Professional Documents
Culture Documents
ii | P a g e
Content Page
Page
Sexy Quest Fairy-tale 1
Chapter 1 2
Chapter 2 3
Chapter 3 4
Chapter 3 Side Quests 5
Chapter 4 6
Chapter 4 Side Quest 7
Chapter 5 8
Chapter 6 9
Chapter 6 Side Quest 10
Chapter 7 11
Chapter 7 Side Quest 12
Chapter 8 13
Woodland Chateau 14
Mechanics 15
Characters 26
Player 27
Juliette 27
Farona 28
Dahlia 28
Valerie 29
Black Knight 29
Mob Enemies 30
iii | P a g e
Page
Bosses 45
Story Bosses 46
Toxic Dryad Guardian 47
Goblin Queen 48
Hecate’s Shadow 49
Black Knight 50
Spirit of Fire 51
Aegis The Furious 52
Guardian of Nature 53
Guardian of Fire 54
Guardian of Water 55
Guardian of Light 56
Guardian of Darkness 57
Black Knight – Round 2 58
Dark Queen 59
Chaos Queen 60
Side Bosses 61
Undine 62
Rafflesia 63
Iset 64
Goblin King 65
Alecto’s Pet 66
Parrot King 67
Goddess of Mystery 68
iv | P a g e
Sirensdomain
1|Page
Back to Content
1
Back to Content
2|Page
Back to Content
Rescue Quest
Rescue Snuggles
Reward
2000 Gold
Near the Inn in Valencia, a little girl needs help rescuing her kitten “Snuggles” that
is on the roof. Enter the Inn, go to the second floor and climb up the rope located in
the left corner of the floor, scaling the roofs to rescue Snuggles. The little girl gives
2000 Gold for your injuries.
Payment Quest
Pay 2500 Gold
Reward
Voy Yeur Specs
An old man near the Valencia Weapon and Armour Shop on the west side of the
Kingdom, is selling special glasses for 2500 Gold, purchase the Voy Yeur Specs to
unlock special scenes, example of such scene is interacting with stars that appear
near a window on the second floor of the Inn, where you will find the queen of
Valencia is up to something.
Back to Content
5|Page
Back to Content
4
Back to Content
6|Page
Back to Content
Chapter V: Tropical
Trouble
“Yep! You’re looking at the captain of this beaut! Name’s Valerie!”
After a much-needed bath, the heroes
were ready to find the Fire Fairy. Luck
was on their side with a pirate,
Valerie, that was happy to sail the
Grockian seas on The Golden Shark.
Docking on the Grockian island, the
heroes entered the Deserts of Grockia
fighting its inhabitants before entering
Valerie’s home, the desolate town of
Obsidia.
Valerie disbands from the group to
enter the Inn, however as she had
proven to be a capable fighter, the
heroes wanted her, despite some
complaint from Juliette.
Through some convincing Valerie
once again joined the hero party to
venture into the volcano.
The heat and enemies were not to be
taken lightly in the volcano, eventually
entering the Heart of Fire to defeat the
Spirit of Fire guardian to free the Fire
Fairy.
Speaking with the Fire Fairy, the
heroes gained the Blessing of Fire – a
powerful ability to melt dense snow –
and told to find her sister, the Water
Fairy, located in the Verdant Plains.
Sailing back to Valencia, with the
others resting Valeria and the hero had
a chat before Valeria proposes to show
our hero how she rides his sails.
5
Back to Content
7|Page
Back to Content
Fetch Quest
A Witch’s Brew
Reward
???
With the narrow escape from the Black Knight, visiting Dhalia’s
Cottage she has a request to make, her love potion had failed, and she
requires a poisonous petal from the mythical Rafflesia passed a gate in
the Forgotten Forest. Exploring the Forgotten Forest where you will
find the Rafflesia, fight her to calm her down and obtain the Purple
Rose.
Coming back to her Cottage, she begins her making her concoction
with your help.
Back to Content
8|Page
Back to Content
Rescue Quest
Rescue Maid
Reward
???
After the Fire Fairy has been freed, Annabelle in Pinecrest has an
urgent request, a townsfolk has been kidnapped by the pesky Goblins
again, and Annabelle will be tagging along.
Travel back to the Goblin Cave and enter an open area on the right of
the cave entrance to get a cut scene with Annabelle getting some much-
needed revenge. Make your way through the mine and find the maid
with the Goblin King. Defeat the Goblin King and be taken back to
Pinecrest for a brief cut scene.
As a reward, Farona and Annabelle decide to try a little bonding with
our hero.
Back to Content
10 | P a g e
Back to Content
Fetch Quest
Explore Lost Ruins
Reward
???
After the being blessed by the Water Fairy, a woman in Valencia has a
treasure map that gives the location of the Lost Ruins. Valerie for her
to never leave a penny lying around, sets sail on the Golden Shark to
the Lost Ruins.
At the Lost Ruins, Valerie and Juliette set up a competition that
whoever gets to have you in the Captain’s Quarters on the voyage back
to Valencia.
Finding a way into the Lost Ruins a giant parrot was guarding the
treasure, a battle ensued, and with a few pecks the battle was won.
Not a moment after, Valerie and Juliette touched the treasure at the
same time they tried to get you to judge who won, hesitating you tell
them it is a tie, and they open the chest to find not gold or silver but a
Glistening Medallion.
On the voyage back, since it was a tie in the competition, Valerie and
Juliette both have fun with you in the Captain’s Quarters.
Back to Content
12 | P a g e
Back to Content
8
Back to Content
13 | P a g e
Back to Content
Within Valencia’s walls, is the prestigious Woodland Chateau. Carmin the bunny is looking for
her sisters, Juniper, and Berry, and tasked you to find them.
14 | P a g e
Back to Content
Back to Content
Mechanics
This section of the guide goes through the mechanics of Sexy Quest.
Back to Content
15 | P a g e
Back to Content
Battle System
The Battle System is where you engage enemies in turn-based RPG-style.
Combat Stats
HP
PP Hit Points of characters, bosses, and enemies.
MP
Magic/Mana Points of characters, bosses, and enemies
to perform Magic abilities.
ATK
Physical Damage of characters, bosses, and enemies.
M. ATK
Magical Damage of characters, bosses, and enemies.
DEF
Physical Defence of characters, bosses, and enemies.
M. DEF
Magical Defence of characters, bosses, and enemies.
AGI
Agility to effect turn rates.
LUCK
Increases chance of Buff, Debuff or Ailment applying, or
Critical Hits (Unknown concerning RPG Maker Games :/).
Back to Content
16 | P a g e
Back to Content
Skills
Skills are abilities your heroes have at their disposal to deal extra damage
to enemies, debuff enemies, heal allies, and buff allies. Skills are separated
into two categories, Magic Skills and Special Skills.
Magic Skills
Magic Skills are skills that require Mana/Magic Points to use.
Special Skills
Special Skills are skills that require Battle Points. 5 BP (10 if Guarding) is
gained from performing an action, an extra 16 BP can be gained from
setting a mode to increase the amount by a certain action.
Stoic Warrior
Attacked by enemy
Attack an Enemy
Comrade Healer
Back to Content
17 | P a g e
Back to Content
Buffs
Buffs are very useful to your party, know what the buff can do is to your
advantage.
Debuffs
Debuffs can either be useful or harmful to your party, know what each
Debuff does.
Back to Content
18 | P a g e
Back to Content
Ailments
Ailments can be useful or harmful to your party, know what kind of
ailment can do.
Note: Stun and Paralysis is treated as Separate but do the same thing.
Elemental Damage
There are many types of elemental damage, get to know what element a
monster or boss is weak against or can do. Each character is also strong and
weak to certain elements.
19 | P a g e
Back to Content
Back to Content
Mob Enemy Abilities
Mob Enemies have abilities they can use, certain abilities can apply a
debuff or have a chance to apply an ailment, know what they are capable of
before a battle. See Mob Enemies section.
Boss Enemy Abilities
Boss enemies have unique abilities they can use on your party, know what
they are capable of before a battle. See Boss section.
Note: All Boss Stats displayed are from Normal Difficulty.
Back to Content
20 | P a g e
Back to Content
Consumable Items
Potion Antidote
– Restores 400 HP – Cure Poison/Paralysis
Revival Herb
Magic Water
– Revive fallen ally (50% HP)
– Restores 100 MP
Poison Bottle
Blessed Water
– Inflict Poison on enemy
– Restores 1000 MP
Confusion Bottle
Elixir – Inflict Confusion on enemy
– Restores HP & MP
to maximum Soft Incense
Crunchy Carrot – Decrease Enemy DEF
and M.DEF for 3 turns
– 20 BP gain on target
Calming Incense
Miracle Drop – Decrease Enemy ATK and
M.ATK for 3 turns
– 100 BP gain on target
Equipment System
The Equipment System is where you equip items to boost the heroes’ stats
apart from levelling up. See what the heroes can use and what item would
benefit them the most in combat.
Back to Content
21 | P a g e
Back to Content
Weapons
Back to Content
22 | P a g e
Back to Content
Armours
Armours categorise the body and head equipment, which add to Physical
and Magical Defences.
Back to Content
23 | P a g e
Back to Content
Shields
Back to Content
24 | P a g e
Back to Content
Accessories
Accessories are items that provide certain bonuses, though not all, when
equipped in battle other than stats.
Back to Content
25 | P a g e
26 | P a g e
Back to Content
Combatant Swordsman
Lvl: 1
HP MP ATK M. ATK DEF M. DEF AGI LUCK
PP
544 27
41 19 15 17 17 25
Back to Content
27 | P a g e
Back to Content
Combatant Cleric
Lvl: 5
HP MP ATK M. ATK DEF M. DEF AGI LUCK
PP
538 47
200 18 19 19 21 35
Combatant Sorcerer
Lvl: 7
HP MP ATK M. ATK DEF M. DEF AGI LUCK
PP
572 31
223 19 33 17 33 38
Back to Content
28 | P a g e
Back to Content
Combatant
Pirate
Lvl: 16
HP MP ATK M. ATK DEF M. DEF AGI LUCK
PP
1101 99
223 35 34 33 39 100
Combatant
Black Knight
Lvl: 25
HP MP ATK M. ATK DEF M. DEF AGI LUCK
PP
2304 89
446 59 61 60 61 83
-
Back to Content
29 | P a g e
30 | P a g e
Back to Content
Back to Content
31 | P a g e
Back to Content
Forest Bee HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
180 50 20 20 25 20
25 20
Wild Fox HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
195 50 22 18 30 20
27 20
Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
220 0 25 20 30 20
30 5
Magic Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
190 150 20 30 27 20
20 30
Back to Content
32 | P a g e
Back to Content
Dagger Goblin HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
285 100 27 24 35 30
35 10
Axe Goblin HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
315 100 31 25 29 15
40 10
Mossy Turtle HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
425 50 40 31 12 20
40 52
Vicious Wolf HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
375 50 32 31 35 20
55 20
Back to Content
33 | P a g e
Back to Content
Shroom Shaman HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
360 250 27 40 35 30
25 55
King Crab HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
550 80 39 48 47 30
80 80
Back to Content
34 | P a g e
Back to Content
Back to Content
35 | P a g e
Back to Content
Tiger Guard HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
680 250 65 45 70 25
85 75
Ice Yeti HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
750 150 70 65 60 15
98 78
Back to Content
36 | P a g e
Back to Content
Arcane Golem HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
900 500 70 70 90 20
90 100
Noble Dragon HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 500 70 75 85 10
100 100
Fire Titan HP
PP
1000
MP ATK M. ATK DEF M. DEF AGI LUCK
5000 80 75 90 50
100 100
Back to Content
37 | P a g e
Back to Content
Hell Hound HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
900 5000 70 80 105 90
105 95
Chaos Mage HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 5000 65 90 105 90
105 120
Chronomancer HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
900 5000 65 95 90 90
130 130
Blood Mage HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 500 70 75 85 10
100 100
Back to Content
38 | P a g e
Back to Content
Courageous HP
PP
550
MP ATK M. ATK DEF M. DEF AGI
50
LUCK
25
150 75 30 40 45
Defender Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
575 150 70 30 35 20
60 30
Strange Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
100 1000 70 70 75 40
5 5
Jiangshi HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
700 500 65 70 30 5
70 85
Back to Content
39 | P a g e
Back to Content
Ghost HP
PP
600
MP
500
ATK M. ATK DEF M. DEF
55 45
AGI
90
LUCK
20
75 75
Ghoulish Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
100 1000 70 70 75 40
5 5
Osiris Acolyte HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 250 80 100 70 25
75 100
Possessed HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 250 100 80 70 25
75 100
Treasure XP: 360
Special Ability: Weaknesses:
Spark Bolt Water Element (175%) Gold: 400
Thunder Surge Earth Element (175%) Drops: Magic Water
Petrify Ice Element (175%) (8,34%)
Wind Element (50%)
Thunder Element (0%)
Back to Content
40 | P a g e
Rich Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
150 1000 80 500 10 40
5 5
Goblin Brute HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
850 400 75 65 80 15
125 90
Devious Goblin HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
700 400 69 69 84 30
87 92
Enraged Goblin HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
745 400 75 62 65 15
100 90
41 | P a g e
Vengeful Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
1000 150 85 75 95 25
110 30
Mutated Beast HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
1100 150 85 95 90 25
115 95
Slimy Shaman HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
1200 150 75 100 50 25
75 120
Odd Slime HP
PP
150
MP ATK M. ATK DEF M. DEF AGI
10
LUCK
1000 80 500 40
5 5
42 | P a g e
Hunter Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
1100 150 75 95 110 50
130 30
Dragon Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 500 70 75 85 10
100 100
Artsy Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 500 70 75 85 10
100 100
Special Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
500 1000 150 150 75 40
5 5
43 | P a g e
Drill Knight HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 2000 85 65 90 25
115 95
Wood Spirit HP
PP
1100
MP ATK M. ATK DEF M. DEF AGI LUCK
1500 70 70 65 25
110 100
Crow HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
950 500 70 75 85 10
100 100
Tropic Slime HP
PP
MP ATK M. ATK DEF M. DEF AGI LUCK
500 1000 900 5 10 40
5 5
44 | P a g e
45 | P a g e
46 | P a g e
Back to Content
Abilities:
Toxic Drain – Absorbs HP from target
Venom – Single Target Poison (90% chance)
Whipping Vines – AOE 2-fold Physical damage
Back to Content
47 | P a g e
Back to Content
Abilities:
Dazzling Mist – AOE Confusion (50% chance)
Lightning – AOE Thunder damage
Aqua Blast – AOE Water damage
Gust Storm – AOE Wind damage
Back to Content
48 | P a g e
Back to Content
Abilities Description:
Broom Bash – Physical damage with Stun (15% chance)
Dark Spiral – Single target Darkness damage
Wild Wisps – Single target Water damage
Nocturn Wave – AOE Darkness damage
Witch’s Silent Hex – AOE Silent (50% chance)
Witch’s Blinding Hex – AOE Blind (50% chance)
Back to Content
49 | P a g e
Back to Content
XP Gain: 2750
Gold Gain: 2750
Abilities Description:
Death’s Eruption – AOE Fire damage
Cocky Taunt – AOE Rage (75% chance)
Dark Impale – Single target Physical damage with Paralysis
(25% chance)
Shadow’s Grasp – Single target Darkness damage with
Agility Debuff for 3 Turns
Unbinding Rage – Random Target 3-fold Fire damage with
Rage (25% chance)
Back to Content
50 | P a g e
Back to Content
Abilities Description:
Flaming Charge – Single target two-fold Fire damage attack
with Stun (40% chance) and Defence Debuff
Scorch – Single target Fire damage with stun (15% chance)
Heat Wave – AOE Fire damage
Raging Storm – Buff Attack and Agility for 3 Turns
Lullaby – AOE Sleep (50%)
Back to Content
51 | P a g e
Back to Content
Abilities Description:
Lightning – AOE Thunder damage
Spark Surge – Single Target Thunder damage with Paralysis
(20% chance)
Volt Rush – Single Target 2-fold Thunder damage with
Paralysis (40% chance)
Thunderstorm – AOE Thunder damage
Guardian’s Might – AOE ally Buff with Attack, M.Attack,
and M.Defence for 3 Turns
Static – AOE Paralysis (60% chance)
Back to Content
52 | P a g e
Back to Content
XP Gain: 5000
Gold Gain: 3000
Abilities Description:
Gale Blast – Single Target Wind damage with Stun (15%
chance)
Stone Barrage – Single Target Earth damage
Toxic Fog – AOE Poison (50% chance)
Nature’s Gift – Buff ally with M.Attack, M.Defence, and
Agility for 5 Turns
Gust Storm – AOE Wind damage
Back to Content
53 | P a g e
Back to Content
XP Gain: 5000
Gold Gain: 3000
Abilities Description:
Flame Slash – Single Target 2-fold damage with Agility
Debuff for 1 Turn
Anger Rush – Single Target Fire damage with Rage (10%
chance)
Temper Flare – AOE Rage (40% chance)
Hot Rally – AOE Buff with Agility, Defence, and Attack for
5 Turns
Back to Content
54 | P a g e
Back to Content
Abilities Description:
Cold Lunge – Single Target Ice damage with Stun (10%
chance)
Aqua Blast – Single Target Water damage
Tsunami – AOE Water damage
Chill – Single Target Ice damage with Defence Debuff for 2
Turns
Ice Breath – AOE Ice damage
Icy Reinforcement – Buff ally with Attack, Defence, and
M.Attack for 5 Turns
Back to Content
55 | P a g e
Back to Content
XP Gain: 6969
Gold Gain: 3000
Abilities Description:
Shine – Single Target Light damage with Confusion (15%
chance)
Rays of Light – AOE Light damage with Confusion (10%
chance)
Blind – AOE Blind (50%)
Dazzling Mist – AOE Confusion (50% chance)
Goddess Droplet – Buff ally with M.Attack (x2) for 5 Turns
and HP Regeneration (100%)
Back to Content
56 | P a g e
Back to Content
Abilities Description:
Night Slash – Single Target Darkness damage with Silence
(15% chance)
Shade – Single Target Darkness damage with Silence (15%
chance)
Nocturne Wave – AOE Darkness damage
Stone Barrage – Single Target Earth damage
Song of Silence – AOE Silence (50% chance)
Moonlight’s Tear – Buff ally with Attack (x2) and Defence
for 5 Turns
Back to Content
57 | P a g e
Back to Content
Abilities Description:
Cocky Taunt – AOE Rage (75% chance)
Piercing Darkness – Single target Darkness damage with
Paralysis (25% chance)
Shadow’s Grasp – Single target Darkness damage with
Agility Debuff for 2 Turns
Unbinding Rage – Random Target 3-fold Fire damage with
Rage (25% chance)
Death’s Eruption – AOE Fire Damage
Unbound Rage – Random Target 3-fold physical damage
with Rage (20% chance)
Back to Content
58 | P a g e
Back to Content
Abilities Description:
Night Slash – Single Target Darkness damage with Silence
(15% chance)
Fiery Slash – Single Target Fire damage with Rage
(15% chance)
Night Gaze – Single Target Darkness damage with Silence
(50% chance)
Soul Snatch – MP Drain on target and gives to user
Infernal Scorch
Cocky Laugh – User buffs Attack, M.Attack, Defence, and
M.Defence for 3 Turns
Enough Tricks! – AOE Silence (75% chance)
Back to Content
59 | P a g e
Back to Content
Abilities Description:
Infernal Smash – Single Target Fire damage with Stun (10% chance) and Defence Debuff for 2
Turns
Refracting Glare – Single Target Light damage with Paralysis (10% chance) and M.Defence Debuff
for 2 Turns
I SAID ENOUGH! – Two-fold Random Silence (100% chance)
All Dolled Up – User recovers 500 HP, 500 MP, and buffs Defence and M.Defence for 3 Turns
Beauty Rest – User recovers 500 HP, 500 MP, and buffs Attack and M.Attack for 3 Turns
Rip Tide – AOE Water damage
Chilling Rush – Single Target Ice damage with Paralysis (10% chance) and M.Attack Debuff for 2
Turns
Rock Globber – Single Target Fire damage with Stun (10% chance) and Attack Debuff for 2 Turns
Irresistible Wink – Two-fold Random Charm (100% chance)
Abyssal Descent
Chaos Spark – Single Target Thunder damage with Paralysis (20% chance) and Defence Debuff for
2 Turns
Chaos Blast – Single Target Thunder damage with Paralysis (20% chance) and M.Defence Debuff
for 2 Turns
Doom – Single Target Darkness damage
Meteor – AOE damage
Guardian’s Might – User buffs Attack, M.Attack, and M.Defence for 3 Turns
60 | P a g e
Back to Content
61 | P a g e
Back to Content
XP Gain: 1500
Gold Gain: 1500
Abilities Description:
Poseidon’s Lance – Two-fold physical attack with Defence
Debuff and Silence (20% chance)
Tsunami – AOE Water damage
Alluring Melody – AOE Charm (50% chance)
Back to Content
62 | P a g e
Back to Content
XP Gain: 4000
Gold Gain: 3000
Abilities Description:
Lashing Vines – AOE Earth damage with Stun (10%
chance)
Aromatic Blast – Single Target Wind damage with Charm
(10% chance)
Toxic Fog – AOE Poison (50% chance)
Alluring Melody – AOE Charm (50% chance)
Nature’s Gift – Buff ally with M.Attack, M.Defence, and
Agility for 5 Turns
Back to Content
63 | P a g e
Back to Content
Abilities Description:
Gale Blast – Single Target Wind damage with Stun (15%
chance)
Holy Blast – Single target Light damage with Confuse (15%
chance)
Rays of Light – AOE Light damage with Confuse (10%
chance)
Raging Stomp – Buff Attack and Agility for 3 Turns
Divine Gaze – AOE Blind (50% chance)
Back to Content
64 | P a g e
Back to Content
XP Gain: 5000
Gold Gain: 3000
Abilities Description:
Raging Shot – Single Target Thunder damage with Rage
(50% chance)
Melting Beam – Single Target Thunder damage
Taunt – AOE Rage (50% chance)
Hot Rally – AOE Buff with Agility, Defence, and Attack for
5 Turns
Laser Assault – AOE Light damage
Back to Content
65 | P a g e
Back to Content
Abilities Description:
Shadow Spiral – Single Target Darkness damage with
Silence (15% chance)
Double Stab – Single Target Two-fold Physical damage
with Defence Debuff
Abyssal Descent – AOE Darkness damage
Raging Stomp – Buff Attack and Agility for 3 Turns
Toxic Fog – AOE Poison (50% chance)
Back to Content
66 | P a g e
Back to Content
Abilities Description:
Zephyr Shot – Single Target Wind damage with Charm
(15% chance)
Claw Swipe – Random Three-fold Normal damage
Drill Pierce – Single Target Normal damage
Gust Storm – AOE Wind damage with Stun (10% chance)
Raging Stomp – Buff Attack and Agility for 3 Turns
Shout – Buff Attack, Defence, M.Defence, and Agility for 5
Turns
Back to Content
67 | P a g e
Back to Content
Abilities Description:
Rays of Light – AOE Light damage with Confusion (10%
chance)
Aqua Blast – Single Target Water damage
Scorch – Single Target Fire damage with Stun (15% chance)
Zephyr Shot – Single Target Wind damage with Charm
(15% chance)
Tsunami – AOE Water damage
Magma Rise – AOE Fire damage
Gust Storm – AOE Wind damage with Stun (10% chance)
Box of Endless Mystery – All Ailments: Blind, Silence,
Rage, Poison, Sleep, and Stun (10% chance of all)
Back to Content
68 | P a g e