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TG DK1 en
TG DK1 en
Module 1 My computer
DKSTARTER Task 1 Dinosaurs and computers
Notes
DIGITAL KIDS STARTER / MODULE 1 / TASK 2 -5- Copyright © 2013-2016 Binary Logic SA
students share the worksheet. Ask students
to categorize different objects depending on
the energy required for their operation and
depending on whether they contain any kind of
computer.
Then, ask them to cut out the items that need
LIGHT to operate and then stick them to the
puzzle in the left column. The items that need
a battery should be stuck in the middle column
and the ones relating the grid on the right.
Hand out the K.1.1.2_Worksheet_2.docx. Ask them
to cut out those objects that are not a computer
(or cannot be used as a computer) when turning on
the power switch and stick them to the puzzle on
the left column. For the right column ask them to
stick devices that are computers (or can be used as
computers) or have computers inside them.
Completion
Gather worksheets from students and file them in
the class folder.
Notes
DIGITAL KIDS STARTER / MODULE 1 / TASK 2 -6- Copyright © 2013-2016 Binary Logic SA
Module 1 My computer
DKSTARTER Task 3 The computer
DIGITAL KIDS STARTER / MODULE 1 / TASK 3 -7- Copyright © 2013-2016 Binary Logic SA
• Play a song, showing that you use the mouse to
do something (give commands). Notes
• Turn the speakers on and off (before the song is
over).
• Play a video with sound, showing that you use
the mouse to do something (give commands)
• Turn the monitor on and off (before the video is
over).
• Disconnect the monitor.
• Reconnect the monitor.
• Show a clip art, showing that you use the mouse
to do something (give commands).
• Turn the printer on, showing that you use the
mouse to do something (give commands).
• Print a clip art.
Then ask them to answer these questions:
1. To operate the computer you must first:
a) Click with the mouse.
b) Press the power button of the monitor.
c) Press the power button of the central unit.
2. After you turn on the computer, to play a song
you must first:
a) Press a key on the keyboard.
b) Press the power button of the screen.
c) Press the power button of the speakers.
3. To select a song that we want to hear you
must first:
a) Give a command with a mouse.
b) Press the power button of the printer.
c) Press the power button of the speakers.
4. To hear the song that you have selected you
must first:
a) Turn off the screen.
b) Press the power button of the speakers.
c) Press the power button of the printer.
Encourage students that do not answer correctly to
go to the desk and experiment with the computer
parts in order to discover the right answer. Then,
ask students to solve the second activity on page
13. For the wrong answers follow the same steps as
before.
Recap of the investigation
Discuss with students and ask them to name and
say some functions of each device, how they are
connected and in which order they should be
turned on.
3. Implementation
The goal is to create a collage which will show the
basic parts of a computer.
Divide the students into teams of 2. Hand each
team the worksheet. The members of the team
must:
• Find the images of the computer parts and circle
them.
• Cut the images out one by one with their names.
• Glue them onto a white page. Under each device
they must also glue the names.
• Connect the parts by drawing lines with a pencil.
4. Completion
Ask students to write their names under each
collage and help them place the collage on the
activity table on the computer room.
DIGITAL KIDS STARTER / MODULE 1 / TASK 3 -8- Copyright © 2013-2016 Binary Logic SA
Module 1 My computer
DKSTARTER Task 4 Click and type
DIGITAL KIDS STARTER / MODULE 1 / TASK 4 -9- Copyright © 2013-2016 Binary Logic SA
computers. Tell them that except for the mouse and
the keyboard, they can interact with the computers
by touch, voice or body gestures. First, explain the
interaction that they can have through a touch
screen. Hold a Tablet or a Smart phone and show
them how to open an application with a finger.
Give the device to each student and ask them to
open an application e.g. to listen to a song. Then
explain what voice commands are and how we can
use them to interact with a computer. For example,
mention the voice calls that they can do on a
Smartphone. Make a voice call if you can. Then,
explain to them that the output data can also be
in other ways such as voice. A GPS, for example,
gives not only visual instructions but also voice
instructions. Finally, explain to them the interaction
that they can have with a computer through
body movement. Mention video games that can
be played with controls, like Microsoft Kinect
and Nintendo Wii remotes. To understand these
functions explain that these devices have cameras
or sensor bars that can capture our movements and
put them on the screen.
5. Development – Implementation:
Written activity: Open the Student’s book (Digital
Kids Starter) on pages 18-19. Ask them to take a
careful look at the pictures in the book and ask
them to tell you what they can see. Then, tell them
to complete the first activity on page 19. Ask them
to choose which devices contain a touch screen.
Hand out the “K.1.1.4_Worksheet_2.docx”. Tell them
to check with a pencil the devices with which they
can interact through voice commands.
Gather worksheets from students and file them in
the class folder.
Notes
Notes
Notes
What is needed
Resources
• Digital Kids Starter Student’s Book
• K.1.3.1_Worksheet.docx
Tools & Equipment
Interactive Whiteboard, Projector, Paint
Learning difficulties
• Some children may have difficulty understanding
that in order to use the painting tools, the left
mouse button must be held down while moving
the mouse.
• Switching to another color.
Lesson Description
1. Preparation
Place the computer on the main table and connect
the projector, so that students can watch you
starting up the Paint program on the desktop.
2. Introduction
• Introduce the purpose of the lesson which is for
students to understand how to use Paint.
• Start by asking students what they should click
on in order to begin drawing with Paint.
• Show students the steps needed to open the
Paint program.
• Introduce the paint canvas and its tools (paint
brush, pencil, spray, eraser...etc.) and how to
choose a particular one by clicking the desired
icon to use it. Next, explain how to open the
palette and choose a color by clicking it.
3. Implementation
With each child’s computer open, hand out the
worksheet and ask the students to work on the
activity. The activity requires step by step actions
to open the Paint program on the computer and
to complete the task on the worksheet. Check
that every child has understood and executed the
actions correctly and offer individual guidance
whAT iS nEEdEd
Prerequisites
Open Paint and use the basic tools (pencil, brush,
eraser, colors).
resources
• Digital Kids Starter Student’s Book.
• K.1.3.2_Worksheet.docx
Tools
• Interactive Whiteboard, Projector
• Paint
lEARning difficulTiES Tell them to use the Pencil tool in order to make
• Some children have difficulty understanding minor changes.
that they have to use the shape box in order to Finally, tell the students to do the writing activity
choose a shape. on page 39 of Digital Kids Starter Student’s book.
• Resizing shapes, for example, a left click to draw If time permits for another drawing, the children
and drag. can use Paint to draw a picture of a colored tree, a
• Students may need help to move a shape. home, the sun and clouds, on page 41. Then they
should make changes. Ask them to select each
lESSon dEScRipTion picture in order to move it around the drawing
1. Preparation canvas. Let them experiment with the Paint tools.
Place the computer on the main table and connect Use the projector to show them how to make the
the projector, so students can watch and learn how robot.
to make a shape on the desktop. 4. completion
2. investigation – development of knowledge Print the students work and file them in the class
I. Introduce the purpose of the lesson which is for folder or save each student’s document on their
students to learn how to create a picture using personal memory stick.
shapes.
II. Do step-by-step actions to show how to select noTES
shapes by clicking the desired tool icon.
III. Explain that it is necessary to select a shape
in order to make changes, such as moving or
resizing a selected shape.
IV. Show them how to fill a shape with color.
V. Do step-by-step actions to show how to delete a
selected shape and explain the use of the Undo
action.
Lesson Description
1. Preparation
Place the computer on the main table and connect
the projector, so the students can see the activities
that are carried out on the desktop which show how
to type a sentence using Notepad.
2. Introduction
I. Introduce the purpose of the lesson. Explain
that this unit is going to help students learn
how to enter words and sentences using certain
keys on the keyboard.
II. First, explain that they are going to type their
name using the keyboard. Start typing your
first name. Show the children how to press a
key, with a light but firm touch, but not holding
down their finger.
III. Then show how to delete a character using
Backspace. You could ask students “Which key
do we use to delete a mistake?” Show students
how to use Backspace if they have mistyped or
repeated a letter.
Notes
Notes
Lesson Description
A. Start - Brainstorming
Start a discussion with students about how to
communicate with people through the Internet.
More specifically you could ask them:
• How can we communicate with people using a
computer?
• Do you know what an email is?
• What about sending your favorite pictures and
songs to a classmate’s computer?
• What do you think we can you send with an
email?
• Have you ever chatted with a friend online?
• Which devices do you think allow you to chat
with a friend?
B. Investigation - Development
• Separate students into groups of 2-3.
• Hand out the K.1.5.2_Worksheet_1.docx. Ask
them to tick the information they think they can
send to Stella by email.
• Hand out the K.1.5.2_Worksheet_2.docx.
Lesson Description
A. Start - Brainstorming
Start a discussion with students about how to
open a website in order to find information. More
specifically you could ask them:
• Which website do you know of?
• What do you need to do in order to visit them?
• Can you name the steps you must follow in order
to view them?
• Have you ever used Internet Explorer?
B. Investigation - Development
• Separate students into groups of 2-3.
• Hand out the K.1.5.3_Worksheet_1.docx and
mention a few things about the structure and
content of the sheet.
• In the activity:
Lesson Description
A. Start - Brainstorming
Start a discussion with students about how they
can use the Internet in order to find information
on various topics. More specifically you could ask
them:
• What is the main reason you use the Internet?
• What is your favorite site?
• Do you think you could visit a website in order to
find information about animals?
• Is it necessary to know the name of the website?
B. Investigation - Development
• Separate students into groups of 2-3. Hand out