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B B

N N
R

R
IA

IA
IT

IT
S

S
I
US

US
ISH

SH
R

R
AFGHAN AFGHAN

Influence Points:

Influence Points:
ISH ISH ISH
IT IT IT
R R R

B
B

B
N
N

N
AFGHAN
AFGHAN

AFGHAN
IA S IA S IA S
US R US R US R

Influence Points: Influence Points: Influence Points:


Y O UR TUR N
First, take up to two actions. 1 2 3 4 5 6 7 8 9 10
You always have access to these actions:
Purchase Play P R IVILE GE S O F R A NK D O M I N A N C E C HE C KS
3+ COURT SIZE FINAL TIES Check to see if a single coalition has ≥4 blocks more.
Cards in your court also provide access During cleanup, you must If final score is tied,
to actions. Actions on favored cards do discard your court down to this. this determines victory. FAILURE: Most cylinders in play scores 3/1 points.
not count against your two-action limit.
2+ HAND SIZE TAX SHELTER SUCCESS: Most influence in the dominant coalition
‡en, perform cleanup. During cleanup, you must
discard your hand down to this.
Opponents may only tax
rupees in excess of this.
scores 5/3/1 points. ‡en clear blocks.
Y O UR TUR N
First, take up to two actions. 1 2 3 4 5 6 7 8 9 10
You always have access to these actions:
Purchase Play P R IVILE G E S O F R A NK D O M I N AN C E C H EC KS
3+ COURT SIZE FINAL TIES Check to see if a single coalition has ≥4 blocks more.
Cards in your court also provide access During cleanup, you must If final score is tied,
to actions. Actions on favored cards do discard your court down to this. this determines victory. FAILURE: Most cylinders in play scores 3/1 points.
not count against your two-action limit.
2+ HAND SIZE TAX SHELTER SUCCESS: Most influence in the dominant coalition
‡en, perform cleanup. During cleanup, you must
discard your hand down to this.
Opponents may only tax
rupees in excess of this.
scores 5/3/1 points. ‡en clear blocks.
Y O UR TUR N
First, take up to two actions. 1 2 3 4 5 6 7 8 9 10
You always have access to these actions:
Purchase Play P R IVILE GE S O F R A NK D O M I NA N C E C H EC KS
3+ COURT SIZE FINAL TIES Check to see if a single coalition has ≥4 blocks more.
Cards in your court also provide access During cleanup, you must If final score is tied,
to actions. Actions on favored cards do discard your court down to this. this determines victory. FAILURE: Most cylinders in play scores 3/1 points.
not count against your two-action limit.
2+ HAND SIZE TAX SHELTER SUCCESS: Most influence in the dominant coalition
‡en, perform cleanup. During cleanup, you must
discard your hand down to this.
Opponents may only tax
rupees in excess of this.
scores 5/3/1 points. ‡en clear blocks.
Y O UR TUR N
First, take up to two actions. 1 2 3 4 5 6 7 8 9 10
You always have access to these actions:
Purchase Play P R IVILE G E S O F R A NK D O M I N AN C E C H EC KS
3+ COURT SIZE FINAL TIES Check to see if a single coalition has ≥4 blocks more.
Cards in your court also provide access During cleanup, you must If final score is tied,
to actions. Actions on favored cards do discard your court down to this. this determines victory. FAILURE: Most cylinders in play scores 3/1 points.
not count against your two-action limit.
2+ HAND SIZE TAX SHELTER SUCCESS: Most influence in the dominant coalition
‡en, perform cleanup. During cleanup, you must
discard your hand down to this.
Opponents may only tax
rupees in excess of this.
scores 5/3/1 points. ‡en clear blocks.
Y O UR TUR N
First, take up to two actions. 1 2 3 4 5 6 7 8 9 10
You always have access to these actions:
Purchase Play P R IVILE G E S O F R A NK D O M I N AN C E C H EC KS
3+ COURT SIZE FINAL TIES Check to see if a single coalition has ≥4 blocks more.
Cards in your court also provide access During cleanup, you must If final score is tied,
to actions. Actions on favored cards do discard your court down to this. this determines victory. FAILURE: Most cylinders in play scores 3/1 points.
not count against your two-action limit.
2+ HAND SIZE TAX SHELTER SUCCESS: Most influence in the dominant coalition
‡en, perform cleanup. During cleanup, you must
discard your hand down to this.
Opponents may only tax
rupees in excess of this.
scores 5/3/1 points. ‡en clear blocks.

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