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1 square = 5’

Background. An enchantress named Griswelda Grimcroft 3 constrictor snakes A goblin boss and her pet ape reside here amongst
hires the adventurers to retrieve a magic, golden grail called live in the wood pile. deteriorating furniture. Higher. 3 apes.
the Essentia Reliquary. It was stolen from her by a goblin tribe Treasure. Silver dish
now calling themselves the “Grail Gang.” Through divination (25gp). Higher. A giant
magic, she has determined the location of their hideout, in an constrictor snake. Locked. DC 12 to pick. Unlocked chest
old shrine.
contains 2800 cp, 700
Level. This adventure is for parties of level 1-2. Scaling sp, 60 gp, 5 x
suggestions for levels 3-4 is provided after the word Higher. bloodstones (50 gp),
+2 ammunition (20
crossbow bolts), elixir
A young black bear cowers Written By of health
here (use mastiff stats). He
was awakened by a druid M.T. BLACK
and can speak. His name is 3 goblins will fire
Tomas, and he wandered in their bows at anyone
by accident. He is cowardly coming across the
and desperately wants to go stream. Treasure.
home to the druid, who will 23gp, 15sp, 17cp, a
pay 60gp for his return. potion of healing, and
a crude raft and pole.
Higher. 7 goblins.
2 darkmantles cling to the ceiling
and will drop on the unwary.
Various skeletal remains litter the The stream is 8' deep here. Anyone entering
ground. Treasure. 18sp, potion of the water will be immediately attacked by a
swarm of quippers. Higher. 3 swarms.
climbing. Higher. 4 darkmantles.

The Essentia Reliquary is sentient


click here for
player map and communicates telepathically.
A large obsidian statue depicts Once per day it can cast
Balatu, goddess of healing. She has suggestion. It grew tired of the
2 goblins with bows crouch the head of a lioness and is holding a 3 wolves lair here and goblin boss and caused a goblin to
behind a large pile of rocks, bowl with scorch marks in it. If will immediately attack hide it here while it made plans. It
giving them ¾ cover. Treasure. 9 someone burns something in the any intruders. desires adventure and wants to be
sp, 18 cp. Higher. 5 goblins. bowl, all creatures within 10' gain Treasure. 16gp, 35sp. taken to a large city and sold in
ENTRY 2d8+2 healing (once/day). Higher. 6 wolves. the marketplace.

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