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Antialiasing Problems in Bright Areas
Antialiasing Problems in Bright Areas
It could happens that very bright areas (tipically V-Ray Light) have this kind of artifact
This happens because the antialiasing is not able to find the right average value for the single pixel,
especially passing from a low pixel value to a very high one. A way to avoid this imperfections is cutting
out all values exceeding 1,0, enablig these tow options
After this, the result will be
Note for experts Cutting values exceeding 1,0 is not suitable if you’re planning to save in 32bit (e.g. exr)
since this format allows to use pixel values exceeding 1,0.