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THE BELOVED THE CHARMING

kindness is always repaid bold, daring, in love

When you rescue an animal in peril and then set it free, you may choose Language When you fall in love with a royal heir (even if unrequited), you may take Secretly
of Beasts in addi on to a move from your own playbook when you next advance. Royal in addi on to a move from your own playbook when you next advance.

LANGUAGE OF BEASTS SECRETLY ROYAL


When you speak, animals understand you, and you understand them. If they You discover or reveal that you’re actually the royal heir to a throne somewhere.
have a problem, they will seek you out to ask you for help. Choose one, and the GM will tell you one or more complica ons, like everyone
thinks you’re dead, someone capable is hun ng you, you’re exiled, or that you’ll
need proof of your claim from somewhere dangerous.
If you have Language of Beasts, you may take one of these Moves each me you
level instead of one from your regular playbook. ■ Your throne is currently occupied by a usurper.
■ You’ve run away from home to avoid some unpleasant duty.
■ You have a mission you must accomplish before you can return home.
ANIMAL FRIEND
Animals like you ins nc vely. When you take some me to rest quietly or work If you have Secretly Royal, you may take one of these Moves each me you level
peacefully, all nearby wander in to see you, place their heads in your lap, perch in addi on to one from your own playbook.
on your shoulder, or otherwise just be near you. When this happens, if the GM
tells you a drawback to the situa on, you may choose one:

■ You learn a secret or useful fact about a person, place, or thing nearby. SECOND-HAND ASSIST
■ Something an animal present could accomplish that you needed done is If you find yourself in immediate dire straits or imprisoned somewhere, one of
done for you. your love’s allies will always find you and offer just enough assistance to give you
■ Something you needed that an animal present could carry is delivered a figh ng chance.
to you.

FAITHFUL HEART
BESEECH Take +1 Ongoing to resist any compulsions or blandishments, magical or oth-
Wherever you are, there will be at least one ny creature who can carry a mes- erwise, that would cause you to betray your beloved or anything your beloved
sage from you, either to a larger gathering of those like itself or to a greater holds dear.
creature. Tell the GM your message and roll+CHA. On a 10+, the GM will tell
you when you see results, and ask what sacrifice, bargain, or promise you offer If you have Secretly Royal, you may take one of these Moves each me you level
(you owe one to each type of creature involved). On a 7-9, the GM will offer you instead of one from your own playbook.
a worse outcome – either less aid than requested, from a less powerful source,
or with a greater price.

DRAMATIC ENTRANCE
PURPOSEFUL TRANSFORM When you reveal your true nobility to all present, roll+CHA. On a 10+, take 3
You may take the shape of a rela vely harmless animal like a squirrel, deer, or Hold. On a 7-9, just one. Spend this Hold to:
sparrow for the dura on of a simple task. Tell the GM what you intend to ac- ■ Arrive in the nick of me where your beloved needs you, if it’s even re-
complish, in ten words or less, like “cross the stream” or “climb this tree, retrieve motely plausible (“a deer gave me a li ” counts as plausible in this case)
the item, and climb back down”. Roll+WIS. On a 10+, the transforma on lasts as ■ Compel those of good heart to acknowledge your nobility.
long as you need it to. On a 7-9, the GM will tell you when it ends. ■ Cause an antagonist to hesitate, flinch, or reconsider their life choices.

You may also use this Hold as if it were from Defend.


INSISTENT CIVILITY
Any creature that is at least partly a beast finds it difficult to a ack you, or even
FAITHFUL FRIEND
to be rude in your presence. When you boldly insist on civility from such a crea-
You have a faithful, non-human friend who is always near when you need them.
ture, roll+CHA. On a 10+, tempers calm, however begrudgingly. On a 7-9, the
When you ask them to do something they are capable of, roll+WIS. On a 10+,
GM will offer you a hard bargain or worse outcome.
they do it the best they can. On a 7-9, there is a drawback or complica on.

STAY THY HAND LUCK OF HEROES


Any benefits gained from moves from this class now extend to beast-like humans
When you Defy Danger, if you describe how you do it with panache and reckless
and humanoids in addi on to animals.
daring, you can always use CHA.

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