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FIGURE DRAWING 1 HOMEWORKS

HOMEWORK 1

LEVEL 1
-Loosely draw the figure in stick figure and silhouette (10 pages, or at least 50 gestures)

-Rotate cylinders/cubes at eye level, below and above eye level. (roughly 3 iterations per 90
degrees but dont overthink it. Also bonus points if you animate it)

LEVEL 2
Draw 20 blocky constructions of figures use reference and feel free to draw over reference

LEVEL 3
-Rotate more complicated mannequin forms (like the aladin torso shape)

-Draw 20 full figure mannequins using more organic forms. (skip level 2 if you're feeling
badass)

LEVEL 4
-Draw the mannequin at various camera angles.

- Take a live action reference and exaggerate the shapes/proportions feel free to use style
reference

HOMEWORK 2

LEVEL 1 -Draw the flour sack bending, twisting, and stretching. You can do each pose in
multiple angles, your main goal here is to emphasize the squash and stretch of each pose.

- Draw the blocky forms over reference images or 3D models. (I like using 3D models like
Anatomy 360 because I can draw the same pose from multiple angles

LEVEL 2 - Using the organic mannequin, draw the figure in front, side and 3/4 view in a neutral
pose (this one's a lot of drawings) Take those drawings from above and draw the full range of
motion of the torso while maintaining the position of the feet: Bending backwards, leaning
forwards, leaning to the side, and twisting Use an animation timeline so that you can see the
movement over time!

LEVEL 3 - Using a timeline once again, show the range of motion of the figure incorporating
bending of the legs. Have your figure go from a standing position to a crouch. Do any additional
poses youd like as well!
LEVEL 4 -Draw some foreshortened poses where the arms/legs are coming at the camera!
WEEKLY EXERCISES Keep doing loose gestures to warm up. your gestures don't always have
to be stick figures, you can warm up with silhouettes as well

HOMEWORK 3

LEVEL 1
Draw the figure from reference using the simplified mannequins shown in class and in feedback.
Your goal is to capture and push the pose, dont worry about having clean linework. (30 figures)

LEVEL 2
Draw the muscular anatomy over figure reference this is super easy, just outline the shapes
over photographs You can use anatomical reference books to helps with names and such.

Draw 30 more figures now using said anatomy knowledge and attempt to limit the number of
lines/shapes you use.

LEVEL 3
Draw a 2-3 Stylized figures imitating 3 artists of your choosing (that's ~9 figures total) Be sure
to write out what defines their style so you can understand why they are making the choices
they are. (ask yourself about their line choices, shape choices, gestural choices etc.)

LEVEL 4
Take a reference and stylize the proportions and shapes. give me 10 figures for this one This
time instead of just doing what another artist would do, push your own choices. Maybe
exaggerate the shape language so it's all triangles, maybe the torso is giant but the legs are
stick thin. The world is your oyster and now it is yours to take

ARTISTS REFERRED TO IN CLASS


Il Kwang Kim
Christina Zhang (@cronchy_baguette)
Joe Madiuera
Jorge Jimminez

HOMEWORK 4 (this video had to be removed unfortunately)

LEVEL 1
Go back through your previous homework assignments and pick out some of your favorite
poses and now redraw them!
focus on concepts like simplifying the mannequin, pushing the gesture, using overlapping lines
to indicate underlying anatomy
LEVEL 2
Draw 30 muscle boys!

Even if your anatomy knowledge is shaky use the mannequins to do a majority of the work and
try to use the anatomy to indicate overlaps and design shapes. It's also a great idea to look at
how other artists are implementing the anatomy

LEVEL 3
If you did the previous range of motion assignment, draw over those poses first indicating the
bones skull, ribcage, pelvis, arms and legs can just be stick figures

Then indicate the muscles that are flexed/stretched. (focus on abdominals/erector muscles for
bending, obliques for twisting, and deltoids/pectorals/latissimus for rotation of the arms

LEVEL 4
Take the Level 3 assignment to the next level and indicate the arm and leg anatomy. I know we
didn't get a chance to cover leg anatomy so I'll provide some reference!

HOMEWORK 5

LEVEL 1 I really want you to keep these first ones loose, draw at least 100 figures from
reference with an emphasis on transforming the pose to make it more interesting. Im
giving a lot so that you dont spend too much time on each pose. Focus on being
iterative and not perfection. Remember, each form of practice will work on a specific
part of drawing, we can improve finishing drawings later!

LEVEL 2 Draw 20 poses at 3 different camera heights (so for each pose do one at eye
level, one below the camera and one above) Again this will result in a ton of drawings
but you can feel free to scribble. You're going to learn a lot by keeping your work loose
and focusing on your weak points.

LEVEL 3 Okay, now you can stop scribbling and actually finish some drawings. I want
you to do a character model sheet. So you'll draw a character in front view, side view,
and back view. Use pose reference for a nice neutral pose and feel free to use a
pre-existing character. If a character model sheet already exists for said character, just
try to change the pose a bit so that youre not just directly copying the model sheet.

LEVEL 4 Draw 20 heads from reference and feel free to bring those to a finish. And
because im a mean teacher, do a head turnaround in increments of 45 degrees (front
view, 3/4, profile, back 3/4, back view and so on) Also as should always be the case, if
you want to draw things that aren't the assignment feel free to do so. You want to learn
to assess your own work so if, for example, you're struggling with perspective, go back
to some of the earlier assignments and work on those. Only you know what you need to
work on most!

HOMEWORK 6

LEVEL 1 Okay this time I REALLY want you to scribble, like a baby that just picked up a
pencil for the first time and has yet to develop coordination. Don't even lift your hand
from the page. Then go and do another 100 poses It's not super challenging because
it's super loose. But again, even though we're working loose we still want to think (just
not about linework). Think about pose, proportion, and character.

LEVEL 2 Grab 10-20 poses (they can be drawn poses) and identify describe the
"character" of the pose. So say a pose is "intimidating" verbally explain what elements
about the posture is making it intimidating. Once you've done that, try your hand at
loosely making up poses that have a similar personality/mood.
This is also supposed to be a fun exercise, if you're not having fun, youre fucking up!
Relax and enjoy the process.

LEVEL 3 Okay now stop having fun. Grab a 3D environment or perspective grid and
draw characters in a low angle shot (we can keep it at rough sketches for now). Do 4 or
more of these and try to play around and set up scenarios (I guess you can have fun
too). Remember characters get more foreshortened/distorted the closer they are to
camera

LEVEL 4 Draw 5-10 really foreshortened poses, I'm still accepting rough sketches here.
Next week we'll talk more about finishing up drawings so we can clean up our linework
then.

HOMEWORK 7

LEVEL 1 Do a turnaround of the basic head and neck forms at eye level, camera above
and camera below. Feel free to use 3D as reference and do it in increments of 45
degrees.

LEVEL 2 Draw 40 portraits from reference (they dont need to be completely finished
drawings). Feel free to use style reference from other artists.
LEVEL 3 Using the turnarounds from level 1, draw a character model over those forms.
This will leave you with a head turnaround for your favorite characters. If you want to do
the rough pass from scratch for this you can do that to since since drawing over forms
sometimes fucks with your shapes LEVEL 4 Draw 10 profile views where you design
original shapes and proportions (like i did in class). This should be fun so just try to be
inventive and play around with it. Once you've gotten a few profile views that you like,
try to do a front and 3/4 version of those heads.

HOMEWORK 8

LEVEL 1 Loosely sketch (scribble) 100 hand gestures. dont worry about these being
too fancy, just try to get a handle on things

LEVEL 2 Using reference, draw a simple blockout of the wrist and hand forms (you can
just use blocks and cylinders) over at least 20 references

LEVEL 3 Now draw 40 or so finished hand drawings using other artist's shapes as
reference

LEVEL 4 Do some super exaggerated hand shapes again using artist reference.
do a 360 degree rotation of a hand or a simple animation like I did in the beginning of
class

FIGURE DRAWING 2 HOMEWORKS

HOMEWORK 1

LEVEL 1- Identify the type of folds over at least 50 reference images. This doesn't need
to be anything too crazy, just find the tension points and the name of the fold. (if it's
ambiguous don't waste time and just guess what you think it is!)

LEVEL 2 Draw 30 clothed figures from reference!

LEVEL 3 Draw 20 additional figures in the style of another artist you like! Try to
understand how they exaggerate the silhouette, or change the shapes to be more
round, square or triangular.
LEVEL 4 - Create a 2 drawing animation showing the movement of cloth as the figure
moves. This could be twisting, bending, or stretching.

HOMEWORK 2

YOU DON'T NEED TO REDRAW THE LINES FOR THE MANNEQUINS EACH TIME, DO THE
LIGHTING ON A SEPARATE LAYER

LEVEL 1 Draw 10 of each: Cube, Cylinder, Cone, Sphere For each use a different
lighting scheme. Try to have front, 3/4, and back for each. You can also incorporate
higher or lower light sources which will extend the shadow length. You can also
incorporate multiple in a scene and use a local light source

LEVEL 2 Draw the Mannequin in 3 angles (front, 3/4 and back) For each draw at least 3
lighting schemes

LEVEL 3 Draw the head mannequin from multiple angles.


For each draw at least 3 lighting schemes

LEVEL 4 Draw at least one figure from reference and apply the lighting from a movie to
that figure. Try to get at least three lighting schemes

DAILY ROUTINE Warm up with at least 30 scribbled figures every day. They can be
scribbles and you dont have to show me, but I'll know if you didn't do them

HOMEWORK 3

LEVEL 1
Choose 10 motions/actions, for each draw the resting pose, anticipation pose, and the
action pose.

For each of these draw them in side view and feel free to keep the drawings loose.

LEVEL 2
For a 3-5 of the actions you drew in Level 1, redraw them in a new perspective. Use
whatever perspective tools you need for this

LEVEL 3
Write or refer to a small narrative (keep these short. "a couple eats ramen at a
restaurant, a man pushes a bookshelf) and draw 3 -5 poses acting out that story. Don't
overthink the cinematography or shot choice.

LEVEL 4
Write or refer to a somewhat longer narrative. Sketch out 4-5 shots for this story. For
each shot draw 1 or 2 poses.

Start with thumbnails and then draw larger versions of the shot. You can do this the
way I did in class by drawing over a 3D model if you'd like.

For all these keep them loose and focus on storytelling

DAILY ROUTINE
Thumbnail 4-5 panels in a storyboard or comic. You can use movie scripts or your own
stories. DONT MAKE THESE GOOD! Just have fun and wing it

HOMEWORK 4

LEVEL 1 We're going to draw 10 sets of three action poses in side view (Rest,
anticipation, release). For each set, work from reference (sports references are great,
think punches, baseball throws, etc.)

LEVEL 2 For each set that you drew in Level 1, draw an alternative anticipation pose
This is going to force you to think iteratively and develop methods of building more
power in your pose.
As a bonus to this assignment, you can redraw each pose in the set but adding more
twist and tension to each of your initial drawings.

LEVEL 3 Do the Level 1 assignment but now in a 3/4 view. This will force you to use
more perspective and volume. Only do 3-5 sets of these.

LEVEL 4 Be the ultimate badass you were destined to become, now add epic
foreshortening to your poses and make them super dynamic. This isn't the main focus of
this homework since you'll most likely learn a lot more from the previous parts so don't
spend too much time here. Reference I looked at a bunch of sakuga fight scenes during
class, you can look up Hobbes Sakuga on youtube or go to Sakugabooru and learn
from all those amazing artists. Also manga references are awesome for action shots
and effects
HOMEWORK 5

LEVEL 1 We're going to draw 10 sets of three poses each with a distinct emotion (ie:
happy, sad, confident, shy etc.). Keep the poses simple like we did in class, standing,
sitting, chatting are all good options.

LEVEL 2 For each set that you drew in Level 1, draw alternative poses

LEVEL 3 Draw 20-30 expressions using actors as reference. Also use other artists work
as reference to see how they interpret real life expressions

LEVEL 4 Using a movie/tvshow script or a book passage, sketch (rough pass only) a 1
page comic or 5 panel storyboard based off the passage

HOMEWORK 6

LEVEL 1
Make a list of 5 artists whose style you are inspired by. For each artist gather a few of
their pieces and identify what are the characteristics that define their style. BE
SPECIFIC so you can describe their work in terms of:

shape choices
linework
lighting
composition
subject matter
perspective
or anything else that comes to mind

LEVEL 2
Try drawing a reference in the style of each of the aforementioned artists from Level 1.
You can use different references but it might be fun to compare the same reference
drawn in different styles

LEVEL 3
Now try combining elements from two or more artists (this is a great way to generate
new styles) while drawing from a reference
LEVEL 4
Repeat Level 1 of Homework 5 but now in the style of another artist

HOMEWORK 7

LEVEL 1 Grab 30-50 screenshots from movies/animations. Do some really rough


sketches of these focusing on composition.
when i say focus on composition I mean look at the 2D shapes within the canvas. Is one
character larger than the other? Does the layout of the characters create some sort of
basic shape? Is there a lot of depth to the shot or is it very flat? Is the camera close or is
it far? All these questions are super helpful when assessing cinematography. Added
bonus if you can see how these choices impact the emotion of the scene

LEVEL 2 Draw 5-10 rough sketches of a character (or characters) in an environment


with a prop of known size. By this I mean something like, a table, chair, door, car.
Anything that will help convey the relative scale

LEVEL 3 Repeat the previous exercise except now create your own narrative. THIS
DOES NOT MEAN NO REFERENCE!!!! We want to use reference to help create the
poses and camera angles we're looking for. If this means getting up and taking some
photos, then do that!

LEVEL 4 we're going to finish up one of the sketches for Level 3 over the next 2 weeks,
so for this level just do some prep work to finish up these shots. This means, gathering
color reference, solidifying character designs* (or just using pre-existing characters)
* figuring out lighting, and sketching up backgrounds

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