of children who performed the the spatial misalignment subgroups of the embodied number line con-
embodied number line activities, and consequently, the analysis of PAE ditions, we observed similar gains of scores (1.48 vs. 1.47).
scores considers such distinction. As a summary, Table 3 report the raw
score gains in four measures of numerical knowledge. 4.3.3. Numerical magnitude comparison
A 2(Condition: Control or Number) × 2(Session: Pretest or Posttest)
4.3.1. Counting repeated-measures ANCOVA with Session as the repeated measure and
The proportion of children who counted correctly up to 10 at pretest TADI scores as covariate revealed significant effects of Session, F(1,
was highly similar for both groups (.55 in the Control Condition and .56 72) = 5.20, p = .025, ηp2 = .04 and of TADI scores, F(1, 72) = 10.59,

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Table 3
Raw score gains in four measures of numerical knowledge.
Condition counting (0–10) Identification (0–10) Comparison (0–9) PAE (%)

Pre Post Gain Pre Post Gain Pre Post Gain Pre Post Gain

Control 7.9 8.97 1.07 6.13 6.84 0.71 3.29 4.26 0.97 28.45 26.06 2.39
Alignment 7.6 9.68 2.08 6.16 7.64 1.48 3.08 4.44 1.36 32.99 23.89 9.10
Misalignment 7.71 9.48 1.77 5.14 6.62 1.48 3.29 4.76 1.47 30.89 26.44 4.45

p < .01, ηp2 = .09. The Condition × Session interaction was not sta- knowledge with basis on the spatial structure observed in the learning
tistically significant, F(1, 72) = 0.66, p = .41, ηp2 = .006. Planned materials that was highlighted by the coordinator. This interpretation is
comparisons showed that the mean number of correct responses of consistent with literature indicating that at least some mental schemes
children in the control group improved from 36% to 46%, t(30) = 2.50, of abstract concepts involve spatial information (Landy & Goldstone,
p = .018, d = 0.37 whereas in the embodied number line group im- 2007; Goldstone, Landy, & Son, 2010; Vitale et al., 2014) and that
proved from 35% to 51%, t(45) = 3.77, p < .001, d = 0.70. A Welch’s spatial orientation is a crucial feature of number line representation of
t-test showed no difference between the score gains of the Control and numbers (Dehaene, Bossini, & Giraux, 1993; Dehaene & Brannon, 2011;
Embodied Number Line conditions (11% vs. 16%), t(71.07) = 0.83, Núñez & Cooperrider, 2013). On the light of these observations, we
p = .1, d = 0.19. Regarding the spatial alignment and spatial mis- argue below that analogical alignments are one of the key mechanisms
alignment subgroups of the embodied number line group, there were that allow children to associate numerals and innate representations of
similar mean score gains for both of them (15% and 16%, respectively). magnitude. In a more educational aspect, our results show that embo-
died number line games with a set of different prompts is a potent way
to engage kids in number activities and improve their numerical
4.3.4. Number line estimation
knowledge in counting, number symbol acquisition, numerical com-
A 3(Condition: Control or Spatial-Alignment or Spatial-
parison and number line estimation. Since these games were designed
Misalignment) × 2(Session: Pretest or Posttest) repeated-measures
by drawing on theoretical analysis of analogical alignments between
ANCOVA with Session as the repeated measure and TADI scores as
children’s spatial knowledge and the intended numerical representa-
covariate showed a non-significant effect for the covariate TADI scores,
tions, the observed improvements in numerical knowledge lead us to
F(1, 70) = 3.43, p = .067, ηp2 = .03 and a significant effect of Session, F
think that spatial information is an important aspect to be considered
(1, 70) = 21.66, p < .001, ηp2 = .18. As predicted, a when designing teaching methods aimed to promote the learning of
Session × Condition interaction was statistically significant, F(2, numbers.
70) = 3.25, p = .044, ηp2 = .07. Planned comparisons showed that the
interaction effect resulted specifically from improvements in the accu- 5.1. Analogy and the formation of numerical representations
racy of estimates of children in the spatial alignment Condition. These
children decreased their PAE scores from 32.99 to 23.89, t(24) = 4.95, Carey (2009, p. 340) has posed questions about the cognitive me-
p < .0001, d = 0.85, whereas no significant differences were present chanism that allow children to build a mapping between numerals and
for either children in the spatial misalignment condition (30.89–26.44, internal representations of magnitude. Two possibilities have been
t(20) = 1.65, p = .11, d = 0.41) or for children in the control condition suggested: The first alternative indicates that children learn the pairing
(28.45–26.06, t(30) = 1.46, p = .15, d = 0.23). of the analog magnitude symbol for 6 with “six” by means of associative
Convergent evidence supporting the differences between the nu- learning. The second alternative outlines a process whereby children
merical representations generated by children in the SA and SM con- draws on the order information contained in the count list to infer a rule
ditions was provided by correlation analysis between pretest and “later in the list implies greater number” (Corre & Carey, 2007). Our
posttest PAE scores (see Fig. 3). In the control group, pretest and results suggests that the first alternative cannot hold: the two analogical
posttest PAE scores were highly correlated r(29) = .61, p < .001, and representations given to children in the experimental conditions (SA
a similar pattern held for the spatial alignment group, r(23) = .63, and SM) displayed the same spatial distances associated to the same
p < .001. In contrast, the correlation of the two scores in the spatial numerals. Associative learning alone predicts that the two experimental
misalignment group was weak and not statistically significant r groups would have obtained similar performances on the number line
(19) = .34, p = .13. estimation task because numerals presented in this task would have
evoked the magnitudes associated to them. In contrast, the differential
5. Discussion performances observed between the two experimental groups support
the second alternative. Le Corre and Carey (2007) pointed out that
This work emphasized the complexities underlying children’s children may infer a rule such as “later in the [count] list implies
learning of natural numbers. To establish that analogical alignments greater number magnitude”, and use this rule to complete the mapping
underpin the mechanism by which children map innate representations of the entire numeral list to innate representations of magnitude. Fur-
of magnitude to numerals in their count list, this study assessed the thermore, the analysis by Navarrete and Dartnell (2017) suggests that
influence of spatial information in the formation of numerical re- children’s incipient representations of numbers were aligned through
presentations. Our results indicate that children under the space- analogical alignments to the spatial structure cued in the learning ac-
number alignment condition had greater performances in the task of tivities; thus leading to the formation of numerical representations of
number line estimation which indicates that alignments between the magnitude with links to spatial structure (such as “1 is to the left of 2”).
spatial configuration of the training materials and the intended nu- Taken together, the above observations suggest that the rule proposed
merical representations influenced the numerical representations gen- by Le Corre and Carey is implemented through analogical alignments
erated by children. More precisely, the resulting numerical re- between children’s representations of number (the count list) and ev-
presentations were linked not only to innate representations of eryday experiences of magnitude. This might explain the fact that, in
magnitude but to additional spatial information that was implicit in the tasks of estimating the number of dots in a set, adults improve dra-
training activities. This suggests that children generated their numerical matically their performance when there is a calibration trial (e.g., being
representations by giving structure to their incipient numerical told how many dots are in a sample of 150 dots) because a first trial

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Fig. 3. Scatterplots showing pretest and posttest PAE scores per child. PAE scores measure errors, and thus reductions represent improvement in numerical
knowledge. Points below the dotted lines represent children improving PAE scores after the intervention. The spatial alignment group shows benefits for most
children. In contrast, the spatial misalignment group has children with large improvements (e.g. points 1–3) but also children with declines in their scores (e.g points
4–6).

might trigger an analogical mapping between various samples of dots 5.2. Analogical mappings and the design of instruction
and their associated representations of magnitude.
The above interpretation accounts for the performances observed in Although the sizes of the effects reported in this study are smaller
this study. At administering the posttest number line estimation task, than those reported by Siegler and Ramani in their laboratory studies
each child was reminded in several occasions that the number zero was with regard to the promotion of numerical knowledge through playing
at the left endpoint of the number line and that the number ten was at board games (2008, 2009), the effect sizes reported here are at least
the right endpoint. Nevertheless, some children in the spatial mis- comparable with those observed when the original board games were
alignment group (SM) ignored this information and responded as if applied to intervene real classrooms (Ramani et al., 2012). This point is
these two numbers were on the opposite endpoints of the number line, important because many interventions that are effective in laboratory
that is, 10 on the left and 0 on the right: if the screen presented the settings frequently are ineffective in classrooms due to numerous fac-
number 2, these children would move the pointer to a position close to tors that influence the effectiveness of school interventions (Newcombe
the number 8 in the standard number line. Furthermore, some children et al., 2009). A relevant consideration for the present study is that the
attempted to use information that cannot be encoded sole by re- learning materials and activities were different from the original board
presentations of magnitude (such as spatial points of reference and games used by Siegler and Ramani, but still the school intervention was
direction of movement among others). In summary, preschoolers able to replicate the learning outcomes. Hence, the approach taken here
seemed to rely on a mental model of the number line observed during to the design of learning materials and educational activities may have
training: children in the spatial-number alignment group required al- an intrinsic value. Specifically, the effectiveness of the school inter-
most no effort to align their internal representation of numbers with the vention demonstrates that considering analogies between instructional
standard number line displayed in the number line task whereas chil- activities and intended mental representations is an informative ex-
dren in the spatial-number misalignment group required more effort to ercise as part of the process of instruction design. This adds up to a wide
perform the required analogical alignment (see a similar approach in body of evidence supporting the positive impact of the effective use of
Vitale et al., 2014). The performances observed in the remaining nu- analogies in teaching and learning (Araya et al., 2010; Gentner,
merical tasks are explained within the same frame: The counting task Loewenstein, & Thompson et al., 2003; Richland & McDonough, 2010;
asked children to count up to ten, the number identification task pre- Richland et al., 2012; Richland, Zur, & Holyoak, 2007). Hence, deeply
sented children with a numerical symbol to be identified and the nu- understanding the analogical mappings involved in the formation of
merical comparison task presented two numerical symbols to be com- conceptual representations can provide guidance in the process of de-
pared. These tasks provided children with no visuospatial cues that signing instruction.
could agree (or interfere) with the spatial information integrated in However, it is an open question whether the design approach out-
their numerical representations acquired by training in the two ex- lined here can be extended to other subjects and contents. In case this
perimental groups. was possible, relevant areas for future research might include the
teaching of fractions by using areas (Saxe, Taylor, McIntosh, &
Gearhart, 2005; Saxe et al., 2007) or number lines (Booth & Newton,

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2012) and the teaching of linear equations by using tilting balances paradigmatic case of symbolic reasoning and whose execution relies on
(Araya et al., 2010). Extending the method outlined here would open a the use of abstract operations (Inhelder & Piaget, 1958). As a practical
path to research an important question, namely that of efficacy of implication, our results highlight that considering spatial information in
teaching mathematics with concrete manipulatives (Carbonneau, the design of mathematics instruction might be a fruitful approach for
Marley, & Selig, 2013). teaching numbers. Teachers often employ small sets of entities as
concrete manipulatives to build children’s concept of numerical mag-
5.3. Limitations and further research nitude by leveraging the cardinality of the set as a concrete re-
presentation of magnitude. This study suggests that teachers should use
During the intervention period, participants were exposed to the spatial magnitudes (in addition to cardinalities) to better support the
scholar intervention in addition to their regular mathematics lessons formation of numerical representations. Furthermore, the materials
and additional learning stimulus provided by their teachers and/or presented in this work may have certain advantages with respect to
families (maybe fostered by a Hawthorne effect). This is reflected in the concrete representations based on small-sets as their design is based on
gains of knowledge obtained by the control group in the tasks of nu- analogies that align the spatial structure of the learning materials with
meral identification and numerical comparison (and a trend towards the intended numerical representations (see details in Appendix A).
significance in the counting task). Our sample of children was moti- This feature of the materials might foster the promotion of children’s
vated by the relative easiness of conducting the study within one large numerical knowledge due to processes of analogical learning (Kurtz
school but this implies that the findings presented here are limited to a et al., 2001).
subgroup of the population. More precisely, the intervened school We recorded comments given by educators and paraprofessionals in
mostly serves to lower and upper middle-class families where roughly charge of the intervened classrooms in regard to the learning activities
seventy percent of its population comes from safe environments with performed during the school intervention. The proportion of positive
low levels of educational vulnerability. Hence, our findings can be ex- comments was higher than the proportion of neutral or negative com-
tended to spanish-speakers, middle-class, Chilean children with low ments (4:1), thus revealing that the overall experience of the school
levels of educational vulnerability and ages between 4 and 5 years. Our intervention was positive. Although further research is necessary to
findings are also limited also to the particular subject matter taught, provide accurate information about specific features of the interven-
namely the numbers from one to ten and their structure. tion, we believe that the playfulness dimension of the intervention is a
Performance differences between the Number Condition and the significant one. In general, children were able to sustain relatively long
Control Condition may be subjected to an experimenter effect because periods of concentration and enjoyed the learning activities which in
the playful activities were delivered by different individuals to these turn stimulated children-adult interactions involving mathematical
two groups of children. Also, our study had highly motivated project knowledge in a playful manner. This point is significant since play is a
personnel conducting all aspects of the school intervention, and this basic aspect of early childhood education (Lerkkanen et al., 2012;
motivation might have interacted with the nature of the learning ac- Singer, 2013, 2015; Van der Aalsvoort & Broadhead, 2009) and elite
tivity. Effects of this sort have been found in reading programs performers are typically introduced to their future domain in a playful
(Whitehurst et al., 1994). manner (Bloom, 1985). However, as part of a broader trend that view
Two relevant questions related to this study are still open to further playful and academic activities as incompatible, many preschool and
research. The first one asks about whether children in the SM-group early elementary classrooms have moved away from the use of playful
would have performed better than children in the SA-group in an “or- experiences to scripted curricula as a way to meet standard educational
ientation-reversed task” of number line estimation. A positive answer to goals and assessments (Miller & Almon, 2009). In this respect, teachers
this question would provide evidence in line with prior research in- have been subdued to the dilemma of choosing between playfulness or
dicating that abstract schemas include perceptual information academics (Viadero, 2007). But this dilemma may not be a real one.
(Goldstone et al., 2010; Landy & Goldstone, 2007) and with claims that This study adds to a large body of research suggesting that playful ex-
space and number are entangled in human cognition (Dehaene & periences can be gently scaffolded by a teacher to promote curricular
Brannon, 2011; Núñez & Cooperrider, 2013). This would also add to goals (Fisher, Hirsh-Pasek, Golinkoff, Singer, & Berk, 2011; Hirsh-
current views of higher cognition that challenge classical accounts Pasek, Golinkoff, Berk, & Singer, 2008). Nowadays, there is a small but
where processing of mathematical knowledge is often seen as mediated increasing variety of alternatives that can be used by teachers and
by abstract, symbolic, amodal representations of knowledge in- schools to promote numerical knowledge in their children through
dependent of sensory systems (Landy & Goldstone, 2007; Markman & playful experiences. In addition to the materials presented here, there is
Dietrich, 2000). A second question for further research has to do with “The Great Race” developed by Ramani and Siegler (2008), Siegler and
making further improvements to the teaching strategy presented here. Ramani (2009) and Ramani et al. (2012) and a software designed to
As an example, children in the two experimental conditions were given improve young children’s number sense that has shown promising re-
two different analogical representations of numbers, one more akin to sults in kindergartners and 7-to 9-year-olds suffering from dyscalculia
positive numbers (SA condition) and another more akin to negative (Wilson, Revkin, Cohen, Cohen, & Dehaene, 2006; Wilson, Dehaene,
numbers (SM condition). Research in analogical coding suggests that a Dubois, & Fayol, 2009).
systematic comparison between two analogically related situations
promotes comprehension and abstraction (Kurtz, Miao, & Gentner, 6. Conclusions
2001). Hence, it is possible that a new group of children exposed to
both analogical representations (Alignment and Misalignment) develop Our findings show that mathematical training can lead to the for-
a further abstraction of numbers that would be independent of the or- mation of numerical representations integrated with spatial informa-
ientation of the two representations. This might provide an effective tion implicit in the training activities. Hence, spatial information should
and easy-to-implement method to promote numerical knowledge in be taken into account when designing learning activities that promote
schools. early mathematical knowledge. Additionally, we argued that analogy
making is one of the mechanisms that allows children to associate nu-
5.4. Implications for instruction merals and representations of magnitude; thus shedding some light on
the role that analogy plays at the formation of numerical representa-
Our results suggest that spatial features of training activities play an tions. In a broader aspect, this study shows that interrogating the
important role in learning mathematics thus opposing classical views of analogy at the foundation of a number line game can highlight key
cognition where mathematical reasoning is taken to be the decisions of instructional design that may have large impacts on

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children's learning. Therefore, this study adds to literature showing that 13.1984-EM.CIE and 14.541-EM.CIE. Also, this research was partly
the adequate use of analogies helps to promote learning outcomes. In funded by the Universidad del Bío-Bío grant 124009 3/D and FAPEI
this respect, we urge designers of instruction to inspect and refine the Fund, and from the associative research Program of Conicyt (http://
design method outlined here since its extension to other teaching sub- www.conicyt.cl/; CONICYT/PIA Basal Funds for Centers of Excellence:
jects and domains might contribute to using analogy as a foundation for grant FB0003 “Centro de Investigación Avanzada en Educación CIAE”
instructional design and to research the impact of concrete manip- and grant PFB03 “Centro de Modelamiento Matemático CMM”). Thanks
ulatives in the learning of mathematics. to Lindsey Richland for useful comments and discussions. Thanks to
Alejandro Fuentes for personal involvement in this research project.
Acknowledgements And thanks to anonymous reviewers whose comments helped to im-
prove the presentation of this article.
This research was supported by the INNOVA-BÍO-BÍO grants

Appendix A

A.1. A formal model for a spatial analogy that promotes numerical knowledge

Navarrete and Dartnell (2017) applied a formal model for analogy called mathematical model of analogy (MMA) to analyze Siegler and Ramani’s
board games. We revisit such analysis and adapt it to our study with the aim to provide a precise understanding of the analogy that underlies our
training activities. The MMA assumes a dual processing in higher cognition (Evans, 2008) and uses relational representations of knowledge (Halford,
Wilson, & Phillips, 2010). Relational knowledge is conceptualized as bindings between relation symbols and sets of ordered tuples of elements: the
numeric relation “greater than” can be represented through the symbol “X > Y” which is bound to the collection of all pairs of numbers (x, y) where
x is greater than y—as in (5, 3) or (8, 1). These bindings allow evaluating a symbolic representation such as “X > Y” through an interpretational
mapping that assigns semantics (numbers) to each one of the roles X and Y (symbols). In terms of relational knowledge, the numerical representation
that is desired for children to learn is depicted in Fig. A1b. and A1d. (relation symbols and semantics, respectively) where the arrow β refers to any
possible interpretational mapping. For example, if β(X) = 5 and β(Y) = 3, then the relational knowledge encoded in this numeric domain entails that
β(successor(X)) = 6, β(|X − Y|) = 2 and β(X > Y) = TRUE. It may be worth noticing that these kind of interactions, namely interactions between
syntax and semantics, are claimed to be at the core of higher cognition since they characterize relational knowledge and its use in reasoning (Evans,
2008; Halford et al., 2010).
The numeric domain described above can be delivered to children through the crafting of an analogy whose source domain that is well known by
learners (Gentner et al., 2003; Holyoak, 2012; Richland et al., 2007). Our aim is to use children’s knowledge about space, represented here as ten
spatial boxes (Fig. A1c). along with its spatial structure (Fig. A1a). The mapping α depicted in Fig. A1. refers to the syntax-semantics interactions that
occur in this spatial domain. In this context, conceptions such as the “stroll distance between two boxes” and the “next box” arise naturally. Whether
this spatial setting is an adequate analog to facilitate the generation of numerical representations is a question that can be answered in a precise
manner. We just need to define with precision the analogical mappings between the two domains and to check that they satisfy the constraints that
characterize analogical mappings.
The MMA describes the educational analogy as a pair of mappings (H, h): The mapping H operates at a symbolic level by associating (a) the
comparison of two numbers with the spatial comparison of two boxes, (b) the distance between two numbers with the stroll distance between two
boxes, (c) the successor of a number with the concept of the “next box”, (d) the X-role with the X-role, and (e) the Y-role with the Y-role (Fig. A1a and
b). The mapping h operates at a semantic level by associating the numbers in the numerical domain with the boxes in the spatial domain: It assigns
the number 1 to the first box (from left to right), the number 2 to the second box, and so on (see Fig. A1c and d). This mapping h is implemented by
printing the numbers on the corresponding boxes and it induces a coordination mechanism between the two domains: the tokens depicted in Fig. A1
indicate that α(X) is the 5th box and that α(Y) is the 3rd box, as well as indicating that β(X) = 5 and that β(Y) = 3. This coordination mechanism is
integrated into the model by setting that β assigns the role X to the filler h(α(X)). In other words, the mapping β depends on α because β(X) = h
(α(X)) for any role X. This observation is important as it determines the condition for analogical alignment as described below.
The pair of mappings H and h is considered an analogy if they have the ability to accommodate to any α-mapping and its associated β-mapping.
This can be better explained graphically: once the roles X and Y are bonded to their fillers, any symbol in the source (Fig. A1a). can be associated to a

Fig. A1. A formal model (MMA) describing how a spatial domain of knowledge (left) is the source of an analogy whose target is a numerical domain (right). The pair
of mappings (H, h) is an analogy because they are able to accommodate to any interpretational mappings α and β so that the H-β and the α-h paths are equivalent.

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Table A1
Preservation of structure from source to target.
Source Target

s α α(s) h h(α(s)) β H(s)


=β(H(s))

X → 3rd Box → 3 ← X
Y → 5th Box → 5 ← Y
stroll_distance(X,Y) → 2nd Box → 2 ← |X – Y|
step_to_right(X) → 4th Box → 4 ← successor(X)
step_to_right(Y) → 6th Box → 6 ← successor(Y)
add_strolls(X,Y) → 8th Box → 8 ← X+Y
X to left of Y → true → true ← X<Y

Note. The configuration of the tokens in Fig. A1. determines the interpretation mappings α and β. The mapping α is described by the first three columns whereas β is
described by the last three columns. Each row details the preserving of structure from source to target as given by the equality h(α(s)) = β(H(s)).

number in the target (Fig. A1d). by two different methods: (i) first following the vertical arrow α and then the horizontal arrow h or (ii) first
following the horizontal arrow H and then the vertical arrow β. The assignments made by these two alternative routes must be equivalent for any α-
mapping and its associated β-mapping. In other words, the diagram in Fig. A1 must “commute” for any α-mapping (i.e. h○α = β○H). This condition
is just a formal statement of the consistency requirement for analogical mappings by Holyoak and Thagard (1989).
The analogical condition described above involves a structural comparison between the two domains as the commutativity of the diagrams
implies a similarity which, for the particular case of the α-mapping depicted in Fig. A1, is illustrated in Table A1. Notice that the proposed condition
is meaningful because once the roles X and Y have been bound to their fillers, the values assigned by α and β to the remaining relation symbols are
independently determined by the relational knowledge coded in each domain. In this manner, when α(X) = 5th box, a spatial reasoning implies that
α(next_box(X)) = 6th box, which is independent of knowing (or not) that β(successor(X)) = 6. To create a contrast, let us describe a situation where
the analogical condition is not satisfied. Let us consider a new model built up from Fig. A1. wherein the relation symbol “successor” is replaced by
“predecessor”. This new model does not describe an analogy since, when α(X) = 5th box, a spatial reasoning implies that h○α(next_box(X)) = 6 but
numerical knowledge indicates that β○H(next_box(X)) = 4. As 4 is not equal to 6, the diagrams fail to commute (i.e. h○α ≠ β○H) and the ana-
logical condition is not satisfied. This illustrates how the MMA offers a manner to identify educational analogies.

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