You are on page 1of 2

Primary Stats:

Strength: 11 Defense: 6
Vitality: 8 Skill: 3
Magic: 2 Resistance: 5
Speed: 4 Luck: 2

Secondary Stats:
LvL: EXP: 3/5
Wealth:
Physical Resistance: 6 (Armor + Defense)
Magical Resistance: 5 (Armor + Resistance)
Hit Points: 70 (30+5 per Vit) (+5 Per level)
Special Points: 21 (15+3 Per Mag) (+3 Per Level)
Break Limit: 70 (30+5 per Vit)(+5 per level)
Evasion: 1 (1 per 4 spd) (1 per 5 luc) (+ armor)
Magic Evasion: 1 (1 per 4 spd) (1 per 5 luc) (+ armor)
Accuracy: 1 (1 per 3 skl) (1 per 4 luc)
Magic Accuracy: 1 (1 per 3 skl) (1 per 4 luc)

Race: Shinkokenjin Wanizame (Shark): +2 Str. Hybrid +2 str +1 vit lasts 5 turns
cost 20% sp per turn requires max reaitsu.
Combat Style: Power: Base Movement is 4, Max Movement is 7. Stat changes are
Subspecies bonus plus +1 Str, Vit, or Mag, -1 to the two not chosen.
Weapon: Natural Weapons
Adiitional Blow: Total damage from the combat round is increased by 75%. After
combat, may push the target up to 2 spaces away from the character.

Adjacent Support:
Co-op Slots:
1. Movement Block: blocks adjecnt enemies (non diagonal) from moving.
2.

Active Skills:
1.
2.
3.
4.
5.
6.
7.
8.

Passive Skills:
1. Attack Area +
2. Soul rending claws
3. Additional Blow +

Weapon Upgrades:
Tree 1: Move Block+, Ability Slot, Resist Hp attack, Str+ , Vit+, Vit+, Ability
slot, Size +1
Tree 2: Abilty Slot, Attack Range+, Vit+, Attack Area+, Str+, Str+, Attack Range+,
Attack Area+
Tree 3: Abilty Slot, Hybrid+ timer, Abilty Slot, Hybrid+ effect, Abilty Slot,
Hybrid+ Cost, Hybrid+ Timer, Hybrid Effect
Flaws: Slow Learner: 2 lvls to upgrade a weapon
Perks: Extra Skill

You might also like