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Action
area, the top card of the quest deck and the active location.
Phase
Phase
Phase
player order) Phase
2. Allies & Attachments can be played only in this phase (in player order).
Begin becomes active End 3. Unique cards (max 1), Restricted cards (max 2) per character.
player 4. 'Entering in play' <> 'Play'.
Action
Commit
Action
Quest resolution
Action
Action
Phase
characters (in Staging (=resolve Phase
Begin End
player order) questing)
4. TRAVEL PHASE 3. Resolve any “Ambush” effects (make an immediate engagement check. If the
enemy doesn’t engage with you, then it goes into the staging area)
4. “Forced Responses” should be resolved immediately after their trigger applies
(and prior to any “Responses” that could also apply)
Action
Phase
Travel
Phase
5. 'When revealed' effects apply now (if enemy attacks it enters staging area after
Begin opportunity End the attack is over).
6. If two or more card effects would occur simultaneously, then apply passive
abilities first (ongoing effects that don’t use a bold trigger word like “Action” or
“Response”), then keywords (like “Doomed”, “Surge” or “Guarded”), then
“Forced” effects, and finally “When Revealed” effects
Action
Phase
Optional Engagement Phase
or < player’s threat level engages the player.
Begin engagement checks End 3. Either by an engagement check, a card
effect, or by a player’s choice = the enemy
and the player have engaged one another.
Phase
Deal shadow 'Enemy attacks' 'Player attacks' Phase
Phase
Ready all cards Raise threat
Pass first player Phase
'Enemy 'Player
Attacks'
Attacks'
Begin Begin
Declare defender
Action
Reveal and
YES
resolve shadow
effect Action
Indestructible: place
Action Determine
wounds on enemy, but it
1. Undefended attack if cannot be destroyed (even combat damage
defending character dies when wounds=hit points).
or leaves play/combat
before damage is
Determine
assigned
combat damage
Action
2. Damage is assigned to
a single defending
character or hero
(undefended attacks) Action Player attack
Enemies?
NO
Players?
player End
Next player 'Enemy
More
Players?
player End