You are on page 1of 5

Aging of Orbicularis Muscle in Virtual Human Faces

Alexandre Cruz Berg Silvana Cardoso Justo


Universitat de les Illes Balears Palácio Piratini
Ctra de Valldemossa, km 7,5 E-07071 Rua Duque de Caxias, 1005.
Palma Mallorca Spain Porto Alegre-RS 90010-282. Brazil
berg@sinfosul.com.br silvanaj@ig.com.br

Abstract
Given a facial image of a particular person, aging is to Although many plastic surgeons have routinely
construct facial image of the same person but at a embraced the principle of deep-plane dissection for other
different age. This assumption becomes an important areas of the body such as the abdomen, they have often
limitation when modeling human aging from real data, been more hesitant to apply these same principles to face
specially in order to be used by plastic surgeons. In this lifts and have limited themselves to elevating and
article we present a new approach to robustly analyze redraping the facial skin[1]. It is generally accepted that if
parts of face aging. Our analysis-synthesis cooperation, one could do some small things in those places that in the
possible thanks to a highly realistic 3D head model and in future would be the most difficult to work on, it could get
comparison with youth age face of the same person. It is better results and satisfaction. Thinking this way analysis-
presented a prototype of aging an specific region of synthesis cooperation, possible thanks to a highly realistic
someone's face, which utilizes a framework for facial 3D head model comparing with youth age face of the
feature. By a number of experiments is demonstrated the same person can help plastic surgeons to realize which
validity of the rules that have been employed. The places they should work on.
evaluation of the overall performance of the fully
automated system indicates that the facial aging is Analysis of specific face muscles (eyes, eyebrows
performed rather accurately by the system. and mouth) are used to extract the most significant
Keywords: facial image.3D head model. Image analysis. information regarding aging. Many of the current studies
Image synthesis. Modeling human face aging. are developed to work in the skeletal element growth and
soft tissues changes [2] or they are oriented to perform
facial expression parameters [3] but they don't generate
old faces given a facial image of a particular person as
1. Introduction plastic surgeons would like.

We often talk about aging as if it were a unitary On the other hand it is presented in Goto[4] a
process that all members of the species undergo in the description that most virtual scheme avoid pose-
same manner. Perhaps this idea arose from the superficial expression coupling issue by minimizing its effects, what
resemblance of the old survivors to one another: they certainly ensure that wrinkles are not some easy task.
usually had gray hair and wrinkles and suffered from the Thereafter in Pantic[5] the facial expression algorithms
slings and arrows of time's misfortune. Aging occurs are used to do only expression analysis in such a manner
gradually, with some processes beginning to decline in a it is not said that could create facial aging from some
person's twenties or thirties, while other processes remain facial expression.
relatively untouched until the late sixties and beyond.
With the face muscles we can note the difference at the 1.1 Age-related changes in humans
twenties already. The plastic surgery sometimes could get
better results before the face are fulfilled of wrinkles, Human aging overcome the complexity of changes in
specially if one could predict how the person's face will be anthropomorphic measurements and indices that are
in the future. believed to be probably related to aging. The relationships
involved likely are not simple. A close examination of
theses indices yields no simple or overall detectable

Proceedings of the Seventh International Conference on Information Visualization (IV’03)


1093-9547/03 $17.00 © 2003 IEEE
pattern of growth. Instead, one is faced with a mosaic of the epidermis is held less tightly to the underlying dermis.
differential growth patterns, in which some features reach This alteration accounts in part for the looser feel of aged
their peak values in the third decade of life (as in facial skin. There are reported to be no significant changes in
index). According to Arking[4] head circumference the fine structure of the epidermal cells themselves. The
increase through 35-39 and slow decline after 54 while dermis, on the other hand, does become thinner with age.
head length increase through 50-54. On the other hand,
facial index increase through 25-29 and decline thereafter. 1.2 Related work
These are some data that we can use in order to generate
realistic 3D head model using comparison with youth age Some approaches to deal with face aging modeling
face of the same person. problem can be found in the literature, as in Wu [2]. In
order to obtain approximate growth, they proposed to
More money and effort are expended by individuals implement a 3D facial model to represent the complete
in the constant effort to hide and disguise the normal age- cranio-facial complex, in a three layer (bone structure,
related changes occurring in the hair and skin than in any soft tissue, skin) approach. Next a database of norms for
other organ system. The cosmetic industry thrives on our different age groups is created. The modeling process is
vain desire to remain young, and fortunes await those who decomposed into two steps. First, a model corresponding
can enhance the naturalism of our illusions. The to a given age group is selected. Secondly, the model is
importance of a discussion on skin in a gerontology text fitted to the specific person using the given 2D image(s).
has little to do with morbidity or mortality numbers. No Parameters from 2D image(s) are derived to make the 3D
one dies of old skin or succumbs to skin failure. Its model specific to the person.
importance is primarily psychological, for we read our
mortality in our skin [4]. The skin is composed of several 1.3 Organization of this paper
layers (figure 1). The outermost layer is the epidermis, a
specialized epithelial cell layer. Under the epidermis is the In this paper it is focused the orbicularis oculi muscle
dermis, a vascularized layer of connective tissue. The in order to model the aging of this muscle helping plastic
innermost layer is a loose layer of connective tissue called surgeons to predict how it will look and what to do in
the hypodermis. order to delay this muscle aging.

2. Orbicularis Oculi Muscle


The orbicularis oculi muscle originates at the medial
orbital rim and inserts into the lateral canthal tendon,
which in turn inserts into the periosteum of the lateral
orbital wall (figure 2-a) [1].

Fig. 1. Skin layers

(a) (b) (c)


The skin's ability to function as an effective
boundary layer depends on the maintenance of its Fig. 2. Orbicularis oculi muscle. a)
structure. Unfortunately, regressive structural changes orbicularis oculi origin. b) orbicularis oculi in
take place in all components of the skin with increasing youth. c) orbicularis oculi with age.
age. The normal age-related changes encountered in
human skin were described by Arking[4]. As it is related In youth this muscle forms a tight muscular sphincter
the epidermis itself does not become thinner with age; around the orbital contents and its inferior border rides
however there is a marked decrease in the density of the high on the malar eminence (figure 2-b). With age the
dermal papillae. These stubby interlocking protrusions of orbicularis becomes ptotic and attenuated (figure 2-c).
the epidermis and the dermis hold the two layers in close
contact with one another. The result of their loss is that

Proceedings of the Seventh International Conference on Information Visualization (IV’03)


1093-9547/03 $17.00 © 2003 IEEE
The bony anatomy is such that the orbicularis oculi 3. Performance Analysis
essentially falls off the malar eminence.
In this section, we present examples of orbicularis
The "malar crescent", which is the inferior portion of oculi muscle aging with a prototype aging system, relying
the muscle, begins its progressive descent, creating a on a 3D interface, with navigation and content editing of
crescentic deformity. the 3D virtual scene.

The distance from the ciliary border to the inferior According to anatomic principles[1] the vectors of
border of the orbicularis increases progressively with age. aging alter the position and appearance of key anatomic
The youthful appearance after composite rhytidectomy is structures of the face (figure 4). Therefore basic anatomic
achieved by changing the axis of the muscle from the and surgical principles must be applied when planning
medial origin to the lateral canthal area and elevating the rejuvenative facial surgery and treating specific problems
inferior border of the muscle. concomitant with the aging process.

In composite rhytidectomy the orbicularis oculi must The vector of aging of the orbicularis oculi is
be elevated, repositioned on the malar eminence, and inferolateral therefrom the 3D aging orbicularis modeling
secured to the lateral orbital periosteum. It may be use this direction on the prototype.
necessary to remove some excess muscle from the
superior and inferior border of the muscle. Muscle is
removed from the inferior border of the orbicularis only if
the excess can easily be demonstrated preoperatively.

The inferior portion of the lax orbicularis may cause


gathering, much like a curtain on the floor (figure 3).
These festoons or malar bags must be corrected by
excising a small amount of excess muscle. Care must be
taken not to remove subcutaneous fat.

Fig. 4. Vectors of aging

Aging is integrated naturally into the prototype


perform loop as shown in figure 5:

i. the youth orbicularis is first rendered. In mostly


static environments, this model may rely on its memory;

ii. the aging module processes on step for certain


period of time, e.g. period of 10 years, using the
triangularized model description.

iii. a render step is then performed for the aged


orbicularis model.

iv. the visualization coming from different period of


Fig. 3. The inferior portion of the lax time are combined to update the aged muscle and skin.
orbicularis

Proceedings of the Seventh International Conference on Information Visualization (IV’03)


1093-9547/03 $17.00 © 2003 IEEE
As it was said before the epidermis itself does not
become thinner with age, therefore the virtual skin that
cover the orbicularis is rendered according to the decrease
in the density of the dermal papillae.

Figure 8 shows a simulation of this problem where


virtual human orbicularis is aged with a given 25 years
old face through 30 years.

Fig. 5. Prototype perform step

4. Examples and Applications


As an example, figure 6 describes the organization
of the face module at the aging level as well as the link
with the application's shared pool of aging filters.

We tested the aging module using the approach of a Fig. 8. Virtual human orbicularis aged
woman of 25 years old.
5. Conclusion and Future Work
This paper presents a prototype of aging an specific
region of someone's face, which utilizes a framework for
facial feature and an Aging System for face aging and
multiple ages of facial aging. By a number of
experiments, we demonstrated the validity of the rules
that have been employed. The evaluation of the overall
performance of the fully automated system indicates that
the facial aging is performed rather accurately by the
system.

Our current work is focused on a twofold. Modeling


Fig. 6. Organization of the face module the facial muscle, bone and skin will increase the overall
performance of the system. Developing a Expert System
4.1 Collecting problem for the whole face aging will increase the quality of the
system by allowing it to reason about the involved face
In the collecting problem the prototype calculates the aging according to the accuracy of the performed facial
vectors of aging in order to apply to the orbicularis (figure aging. Designing and developing a learning facility,
7). The global aging results from a composition of several which will allow the user to define his/her own ages, will
layers of virtual dermis and epidermis. yield a broader and more realistic classification of the
encountered aged faces.

References
[1] Sam, T. H. Composite Rhytidectomy. Quality Medical
Publishing, Inc. St. Louis, Missouri, 1993.

[2] Wu, J. K. et alia. Facial Image Retrieval, Identification,


and Inference System. International Multimedia Conference,
Fig. 7. Vectors of aging applied to the orbicularis

Proceedings of the Seventh International Conference on Information Visualization (IV’03)


1093-9547/03 $17.00 © 2003 IEEE
Proceedings of the first ACM international conference on
Multimedia, Anaheim, California, United States, 1993

[3] Galvão, J. R. et alia. Multimedia Environment Support


by WWW in a Computer Assisted Learning System. IEEE 3rd
International Conference on Computational Intelligence and
Multimedia Applications. Sep 1999.

[4] T. Goto, S. Kshirsagar, and N. Magnenat-Thalmann,


Automatic Face Cloning and Animation, IEEE Signal
Processing Magazine, Vol. 1 8, No. 3, pp. 1 7-25, May 2001.

[5] M. Pantic, and L. J.M. Rothkrantz, Automatic Analysis


of facial Expressions: The State of the Art, IEEE Trans. On
Pattern Analysis and Machine Intelligence, Vol. 22, No. 1 2, pp.
1 424-1 445, Dec. 2000.

[6] Arking, R. Biology of Aging: Observations and


Principles. 2nd edition. Sinauer Associates Inc. MA. 1998.

Proceedings of the Seventh International Conference on Information Visualization (IV’03)


1093-9547/03 $17.00 © 2003 IEEE

You might also like