Professional Documents
Culture Documents
STEALTH DISADVANTAGE
8
✘ +6 Dexterity
Sneak Attack. Once per turn, you can deal an extra
+1 Constitution ARMOR CLASS 1d6 damage to one creature you hit with an attack
DEXTERITY
✘ +4 Intelligence
if you have advantage on the attack roll. The attack
MAXIMUM HIT DICE TEMPORARY must use a finesse or a ranged weapon.You don’t
+4 +0 Wisdom
+1 Charisma
9 1d8 need advantage on the attack roll if another enemy
of the target is within 5 feet of it, that enemy isn’t
incapacitated, and you don’t have disadvantage on
9
CONDITIONAL
the attack roll.
18
Thieves’ Cant. A secret mix of dialect, jargon, and
CURRENT HIT POINTS code that allows you to hide messages in seemingly
CONSTITUTION DEATH SAVING THROWS
normal conversation. Only another creature that
SAVING THROWS
knows thieves’ cant understands such messages. It
+1 N
CIE C
+4 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
takes four times longer to convey such a message
than it does to speak the same idea plainly.In
Y
PROFI
RT
EXPE
VISION INSPIRATION EXHAUSTION addition, you understand a set of secret signs and
+0 Animal Handling (Wis)
symbols used to convey short, simple messages,
12 +2 Arcana (Int) Darkvision such as whether an area is dangerous or the
territory of a thieves’ guild, whether loot is nearby,
✘ +1 Athletics (Str)
or whether the people in an area are easy marks or
INTELLIGENCE +1 Deception (Cha) will provide a safe house for thieves on the run.
+2 +2 History (Int)
+0 Insight (Wis)
✘ +3 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
14 ✘ +4 Investigation (Int)
+0 Medicine (Wis) Fury of the Small. When you damage a creature
WISDOM
with an attack or a spell and the creature's size is
+2 Nature (Int) larger than yours, you can cause the attack or spell
+1 +0 Survival (Wis)
SKILLS
12 10 PASSIVE PERCEPTION
ADVANTAGE
NAME
SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS
Kelton Vanderbone was born and raised in the bustling city of Waterdeep. As a young goblin, he quickly learned to
survive by picking pockets and stealing food to feed himself and his family. Kelton's parents were both thieves, and they
taught him everything they knew about the art of theft and evasion.
The best way to get me to do something is to tell me
I can’t do it. When Kelton was only four years old, tragedy struck his family. His parents were caught by the city guards and executed
for their crimes. Kelton was left alone on the streets, with no one to care for him. He was forced to fend for himself, and
he soon realized that there was a lot of money to be made in the world of bounty hunting. He had always been
fascinated by the bounty hunters who roamed the streets of Waterdeep, hunting down criminals and bringing them to
PERSONALITY TRAITS justice. So, he set out to become one himself.
Kelton spent years honing his skills as an Urban Bounty Hunter, using his knowledge of the city and his quick wit to track
People. I’m loyal to my friends, not to any ideals, and down and capture the city's wanted criminals. He would often using his goblin features to blend in with the city's seedy
everyone else can take a trip down the Styx for all I underbelly.
care. (Neutral)
He used the money he earned to feed his wife and daughter. His wife whom he had met and fallen in love with on one of
IDEAL his bounty hunts.
Kelton's wife and daughter were everything to him, and he worked tirelessly to provide for them. He dreamed of one
My ill-gotten gains go to support my family. day leaving the dangerous life of a bounty hunter behind and settling down with his family in a safe and peaceful place.
But for now, he had to keep working, using his talents to survive in the harsh and unforgiving city of Waterdeep
BOND
BACKGROUND FEATURE
TRINKET
ADDITIONAL FEATURES
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb Burglar’s Pack.
Burglar’s Pack 1 10 bag of 1,000 ball bearings
[Rapier] 1 2 10 feet of string,
Dagger "Death" 2 2 a bell,
Shortbow 1 2 5 candles,
Quiver 1 1 a crowbar,
Arrow 20 1 a hammer,
[Leather Armor] 1 10 10 pitons,
Lyre 1 2 a hooded lantern,
2 flasks of oil
5 days rations,
a tinderbox
a waterskin.
50 feet of hempen rope strapped to the side.
0 0 0 20 0
#1 #2
STORED ITEM # lb. STORED ITEM # lb.
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Burglar’s Pack Rapier Dagger "Death"
Equipment Packs Weapons Weapons
Arrows are used with a bow to make a ranged attack. The breastplate and shoulder protectors of this armor are If you have proficiency with the lyre, you can add your
made of leather that has been stiffened by being boiled in proficiency bonus to any ability checks you make to play
oil. The rest of the armor is made of softer and more music with the instrument. A bard can use a musical
flexible materials. instrument as a spellcasting focus.
1/20 lb. Player’s Handbook 10 lb. Player’s Handbook 2 lbs. Player’s Handbook