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CHARACTERISTICS SKILLS
W EAPON
Known
Known
+10
+20
+30
I NTELLIGENCE
+10
+20
+30
S KILL
(WS)
3 0 3 5 (I NT ) Acrobatics (Ag)
Athletics (S)
✔
Medicae (Int)
Navigate (Surface) (Int)
Awareness (Per)
✔
Navigate (Stellar) (Int)
B ALLISTIC
P ERCEPTION Charm (Fel) Navigate (Warp) (Int)
S KILL
(BS)
5 0 ✔
✔
✔
✔
5 5 (P ER ) Command (Fel)
Operate (Aeronautica) (Ag)
Commerce (Int) Operate (Surface) (Ag)
Common Lore (Int) Operate (Voidship) (Ag)
S TRENGTH W ILLPOWER
(S) 3 0 2 5 (WP)
Parry (WS)
Psyniscience (Per)
Scholastic Lore (Int)
T OUGHNESS F ELLOWSHIP
(T) 3 0 2 5 (F EL ) Deceive (Fel)
Dodge (Ag)
✔
Forbidden Lore (Int)
I NFLUENCE
A GILITY
(A G ) 5 0 ✔
✔
2 0 (I FL )
Scrutiny (Per)
Security (Int)
Sleight of Hand (Ag)
EXPERIENCE FATE POINTS:
Inquiry (Fel) Stealth (Ag)
✔
XP TO SPEND 50 THRESHOLD 3 Interrogation (WP) Survival (Per)
✔
Intimidate (S) Tech-Use (Int)
TOTAL XP SPENT 3950 CURRENT 3
Linguistics (Int) Trade (Int)
I NSANITY (I S ) C ORRUPTION (C)
Logic (Int)
Quick Draw
M UTATIONS Rapid Reload
Keen Intuition
Marksman
WS BS S T AG I NT P ER WP F EL I FL Inescapable Attack (BS)
APTITUDES
Agility Intellignece
Finesse General
Ballistic Skill
Fieldcraft
Perception
Toughness
Permission granted to photocopy for personal use only. © Games Workshop Ltd 2014. Character Sheet also available for download at www.FantasyFlightGames.com
WEAPONS ARMOUR AND DEFENCE
N AME : Flying Claw C LS : Melee/Thrown WOUNDS
R NG : -/10m R O F: D MG : 1d10+3R H
P EN : 4 C LIP : -
-
R LD :- W T : 1.5kg A VL :Rare
01-10 3 TOTAL : 11
CURRENT : 11
S PECIAL : Flexible, Snare(?), Tearing
AR 1 AL 1
CRITICAL DAMAGE
N AME : Blowgun C LS : Basic 11-20 4 21-30 4
R NG : 20m R O F: S/-/- D MG : 1d5 R CURRENT :
P EN : 0 C LIP : 1 R LD :Half
W T : 0.5 A VL :Average CONDITIONS
S PECIAL : Accurate, Primitive (?), Toxic (?) B 1
31-70 4
N AME : C LS :
R NG : R O F: D MG :
P EN : C LIP : R LD : WT: A VL :
S PECIAL :
N AME : C LS :
LR 1 LL 1
R NG : R O F: D MG : 71-85 4 86-00 4
P EN : C LIP : R LD : WT: A VL :
S PECIAL :
N AME : C LS : MOVEMENT
R NG : R O F: D MG :
HALF 5 CHARGE 15
P EN : C LIP : R LD : WT: A VL :
S PECIAL :
FULL 10 RUN 30
C LS :
N AME :
R NG : R O F: D MG :
FATIGUE THRESHOLD: (TB+WPB) 8 CURRENT:
P EN :
S PECIAL :
C LIP : R LD : WT: A VL :
PSYCHIC POWERS PSY RATING:
P AGE #
GEAR
W T P AGE #
Flying Claw: Rougue Trader Faith and Coin p89 (Very Rare aquisition)
make any sense, instead can I start with a poor quaility grapnel
poor meaning it can't be used to automatically pull you up, you have to
and imperial robes, given to me by the missionaries that took me off my SPECIAL ABILITIES:
planet All Low Tech weapons get Proven (3)