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The game that can give you 10 extra years of life

Jane McGonigal

1. What is the declared aim of the talk?


To increase everyone’s lifespan with 7 and a half minutes.

2. What did the speaker propose in her first TED talk?


To play a game.

3. Which was the most frequent comment to the speaker's first talk?
That spending too much time playing video games would make her regret it on her deathbed.

4. Which is the most pervasive idea about games?


That they are a waste of time

5. Which are some of the most frequently expressed regrets by people on their deathbeds?

1. I wish I hadn't …........worked so hard.........................................


2. I wish I had stayed …...............in touch with my friends..............................
3. I wish I had let myself ….......................be happier......................
4. I wish I had the courage to …................express my true self......................................
5. I wish I'd lived a life …...............true to my dreams..................... instead of what others
…...............expected of me..................................

6. What role do video games play in family relationships?

They help streghten the bond between the parents and their kids.
7. What did the trials at East Carolina University demonstrate regarding video games versus
pharmaceuticals?

They can surpass the effectiveness of pharmaceuticals in treating depression or anxiety.

8. What were some of the consequences of the speaker's accident?

Vertigo, headaches, confusion, memory loss.


9. How frequent is suicidal ideation with traumatic brain injuries?
1 out of 3 people have suicidal thoughts.

10. According to the psychology of games, what happens to us when we tackle tough challenges?

We feel better, productive, confident.


11. What was the name of her role-playing recovery game?
SuperBetter

12. Which were some of her power-ups?

Strength, bravery.
13. What did people who played SuperBetter suffer from?
Cancer, chronic pain, depression, Crohn’s disease.

14. How did the people feel once they started playing this game?

Braver, stronger, better understood by their friends and family.

15. How is this phenomenon called?

Post-traumathic growth
16. What are the four strengths that contribute to PTG?

Changed priorities, closer to the loved ones, knowing oneself better


Focusing better on goals and dreams
 Physical resilience: eg walk 3 steps or put your arms up: physical activity lets the body heal
better and withstand more stress.
 Mental resilience: by snapping fingers 50 times or counting backwards from 100. Mental
activity gives you more willpower.
 Emotional resilience: look through a window or google image search on your favourite baby
animals. You can dramatically improve your health by feeling 3 positive emotions for every
negative one.
 Social Resilience: shake someone’s hand or send a message to a friend. This gives you more
strength from others.

17. What is the positive emotion ratio?


Unlocking more positive emotions than negative emotions

18. What is the result of shaking someone's hand for 6''?


The level of oxytocin in our bloodstream is increased
19. How much longer do people who boost these types of resilience live?

20. What is Jane's advice on how to use the extra 7'30''?


By boosting our resilliance

In her opinion, you should


a) do something that …....makes you happy....................................................................
b) do something that …............gets you phisically active.........................................................
c) do something that …....................puts you in touch with a loved
one..................................................
d) tackle …...................a tiny challenge....................................................................

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7334754/
https://www.mdpi.com/2226-4787/3/4/344/htm

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