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Rusty Nails - Materials and Lens Effect
Rusty Nails - Materials and Lens Effect
HD VIDEO / Narrated / 5′
This is the image you’ll be able to create at the end of this training:
V-Ray Materials – Step3
TRICK: Use the same map in “Reflection” and “RGlossiness“, then reduce the value to control the effect. I
usually low the maps value around 50-70
Click here to see RUSTY MATERIAL, and see the effect in the images below:
PERFECT BUMP MAP WITH CUTOUT FILTER
I’m sure you’re thinking to use “rusty2-reflection.jpg” into the bump channel to get some relief. Right?
You can do it but the result will be a dotted surface: to avoid this problem we need to “simplify” this
texture. To do this we can use Cutout filter in Photoshop.
Open “rusty2-reflection.jpg” in photoshop and apply filter > artistic > cutout :
Check what a difference in bump, applying “rusty2-reflection.jpg”, BEFORE and AFTER cutout treatment:
I just want to show you the way, you’ll choose what effect you prefer to simulate different kinds of rusty
materials.
Final & Post – Step 4-5
I will not spend time on step4 – Final Render: just load “FINAL” setup and click render. Even if the ground
is a little bit grainy there’s no problem, now we have to investigate Color Correction with VFB and V-Ray
Lens Effect.
When the render is complete we can do a lot of things with the V-Ray Frame Buffer (VFB):
VIDEO
Click “Update” to see how the image changes with Lens effect;
First of all remember to add VRayLensEffect before to launch the render. In oher cases is an error of 3ds
max related (not V-Ray) - For the future at Chaosgroup they are considering moving the lens effect to the
VFB.
EXERCISE:
The main aspect of this lesson is creating rusty material. You can apply these techniques in many cases.
Just take care to use the right values with maps and bump. For this only your taste can helps you.
Download teh START file, ready with light and setting and create the rusty material:
Rusty Nails STEP5 – START (hdri and maps are included) (nails345---start.zip)