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SPECIES

TABLE OF CONTENTS

Abyssin Gand Noghri


Advozse Gank Nothoiin
Aing-Tii Geonosian Ortolan
Aleena Givin Pa'lowick
Anomid Gormak Pantoran
Anx Gotal Patrolian
Anzellan Gran Pau'an
Aqualish Half-Human Pyke
Arcona Harch Quarren
Ardennian Herglic Quermian
Arkanian Ho'Din Rakata
Balosar Houk Rattataki
Barabel Hutt Rishii
Baragwin Iktotchi Ryn
Besalisk Kage Selkath
Caamasi Kaleesh Selonian
Chadra-Fan Kalloran Shistavanen
Chagrian Kaminoan Squib
Chevin Karkarodon Ssi-Ruu
Chironian Kiffar Sullustan
Clawdite Killik Talz
Codru-Ji Klatooinian Tarasin
Colicoid Kubaz Taung
Culisetto Kushiban Theelin
Dashade Kyuzo Thisspiasian
Defel Lannik Tiss'shar
Diathim Lasat Tognath
Dowutin Lurmen Togorian
Draethos Massassi Toydarian
Dug Mikkian Ugnaught
Echani Miraluka Umbaran
Esh-Kha Mirialan Verpine
Falleen Mustafarian Voss
Felucian Muun Vurk
Flesh Raider Neimoidian Xexto
Nikto Yevetha
Zeltron
Zilkin
Zygerrian

EXPANDED CONTENT | SPECIES | TABLE OF CONTENTS


ABYSSIN
VISUAL CHARACTERISTICS
Skin Color Green, tan
Hair Color Black, turning white with age
Eye Color Yellow, white
Distinctions Single eye, regenerative abilities

PHYSICAL CHARACTERISTICS
Height 5'5" +2d10"
Weight 150 lbs. x2d4 lbs.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Byss
Language Abyssin

ABYS
BIOLOGY AND APPEARANCE
As an a
The hulking abyssin have long limbs and a single large Abili
eye that dominates their foreheads. Typically well-
increas
muscled, the abyssin's stooping gait results in a slightly
Age.
hunched appearance.
up to 3
A distinctive trait of the abyssin is their ability to heal
Align
quickly; their fast regeneration is believed to have been
upbrin
an adaptation to prevent fluid loss via bleeding on their
though
desert homeworld. All cells in the abyssin body are
Size.
replaced every 80 hours, and organs which typically
betwee
were paired in other species appear singularly.
in that
SOCIETY AND CULTURE Spee
Rapi
A primitive tribal society, the abyssin of Byss are known and in
as violent and brutish, and their planet is avoided by choose
most beings in the civilized galaxy. Unstable resources points.
on Byss do not allow for mass population growth or for use yo
the stabilization of a central government, economy or points
trade system. hit poin
Existing simply in nomadic tribes, abyssin groups can Rugg
interact peacefully with one another, though only if skill. Ad
both groups have plentiful water and food supplies. climate
Otherwise, they began a 'Blooding', a brawl that ends Master
only when one tribe's warriors are all killed, captured, Tech
or incapacitated. Warriors who survive a Blooding are techno
usually allowed to join the winning tribe once they comple
finish their regeneration. This tradition led to some tech po
violent incidents when spacers tried to make first Sava
contact and trade with Abyssin tribes with scarce water melee
resources, especially since the abyssin assumed the
damag
alien traders could regenerate as quickly as they did. extra d
NAMES Lang
Basic a
There does not appear to be any distinction between grunts
male and female names for abyssin. Abyssin don't use written
surnames. simple
Names. Anami, Easym, Myo, Qawohl, Seh-run, Sidie

EXPANDED CONTENT | SPECIES


ADVOZSE
VISUAL CHARACTERISTICS
Skin Color Green, brown, muddy yellow, or tan
Hair Color None
Eye Color Black or red
Large eyes, single horn on head, pointed
Distinctions
ears

PHYSICAL CHARACTERISTICS
Height 4'9" +2d6"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Riflor
Language Advb

BIOLOGY AND APPEARANCE


Advozsec evolved from herbivorous reptile-analogs ADVO
which fed on the vegetation known to form around As an a
Riflor's hot springs. Evolving into a class of Abili
reptomammal, advozsec have a single horn at the
increas
crown of their heads, four digits on each hand and
Age.
foot, pointed ears, and large eyes. Advozsec are strictly
and typ
vegetarian, unable to properly digest meat. The
Align
geothermal hot springs that appear on their
nature
homeworld forced the species to evolve thick skin in
alignm
order to survive. The large eyes of the advozsec are
are exc
adaptations to the clouds of volcanic ash which darken
Size.
Riflor's skies.
genera
SOCIETY AND CULTURE positio
Spee
Since so much of the sunlight on Riflor is blocked by Dark
volcanic eruptions, advozsec tend to settle near darkne
geothermal springs for heat. Unfortunately, these as if it w
springs also tend to be in geologically unstable regions, dim lig
and anything built near them is often destroyed or shades
abandoned due to eruptions or groundquakes. As a Hide
result, the advozse people ended up having little unarm
attachment to material goods or long-term plans, and Dexter
developed a pessimistic, selfish, and even paranoid
Horn
outlook on life. This facet of their culture remained
you ca
long after contact with the Galactic Republic gave them your u
access to modern construction techniques allowing for
Lava
more permanent buildings. Seeing financial stability as
extrem
the only truly achievable stability one could find in life,
Vigil
the advozsec constantly strive to accumulate as much
choose
monetary wealth as they can in a lifetime in order to
done s
have the ability to rebuild when the worst happens.
you ca
NAMES Lang
Basic a
Advozsec have simple names that do not distinguish incredi
between genders, using familiar surnames. some l
First Names. Dleck, Fjemm, Gorde, Rollar, Xon langua
Surnames. Ghantere, Leventraim, Timack, Vy, Zimda

EXPANDED CONTENT | SPECIES


AING-TII
VISUAL CHARACTERISTICS
Skin Color White
Hair Color None
Eye Color Black
Force-sensitivity, unique technology, six
Distinctions
green tongues

PHYSICAL CHARACTERISTICS
Height 5'7" +2d10"
Weight 145 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Aing-Tii homeworld in the Kathol Rift
Non-verbal communication via taste,
Language
smell, and touch

BIOLOGY AND APPEARANCE


The aing-tii are a species of sentient, toothless
mammals who stand on two clawed feet with two
spindly arms, each with three large digits. Their bodies
are covered in jointed white, bony plates covered in AING
unique painted motifs. The aing-tii head is small and
As an a
juts out perpendicularly from their chest, featuring two
Abili
large eyes and six long, thin, green tongues extending
increas
from their mouths. They have a long, prehensile tail.
by 1.
The species is incapable of producing sound and
conveys information via tasting, smelling and touching Age.
live mo
each other with their tongues.
Align
SOCIETY AND CULTURE be har
neutra
The aing-tii are native to a planet whose location in the Size.
Kathol Rift is a closely guarded secret. Although in a genera
dangerous area of space, the majority of Aing-Tii never positio
leave their homeworld nor have any contact with the Spee
outside world. Those who do—commonly called aing-tii
Arm
warrior monks—are often xenophobic and reclusive.
While y
The monks spend their entire lives performing errands
AC is 1
for their gods, in the hope that they will receive "an
Clos
answer" from them. The aing-tii hate slavery, and often
the For
attack slavers who roam the Kathol Outback.
You ha
While the aing-tii are Force-sensitive, they avoid throws
wielding the Force, which they see as sacred. The aing-
Forc
tii believe that everything is somehow guided by the
force p
Force. They do not believe in the light or dark sides of
forceca
the Force. Instead, they hold that there are many
Preh
different aspects to the Force.
tail and
NAMES hands.
Wisd
Aing-tii names are, in reality, non-verbal and only truly skill.
understandable via taste, smell, and touch. The few Lang
aing-tii who have been known to the outside world Galacti
have used translators to convey an auditory identifier. the ain
Male Names. Ben'Sur, Looshen'Fel, Tadar'Ro verball
Female Names. Kulan'Pa, Laman'So, Te'Nuriel

EXPANDED CONTENT | SPECIES


ALEENA
VISUAL CHARACTERISTICS
Skin Color Blue, gray, purple, tan
Hair Color None
Eye Color Blue
Distinctions Short stature, scaly skin, crested head

PHYSICAL CHARACTERISTICS
Height 2'1" +2d4"
Weight 35 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Aleen ALEE
Language Aleena As an a
Abili
increas
1.
Age.
BIOLOGY AND APPEARANCE live to
Align
Aleena are short, reptilian bipeds with large eyes and causes
wide mouths full of small, sharp teeth. Aleena's bodies there a
are long compared to their short arms and stubby legs. Size.
Warm-blooded reptiles, they possess exceptional and ge
reflexes as well as a fast metabolism which allow them positio
to convert food into energy very rapidly in order to Spee
escape predators on their harsh home planet. Bite.
you ca
SOCIETY AND CULTURE
your u
Aleena are social and tend to thrive best in with close- as a bo
knit teams if not with their own kind. They develop attack.
strong loyalties to friends and protect those they care effects
about fiercely. Due to their inborn curiosity, the aleena Constit
are stereotypically galactic travelers, tourists in every use thi
sense. This, combined with their strong dedication to Cosm
their relatives, results in aleena families traveling even Nim
to most unusual and dangerous locations just to see its action
sights. The appearance of aleena family walking Nim
through an intergalactic metropolis is a common sight creatu
on many planets. The aleena's love of sports and Race
particularly, adventure and thrill sports, draw many ability
into the galactic community. Most who enter choose
professional classes are experts or diplomats. this aft
Aleena settlements were small, and most individuals determ
were part of a single lineage, or tahiko. The leader of cannot
each tahiko led the community, and represented their rest.
wishes to the planetary advisory body. The advisory Und
body elected a king to govern the planet, and was you to
generally revered as a religious figure as they led shields
religious ceremonies. with th
light pr
NAMES proper
Aleena names are generally short and guttural, with Lang
longer names being saved for royalty. Surnames are Basic a
based on their tahiko, or tribal lineage. short s
Male Names. Batts, Gratz, Wakka, Zakan, Zetts urgenc
Female Names. Arkei, Harza, Sutci, Tsuon, Yenn,
Surnames. Anares, Kylar, Ors, Practes, Targae

EXPANDED CONTENT | SPECIES


ANOMID
VISUAL CHARACTERISTICS
Skin Color Translucent violet to light purple
Hair Color Black, gray, or white
Eye Color Opalescent; yellow or blue
Distinctions No vocal cords, six-fingered hands

PHYSICAL CHARACTERISTICS
Height 4'8" +2d6"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Yablari
Language Anomid Sign Language

ANOM
BIOLOGY AND APPEARANCE As an a
Abili
Anomid are a species of humanoids with translucent, increas
purple-hued skin that is smooth but wrinkles with age. Age.
They have large, slender hands with six fingers on live a li
each: two end fingers, two center fingers and two
Align
thumbs, with a sharp claw on each. The fingers are to tend
paired in twos and slightly spaced apart from the except
others. The eyes of the anomids are solid, with no
Size.
visible irises or pupils and have been seen in varying
genera
shades of yellow or blue. The anomids have pointed, positio
fin-like ears that protrude from the sides of their
Spee
heads. Anomid hair is often long and well kept, and is
Agric
always found in shades of black, gray or white.
Intellig
SOCIETY AND CULTURE related
you are
Anomids almost always wear elaborate masks which Tech
cover most of their faces. These are not breath masks, tech po
but vocalizer units. Since anomids have no vocal cords, can cas
they rely on these vocalizer masks to communicate rest. W
with other species. These masks are often elaborately the ho
customized to reflect an anomid's social status, family techca
origin, or profession. Among themselves, anomids wristpa
communicate using an elaborate sign language. Tech
Anomid sign language requires six-fingered hands, leaves
which makes it difficult for humans or human- Dexter
programmed protocol droids to use. powers
Anomid civilization has a long history of pacifism and Tech
technical achievement. In fact, most Anomids are skill.
pacifists—historians believed that no major wars have Voca
ever been fought in the Yablari system. vocaliz
vocaliz
NAMES
Wea
Anomid names are usually one or two syllables long, additio
featuring hard consonants. Female names are often bonus
softer, with a greater flow to them. Surnames are Lang
familial. Basic t
Male Names. Arkis, Jarak, Magris, Vell use An
Female Names. Apharis, Eralie, Siphanie, Ulaniye langua
Surnames. Dekan, Krest, Narroc, Quill, Wode

EXPANDED CONTENT | SPECIES


Surnames. Fida, Jur, Kelvyyn, Ryyd
ANX
VISUAL CHARACTERISTICS
Skin Color Blue, yellow
Hair Color None
Eye Color Black
Hunched stature, mood sensitive crests,
Distinctions
tails

PHYSICAL CHARACTERISTICS
Height 7'0" +2d10"
Weight 200 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Gravlex Med ANX T
Language Anx As an a
Abili
increas
Age.
up to 1
Align
tend to
BIOLOGY AND APPEARANCE except
The anx are a bipedal, reptilian species discernible by Size.
their height, their tall crests, and their tails. Originating 200 lbs
from a world with higher-than-average gravity, the anx size is
possess a stooped stature. Their heads are tall and Spee
blade-shaped, with a soaring crest which acts as a Acut
sinus cavity. While their crests change color to reflect (Percep
their moods, its primary function gives anx a low to have
rumbling voice. An anx's large, muscular tail serves as a Anat
counterbalance for running. Medici
Anx have long necks and limbs, and would appear Subs
taller if they didn't walk with their shoulders stooped expel a
and their crested heads held out in front of them. creatu
Wisdom
SOCIETY AND CULTURE + your
The anx are serene giants who assume many roles in sonic d
the Republic. Evolving from herd animals, the anx are a damag
placid, sociable race known for developing a near 4d6 at
fanatical interest in groups they related to. Living in level. T
complicated clan structures, anx enjoy the company of use thi
their large families and are more comfortable in proficie
groups. you co
An innate trait among the anx is a formidable Surg
knowledge of anatomy, especially in regard to nerves, kinetic
muscles and bone structures. Due to this extensive can pe
knowledge, even by species they have never the tar
encountered, the anx are considered dangerous must m
unarmed combatants and skilled warriors, capable of proficie
incapacitating opponents with a single, well-placed failed s
strike. next tu
comple
NAMES Lang
Anx names are less harsh-sounding compared to those Basic a
of other reptilian species. Surnames are familial. rumbli
Male Names. Drexol, Graxol, Horox, Theen anx's c
distanc
Female Names. Kendiula, Madurrin, Pipalidi, Quiyya
sounds

EXPANDED CONTENT | SPECIES


ANZELLAN
VISUAL CHARACTERISTICS
Skin Color Brown, green, or tan
Hair Color Black, gray, or white
Eye Color Black
Distinctions Diminutive size, wispy eyebrows
ANZE
As an a
PHYSICAL CHARACTERISTICS Abili
Height 1'0" +2d6" increas
choice
Weight 3 lb. x1 lb.
Age.
old. Th
SOCIOCULTURAL CHARACTERISTICS lives lo
Align
Homeworld Anzella people
Language Anzellan side, th
Size.
weigh
that ra
Spee
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choice
Deta
details
(Invest
Pints
BIOLOGY AND APPEARANCE wield b
The anzellans are a diminutive species hailing from the shields
secluded planet Anzella. Their eyes have floating two-ha
corneal micro-lenses that allow them to see wield o
microscopic details. Anzellans are a bubbly and have th
receptive people. They are a jovial and trusting people Puny
that tend to welcome strangers with open arms. punch.
Due to their volcanic homeworld, anzellans are also throws
adapted towards heat. This, coupled with their small and da
size, make them well-suited to working in compact you ca
places. Sma
effectiv
SOCIETY AND CULTURE have a
Anzella is a tropical planet covered in thousands of Tann
small volcanic islands. Many of these islands are as desc
developed as small villages, with the largest islands Guide.
designed to accommodate larger species. Anzellan Tech
culture is generally based around tourism and crafting; skill.
in fact, anzellans are renowned craftsmen due to their Tink
discerning eyesight and ability to fit into small spaces. implem
Anzellan government is generally casual. Each village 100 cr
has its own governing council of rotating members; 5, 1 hp
these villages act independently from one another your d
unless their decisions would affect more than a single small e
island. In that case, all of the councils work together to minute
come to a planet-wide decision. melody
these d
NAMES and a d
Anzellan names are rarely longer than two syllables, from y
with a bouncy intonation to them. Their surnames are materi
familial. Lang
Male Names. Babu, Gridel, Moru, Rano, Yodel Basic a
Female Names. Dibi, Fing, Nooni, Teena, Zazi bouncy
Surnames. E'ayoo, Frik, Meer, Tanni, Vrut

EXPANDED CONTENT | SPECIES


AQUALISH
VISUAL CHARACTERISTICS
Skin Color Black, blue, green, or red
Hair Color Black, brown, or gray
Eye Color Black, blue, red, or brown
Tusks, belligerent personalities, brawny
Distinctions
stature

PHYSICAL CHARACTERISTICS
Height 5'5" +2d10"
Weight 140 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Ando
Language Aqualish

BIOLOGY AND APPEARANCE


An amphibious species native to the planet Ando, the
Aqualish people have two facial tusks which curve
down over their mouths; a trait which added to their AQUA
appearance as arachnids. These facial tusks are highly
As an A
sensitive to heat and cold and are used for cracking
Abili
open the hard shells of shellfish or burrowing through
increas
the swampy loam of their homeworld. Having finned
1.
hands and two bulbous black eyes, Aqualish are unable
Age.
to manipulate most machinery or equipment
live les
developed by the galaxy's many species which
Align
designed these tools for beings with digits. As a result,
them t
Aqualish tend to remain on their homeworld. Aqualish
are well known for their hair-trigger tempers that flare except
without reason. Size.
weigh
While Force-sensitive Aqualish are rare, members of
that ra
the species have trained as both Sith and Jedi, though
they typically gravitate toward the former. Spee
Arm
SOCIETY AND CULTURE (Persua
weapo
The Aqualish hate the image they have in the galaxy as Persua
thugs, regardless of its veracity, and blame it on any- Aggr
and everyone else. Because of this, the species are
your sp
considered pariahs on Ando, which has a lower can see
population of Aqualish than the galaxy itself. All enemy
Aqualish speak mutually intelligible dialects of the
Dark
same language. Quarrelsome and thug-like, the
the dar
Aqualish culture revolved around aggression and
as if it w
toughness, with diplomacy being one of their weakest
dim lig
attributes.
shades
NAMES Men
skill.
Aqualish names are intended to sound strong. Swim
Surnames are not familial, but are chosen by each Lang
individual Aqualish. Basic a
Male Names. Bung, Gu, Opege, Soni, Tubop langua
Female Names. Cestirki, Duni, Iftu, Sifre, Umi unless
Surnames. Dogomurra, Julo, Kronem, Nidoal, Utix

EXPANDED CONTENT | SPECIES


ARCONA
VISUAL CHARACTERISTICS
Skin Color Ebony to mahogany
Hair Color None
Eye Color Green, blue, pink, gold when addicted
Distinctions Flat heads, easily addicted

PHYSICAL CHARACTERISTICS
Height 5'0" +2d10"
Weight 95 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Cona ARCO
Language Arconese As an a
Abili
increas
by 1.
Age.
BIOLOGY AND APPEARANCE live for
Align
Arcona have anvil-shaped heads, claws, marble-like alignm
eyes, and protective skin. Cona is always hot, and has to the
very little water, but the atmosphere is filled with found
ammonia vapor. Arcona adapted to this environment Size.
by eating the ammonia-converting roots of flora as a half fee
source of water. Arcona depended on the ammonia to Regard
live and, as a result, arcona living offworld have to take Medium
ammonia supplements. Despite their large eyes, Spee
arcona have very poor eyesight. Their eyes, made up of Claw
thousands of photoreceptors, can not detect fine you ca
shapes, only seeing blurry objects. To aid this, they your u
have a small sensory organ between their eyes. Often Clev
mistaken for their nose, this organ detects heat of your
patterns from living beings. Thus, arcona can recognize
Easil
things by its heat pattern. addicti
Arcona are highly susceptible to addiction to spice from a
and common salt, which serves as a hallucinogen with cause t
effects resembling that of intoxication. Their eyes shift effects
to gold after prolonged addiction.
related
someth
SOCIETY AND CULTURE
Hide
Arcona normally think of themselves not as individuals wearin
but as a collective whole. Largely forsaking Additio
individuality, they often refer to themselves as "we" climate
even when alone. The arcona live in loose, family- Master
based communities called nests, which are ruled by a Keen
Grand Nest. Because arcona are born in nests (Percep
underground, they obtain a close sense of family living Rept
in close quarters with siblings. Males raise the young, (Percep
since females are typically impulsive thrill-seekers. consid
Lang
NAMES Basic a
Arcona names are quite diverse, named by their comple
fathers in the nest. Surnames are either familial or Howev
nest-based. Cona o
Male Names. Bijrik, El, Jat, Kazat, Onalol, Shle langua
Female Names. Ak, Cimam, Cuten, He, Madan, Omik
Surnames. Cheen, -drell, -faxel, Shran, Takonak, -voll

EXPANDED CONTENT | SPECIES


ARDENNIAN
VISUAL CHARACTERISTICS
Skin Color Brown or black
Hair Color Brown to gray
Eye Color Brown or black
Distinctions Four arms, fur-covered, prehensile feet

PHYSICAL CHARACTERISTICS
Height 3'2" +2d8"
Weight 50 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Ardennia ARDE
Language Adrennian
As an A
Abili
increas
1.
Age.
and liv
Align
BIOLOGY AND APPEARANCE them t
except
Ardennians are sentient humanoid simians hailing Size.
from the tropical paradise of Ardennia. They are tall and
covered in fur from head to their wrists and ankles, positio
with brown and grey being the most common fur Spee
colors. Ardennians sport four arms and prehensile Dark
feet. All six of their limbs are equally dexterous. the dar
as if it w
SOCIETY AND CULTURE dim lig
The Ardennian people themselves are a friendly shades
communal species that are well known for welcoming Four
visitors and inviting newcomers to traditional feasts can us
and dances on the sandy beaches of Ardennia. Rural gain th
Ardiennan's live in modern tree-villages in the thick, any giv
dim jungle canopy on the majority of the islands. which a
Ground level accommodations are available for off require
world visitors even in the smaller villages. Most off- Jung
worlders stay in the large modern resort complexes Ardenn
which boast having miles of private beaches or in the terrain
modern cities. Several large cities exist, scattered Mas
around the world, which typically encompass an entire when y
island or a series of smaller islands joined together. rain, fa
Ardennia's distance from the main hyperlanes makes Preh
it one of the lesser-known vacation destinations, but your fe
it's a popular one for those who don't mind the extra well as
travel time. Some affluent visitors prefer the solitude Stro
that Ardennia offers, and occasionally end up can cov
purchasing one of the smaller islands to build their score.
own home. Ardennia is notable for having the most numbe
beach per square meter in the galaxy. Streng
Tree
NAMES You ha
Ardennian's names are typically concise and rarely Streng
more than two syllables, with a familal surname. Lang
Male Names. Rio, Jakar, Hul, Lup, Quil, Jerno Basic a
Female Names. Rac, Bras, Nuc, Kua, Karta, Sanya energiz
Surnames. Betal, Durant, Jabut, Karon, Rambuan

EXPANDED CONTENT | SPECIES


ARKANIAN
VISUAL CHARACTERISTICS
Skin Color Tan
Hair Color White
Eye Color White
Four clawed digits, extreme intelligence,
Distinctions
infrared vision

PHYSICAL CHARACTERISTICS
Height 5'0" +2d8"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Arkania
Language Arkanian

ARKA
As an a
Abili
increas
Age.
and liv
BIOLOGY AND APPEARANCE Align
unscru
Arkanians are a robust near-human species with solid toward
white eyes and clawed, four-fingered hands. Size.
Arkanians are capable of seeing into the infrared genera
spectrum, and their eyes are sensitive to sources of positio
extreme heat. This proved helpful on their dark and Spee
frigid homeworld, but when traveling offworld, many
Arka
must wear blinders on planets with hotter, younger check,
suns. It is not unheard of for arkanians to undergo
you ca
genetic or cybernetic manipulation of their own bodies,
choose
enhancing themselves so as to be better than "lesser" the DM
species.
You ca
long re
SOCIETY AND CULTURE
Craf
Arkanians are notoriously arrogant, a trait which came choice
from generations of producing some of the galaxy's Dark
greatest advancements in genetics and technology. the dar
Their homeworld, Arkania, has vast quantities of as if it w
precious gems; thus, the arkanians have never wanted dim lig
for much in trade. This wealth went into funding their shades
ambitious scientific projects, the most elaborate of Hon
which take generations to be completed. Wisdom
Many arkanians have come to see their species as tech po
the pinnacle of evolution, and amongst the most—if Infra
not the most—intelligent beings in the galaxy. Those (Percep
species that are not already put off by their aloof to have
nature often fear them, as tales of "mad scientists" and Sunl
horrific experiments tend to surround them. attack
rely on
NAMES whatev
Arkanian names are simultaneously dignified and Lang
succinct. Surnames are familial. Basic a
Male Names. Arkoh, Hyrim, Zeta, Suprin airy ton
Female Names. Shenna, Elizie, Cratala, Hanna written
Surnames. Focela, Barzane, Nasdra, Athacorr

EXPANDED CONTENT | SPECIES


BALOSAR
VISUAL CHARACTERISTICS
Skin Color Pale
Hair Color Black, blond, orange, brown, white
Eye Color Varies
Distinctions Antennapalps, resistance to toxins

PHYSICAL CHARACTERISTICS
Height 4'8" +2d8"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Balosar
Language Balosur

BIOLOGY AND APPEARANCE


Physically similar to humans, balosars appear to be
sickly and gaunt when compared with the galaxy's
most common species due to the heavy pollution of BALO
their homeworld. The most striking difference between
balosars and humanity is a pair of antennapalps which As a ba
sprouts from underneath the thick, coarse hair on their Abili
skulls. Retractable, these atennapalps allow them to increas
listen into the subsonic range and give the species 1.
physical intuition and preternatural reflexes, which Age.
members of the Jedi Order sometimes mistook for live ab
Force-sensitivity. Balosars also possess an acute addicti
tolerance for poisonous substances, a byproduct of life Align
on their toxic homeworld. and pr
Howev
SOCIETY AND CULTURE Size.
Early in its history, the balosar homeworld was overrun feet, an
by galactic megacorporations eager to exploit the positio
world's lax ecological protection laws. The planet was Spee
home to the balo mushroom, a key ingredient in death Keen
sticks, one of the galaxy's most infamous narcotics. advant
After its discovery, Balosar was wrought with hearing
corruption, addiction, and pollution from the Snap
production and usage of death sticks. sense i
Since there is little opportunity to flourish on their you ro
homeworld, balosars often leave in search of fortune on the
elsewhere. Their natural resistance to the lethal—but act nor
not the addictive—effects of the drug encourages trait, yo
some to enter the death stick business. long re
Spic
NAMES Toxi
Balosar names have a slight exotic tinge to them— throws
often because Balosar parents name their children poison
while on a death stick high. Their surnames are Lang
familial. Basic a
Male Names. Barin, Elan, Fantes, Zerba rasps a
Female Names. Delaana, Ferrika, Reki, Vetyl as a wr
Surnames. Cher'dak, Mer'darro, Sel'Sabagno

EXPANDED CONTENT | SPECIES


BARABEL
VISUAL CHARACTERISTICS
Skin Color Black, green, grey, or red
Hair Color None
Eye Color Black or red
Distinctions Four-fingered hands, two inch long teeth

PHYSICAL CHARACTERISTICS
Height 5'7" +2d10"
Weight 140 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Barab I
Language Barabel

BARA
BIOLOGY AND APPEARANCE
As a ba
Barabel are a bipedal species of reptilians who are Abili
covered in very tough dark colored scales. Evolved increas
from nocturnal lizards, the Barabel adapted a thick Age.
layer of fat which allowed them to remain active and
live les
not sluggish when temperatures dropped. A blaster set
Align
on stun would not damage them at all or slow them toward
down, as it would merely bounce off their scales.
Size.
Barabel are able to shed their tails if necessary, an
and we
ability that proved the undoing of many startled foes.
that ra
They also possess heavy retractable claws along with
Spee
needle sharp teeth which can grow to be 2 inches in
Dark
length. A carnivorous species, Barabel possess two
stomachs in order to process the massive amount of the dar
as if it w
food they required to survive.
dim lig
SOCIETY AND CULTURE shades
Hide
Living in low tech communities ranging from a few unarm
dozen individuals to no more than ten thousand, the Dexter
Barabel community is built around a warren where the natura
group thrives and hunted from. The Barabel species is chapte
noted for its hunting and tracking prowess; many of Hun
their actions are fueled by their hunting instincts, Preh
leading to the general feeling that Barabel are always
tail and
angry. They are well known for their aggression but are
hands.
also extremely loyal. They also have a great deal of
Toot
respect for the Jedi because of their first experiences
natura
with a Jedi Master who settled a dangerous clan
strikes
dispute. Apologies, whether for a misdeed or in
kinetic
sympathy, are an unknown concept to Barabel and are
perform
considered insulting.
suffers
NAMES hit poin
(minim
Barabel names are harsh and gutteral. Female names you fin
are often softer. Surnames are warren-based. Lang
Male Names. Anidroks, Bridiz, Trurzuk, Vilzinok Basic a
Female Names. Alge, Bulzo, Ekthamo, Inako, Nolku charac
Surnames. Akken, Dutarca, Khigta, Srabulgid, Zhomo

EXPANDED CONTENT | SPECIES


BARAGWIN
VISUAL CHARACTERISTICS
Skin Color Drag green to dark olive
Hair Color None
Eye Color Yellow or red
Hunchback, large heads, strong sense of
Distinctions
smell

PHYSICAL CHARACTERISTICS
Height 4'9" +2d12"
Weight 145 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Old Barag
Language Baragwinian

BARA
BIOLOGY AND APPEARANCE
As a ba
A hunchbacked species of sentient reptilians, the Abili
bipedal baragwin are easily recognized across the increas
galaxy. Noted for their thick, wrinkled skin which can by 1.
resist most physical attacks and their shuffling gait, the
Age.
large-headed race have no obvious differences and liv
between male and female baragwin. An acute sense of Align
smell give the species enough sensitivity to detect
alignm
another being's mood and feelings. This leads some of
Size.
them into careers as big-game hunters, or even as
genera
bounty hunters. Due to their ponderous movement,
positio
many non-baragwin believe the race to be a dull-witted
Spee
people while, in fact, they are quite intelligent. Despite
this fact, the baragwin frequently keep this intelligence Arm
(Persua
hidden, using the misconceptions of others to their
weapo
own advantage.
Persua
SOCIETY AND CULTURE Hide
wearin
Baragwin culture, since it does not derive from a single Keen
homeworld, is highly dependent on a baragwin's planet (Percep
of origin, with Tatooinian baragwin behaving quite Natu
differently from those from Denuhi-Eight. Baragwin
smell a
generally have little prejudice, treating all other beings around
equally regardless of species, culture, or planetary
checks
origins; though criminal baragwin will exploit all beings
beasts
equally instead. Baragwin settlements are generally
Trav
small and anarchic, with short-term leaders selected by
Wea
informal democratic processes. Baragwin are famous
throug
as skilled weapon-smiths and introduced many
manuf
different weapons to different worlds. Baragwin-made
implem
blasters and vibroblades are among the most powerful
choice
personal weapons in the galaxy.

NAMES
Baragwin have names with wide tones, spoken using
the entire mouth, that don't differentiate by gender.
Baragwin use familial surnames.
First Names. Dagel, Eskaul, Idalli, Migo
Surnames. Fadani, Igara, Kodrue, Wylbas

EXPANDED CONTENT | SPECIES


BESALISK
VISUAL CHARACTERISTICS
Skin Color Brown or green
Hair Color None
Eye Color Yellow
Bony headcrest, four arms, inflatable
Distinctions
wattle

PHYSICAL CHARACTERISTICS
Height 6'0" +2d12"
Weight 175 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Ojom
Language Besalisk

BIOLOGY AND APPEARANCE


Male Besalisks' heads sported prominent crests and
four arms hung at their sides; females of the species
could have as many as eight arms, but like Humans
had a primary hand and a limited range of functionality
with the others. The addition of the extra appendages
required a hearty metabolism, and these bulky beings
were able to store food and water for many days, and
if the need arose, they could survive for long periods BESA
without either. Scruffy sensory whiskers lined the area
below their noses, just above the robust wattle most As a Be
adult Besalisks possessed. Abili
increas
SOCIETY AND CULTURE Age.
and ge
Because of Ojom's harsh environment, large cities
were never developed on the world; instead small Align
alignm
communes of about a thousand families claim
territories around the world and are each led by an Size.
elected leader. The communes have a strict policy of with th
keeping the size of their groupings equal to avoid 200 lbs
400 lbs
conflict. When too many families grow in one area, the
leader would ask certain families to break away and size is
start a new community on another glacier. Spee
While not involved in galactic politics and because Four
they do not produce any of their own technology, the can us
Besalisks established large orbital space stations where gain th
offworlders could come to do business. Trading and any giv
making deals, any violence on these stations is which a
committed by offworlders as Besalisks avoid require
confrontation. Long
your tu
NAMES norma
Pow
Besalisk name's are generally words that embody weight
them, with a surname attached to their commune.
already
Male Names. Darius, Dexter, Plun, Pong
Lang
Female Names. Delia, Mora, Ren, Teen
Basic a
Surnames. Jettster, Kil, Krell, Ugg

EXPANDED CONTENT | SPECIES


CAAMASI
VISUAL CHARACTERISTICS
Skin Color Pink and gray
Hair Color Brown, gray, white, or gold
Eye Color Yellow or red
Distinctions Snouts, memnii, distinct scent

PHYSICAL CHARACTERISTICS
Height 4'9" +2d6"
Weight 115 lb. x(2d4) lb.
CAAM
SOCIOCULTURAL CHARACTERISTICS As a ca
Abili
Homeworld Caamas increas
Language Caamasi 1.
Age.
live les
Align
causes
BIOLOGY AND APPEARANCE there a
Size.
A species of furry mammalians, the caamasi are genera
covered in dense fur and have a spicy, woody body positio
scent that is similar to that of Corellian whiskey. They Spee
have long arms with three-fingered hands, and pointed Call
ears which stick out from the sides of their heads. They empha
also have extremely acute senses of smell, with their thereb
nose positioned at the end of a tooth-filled snout. turn, e
Caamasi have the interesting ability to share vivid gain di
memories called memnii with their near relatives and Once y
Force-sensitives. A memnis is as vivid to one who finish a
receives it as it was to the one who participated in the Diplo
event remembered. Their peace-loving natures are in skill.
part due to memnii, as having a memory of killing or Keen
harming will be particularly strong, becoming (Percep
unbearable in time, and something caamasi will seek to Mem
avoid except in defense of themselves or others, for creatu
which case they would accept their burden. creatu
8 + you
SOCIETY AND CULTURE
modifie
A pacifist race, culture on Caamas evolved around the throw
basic tenets of peace and social justice; influencing the stunne
evolution of the Jedi Order. Working as explorers, target
diplomats, and artists, the caamasi are a monogamous your co
people who value single partners while mating and on a po
starting a family. However following the devastation of target.
their homeworld by the Empire, caamasi who were off- repeat
world at the time considered evolving to a position of succes
polygamy so as to regrow the population. While the transfe
argument is one of survival, many sociologists familiar used th
with the culture of the caamasi believe that they will long re
not accept the idea. constru
Scho
NAMES Lang
Caamasi surnames are often composed of two parts, Basic a
with the second part designating clan membership. low vo
Male Names. Althanic, Gelerit, Ryg'gos, Shren popula
Female Names. Eeshraq, Heshrisa, Nulana, Yr'na to help
Surnames. A'kriy, I'tela, O'Tul, Sho'cyl

EXPANDED CONTENT | SPECIES


CHADRA-FAN
VISUAL CHARACTERISTICS
Skin Color Black, brown, or grey
Hair Color Black, brown, or grey
Eye Color Dark
Distinctions Large ears, flat noses with four nostrils

PHYSICAL CHARACTERISTICS
Height 2'8" +2d8"
Weight 35 lb. x1 lb.
CHAD
SOCIOCULTURAL CHARACTERISTICS As a ch
Abili
Homeworld Chad increas
Language Chadra-Fan 1.
Age.
averag
Align
cause t
are exc
BIOLOGY AND APPEARANCE Size.
45 lbs.
Chadra-Fan are covered from head to foot in fur. Their size is
species evolved from small, arboreal rodents. The two Spee
different sexes of Chadra-Fan are indistinguishable to Clim
other species, though the Chadra-Fan could readily tell Keen
the difference using their powerful sense of smell. Wisdom
Chadra-Fan also have involuntary pheromones that smell.
conveyed information about their family line and Seco
created an aura of attractiveness. Other voluntary but no
pheromones often conveyed a Chadra-Fan's state of instead
emotion-anger, fear, or joy. Chadra-Fan even create a long
more complex messages using their pheromones, Tink
though the pheromones when mixed sometimes implem
caused confusion. They are unique in the fact that they 100 cr
had clear blood. 5, 1 hp
your d
SOCIETY AND CULTURE
small e
The society of Chadra-Fan is divided into a clan minute
structure in which every member is responsible for smell f
parenting the clan's children; a fact of life is that every these d
household is open at any time. Leadership within the and a d
clan is a temporary role that is passed from one from y
individual to another as the situation calls for a materi
particular expertise. Children are the centerpiece of a Tran
Chadra-Fan community, and only leave when wed. rest to
However the new Chadra-Fan couple remain with the your lo
smaller clan so it was possible that a Chadra-Fan never comple
leaves his or her home. its ben
Chadra-Fan left by themselves suffer depression, so Und
they regularly seek the company of others; thus, you to
Chadra-Fan are not very picky when it came to friends shields
and prefer complete strangers to loneliness with th
light pr
NAMES proper
Chadra-Fan names do not vary significantly based on Lang
sex. Surnames are clan based. Basic a
First Names. Dubi, Kattar, Naska, T'yabah, O'yasha charac
Surnames. Abalomm, Fandy, Nemm, Nuz, Yedit

EXPANDED CONTENT | SPECIES


CHAGRIAN
VISUAL CHARACTERISTICS
Skin Color Light to dark blue
Hair Color None
Eye Color Black
Horns (male), lethorns, black forked
Distinctions
tongues

PHYSICAL CHARACTERISTICS
Height 5'5" +2d8"
Weight 120 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Champala
Language Chagri

BIOLOGY AND APPEARANCE


Chagrians are born as tadpoles in clutches of three or
more and raised in tubs of water in a family's private
home. During this time, their arms, legs, and air-
breathing lungs develop. Adult Chagrians are truly
amphibious, retaining their ability to breathe
underwater while also able to function without
difficulty in air. They also possess acute low-light vision.
The average Chagrian stands taller than a Human.
They are distinguished by two fleshy growths
protruding from the sides of their heads, which they
call lethorns. As they age, the lethorns thicken. Males CHAG
also sport two horns growing from the top of their
skulls. These were once used in underwater duels to As a Ch
attract a mate, and are seen as a sign of the males' Abili
strength and virility. Females lack the superior cranial increas
horns, but had more pronounced and longer posterior Age.
head plates; these can reach halfway down their back. and liv
Chagrians also have very long black forked tongues. Align
them t
SOCIETY AND CULTURE except
As a species, Chagrians are generally peaceful and law- Size.
abiding to the point of becoming stoic and obstinate. tall and
Many Chagrians are motivated only by basic desires that ra
such as sustenance, shelter, and healthcare. Chagrian Spee
government ensures that every citizen is cared and Amp
provided for, so the standard of living for the poorest Dark
Chagrian is high compared to the members of other the dar
species. Chagrians who expect violence often wear red. as if it w
dim lig
NAMES shades
Natu
Chagrian names have a very melodic tone. Male names
throws
are typically shorter than female names. Surnames are
familial. poison
Male Names. Bom, Chen, Fiet, Nedd, Touk Swim
Female Names. Chavik, Dabai, Fisil, Oolya, Tinto Lang
Basic a
Surnames. Kassin, Molya, Nigna, Onirali, Treen

EXPANDED CONTENT | SPECIES


CHEVIN
VISUAL CHARACTERISTICS
Skin Color Grey
Black, brown, blond, grey, or white
Hair Color
(usually with age)
Eye Color Black
Stocky build, large heads, long snouts,
Distinctions long arms, three-fingered hands, four-
toed feet

PHYSICAL CHARACTERISTICS
Height 5'9" +2d12"
Weight 170 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Vinsoth
Language Chevin

BIOLOGY AND APPEARANCE


Chevin have long snouts which hang down nearly to
their ankles. Combined with their intellect, this makes
them skilled hunters of animals such as backshin,
because they can smell out their prey or feed while
keeping their eyes on the horizon. It is also their CHEV
hunting prowess which allowed them to dominate their
homeworld and conquer the Chevs. Chevin have thick As a Ch
legs, massive wide bodies, thin rope-like tails, and arms Abili
so long their three-fingered hands often brushed the increas
ground. Age.
up to 2
SOCIETY AND CULTURE Align
cause t
Chevin live in small, mobile communities, with homes
are exc
mounted on great wheeled carts. Even after they
Size.
gained access to galactic technology, they continued to
weigh
live as nomads (though more affluent Chevin mounted
range,
their lodges on large repulsorlift vehicles instead.)
Their Chev slaves are usually forced to follow on foot. Spee
Nomadic groups of Chevin keep in touch via comlinks, Hide
unarm
and often converge on a single location to deal with
danger. Dexter
The only Chevin settlements that stay in place for natura
describ
more than one standard month are the Government
Keen
Villages, where Chevin dictators live with their hand-
picked advisors. Even these settlements are movable (Percep
when necessary. Each of the roughly two dozen Nom
Government Villages rules a Chevin nation. Thic
you ca
NAMES your u
Lang
Chevin names do not vary significantly based on
Basic a
gender. Surnames are based on community.
by grun
First Names. Buula, Ephant, Perre, Phylus, Reseros have d
Surnames. Meh, Mon, Nen, Needmo, Phrusaani

EXPANDED CONTENT | SPECIES


CHIRONIAN
VISUAL CHARACTERISTICS
Skin Color Brown, gold, or red
Hair Color Black, brown, gold, or red
Eye Color Red to gold
Distinctions Two transparent horns, centauriform

PHYSICAL CHARACTERISTICS
Height 6'0" +2d12"
Weight 450 lb. x(2d8) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Chiron
Language Chironan

BIOLOGY AND APPEARANCE CHIRO


The chironian lower body has four legs, similar to that As a ch
of a horse, and each ends in a dainty, cloven hoof. A
Abili
chironian can sit down by folding his or her horse-like
increas
legs underneath the body. Chironians can also kick
Age.
backward with both hind legs; this strong kick is
and liv
sufficient to knock over other beings. A chironian's
pace can vary between a walk, a canter, and a gallop. Align
alignm
Each year, chironian heads grows two horns above
the temples. These horns start as small knobs covered Size.
genera
by red-furred velvet: a vascular tissue. Once the knobs
have grown sufficiently, they break through the velvet positio
naturally, emerging as transparent horns, as bright as Spee
diamond, cool to the touch and with smooth ridges. Cultu
However, if the velvet is cut artificially, chironians can Equi
die from the injury. Over time, the horns grow long and you ca
sharp enough that adolescent chironians can use them double
to gore opponents. require
becaus
SOCIETY AND CULTURE each fo
of the
Chironians express emotions through the mannerisms creatu
of their hooves: when impatient, they stamp them; such a
when excited, they tap them in a quick dance, or canter
not as
in a spot. The centauriforms frequently shake their
Hoov
heads and manes, and when angry, their faces flush a your ag
deeper shade. Young chironians, when frightened, are
use to
known to rub or press their velvet-covered horns
unarm
against the foreheads of other beings to whom they
Pow
are emotionally close.
straigh
NAMES you ca
same a
Chironian names are soft and melodic, despite the again u
thick nature of their native language. Important family Lang
names are passed down through generations. They Basic a
don't use surnames. soft, m
Male Names. Jefin, Slaturn, Cinall, Leathes
Female Names. Olachi, Luna, Sinall, Trespen

EXPANDED CONTENT | SPECIES


CLAWDITE
VISUAL CHARACTERISTICS
Skin Color Green to yellow
Hair Color None
Eye Color Yellow, gold, or blue
Distinctions Shapechanging capabilities

PHYSICAL CHARACTERISTICS
Height 4'11" +2d8"
Weight 95 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Zolan
Language Clawdite

CLAW
As a cla
Abili
BIOLOGY AND APPEARANCE increas
choice
In their natural form, clawdites resemble reptilian
Age.
humanoids, having evolved from reptomammals. They
and liv
have sunken cheeks with a narrow nose, a small
Align
mouth, large eyes with slit-like pupils, and a thin line
tend to
that runs down their foreheads, creasing their nose.
except
Clawdites possess an extremely rare ability to change
their appearance. They can change the color and Size.
genera
texture of their skin and eyes, and even grow hair, to
positio
mimic other species, though they cannot add
significant physical mass to their bodies. Spee
Chan
SOCIETY AND CULTURE of the f
Intimid
By nature, clawdites are quiet and solitary beings,
Shap
often shunning the company of others unless it appear
benefits them. Due to their nature as shapeshifters,
specific
they are often mistrusted by strangers. Consequently, length,
they view the galaxy pragmatically, and are often harsh weight
realists.
can ma
Not all clawdites use their shapeshifting abilities due species
to the pain the transformation causes. These clawdites You ca
are often inclined to remain on their homeworld of you've
Zolan, avoiding the company of other species. the sam
On Zolan, clawdites are feared and shunned by the Your cl
zolanders, who are a deeply religious people, believing trait. Y
that clawdites are impure and sinful. Zolanders force to reve
clawdites to live in slums scattered across the planet. Unse
Those clawdites who leave their homeworld tend to makes
gravitate toward professions that celebrate their reactio
shapeshifting, such as smuggling, bounty hunting, or use thi
espionage. or miss
NAMES nature
Once y
Clawdite names often have a rolling or hissing quality finish a
to them. Surnames are familial, though clawdites rarely Lang
use them. Basic, C
Male Names. Nuri, Pol, Renneyn, Rosat, Turman Clawdi
Female Names. Bargu, Cato, Murna, Sora, Zam with hi
Surnames. Durra, Noviee, Parasitti, Virten, Wesell

EXPANDED CONTENT | SPECIES


CODRU-JI
VISUAL CHARACTERISTICS
Skin Color Light to dark tones
Black, brown, gray, or white (usually with
Hair Color
age)
Eye Color Black, slate, gray, or brown
Distinctions Four arms

PHYSICAL CHARACTERISTICS
Height 4'6" +2d8"
Weight 90 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Munto Codru
Language Codruese

BIOLOGY AND APPEARANCE


Codru-Ji are humanoids generally near-human in their
adult appearances, save for their four arms. While their
hair, eye, and skin pigmentations tend towards earthen CODR
hues, brighter colorations such as blonde hair or blue
As a co
eyes, though uncommon, also exist. Rarer still, some
Abili
adults maintain a light coat of fur or elongated, pointed
increas
ears. These eccentric attributes result from their
by 1.
unusual childhood forms.
Age.
Codru-Ji children are actually sapient, six-legged
and liv
canid creatures that cannot speak. Codru-Ji in this
Align
stage of their lives are called Wyrwulves: they mature
toward
to their more recognizable figures after reaching
Size.
puberty. At that point, a blue, rubbery substance
cocoons a Wyrwulf for several weeks before it emerges 160 lbs
size is
as a humanoid adolescent. They do, however, retain
both the natural resilience and the enhanced hearing Spee
of their previous selves. Four
use ind
SOCIETY AND CULTURE the be
given t
The Codru-Ji are proud and protective of their ancient arms y
customs, and they carefully manage their homeworld's Hide
economy to keep a degree of anonymity from the
unarm
galaxy at large. They fear the tainting of their long-held Dexter
practices by outside influence as well as prejudice
Keen
against them for the almost barbaric level of
(Percep
callousness they will display towards one another in
Natu
pursuit of personal gain. The kidnapping of a political
(Athlet
rivals' children or the ransoming of off-worlders back
expert
to their people are both common practices.
Tran
NAMES rest to
your lo
Codru-Ji names are often kept to two syllables. Clan comple
names are appended to the given name as a its ben
hyphenated affix. Lang
Male Names. Kossok, Tirrit, Uttar, Yunnan Basic a
Female Names. Davvi, Kella, Russa, Zollu cadenc
Clan Names. -Fa, -Mu, Ro-, -Sy, Yi-

EXPANDED CONTENT | SPECIES


COLICOID
VISUAL CHARACTERISTICS
Skin Color Brown, green, or purple
Hair Color None
Eye Color Orange, purple, red, or yellow
Carnivorous insectoids, four legs,
Distinctions
defensive "ball mode"

PHYSICAL CHARACTERISTICS
Height 5'2" +2d10"
Weight 120 lb. x(2d4) lb.
COILI
SOCIOCULTURAL CHARACTERISTICS As a co
Abili
Homeworld Colla IV
increas
Language Colicoid increas
Age.
about
Align
BIOLOGY AND APPEARANCE them t
there a
Colicoids are tall insectoids that held multiple Size.
appendages. Their bodies are chitinous and include a tall and
powerful stinging tail. A colicoid's physiology allows your p
them to curl up into a protective ball and unfurl Spee
suddenly which allow them to catch their prey Acut
unaware. This rolling method of locomotion is second Percep
nature to the colicoids. Their insectoid minds provide Cann
them a natural defense against mind tricks. devour
Some members are colicoid queens that are tempo
different as they are more than twice the size of even modifie
the largest warrior breeds. This makes them extremely feature
dangerous and are the only colicoids that possess a you ca
unique poisonous stinger. This combined with their Clos
strength and size makes them deadly combatants, compo
especially when within their nests. However, a queen against
tends to only fight when her young are being Charism
threatened. Defe
SOCIETY AND CULTURE for ext
while y
Though highly intelligent, colicoids are emotionless and AC equ
cannibalistic in nature. Their ruthless cunning serves of your
them well on the battlefield as it does on the Natu
negotiating table. It is known that long ago that they of your
transferred these ruthless characteristics to their carapa
commerce activities. As a result, they are known to be you a b
brutally efficient in their business practices. They are affect t
noted for being vicious and calculating creatures that armor,
are driven by greed whilst showing little regard for shield's
others. The colicoids have numerous successful Sting
commercial ventures and hold strict business can us
protocols. unarm
Lang
NAMES Basic a
Colicoid names are typically very short and gender produc
neutral, with surnames being based on the queen from colicoid
which they spawned. makes
First Names. Gal, Het, Kaf, Lyp, Nok, Yin
Surnames. Bek, Dor, Set, Tel, Wim, Zal

EXPANDED CONTENT | SPECIES


Surnames. Dengue, Chontos, Kazan, Vazil
CULISETTO
VISUAL CHARACTERISTICS
Skin Color Pink, yellow
Hair Color White
Eye Color Red
Distinctions Thoracic carapace
CULIS
As a cu
PHYSICAL CHARACTERISTICS Abili
Height 2'8" +2d6" increas
Weight 35 lb. x1 lb.
1.
Age.
live to
SOCIOCULTURAL CHARACTERISTICS Align
tend to
Homeworld Culiset
except
Language Culisetto Size.
weigh
range,
Spee
Cann
devour
tempo
modifie
comple
again.
Clim
Com
(Percep
BIOLOGY AND APPEARANCE to have
The culisetto are an insectoid species, with a close Pow
resemblance to the common fly. Their long snouts are straigh
not truly proboscises, but function much the same, you ca
allowing them to drain blood with the aid of two attack.
tendrils, one on either side of the snout. They move by until yo
crawling about on their hands and feet, and are adept Preh
at leaping and climbing. your fe
Despite their appearance, culisetto are an well as
exceptionally hygenic species, with an evolved habit of Stro
rubbing their hands and legs to rid them of germs from can cov
the ground. score.
numbe
SOCIETY AND CULTURE Streng
Culisetto are often shunned by other species, if not for Surp
their grotesque appearance, then usually for their with an
habit of drinking blood. They prefer to do so while their deals a
victims are alive, but tolerate it if they are recently only on
dead. While they have evolved beyond needing to drink Torp
blood to survive, its taste remains quite enticing to rest to
many culisetto, who will indulge in it at their pleasure. your lo
Culisetto tend to favor the company of their own comple
kind, particularly their siblings. Broodlings frequently its ben
travel in groups of three or more, inseparable from Und
birth. you to
shields
NAMES proper
Culisetto names are distinctively antiquated in their martia
etymology. Surnames are familial. only w
Male Names. Kreon, Sosilu, Ocyto, Phino Lang
Basic a
Female Names. Hecuba, Anophe, Xeina, Adeia
pitched

EXPANDED CONTENT | SPECIES


Surnames. Ferrex, Gusar, Kruyel, Orath, Xeng, Zath
DASHADE
VISUAL CHARACTERISTICS
Skin Color Black, dark gray, or Olive green
Hair Color None
Eye Color Black, orange, or red
Heat dissipation, Force-resistance,
Distinctions
radiation resistance

PHYSICAL CHARACTERISTICS
Height 5'1" +2d10"
Weight 145 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Urkupp
Language Dashadi

DASH
As a da
Abili
increas
1.
BIOLOGY AND APPEARANCE Age.
and liv
Dashade are a hulking reptillian species known for Align
their strength and aggression. They have three fingers causes
on each hand, each tipped with a long, curving claw. there a
Their most notable feature is their natural resistance Size.
to the power of the Force. Along with their resistance half fee
to the Force, Dashade possess a high tolerance for Regard
radioactive energy, able to withstand contact with Medium
radioactive materials much longer than other species.
Spee
Despite the thick skin Dashade possess, they have Claw
the uncanny ability to control the rate that heat
can us
dissipates from their skin. This allows them to regulate unarm
their body temperature at will.
Forc
SOCIETY AND CULTURE dashad
Force.
Dashade's brute strength and Force resistance makes Constit
them prime candidates for mercenary and assassin Heat
work. (Stealth
Dashade society is clan-based. Theses clan's often and ca
feud over honor and reputation, a trait that the the Ste
dashade as a species exhibit. Men
skill.
NAMES Radi
Many dashade names are short, dominated by harsher resist r
sounds, while others are longer and seperated by an damag
apostrophe. Dashade names are gender neutral. Lang
Surnames are clan-based, but most dashade don't Basic a
share or use them. pitch a
First Names. Anarin, Rak'vhul, Set, Vattix, Vos

EXPANDED CONTENT | SPECIES


Surnames. Gauss, Neura, Tume, Vecherom
DEFEL
VISUAL CHARACTERISTICS
Skin Color Black, brown, or grey
Blue to yellow in ultraviolet light, black to
Hair Color
dark brown in visible light
Eye Color Black, orange, or red
Ability to absorb light, light blindness,
Distinctions
claws

PHYSICAL CHARACTERISTICS
Height 3'10" +2d6"
DEFE
Weight 65 lb. x(2d4) lb.
As a de
Abili
SOCIOCULTURAL CHARACTERISTICS increas
Age.
Homeworld Af'El
live les
Language Defel Align
alignm
Size.
genera
positio
Spee
Claw
can us
unarm
finesse
Dark
the dar
BIOLOGY AND APPEARANCE as if it w
While defel appear to be visually similar to the dim lig
shistavanen, they are very different on a biological shades
level. Defel have the ability to bend waves of light in Hidd
such a manner that it renders them practically invisible invisibl
to the human eye. Despite this ability, they could be attack,
still be spotted by force-users and keen-eyed a savin
individuals. use it a
Defel have extremely high perceptive ability because Mine
of their large ears, sensitive noses, and keen eyes. Sunl
Because of the heightened levels of visual stimuli their attack
eyes experience, defel are nearly blinded by sunlight rely on
but can see rather well in the dark. whatev
Snea
SOCIETY AND CULTURE Surp
Defel live in tight-knit, interdependent communites with an
underground. The harsh environment on Af'El turned deals a
the defel into rugged survivors, able to hold their own only on
in the Galaxy. Und
Defel have a strong sense of honor and will not you to
associate with individuals that do not keep their word. shields
Because defel have yet to achieve interplanetary with th
travel, they are a rare sight in the galaxy. light pr
proper
DEFEL NAMES Lang
Defel names tend to sound dark and mysterious, and Basic a
are mostly composed of multiple syllables. Defel Basic w
surnames are familial, using stern and simple sounds. have a
Male Names. Alustair, Claustro, Tenebris, Varsiin
Female Names. Lhantra, Soliel, Stroika, Zavtra

EXPANDED CONTENT | SPECIES


Nicknames. Mirra, Diz, Huu, Vix
DIATHIM
VISUAL CHARACTERISTICS
Skin Color Glowing white
Hair Color Blonde, light brown
Eye Color Varies
Distinctions Six wings, yellow aura, hypnotic abilities

PHYSICAL CHARACTERISTICS
Height 6'6" +2d10"
Weight 80 lb. x(1d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Iego DIATH
Language Galactic Basic As a di
Abili
increas
Age.
live ab
Align
causing
BIOLOGY AND APPEARANCE there a
Diathim are a mysterious species of winged sentients Size.
famed for their radiance and beauty. They often make genera
appearances as angelic figures in the folklore of positio
numerous species. Their bodies naturally give off an Spee
intense light, obfuscating their physical forms to the Type
naked eye. They have three pairs of thin, translucent human
wings that appear fragile, but are more than capable of Cele
flight. Diathim have been known to survive in the within
vacuum of space without the need for protective gear, Enth
and have a mild hypnotic effect on others in their to influ
presence, adding to the legends surrounding them. roll a 1
reroll t
SOCIETY AND CULTURE once p
The diathim give off an aura of kindness, and are or lowe
consistently described as benevolent by spacers, no effe
causing tales of their rare appearances to morph over Fligh
time into the grandiose mythology of the "Angels." The speed.
diathim are reputed for their beauty, and the way in flying s
which they appear varies depending on the beholder. Frag
Diathim are fascinated by spacecraft, which often punch.
prompted them to mob any ships that found throws
themselves in the vicinity of their homeworld Iego and and da
its largest moon Millius Prime. you ca
Diathim have only commonly been seen gathering in Lum
flocks to welcome arriving ships, and knowledge of your ac
their habitat remains a mystery to outsiders. Although searing
they have no apparent language of their own, they lasts fo
have readily adopted Galactic Basic, the common During
language of the galaxy. dim lig
each o
NAMES feet of
level (r
Traditional diathim names are difficult to pronounce.
When among other species, they tend to simply go by turns, y
when y
shortened nicknames for others to refer to them by.
The ex
Birth Names. Aiubhirr'merh, D'yz'xarh, Ihuithrhe,
Lang
Vyxendel'ahitraxr
Basic a

EXPANDED CONTENT | SPECIES


DOWUTIN, YOUNG
VISUAL CHARACTERISTICS
Skin Color Brown, orange, or orange-green
Hair Color None
Eye Color Black or white
Chin horns, thick skin, imposing build,
Distinctions
never stop growing

PHYSICAL CHARACTERISTICS
Height 6'3" +2d12"
Weight 200 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Dowut
Language Dowuta

BIOLOGY AND APPEARANCE DOWU


As a do
The Dowutin species evolved from a type of
omnivorous herd animal on the planet Dowut. They Abili
were large, aggressive-looking humanoids with chin increas
horns, sharp claws, thick skin, and had poor eyesight by 1.
but superior senses of hearing and smell. Dowutin are Age.
massive humanoids who can live for centuries, and the age
dying of old age is unheard of for them. While most Dowut
other species become frail as they age, Dowutin never more a
stop growing and getting stronger. As teenagers, Align
Dowutin resemble Wookiees in size and strength, but causing
by their fifth century, they are a mountain of muscle there a
weighing a metric ton, with loud footsteps and voices Size.
warning other species away. from b
an ado
SOCIETY AND CULTURE species
pound
Dowutin are a very straightforward people, and their
size is
society is among the most simple in the galaxy. They
Spee
have few cities, governments, or even organized social
Claw
structures, as they often survive entirely on their own.
can us
Children are left behind by their families at a very
young age and must learn to fend for themselves. unarm
Because of this, those who quickly learned hunting Hide
skills survived. Their size and strength made them unarm
prized as hired muscle, but most Dowutins' pride Dexter
dissuaded them from such work, as they viewed other Constit
species as weak, absolutely refusing to take orders due to
from anyone who is physically weaker than them. As Hun
such, those who employ Dowutin will command them Keen
in more subtle ways, typically phrasing their Wisdom
commands as suggestions or advice. Strength in the smell.
literal sense is very important to them; it is a measure Pow
of worth and earns them respect. weight
already
NAMES Lang
Basic a
Dowutin names are harsh and guttural, and roll off the
vocaliz
tongue like a rock slide. Dowutin do not use surnames.
other s
First Names. Dursuc, Grimgorl, Maucro, Tornak

EXPANDED CONTENT | SPECIES


DRAETHOS
VISUAL CHARACTERISTICS
Skin Color Grey, pink, blue, purple, black
Hair Color None
Eye Color Black, brown, red
Four fingers, large teeth, telepathy, long
Distinctions
life spans

PHYSICAL CHARACTERISTICS
Height 5'5" +2d12"
Weight 130 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Draethos
Language Draethos

BIOLOGY AND APPEARANCE


Draethos possess large teeth, which grow outside of
their mouths. Coupled with their lack of lips, this leads
to the appearance of an overbite. Their scaly skin
ranged in color from blue to purple to black. Their
hands retain an interstitial web between the fingers.
Their fingers end in narrow tips which resemble claws.
They possess low-light vision, springing from their
cave-dwelling ancestors. DRAE
Draethos possess a limited telepathy, granting the
ability to communicate with any sentient being. The As a dr
ability is limited to communication; a Draethos can not Abili
invade the thoughts of others. increas
Age.
SOCIETY AND CULTURE teens a
Align
Partly due to their long lives, Draethos society was slow
alignm
to evolve and relies heavily on tradition. The Draethos'
culture is warrior-based, and those living on the Size.
tall and
homeworld are expected to demonstrate their martial
or hunting prowess. Life on Draethos is harsh, with positio
arrogant aristocrats squabbling among one another for Spee
social standing and wealth. Warriors are perpetually in Dark
high demand as gladiators, mercenaries, hunters, and you as
soldiers. Those who make a conscious decision to were d
abandon the way of the warrior are exiled to seek a shades
new life among aliens. Consequently, despite their Tele
reputation as fierce combatants, most Draethos creatu
encountered offworld are peaceful and intellectual. langua
this wa
NAMES Way
and me
Due to their lack of lips, Draethos names typically lack
vibrosw
hard consonants. Surnames are familial.
Lang
Male Names. Odan, Gyeto, Hurl, Jan, Talon
Basic a
Female Names. Gillen, Teria, Kat'h, Yul, Aswe
flurry o
Surnames. Urr, Slyter, Qelu'tlapa, Ayahu, Jek

EXPANDED CONTENT | SPECIES


DUG
VISUAL CHARACTERISTICS
Skin Color Brown, purple, gray, or red
Hair Color None
Eye Color Blue or yellow
Distinctions Arms used as legs and legs used as arms

PHYSICAL CHARACTERISTICS
Height 3'2" +2d6"
Weight 50 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Malastare
Language Dug

DUG T
As a du
Abili
increas
BIOLOGY AND APPEARANCE Age.
live an
Dugs are slender, powerfully built beings with a leads t
somewhat humanoid build and a unique method of Align
walking that hailed from the high gravity world toward
Malastare. Their primary means of locomotion is their Size.
strong arms, and their lower limbs and feet were used Regard
for grappling and other fine motor manipulation. They Small.
hardly ever walk on their lower limbs. Although most Spee
Dugs may walk on all four limbs, others like to use their Cour
strong arms as legs and their feet as hands like they against
would normally do. Fistic
SOCIETY AND CULTURE damag
Fury
Due to their oppression under their Gran rulers who with an
colonized Malastare, many Dugs often feel the need to larger t
throw around their strength in bids to establish deal ex
dominance. As a result, they are known for their ill- equals
tempered demeanor, and many are bullying thugs. it again
On their homeworld of Malastare, the vast majority Men
of Dugs are little more than laborers toiling for the skill.
enrichment of the Gran. With the species excluded Stro
from much of the power and money on Malastare, feet.
many Dugs turn to swoop racing or bounty hunting as Pow
their only means to achieve fame and fortune. In all weight
other areas, the Dugs are exploited. already
Und
NAMES you to
Dug names are often 3 syllables long, mostly through shields
big sounds rather than harsh tones. There are harsher with th
tones in their names as well though, often in the forms light pr
of x's and k's. Female Dugs have softer names, but no proper
one would call them beautiful. Surnames are usually Lang
passed down through family or clan. Basic a
Male Names. Bawugri, Gadwouhx, Rorgukwa,
Female Names. Bosix, Grugne, Jiwous, Pragiba,
Surnames. Brundaare, Gninsaidi, Kedwir, Randaine

EXPANDED CONTENT | SPECIES


ECHANI
VISUAL CHARACTERISTICS
Skin Color Pale tones
Hair Color White
Eye Color Silver
Fair skin, white hair and eyes,
Distinctions
remarkable familial similarity.

PHYSICAL CHARACTERISTICS
Height 5'1" +1d10"
Weight 105 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Eshan
Language Galactic Basic

ECHA
As an E
Abili
increas
Age.
live les
BIOLOGY AND APPEARANCE Align
comba
Echani are characterized by their white skin, hair, and though
eyes, and their remarkable tendency to look very much Size.
alike one another to outside observers, particularly tall and
amongst family members. It is thought that their betwee
origins stem from Arkanian experimentation on the Spee
human genome, a hypothesis that could explain their Allie
physical conformity. (Insigh
Force,
SOCIETY AND CULTURE
Insight
A matriarchal, caste-based society originating from the Una
Inner Rim world of Eshan, the echani spread to 1d6 kin
encompass a confederacy of six worlds including Echa
Bengali and Thyrsus, known as the Six Sisters, melee
governed by the all-female Echani Command. make a
Echani generals are sometimes seen by others as Charism
having the ability to predict their opponent's next the fol
move. This is no biologicial trait inherent to the species, Dexter
but rather stems from the fact that combat is so Dexter
ingrained into every level of echani culture; the echani curren
hold to the idea that combat is the truest form of immun
communication, and to know someone fully, you must ability
fight them. While their combat rituals require complete modifie
freedom of movement and unarmed martial arts, in uses o
warfare, they tend towards light armor and melee Com
weapons, and are considered excellent craftsmen of and Ac
such. Mart
armor,
NAMES vibrow
Echani names tend to lack hard consonants, but are Lang
otherwise as variable as human ones. Echani surnames Basic a
are tied directly to their place in the caste system.
Male Names. Caelian, Inarin, Losor, Uelis, Yusanis
Female Names. Astri, Brianna, Isena, Raskta, Senriel
Surnames. Authal, Elysi, Fenni, Kinro, Lsu

EXPANDED CONTENT | SPECIES


ESH-KHA
VISUAL CHARACTERISTICS
Skin Color Gray or tan
Hair Color Gray
Eye Color Black
Distinctions Horizontal head protrusions

PHYSICAL CHARACTERISTICS
Height 5'4" +2d10"
Weight 145 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Unknown, Belsavis (adopted)
Language Kharan

ESH-
BIOLOGY AND APPEARANCE
As an e
Esh-kha are a gray-skinned humanoid species with Abili
equine features, including muzzles and digitigrade legs. score i
They also have small black eyes. increas
Age.
SOCIETY AND CULTURE and liv
In terms of society, their race's culture resembles that Align
of a hive society though each individual retain their centric
own thoughts and aspirations yet all being bred for a balanc
specific role that they were eager to fulfill. A caste Size.
system is present amongst the esh-kha which included and ge
Force-sensitive simple minded savants, more positio
numerous skilled determined warriors that watched Spee
over them and finally the patriarchs that acted as Dark
leaders who provided their wisdom as well as decisions the dar
to their entire people. Esh-kha appear to outsiders as a as if it w
savage violent species that care only for the dim lig
destruction of all other races. This hatred for other shades
sentient species is believed to had stemmed from their Forc
tightly-knit hive-like society. It is suspected that the turbule
esh-kha are simply unable to tolerate or even adapt to Your fo
the existence of thinking of outsiders who only (depen
suffered their wrath. Their race only turns violent Inqu
against one another in the most extreme of skill.
circumstances. Sava
melee
NAMES
damag
Whilst their kind are individuals, esh-kha are not extra d
named at birth but instead earn their names through Skill
their actions. An esh-kha that displayed great skill in your ch
battle could be called "Swift Blade", or maybe "Deadly Wea
Cutter" or some other such name. It is believed that vibrow
this partly explained an esh-kha's zeal in battle with Lang
young warriors seeking not only victory but an Basic a
opportunity to lay claim to a name and forge their own expres
identity. Esh-kha do not use surnames, as they believe langua
they are one family. such a
Names. Bleeding Yell, Dormant Heart, Blue Survivor, chorus
Ancient Cull, Sharp Grip, Running Sun, Flame Walker

Written by Absolute Heresy


FALLEEN
VISUAL CHARACTERISTICS
Skin Color Green, red
Hair Color Black
Eye Color Black, brown
Distinctions Ridged skulls, dorsal spine

PHYSICAL CHARACTERISTICS
Height 4'7" +2d10"
Weight 110 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Falleen
Language Falleen

BIOLOGY AND APPEARANCE


The Falleen are distinguished by their mottled green or
red skin, ridged skulls, and their long, black hair which
they typically wear in ponytails. The sleek symmetry of
their features, calculating and cold demeanors, their FALL
exotic looks, and their ability to alter their skin
pigmentation make the Falleen often considered to be As a Fa
among the most aesthetically pleasing beings in the Abili
galaxy. In addition to their strikingly beautiful increas
appearance, the Falleen exude pheromones which Age.
makes them all but irresistible to both sexes. live up
The Falleen are semi-aquatic, being able to hold their Align
breath underwater for an extended period of time. tend to
Fallen are one of few species that are resistant to except
manipulation by the Force. Size.
and we
SOCIETY AND CULTURE in that
Falleen society is of a feudal nature, with noble houses Spee
ruling over the lower classes. The upper echelons of Clos
Falleen aristocracy are rife with politics and intrigue, compo
though they rarely spill blood over disputes or reduce from th
themselves to open warfare. Charism
As a cold-blooded species, the Falleen respect Enth
discipline and control, particularly self-control. They pherom
tend to shun public displays of emotion, and are very Whene
check,
patient. As a result of this attitude, they tend to look
down on the more openly passionate, whom they see Additio
as lacking self-control. Indeed, the Falleen as a species a d20 r
This fe
have a towering sense of superiority, reflecting on their
view of Falleen as the civilized and cultural center of Hold
the galaxy, rather than Coruscant. hour a
Mas
NAMES when y
rain, fa
Falleen favor names with Z and X sounds. They are
Lang
usually accompanied by a surname, which is familial.
Basic a
Male Names. Xomit, Xizor, Xist, Zenex, Zurros
commo
Female Names. Xora, Trezza, Mylla, Zule, Annaz Falleen
Surnames. Grunseit, Croom, Moz, Xiss, Mythric

EXPANDED CONTENT | SPECIES


FELUCIAN
VISUAL CHARACTERISTICS
Skin Color Gray, with blue, red, or yellow markings
Hair Color None
Eye Color Red
Extra limb at elbow, innate Force-
Distinctions
sensitivity

PHYSICAL CHARACTERISTICS
Height 5'8" +2d6"
Weight 165 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Felucia
Language Felucianese

BIOLOGY AND APPEARANCE


Felucians are a tall, bipedal species. Both their arms
and legs end in four, large webbed digits with suction-
cup fingertips. Springing from the underside of each
forearm is a second short arm, ending in three large
and agile fingers. A Felucian's head is a thick mass of
long flexible tendrils featuring illuminated tips. The FELU
eyes and mouth appear as black holes or openings
within this mass. As a Fe
Abili
SOCIETY AND CULTURE increas
Age.
Felucians are mysterious sentient beings native to the
vast fungal swamps and jungles of Felucia. Though and liv
Felucia has long been colonized, the native Felucians Align
causes
avoided notice by living deep in the jungle. Such
seclusion was easily maintained. Even the hardiest of there a
colonists were loath to brave the perils of the except
dangerous wilderness without cause. Size.
genera
The Felucians are an unusual, amphibious species.
They are highly adapted to surviving the wilds of their positio
home planet, and fade easily into its confusing mass of Spee
plant life. They are equally at home on land or in the Forc
water, and they traverse the swamps with ease. power.
All Felucians are part of a single, planetwide tribe cast th
that is broken down into smaller villages and you rea
communities, each one led by shamans and chieftains. surge f
These shamans are very strong in the Force, using it to forceca
their own ends with incredible skill. Amp
Stea
NAMES Mas
when y
Felucian names are usually two syllables and full of
rain, fa
hard consonants. Surnames are a combination of tribe
Lang
lineage.
Basic, F
Male Names. Gokkuul, Kargrek, Hagark, Ruggorn
choice
Female Names. Lakko, Taarell, Duuna, Frula
whispe
Surnames. s'Gokuul, d'Lakko, s'Kargrek, d'Frula

EXPANDED CONTENT | SPECIES


FLESH RAIDER
VISUAL CHARACTERISTICS
Skin Color Brown, pink, red, or tan
Hair Color None
Eye Color Black, dark blue, dark green
Horizontal eye stalks, horizontal spade-
Distinctions
shaped head, tridactyl hands

PHYSICAL CHARACTERISTICS
Height 5'8" +2d10"
Weight 145 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Tython
Language Rakata FLES
As a fle
Abili
increas
increas
Age.
live lon
BIOLOGY AND APPEARANCE Align
and ag
Flesh raiders are a more primitive, and more physically dark si
imposing subspecies of rakata that mutated prior to Size.
the end of the Infinite Empire. A life above ground and feet ta
in caves has led the flesh raiders to lose their more positio
amphibian traits, and are now more humanoid in their Spee
biological needs, though they seem to only be able to Aggr
digest meats and flesh.
your sp
Flesh raiders keep many of their ancestral rakatan
can see
features, though they have experienced a form of enemy
gigantism that has lead to their interesting appearance, Cann
that of a flat topped, spade shaped head, with blade-
devour
like eye stalks coming off the side ends of the spade. tempo
Their body structure also more closely matches that of modifie
a trandoshan or dashade, being bulky and imposing in
feature
stature, towering over most other sentient creatures. you ca
Unlike contemporary rakata, flesh raiders did not Dark
lose their ability to tap into the Force. the dar
SOCIETY AND CULTURE as if it w
dim lig
Flesh raiders are known to form small clan structures, shades
with a war boss in charge of the clan. Those flesh Forc
raiders who are born Force-sensitive can be found flesh ra
imitating a temple structure, with a powerful Force- the For
sensitive, usually from another species, leading them. Constit
Flesh raiders still speak the rakatan language, though Men
it has developed into a cruder variant. skill.
Hun
NAMES check t
Flesh raider names tend to be short and concise, expert
embodying strength and virility. Flesh raider names Lang
make no distinction between male and female names. Basic a
Surnames are clan-based, though they are rarely used. tones a
First Names. Cha'nagh, Fashk, Gorshh, Keshk, and lon
Mar'govrok form o
Surnames. Ban, Fel, Kuir, Penk, Teeshk

EXPANDED CONTENT | SPECIES


GAND
VISUAL CHARACTERISTICS
Varying shades of brown, green, and
Skin Color
purple
Hair Color None
Eye Color Brown, black, green, or silver
Distinctions Exoskeletons, three-fingered hands

PHYSICAL CHARACTERISTICS
Height 4'1" +2d10"
Weight 75 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Gand
Language Gand

BIOLOGY AND APPEARANCE


Gand are sentient, stocky humanoids whose insectoid
bodies are covered in a chitinous exoskeleton. The
natural armor allow the Gand to shrug off injuries that
would cripple most other species. The exoskeleton
provides extra protection in the clavicle region, which
prevented most nerve or pressure-point strikes to the GAND
neck and shoulders. In addition, Gands have the
As a Ga
remarkable ability to regrow lost limbs. If a Gand is
Abili
dismembered, it can regrow a lost limb in a few days.
increas
SOCIETY AND CULTURE 1.
Age.
Gand society places heavy importance on the name,
achievements of an individual and holds that an about 7
individual has no name, and thus no worth, until he or Align
she proves otherwise. The speech patterns of Gands
alignm
utilize third-person self-reference within each level of
Size.
identity earned. Young or unproven Gands are all 100 lbs
called "Gand," as they are considered merely aspects
size is
of the same whole. Major accomplishments earn the
Spee
use of a family surname. Mastering a skill, such as
Exos
becoming a findsman, allows for the use of the given
you are
name, all with third-person self-reference. This manner
of speaking is common within the spoken and written 12 + yo
Gand language but is more predominant when a Gand Gand
throws
speaks Basic; it is often a source of amusement to
outsiders. poison
Lung
NAMES not ne
Rege
Until a Gand has earned the use of a name, they go your re
simply by the term "Gand." Gand speak in the third as long
person and refer to themselves by name. Often, when
points
a Gand feels shamed, they will stop referring to
Lang
themselves by their name and revert to calling Basic a
themselves "Gand" until they prove themselves again.
pronou
Male and female names are not distinct.
person
First Names. C'nyir, Dash, Iglid, Kyuffax, T'rix difficul
Surname. Diqlu, Krakee, Praafri, Quudya, Zooq

EXPANDED CONTENT | SPECIES


GANK
VISUAL CHARACTERISTICS
Skin Color Yellow or yellowish-brown
Hair Color Brown or black
Eye Color Red, green, blue, or white
Always armored, cybernetic
Distinctions
communication

PHYSICAL CHARACTERISTICS
Height 4'9" +2d6"
Weight 115 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Nar Shaddaa (possibly)
Language Gank

BIOLOGY AND APPEARANCE


The ganks are a species of fur-covered carnivores. The
typical member of the species has a face that is
squared-off and yellow in color, the expression trapped
in a perpetual snarl that non-ganks find unattractive.
GANK
Small, mean-looking eyes peer from above the maw,
their head sitting atop a thick neck between broad, As a ga
strong shoulders. These cap two thickset, powerful Abili
arms, which terminate in hands with five fingers each. increas
Their heavy build affords ganks great strength, yet they increas
are also spry runners. They augment their bodies with Age.
cybernetics, making them a species of cyborgs. live for
cybern
SOCIETY AND CULTURE Align
Precious little is known about gank culture. The causes
exception is that the ganks are fabled for their violent there a
and ruthless nature; even the slightest perceived insult Size.
is enough to throw a gank into a violent rage of genera
retaliation. Outsiders similarly know little of the positio
organization of gank society, or whether they have any Spee
central rulers at all. What is well known was that the ignore
ganks are a war-loving and regimented species, whose Aggr
members enjoy occupations that allow them to fight your sp
and shed blood, such as that of assassin, bodyguard, can see
bounty hunter, and mercenary. They are in particular enemy
demand by the hutts, who have enough ganks on Athle
retainer to constitute a small army. Their warlike ways Gan
and physical strength ranks the ganks among the mediu
galaxy's most redoubtable fighters. The species have blaster
no compunctions about premeditated murder, which Merc
lends them the nickname "Gank Killers." one of
Stealth
NAMES Lang
Gank names do not differentiate between genders, and Basic a
instead of surnames, they give themselves epithets. ganks w
First Names. Darakk, Frent, Shett, Yorrath cybern
Epithets. the Feared, the Keen, the Slayer, the Tough commu

EXPANDED CONTENT | SPECIES


GEONOSIAN
VISUAL CHARACTERISTICS
Skin Color Gray, green, or orange
Hair Color None
Eye Color Black
Distinctions Hive-based, winged semi-insectoids

PHYSICAL CHARACTERISTICS
Height 5'5" +2d4"
Weight 60 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Geonosis
Language Geonosian

BIOLOGY AND APPEARANCE


Geonosians have a hard chitin exoskeleton that
provided protection from physical impacts and bouts
of radiation that occasionally shower their world.
Geonosians are strong despite their thin builds, and
are capable of constructing massive hives and factories
in concert. The head of a Geonosian is elongated and
large with their skulls ridged on the top and by the side
where they have bulbous, thick-lidded eyes. Both are
physically strong and covered with bony ridges which GEON
protected their arms, legs, and vital organs.
As a ge
SOCIETY AND CULTURE Abili
increas
Geonosian society is caste-based with little upward
score i
mobility, though some of the lower caste do develop
ambition. Workers are conditioned to loathe even the Age.
than a
concept of separation from their hive and the system
Align
of control. A low-ranking worker's normal life is one of
endless toil and labor to satisfy the aristocracy, who nature
are known to make spectacular demands. The warrior though
caste tend to be highly competitive and are eager to Size.
prove themselves. They are born with an abnormal and ra
level of intelligence, and one of their only hopes of positio
escape from their rigid duty is entering voluntarily into Spee
gladiatorial combat. Should they survive, they are Craf
granted freedom. Ultimately, their society exist to have p
benefit those few members that reside in the upper your ch
caste. Members of the aristocratic classes are known to Exos
be ambitious, domineering, and manipulative. They you are
constantly move towards improving their standing and 12 + yo
holdings while sumultaneously working to ruin their Fligh
rivals. speed.
flying s
NAMES Geon
Geonosian names are usually harsh sounding. Lower blaster
castes don't get surnames. Upper caste surnames are Lang
familial. Basic a
of click
Male Names. Buck, Goshey, Nik, Sozz, Techtu
mandib
Female Names. Datte, Kida, Miri, Nare, Tenessi
learn t
Surnames. Chak, Hor, Lur, Marpes, Zol

EXPANDED CONTENT | SPECIES


GIVIN
Visual Characteristics
Skin Color White
Hair Color None
Eye Color Black
Skeletal appearance, able to survive in a
Distinctions
vacuum for short periods

Physical Characteristics
Height 5'5" +2d8"
Weight 105 lb. x2d4 lb.

Sociocultural Characteristics
Homeworld Yag'Dhul
Language Givin

BIOLOGY AND APPEARANCE


The Givin are a species of white-skinned, hairless
humanoids who are quite frequently likened to
animated skeletons. Their facial features include many GIVIN
sharp downward angles, large triangular eye sockets,
As a Gi
and sloped-up brows that meet together in the middle,
Abili
lending them an appearance of permanent anguish.
increas
Because of the harsh environment of their homeworld,
the Givins' organs are sealed against atmospheric by 1.
exposure; thanks to this complex system, they can Age.
live ab
survive for about a day in a vacuum.
Align
SOCIETY AND CULTURE earned
toward
In order to survive their homeworld's lunar tides, the except
Givin became extremely adept at calculating the Size.
trajectory of their celestial bodies. Over the ages, Givin weigh
have become so skilled at celestial navigation that they
your si
are able to calculate hyperspace jumps in their heads.
Spee
As such, mathematics have become a cornerstone of
Hard
Givin society. Two Givin will often greet each other by
While y
exchanging complex equations for the other to solve.
AC is 1
Due to their profound mathematical ability, Givin are
Math
skilled starship builders and astrogators. They create
Intellig
some of the most impressive, complex, and sleek ships
you are
in the galaxy. However, they frequently build their
skill.
ships without the presence of a navcomputer or
Starg
pressurization system, and so their buyers have to add
Techno
these system in the starship aftermarket.
Vacu
NAMES the vac
breath
Givin names are often derived by parents from favored Lang
mathematical equations. Male and female names do Basic a
not significantly differ. Surnames are familial. mathe
First Names. Daggibus, Lersia, Na-Soth, Nisil, Sladru incomp
Surnames. Alarin, Nalas, Narth, Larr, Scoritoles

EXPANDED CONTENT | SPECIES


GORMAK
VISUAL CHARACTERISTICS
Skin Color Green
Hair Color None
Eye Color Orange or blue
Distinctions Frills on the face and body

PHYSICAL CHARACTERISTICS
Height 5'2" +2d10"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Voss
Language Gormak

BIOLOGY AND APPEARANCE GORM


The gormak are green humanoids with flat, noseless As a go
faces adorned with frills, collecting in whorls on the Abili
sides of their heads. They have clawed, three-fingered, increas
frilled hands, and tend to possess a muscular build. 1.
Females are slightly shorter than males and lacked a Age.
whorl located above their nose. and liv
Align
SOCIETY AND CULTURE tend to
except
An aggressive species, the gormak hold an innate love
of warfare and competition, and are extremely hostile Size.
half fee
towards the other natives of their planet, the voss. The
gormak hold a belief that in order for them to prosper, Regard
the voss, whom they view as a plague on the planet, Medium
must be destroyed. To achieve that goal, warriors have Spee
repeatedly assaulted the voss capital city over the Adap
course of centuries; however, despite their far greater techno
numbers, their nature has kept them from uniting You ha
against their enemy. While their society and speech are saving
considered primitive by galactic standards, their innate Aggr
talent with technology rivals the top minds of the your sp
galaxy. From bits of scavenged electronics and can see
equipment, the gormak construct advanced tools, enemy
heavy machinery, specialized weapons and even Claw
cybernetic implants. However, despite their incredible can us
affinity for technology, the gormak remain a pre- unarm
spaceflight culture confined to their homeworld, which Tech
causes them to be viewed as a backward species Techno
despite being perfectly capable of repairing, modifying your ch
and improving tech created by more advanced implem
cultures. implem
Additio
NAMES (Techn
modify
Gormak are commonly named after heroes of their
never s
history by local shamans. Surnames are tribe-based,
Lang
but optional.
Basic a
Male Names. Damal, Henet, Wockuss, Yryu, Zenit
lacking
Female Names. Finay, Heidith, Jhekon, Rakva, Sanas
homew
Surnames. -Du, -Fo, -Qa, -Ry, -Ve

EXPANDED CONTENT | SPECIES


Surnames. Gratlul, Klux, Vathon, Zilat, Krigh,
Rahxem
GOTAL
VISUAL CHARACTERISTICS
Skin Color Grey, brown, or black
Hair Color White, grey, or brown
Eye Color Red, orange, yellow, grey, green, or black
Distinctions Full body fur, flat noses, head cones

PHYSICAL CHARACTERISTICS
Height 5'5" +2d10"
Weight 120 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Antar 4
Language Antarian

BIOLOGY AND APPEARANCE


Gotals possess cranial horns as receptors to sense
electromagnetism and other energy emissions. These
nerve-ending filled cones can sense the natural
electromagnetic fields produced by Antar 4's
magnetite-rich crust, allowing the species to operate
even in total darkness. Their senses also pick up the
electromagnetic auras from other life forms. When
close to their hunting targets, they can ascertain
information on its mood, awareness, and state of GOTA
mind. Electronic devices can also be sensed by Gotals;
in fact, most droids give off enough electromagnetic As a Go
emissions to at least annoy a Gotal, and at worst to Abili
seriously disorient the horned beings, making them increas
notoriously distrustful of droids. Gotals rely heavily on choice
their cones, with their eyesight and hearing being Age.
quite weak, and their sense of smell almost completely live les
absent. Align
causes
SOCIETY AND CULTURE there a
Size.
Since their natural empathy makes them instantly
genera
sensitive to the feelings of others, Gotals have little use
positio
for government or laws on their homeworld, resulting
in problems when dealing with other societies. No Spee
central authority figure can speak for Antar 4 as a Ener
whole in a crisis, and no organized Gotal military or around
police force can act on their behalf. Other species held in
respect the Gotals for their discretion and restraint, 30 feet
but range i
some individuals fear interacting with the horned Hun
beings for fear of having their emotional state revealed Natu
to others. allow t
them. Y
NAMES to dete
within
Gotal names are quite guttural, though there are also
Lang
many harsher tones within their names. Gotal names
Basic a
do not vary significantly based on gender, and
charac
surnames are familial.
volume
First Names. Thon, Fern, Fuu'rash, Jir, Vluphol

EXPANDED CONTENT | SPECIES


GRAN
VISUAL CHARACTERISTICS
Skin Color Blue or tan
Hair Color None
Eye Color Black, purple
Distinctions Three eyes and goat-like snout

PHYSICAL CHARACTERISTICS
Height 4'10" +2d10"
Weight 115 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Kinyen
Language Gran

BIOLOGY AND APPEARANCE


Gran can easily be identified by their three eyes and
their goat-like snout. Female Gran also have three
breasts. They have excellent vision, able to resolve
more colors than most species, and even able to see
into the infrared, thus they are able to sense one
another's emotions and disposition by noting subtle
changes in body heat and skin color. Gran have two
stomachs, having evolved from herbivorous grazing
animals who lived in herds on the mountains and
highlands of Kinyen. A single meal can take almost an GRAN
entire day to finish, after that a Gran does not often
need to eat for several days. As a Gr
Abili
SOCIETY AND CULTURE increas
The peaceful nature of Gran society is a reflection of Age.
their homeworld, Kinyen. Kinyen boasted large and and liv
rolling grasslands and highlands, a dense and beautiful Align
forest, and one of the longest and clearest rivers in the them t
Bes Ber Bikade sector. The beauty of this planet, and are exc
the need for primitive Gran to band together for Size.
defense against predatory animals, helped the Gran and we
develop strong bonds of home and family in their in that
society. Spee
The Grans are also very protective of their families, Slow
and were some of the most devoted parents in the days w
galaxy. This is because of their very powerful and modifie
sensitive sight, which can sense the emotions of their Keen
mates and their children. Gran society maintains its advant
balance by setting up strict career quotas, and making sight.
sure young Gran are educated for a specific job that Read
best served his or her talents. variatio
better
NAMES are pro
Toug
Gran names typically are monosyllabic and
accompanied by a surname, which is familial. and it i
Lang
Male Names. Ask, Dree, Ree, Pax, Nic
Basic a
Female Names. Yan, Alijia, Meeb, Sir, Zeek
world o
Surnames. Moe, Leem, Yees, Wix, Naaq

EXPANDED CONTENT | SPECIES


HALF-HUMAN
Abyssin Savage Attacks Gormak Adaptive Resilience Patrolian Darkvision
Advosze Darkvision Gotal Natural Empathy Pau'an Darkvision
Aing-Tii Armored Plates Gran Keen Sight Mercantile
Pyke
Notorious Slavers
Aleena Racer's Reflexes Gungan Martial Proficiency
Quermian Two Brains
Anomid Tech Resistance Harch Venomous Fangs
Rakata Darkvision
Anx Acute Smell Herglic Toughness
Rattataki Surprise Attack
Aqualish Darkvision Ho'Din Second Heart
Rishii Keen Hearing and Sight
Arcona Keen Smell Houk Toughness
Rodian Darkvision
Ardennian Darkvision Iktotchi Precognition
Ryn Darkvision
Darkvision Ithorian Hold Breath
Arkanian Infrared Sight Selkath Venomous Claws
Jawa Grovel, Cower, and Beg
Sunlight Sensitivity
Selonian Darkvision
Kage Superior Darkvision
Barabel Darkvision
Darkvision
Kaleesh Darkvision Shistavanen
Baragwin Keen Smell Forced March
Kalloran Keen Hearing
Besalisk Powerful Build Keen Smell
Geneticist Ssi Ruu Sunlight Sensitivity
Bith Detail Oriented Kaminoan
Ultraviolet Sight Tooth and Nail
Bothan Naturally Stealth
Karkarodon Aggressive Sith Darkvision
Caamasi Keen Smell
Kel Dor Darkvision Squib Keen Smell
Cathar Leonine Agility
Kiffar Nimble Reflexes Sullustan Darkvision
Cerean Closed Mind
Killik Carapace Talz Darkvision
Chadra-Fan Second Heart
Klatooinian Wisdom of the Elders Tarasin Sa'tosin Sense
Chagrian Darkvision
Kubaz Darkvision Toughness
Taung
Chevin Keen Hearing Force-Insensitive
Kushiban Grovel, Cower, and Beg
Chiss Darkvision Theelin Mutation
Kyuzo Darkvision
Clawdite Unsettling Visage Thisspiasian Prehensile Tail
Lannik Closed Mind
Codru-Ji Keen Hearing Tiss'shar Darkvision
Lasat Powerful Build
Dashade Force Contention Tognath Hide
Lurmen Rolling Agility
Defel Hidden Step Togorian Toughness
Massassi Darkvision
Devaronian Two Livered Togruta Darkvision
Mikkian Keen Hearing
Diathim Luminescent Aura Toydarian Closed Mind
Miraluka Force Sight
Dowutin Hide Trandoshan Saving Face
Mirialan Spiritual
Draethos Darkvision Tusken Aggressive
Mon Calamari Darkvision
Dug Fury of the Small Twi'lek Darkvision
Mustafarian Darkvision
Duros Darkvision Ugnaught Darkvision
Muun Second Heart
Echani Combative Culture Umbaran Darkvision
Nautolan Darkvision
Esh-Kha Darkvision Verpine Hardened Carapace
Neimoidian Darkvision
Ewok Mask of the Wild Voss Darkvision
Nikto Adaptation
Falleen Closed Mind Vurk Darkvision
Noghri Keen Smell
Flesh Raider Darkvision Weequay Darkvision
Nothoiin Heightened Reflexes
Gamorrean Savage Attacks Wookiee Darkvision
Ortolan Grovel, Cower, and Beg
Gand Lungless Xexto Split Mind
Quarren Keen Hearing
Gank Aggressive Yevetha Aggressive
Hold Breath
Pa'lowick
Geonosian Geonosian Weaponry Snout Zabrak Darkvision
Givin Vacuum Sealed Pantoran Cold Adaptation Zeltron Two Livered
Zygerrian Darkvision

EXPANDED CONTENT | SPECIES


BIOLOGY AND APPEARANCE HALF-HUMAN TRAITS
The appearance and biological features of half-humans As a half-human, you have the following special traits.
vary drastically by each species, but tend to fall Ability Score Increase. Half-humans gain the ability
somewhere in the middle. A common side-effect of a score increases of their non-human half, but they can
species interbreeding with humans is the loss of choose any ability score for one of the options, instead
darkvision and tails. of the given option. Half-humans can not increase the
same ability score twice during character creation
SOCIETY AND CULTURE using this feature.
Half-humans are subjects of two separate cultures, but Age. Half-humans live around the average of the two
belong in neither. A half-human might be raised species' lifespans.
amongst humans or their other half, or might be fully Alignment. Half-humans tend towards their non-
ostracized, instead growing up in a remote, isolated human half's alignment.
place, removed from both species. Size. Half-humans stand and weigh around the
average of the two species' height and weight.
TRAITS Regardless of your position in that range, your size is
Half-humans gain the Defiant special trait from their
the size of your non-human half.
human half. They also gain the special traits from their Speed. Your base walking speed is that of your non-
non-human half, except for those trait(s) mentioned in human half.
the Half-Human table above. Defiant. Half-humans are known to be stubborn and
often refuse to give up, even against the worst odds.
When you or a creature you can see that can see and
NAMES understand you makes an ability check, attack roll, or
Half-human names might follow human conventions, saving throw, you can roll a d4 and add it to their roll
or that of the other half. Often, they blend the two in (no action required). You can use this before or after
some fashion, perhaps taking a human surname, with the roll, but before the GM determines the roll's
a special name. outcome. Once you've used this feature, you must
complete a short or long rest before you can use it
again.
Languages. You can speak, read, and write Galactic
Basic, regardless of whether or not the non-human half
can speak it, and the language(s) associated with your
non-human half.

EXPANDED CONTENT | SPECIES


HARCH
VISUAL CHARACTERISTICS
Skin Color Pale pink
Hair Color Brown, black
Eye Color Red
Spider-like with six eyes, eight limbs and
Distinctions
chelicerae

PHYSICAL CHARACTERISTICS
Height 5'5" +2d8"
Weight 150 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Secundus Ando
Language Harchese
HARC
As a Ha
Abili
and Int
Age.
up to 2
Align
causing
BIOLOGY AND APPEARANCE there a
Size.
The Harch possess a large-fanged mouth between two betwee
prominent chelicerae, above which they have six red in that
eyes arranged in a semicircle. The two lowest eyes are Spee
larger and roughly twice the size of the four smaller Dark
eyes. Harch walk on two legs and have six arms, with the dar
the second and third set of arm protruding from as if it w
behind the first pair rather than directly above or dim lig
below them. These arms are covered in thick hair and shades
end in three-fingered hands. Bite.
The Harch are distantly related to the Aqualish use to
species and there is much debate among geneticists unarm
regarding the relationship between the Harch and the bonus
Aqualish Ualaq subspecies. However, the Harch a hit, th
themselves considered such discussions to be it must
obscene. your p
On a fa
SOCIETY AND CULTURE its nex
Not much is known about the Harch, as few of them you co
have mingled with the galactic community, preferring Six-A
to stay on Secundus Ando. Harch that leave the planet indepe
tend to have a more aspirant nature than their fellows, benefit
and often reach great heights in their chosen time, a
professions in the galaxy. Such Harch are considered you are
outliers—most apparently care little for titles. Spid
Like the Arcona species, female Harch are seen as You ha
more domineering and aggressive than their male Streng
counterparts. It is not unheard of for a male Harch to while c
raise entire broods of hatchlings alone. Lang
Basic a
NAMES insecto
Harch names are not gender-specific. Harch do not use conson
surnames.
Names. Cubach, Quixoch, Trench, Turch

EXPANDED CONTENT | SPECIES


HERGLIC
Visual Characteristics
Skin Color Black, gray, pale blue, pale pink
Hair Color None
Eye Color Black
Distinctions Aquatic organs, massive size

Physical Charicteristics
Height 6' +2d12"
Weight 200 lb. x(2d8) lb.

Sociocultural Charicteristics
Homeworld Giju
Language Herglese

BIOLOGY AND APPEARANCE


The herglic are a massive race of creatures descended
from aquatic mammals, breathing though a blowhole
on top of their heads. They are tall and wide, and have
smooth, hairless skin that ranged in color from pale
blue to black, though some rare individuals may
appear pink or have white markings on their sides.
Their girth tends to leave them feeling out of place HERG
among smaller species; herglic tend to take up two
As a he
chairs or fill the entire doorway of any establishment
Abili
they enter that does not cater to beings their size.
increas
SOCIETY AND CULTURE 1.
Age.
The herglics are very technologically advanced, live up
developing space flight and hyperdrives and colonizing Align
their sector of the galaxy prior to the formation of the tend to
Galactic Republic. Natural explorers and traders, they
except
sailed the cosmos establishing crucial trade routes and
Size.
gaining prestige. Despite their size, herglic are weigh
surprisingly dexterous while working with tools, and
range,
are some of the finest engineers in the galaxy.
Spee
Herglics have an inquisitive but practical nature,
Hold
enjoying travel and having exotic experiences. Their
hour a
perpetually calm demeanor helps them interact with
Pow
most other species peacefully, though when dealing
with smaller species, herglics tend to become nervous weight
already
and self-conscious about their proportions. They also
Swim
seem to have an innate predilection for gambling and
games of chance, which have gotten more than one Tech
herglic into trouble on several occasions. skill.
Toug
NAMES and it i
Lang
Male names are typically harsher sounding than Basic a
female names. Herglics rarely use surnames.
comma
Male Names. Biglu, Melchi, Sehvorah who he
Female Names. Mahg-Raet, Seese, Uddn

EXPANDED CONTENT | SPECIES


HO'DIN
VISUAL CHARACTERISTICS
Skin Color Green, yellow, blue, orange
Hair Color Red-violet
Eye Color Black
Distinctions Snake-like "hair", suction-cupped fingers

PHYSICAL CHARACTERISTICS
Height 7'10" +2d12"
Weight 150 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Moltok
Language Ho'Din

HO'DI
BIOLOGY AND APPEARANCE As a ho
Abili
Ho'dins are tall humanoids with multi-colored skin, increas
naturally webbed and suction cup-tipped fingers and Age.
toes, and temperature-sensing red-violet "snake hair". live up
Ho'dins are, on average, over nine feet tall—nearly a Align
full head taller than wookiees. Renowned throughout to tend
the galaxy as botanists and healers, the ho'din claim an except
ancestry derived from the plants of their home planet, Size.
Moltok—in fact, "ho'din" translates as "walking flower" standin
in Galactic Basic. They are, in fact, reptilian, as their 275 lbs
natural climbing skills and cold-bloodedness seem to size is
indicate, and boast a second heart to enhance their Spee
survivability. Their "snake hair" is temperature- Biolo
sensitive, allowing ho'din to sense changes in ambient
Medici
temperature.
Cold
SOCIETY AND CULTURE Constit
due to
Ho'dins are known to be self-conscious and vain, Craf
particularly when it comes to their looks and their implem
work, and do not take criticism or insults well. Their Natu
religion, Dinante Fli'R, is centered around worshipping Rain
and communing with nature, a trait that has sent many of Molt
ho'din out into the galaxy to rejuvenate damaged terrain
planets. The ho'din have an aversion to technology and Rept
avoid surface mining and manufacturing, opting (Percep
instead to dwell in trees. They have learned to make consid
incredibly advanced pharmaceuticals and gardens
Seco
using their botanical skills to concoct natural but no
medicines, some of which have cured plagues on instead
distant worlds. The title of "Master Gardener" is one of
a long
high esteem and great respect in ho'din society.
Tree
NAMES You ha
Streng
Ho'din names are quite diverse. Some names look Lang
complicated and difficult to pronounce, while others Basic, a
are quite simple. Surnames are familial. Its writ
Male Names. Baji, Gra'tau, Iwo, Oojoh, Thrung, Vala shapes
Female Names. Chela, Kutu, Lohje, Par'tah, Sirta, Tal great a
Surnames. Alewune, Kulko, Oolos, Plett, Ustu, Wen

EXPANDED CONTENT | SPECIES


HOUK
VISUAL CHARACTERISTICS
Skin Color Violet to blue, or yellow to brown
Hair Color None
Eye Color Yellow
Thick skull, large stature, great physical
Distinctions
strength

PHYSICAL CHARACTERISTICS
Height 6'0" +2d12"
Weight 190 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Lijuter
Language Houkese

BIOLOGY AND APPEARANCE


Houk are hulking bipeds with thick skin, hairless heads
marked with bony ridges and a pronounced brow,
flabby jowls, beady yellow eyes, and no visible ears or
nose. They are very powerful due to their large bulk of
pure muscle.

SOCIETY AND CULTURE HOUK


The houk have well-earned reputations as bullies, As a ho
cheaters, and backstabbers. They are often compared Abili
to wookiees because of their great strength and violent
increas
disposition. Houk are humorless, short-tempered
by 1.
beings who use their strength to antagonize weaker
Age.
beings. Their propensity for deceit and skulduggery is
live for
matched only by the hutts. Though their tempers are
Align
not as explosive as those of wookiees, houk are known
deceitf
for their tendency to solve problems violently. In
though
politics, they will often wage war without formal
declarations, negotiate in bad faith, and ignore treaties. Size.
genera
Though this preference for violence tend to cause the
positio
houk problems in dealing with other societies, it often
gets them what they want. Surprisingly though, in Spee
personal combat, houk prefer to use stealth rather Amb
than direct confrontation. This gives them a reputation Pow
for deceit and cowardice. However, just as each houk weight
colony has a different culture and government, houk already
individuals have varied personalities. Though all houk Surp
come from a culture with high levels of corruption and with an
violence, many houk are hard workers who have deals a
learned to get along with other sentients. The houk only on
produce little technology of their own, though they Toug
adapt themselves to the standard technology of the and it i
rest of the galaxy. Lang
Basic a
NAMES grunts
words
Houk names are gruff and primitive in nature, and
Houke
don't vary by gender.
repres
First Names. Agamor, Krelba, Morg, Roath
to repr
Surnames. Krin, Nar, Vogog, Voss

EXPANDED CONTENT | SPECIES


HUTT, ADOLESCENT
VISUAL CHARACTERISTICS
Black, blue, brown, gold, green, purple,
Skin Color
tan, white, or yellow
Hair Color None
Blue, gray, green, orange, turquoise,
Eye Color
violet, or yellow
Distinctions Three lungs, slug-like appearance

PHYSICAL CHARACTERISTICS
Height 5'5" +2d12"
HUTT
Weight 400 lb. x(2d8) lb.
As a hu
Abili
SOCIOCULTURAL CHARACTERISTICS increas
choice
Homeworld Nal Hutta
Age.
Language Huttese age of
can live
ones e
Align
organiz
side, th
BIOLOGY AND APPEARANCE Size.
Hutts are a massive slug-like species who have large birth to
mouths and stubby arms. They have three lungs and adoles
thick leathery skin, which is wrinkled and slimy. Hutts feet ta
often have watery eyes and lack facial expressions. positio
Their tails are supported by a skeletal spine. Despite Spee
their legendary size, hutts start out as tiny huttlets less Clos
than half a foot in height, and continually grow over compo
the long lives. from th
Charism
SOCIETY AND CULTURE Natu
Most hutts are crime lords who live opulent lives throws
overseeing criminal underworld activities like spice poison
smuggling, slavery, gambling and bounty hunting. This Pow
is not true for all, however, as some eschew the life of weight
a decadent, obese version of their species and prefer a already
more mobile existence. Hutt society is divided into Preh
families known as kajidics, a social structure that is tail and
both familial and a crime gang. hands.
Hutts are encouraged to make a name for Shre
themselves around the age of 150 while Intellig
simultaneously not threatening the welfare of the clan. Slow
At around 200, they will likely stop being saved by the incapa
clan and encouraged even further to fend for Dexter
themselves while benefiting the kajidic; they may even bonus
be granted a star system or two. Nomadic or kajidic- than +3
less hutts are often hunted or killed by other hutts in Wea
fear of the nomad coming to claim a territory. additio
bonus
NAMES Lang
Hutt names with a suffix title as "the Hutt" are usually Basic a
reserved for noteworthy huts, with the name of a even th
hutt's kajidic coming before the title. Because hutts are whom
hermaphroditic, choosing a gender at will, their names they ar
are considered androgynous. speak t
First Names. Arok, Gorga, Jabba, Mama, Ziro,
Kajidic Names. Besadii, Desilijic, Fenn'ak, Gnuda

EXPANDED CONTENT | SPECIES


IKTOTCHI
VISUAL CHARACTERISTICS
Skin Color Pink
Hair Color None
Eye Color Black
Horns, precognition, telepathy, thick
Distinctions
pink skin

PHYSICAL CHARACTERISTICS
Height 4'11" +2d10"
Weight 120 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Iktotch, moon of Iktotchon
Language Iktotchese

BIOLOGY AND APPEARANCE


Iktotchi do not have hair, but rather they had a very
resistant skin which protected them from the violent
winds which crossed the satellite. Both males and
females have down-curved cranial horns, which gave
them an aggressive aspect. The males' horns are
generally a little larger, a remnant from their
mountain-dwelling, caprinaen ancestors. The horns are
able to regenerate if damaged. IKTOT
SOCIETY AND CULTURE As an I
Abili
The Iktotchi are a fiercely guarded and isolationist
species - vaunted for their ability to hide their feelings increas
and bury any semblance of emotion. Originating on the Age.
harsh, windy moon of Iktotch, which orbits the planet live les
Iktotchon in the Expansion Region, the Iktotch are Align
gifted with precognition, and are courted as often by light si
Jedi as by pirates for their skills. Size.
Iktotchi society is a stratified society. Upward and we
mobility is both possible and encouraged. Iktotchi are that ra
an outwardly dispassionate people, which is evidenced Spee
by their culture. They have a robust legal system, and Prec
suffer little crime. Iktotchi are respectful of cultures future,
other than their own and can easily integrate with When y
others. saving
Iktotchi who distinguish themselves often earn a new ro
titular nickname, by which they are referred to in place Tele
of their name. Generally, this is done by accomplishing creatu
a remarkable feat that benefits the Iktotchi as whole. langua
this wa
NAMES Horn
can us
Iktotchi names are generally two syllables. Surnames
unarm
are familial. Respected Iktotchi often adopt a
Pilot
nickname, which they use in place of their birth name.
Lang
Male Names. Dilnam, Imruth, Kashkil, Yellam
Basic a
Female Names. Kemkal, Onyeth, Reshu, Zorlu
Surnames. Hevil, Kaawi, Mimir, Nudaal, Zelend

EXPANDED CONTENT | SPECIES


Surnames. Buno, Keeli, Nima, Sodi, Tani
KAGE
VISUAL CHARACTERISTICS
Skin Color Gray, white
Hair Color Gray, pale yellow, white
Eye Color Green, pink, red, yellow
Distinctions Athleticism, pale skin, piercing eyes

PHYSICAL CHARACTERISTICS
Height 4'9" +2d10"
Weight 95 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Quarzite
Language Galactic Basic

KAGE
As a ka
Abili
increas
Age.
live les
Align
to tend
except
BIOLOGY AND APPEARANCE
Size.
The kage are a pale-skinned sentient species native to and we
the caverns in the planet of Quarzite. The kage have a in that
long-time conflict with the belugans, consistently at Spee
odds with them. During the Clone Wars, Otua Blank Anim
ordered the capture of Pluma Sodi to marry her, she Handli
was later given back to the Kage Warriors by Asajj Athle
Ventress. Stro
can cov
SOCIETY AND CULTURE score.
The kage are a dedicated people of physical excellence; numbe
they train tireless and elite fighter-monks known as Streng
Kage warriors. They tend to use weapons with electric Sunl
or disruptive properties, but they are also great attack
fighters in unarmed combat. Kage warriors are rely on
respected in Kage society as the greatest calling a kage whatev
might follow. Supe
Kage also share an affinity with animals, most withou
notably the native multi-legged milodon, developing a 120 fee
symbiotic relationship. They use the milodon as as if it w
transport; they can keep pace with the subtram darkne
transports that supply belugan strongholds, and Una
launch raids that often catch the belugan security 1d4 kin
forces off-guard. Wea
proficie
NAMES Lang
Kage names are generally multisyllable with melodic Basic a
intonations. Surnames are familial.
Male Names. Baalin, Forta, Krismo, Rafa, Timko
Female Names. Chena, Fari, Moora, Ooni, Pluma

EXPANDED CONTENT | SPECIES


KALEESH
VISUAL CHARACTERISTICS
Skin Color Orange, red, or yellow
Hair Color Black or brown
Eye Color Yellow
Bone masks, elongated ears, flat nose,
Distinctions
tusks

PHYSICAL CHARACTERISTICS
Height 5'1" +2d6"
Weight 105 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Kalee
Language Kaleesh

BIOLOGY AND APPEARANCE


Tusks protrude from a Kaleesh's upper jaw, and
shorter ones jut from their chins. Kaleesh have large
pointed ears and long nostrils that stretched close to
their eyes. They have very keen olfactory sense and
were able to produce pheromones. Most of their facial
features are obscured behind the traditional masks
they wear, and outsiders rarely see Kaleesh unmasked. KALE
They are known to practice polygyny, a form of
polygamy, where a male courts multiple wives. As a Ka
Abili
SOCIETY AND CULTURE increas
Kaleesh society is divided into numerous autonomous Age.
tribes. War is viewed as an essential and sacred and liv
practice, and the culture's large emphasis on honor is Align
known to spur many acts of vengeance among the alignm
various tribes. However, when necessary, the tribes will Size.
put aside their differences and bond to fend off a feet ta
common enemy. positio
The Kaleesh are a spiritual people, believing that Spee
those who perform great deeds in life became gods in Dark
death; therefore, burial places are sacred to them. A grant d
large number of temples are devoted to their ancestor of you
gods, the holiest of which was called Shrupak. were d
Abesmi, a great monolith of stone in the Jenuwaa shades
Sea, is the place the Kaleesh believed the gods Wea
ascended to the heavens. Pilgrims take the perilous are pro
voyage to Abesmi to beseech the gods. vibrop
Keen
NAMES (Percep
Trac
Male Kaleesh names are typically one syllable while
Additio
female are two. Kaleesh surnames are tribal and often
Wisdom
use two words.
that cr
Male Names. Bir, Grost, Jick, Xygh, Yles
Lang
Female Names. Dduzu, Glaglo, Runda, Yugdo, Zodey
Basic a
Surnames. Jal Greennath, Lij Jum, San Syrro,

EXPANDED CONTENT | SPECIES


Good afternoon, all:
This week's Expanded Content release is the Kalleran
species. DESIGN INSIGHTS
If you have questions, concerns, or you notice a typo, Kalloran are an aquatic species, similar to nautolans or
post it here! quarren, with excellent physical stats. I would probably
build this as a close-quarters, medium armor martial
CREDIT character (probably fighter or maybe berserker) and
This species was written by Heresy on the discord. take advantage of the light- and vibro-weapons that
have Dexterity requirements.
TYPOS
FAQ
None so far.
What will this species lose to half-human?
|Kalloran|Keen Hearing|

Kalloran will lose Keen Hearing.


KALLERAN
VISUAL CHARACTERISTICS
Skin Color Green with distinct black markings
Hair Color None
Eye Color Black, orange, green, or blue
Distinctions Olfactory antenna, noseless

PHYSICAL CHARACTERISTICS
Height 6'4" +2d10"
Weight 110 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Kaller
Language Kall

BIOLOGY AND APPEARANCE


Kallerans evolved from a semi-amphibious species on
Kaller. Kallerans are tall and flexible; their hands and KALL
feet have three prehensile digits on each, which leeds As a ka
kallerans to avoid wearing shoes or boots. The majority
Abili
of kallerans have green skin patterned with distinctive
increas
black stripes. The species have dense muscles that
Age.
assist them in the protection of their otherwise delicate
and liv
bodies. The kalleran head is distinguished by fin-like
Align
folds on the tops and sides of their faces. These fins
them t
augment a kalleran's hearing, allowing sound to
are exc
bounce back and be picked up by the two antenna
Size.
crowning their head. These antenna are sensory
organs that serve as olfactory and aural receptors. tall and
your p
Kallerans have lungs adapted to breathe above water,
though the majority of their respiration is done Spee
through their skin. A holdover from their amphibious Amp
past, their skin can draw oxygen in from the air and Flexi
filter out carbon dioxide. Their respiratory system (Acrob
requires them to consume more water than other Keen
species their size to keep their skin moist and supple. (Percep
Because they do not primarily breathe through their Preh
mouths, kallerans did not evolve noses. your fe
well as
SOCIETY AND CULTURE Snap
incomi
Above all else, kalleran's value personal achievement
over collective accomplishments. Because of this, the for init
roll. Alt
people of Kaller have never united to form great
norma
societies or participate in galactic affairs. Much of the
cultural expansion on Kaller was brought by colonists, you ca
rest.
both friendly and violent, who had settled the world
Swim
over the course of millennia.
Lang
NAMES Basic a
movem
Kallerans have regal sounding names, sometimes using charac
accents on vowels, with clan-based surnames. speak
Male Names. Gliconn, Orcas, Lávern, Seelván integra
Female Names. Cybele, Fáress, Numarin, Retesh to mas
Surnames. Alash, Byssus, Estair, Lash

EXPANDED CONTENT | SPECIES


KAMINOAN
VISUAL CHARACTERISTICS
Skin Color White
Hair Color None
Eye Color Grey, yellow, blue, green
Distinctions Very tall, long limbs, long necks

PHYSICAL CHARACTERISTICS
Height 6'4" +2d10"
Weight 150 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Kamino
Language Kaminoan, Galactic Basic

BIOLOGY AND APPEARANCE


Kaminoans' evolution from aquatic creatures in the
vast oceans of Kamino is reflected in their tall shape,
glassy coated eyes, near luminescent skin, and long,
thin necks. The almond-shaped eyes of kaminoans are
also able to see color in the ultraviolet spectrum. While
female kaminoans are bald, males possess headcrests
and fin ridges along the rear of their small, bulbous
skulls.

SOCIETY AND CULTURE KAMI


The kaminoans see themselves as a superior form of As a ka
life, but nevertheless remained polite to outsiders. To Abili
them any species seeking self-improvement is worthy increas
of respect, but those who do not are obviously inferior; Age.
self-improvement has a central role in Kaminoan live aro
society. Through the development and mastery of Align
selective breeding, genetics, and cloning, the individ
kaminoans were able to overcome a cataclysm that there a
pushed them to the brink of extinction. Size.
Kaminoans live in a caste based society, determined weigh
by the color of the kaminoan's eyes. Gray eyed that ra
individuals handle administration and are considered Spee
of the highest-level caste; middle castes had yellow Gene
eyes and handle the skilled work; and lower castes had skill.
blue eyes and perform manual labor and other menial Long
tasks. Although it is extremely rare, kaminoans are your tu
sometimes born with green eyes. Those are viewed as norma
genetically inferior and as a threat to the kaminoans' Tech
well ordered society and as such are exterminated tech po
shortly after birth. do not
Ultra
NAMES (Percep
Kaminoan names typically are composed by around to have
two syllables and a brief surname. Lang
Male Names. Lama, Ni, Orun, Koa Basic a
Female Names. Taun, Ko, Nala, Kina flowing
Surnames. Ha, Su, We, Sai, Wa

EXPANDED CONTENT | SPECIES


KARKARODON
VISUAL CHARACTERISTICS
Skin Color Blue, gray, or white
Hair Color None
Eye Color Black
Multiple rows of sharp teeth, powerful
Distinctions
jaws, shark-like heads

PHYSICAL CHARACTERISTICS
Height 4'8" +2d10"
Weight 130 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Karkaris
Language Karkaran

BIOLOGY AND APPEARANCE


The amphibious Karkarodons have tall, slim bodies
with webbed hands and feet. Their shark-like heads
have pointed noses, gill slits, and many rows of razor-
sharp teeth, which they use when attacking and eating.
Karkarodons are skilled and fast swimmers. They
attack by grabbing the target and used their jaws for KARK
ripping and tearing.
As a ka
SOCIETY AND CULTURE Abili
increas
Karkarodons hail from the planet Karkaris, which is
Age.
located in a star system neighboring the planet Mon
Cala. They harbor an intense hatred for the Mon and liv
Calamari and Quarren inhabitants. The planet is almost Align
causes
entirely under water, and is very uninviting to non-
Karkarodons. there a
Karkarodon culture is a warmongering, strength- Size.
based culture. Clans often fight eachother for upward
range,
dominance, natural resources, and to cull the weak.
Each clan on the planet has a ruling triumvirate, usually Spee
comprised of venerated warriors who rule for life. Aggr
When a younger Karkarodon wants to replace one of your sp
the ruling body, they challenge them to single, mortal can see
combat. Occasionally, the challenged may spare the life enemy
of the challenger when they win, though that usually Amp
leads to resentment from the loser. Bite.
Karkarodons do not believe in lying or duplicity. They you ca
believe in approaching problems head on and saying your u
what they mean, and are generally demeaing towards as a bo
those they deem their lessers. attack.
effects
NAMES Constit
use thi
Karkarodon names are harsh and gutteral. They are
Swim
generally one syllable. Surnames are clan-based rather
Lang
than familial.
Basic a
Male Names. Aurb, Rend, Riff, Trak, Vour
fierce s
Female Names. Dewb, Garr, Rast, Scrat, Zend
Surnames. Alben, Gerdall, Kibben, Tamson, Zendall

EXPANDED CONTENT | SPECIES


Surnames. Gov, Keffane, Mullisa, Vel
KIFFAR
VISUAL CHARACTERISTICS
Skin Color Light to dark tones
Hair Color Black or brown
Eye Color Orange, brown, green, blue, or gray
Distinctions Near-human, rare psychometry ability

PHYSICAL CHARACTERISTICS
Height 4'8" +2d10"
Weight 115 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Kiffu, Kiffex
Language Galactic Basic

KIFFA
As a kiff
Abili
BIOLOGY AND APPEARANCE score i
The kiffar are very closely related to humans, enough score i
that they can interbreed, though kiffar typically have Age.
darker hair. The biggest visual difference between the live les
two is that the kiffar always wear tattoos, that Align
represent their clan. Kiffar are more likely to be Force- causing
sensitive, which is typically manifested in psychometry, though
a rare Force power that about one percent of the kiffar Size.
population can use. Using psychometry, kiffar can barely
touch objects and receive visions from the Force that positio
show them the object’s past. Spee
Iron
SOCIETY AND CULTURE against
The kiffar reside on the planets of Kiffu and Kiffex. Nim
Kiffar are a people who value their own independence, avoidin
staying out of galactic affairs and being ruled only by and Int
themselves. They see outsiders as dangerous and are Triba
generally nationalists. They are organized into clans, vibrow
and clan heritage is very important to them. Their Lang
markings, which they call qukuuf, are passed down Basic a
through the family maternally, but kiffar with a human never h
mother will typically use their father’s tattoos. Basic a
Conversely, clan membership is passed down Kiffa
paternally, and those with a human father can join popula
their mother’s clan. The traditional colors of the facial the me
tattoos are red, yellow, and green. Various patterns while o
and designs are used to identify the clan. home s
Kiffu Guardians, also known as the Guardians of heritag
Kiffu, are an important kiffar institution that acts as a
Paladin
police force in their space. The Kiffu Guardians wear
black armor, and they share a symbol with clan Vos, armo
which is a gold five-pointed star outlined by a circle. your
the fo
NAMES Survi
Sage. Y
Kiffar use names similar to those of humans, varying
drastically clan by clan. Surnames are familiar. once
and c
Male Names. Kurros, Sathran, Vis, Ziflos
long
Female Names. Grai, Iané, Kinnas, Sonti
force

EXPANDED CONTENT | SPECIES


KILLIK
VISUAL CHARACTERISTICS
Brown, chestnut, green, red, scarlet, or
Skin Color
yellow
Hair Color None
Eye Color Black or orange
Chitinous armor, mandibles projected
from face, four arms ending in long
Distinctions
three toed claws protrude from their
torsos

PHYSICAL CHARACTERISTICS
Height 4'9" +2d10"
Weight 110 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Alderaan
Language Killik

KILLI
BIOLOGY AND APPEARANCE As a Ki
Killiks possess a strong chitinous exoskeleton that is Abili
glossy and greenish with their carcasses capable of increas
surviving thousands of years of erosion as seen by the by 1.
colonists of Alderaan. The exoskeleton also contains a Age.
number of spiracles which served as their way of averag
breathing. Typically, these Human-sized hive creatures Align
have four arms with each ending in a powerful three- their e
fingered claw. They stand on two stout legs that are side, th
capable of leaping great distances. Killiks can Size.
communicate with other Killiks through use of weigh
pheromones. range,
Spee
SOCIETY AND CULTURE Four
The Killiks have a communal society, with each and use ind
every Killik being in mental contact with another. Due the be
to their hive mind, every Killik nest is virtually one given t
individual. Killiks are also peaceful in nature. Their arms y
telepathic connection is capable of extending to other Hard
species which includes non-insectoids. A willing wearin
creature can submit to this telepathy to become a modifie
Joiner. They effectively become another vessel of the Stro
hive mind. can cov
Killiks lose connection to their hive mind at great score.
distances. Those who voluntarily leave the hive mind numbe
are referred to as Leavers. It is rare that they are Streng
allowed to rejoin their hive without reason. Tele
creatu
NAMES langua
this wa
Killiks are a hive-mind insectoid that typically don't use
names. On the offchance they do, it's usually an Lang
can un
incomprehensible series of clicking noises. They are
your vo
receptive to nicknames given by others.

EXPANDED CONTENT | SPECIES


Surnames. Eek, Gort, Gon, Ovin
KLATOOINIAN
VISUAL CHARACTERISTICS
Skin Color Green, gray, brown
Hair Color None
Eye Color Brown, black, gray
Distinctions Heavy brows, short canine muzzles

PHYSICAL CHARACTERISTICS
Height 5'4" +2d10"
Weight 125 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Klatooine
Language Huttese, Klatooinian

BIOLOGY AND APPEARANCE KLAT


Klatooinians are a humanoid species with canine As a kla
features, having short muzzles over toothy overbites.
Abili
They are also notable for their heavy brows and ridges
and Wi
along the tops of their heads.
Age.
SOCIETY AND CULTURE and ca
Align
For centuries, klatooinians have been slaves to the revere
hutts, whom they view as almost godlike, immortal violenc
beings. Although the hutts allow a council of elders to though
rule on Klatooine, all off-world affairs are wholly under Size.
hutt control. Under the hutts, the klatooinians serve as and ge
soldiers and guards. Even those klatooinians who do positio
not serve the hutts are often employed as hired muscle Spee
by other masters. Enfo
Klatooinian society was known for a strong belief in When y
tradition and the wisdom of the elders, although some
advant
younger klatooinians rebelled against this norm and to the
sought out freedom from enslavement. Others Toug
attempted to gain their own fortunes as smugglers,
and it i
pirates, bounty hunters, or raiders.
Wea
NAMES from a
vibrow
Klatooinian names are often derived from the names Wisd
of great heroes and historical figures. Surnames are skill.
familial, and are usually shorter than klatooinian given Lang
names. Basic, K
Male Names. Barada, Castas, Sta-Den, Tarados guttera
Female Names. Gelis, Petkara, Sterasi, Yelmith adopte

EXPANDED CONTENT | SPECIES


KUBAZ
VISUAL CHARACTERISTICS
Skin Color Black, dark grey, or dark green
Hair Color Black
Eye Color Red
Distinctions Prehensile snouts, protective eyewear

PHYSICAL CHARACTERISTICS
Height 4'9" +2d8"
Weight 105 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Kubindi
Language Kubazian

BIOLOGY AND APPEARANCE KUBA


Kubaz are distinctive for their short, prehensile facial As a Ku
snouts which were used for reaching insects within Abili
their hives. They have adapted to their sun-scorched, increas
vegetation-deprived world by learning to survive off
1.
their world's native insect population. Filled with two
Age.
rows of teeth for gnashing their food, the Kubaz trunk live les
also functions as a highly sensitive nose. Due to living
Align
on their homeworld of Kubindi—a planet which orbits
tend to
a blue star—Kubaz are highly sensitive to red
except
wavelengths; when traveling to planets with a red or
Size.
yellow star, Kubaz are forced to don protective
around
eyewear to avoid damaging their sensitive eyes.
range,
SOCIETY AND CULTURE Spee
Art O
The Kubazi society is based on a clan structure which related
dwell in underground nests. Ruled by a queen, each valuab
clan takes the name of their queen they are you wo
descended from. Developing a non-verbal language of expert
hand gestures which indicated their intentions, Kubaz Dark
are able to speak Galactic Basic, though with a strong the dar
nasally accent. When interacting with other species, as if it w
some Kubaz will share certain hand signals with non- dim lig
Kubaz in order to ease communications. Obsessed shades
with tact and decorum, the Kubaz place a high Deft
emphasis on the family unit and proper courtesies, followi
displaying truthfulness to a fault. Valuing art and
Keen
literature with such vigor as to sometimes practice
(Percep
smuggling of great works, the Kubaz do not find such
Slice
pursuits to be wrong or unlawful. Due to their diet on
and th
Kubindi, the Kubaz have poor relations with sentient
Sunl
insectile species.
attack
NAMES rely on
whatev
Kubaz names are usually dominated by harsher Lang
sounds, but some names lean more melodic. Basic a
Surnames are clan-based. series
Male Names. Shaf, Rizor, Duldril, Kurn, Schnaldiz have a
Female Names. Zhanro, Dizi, Tavo, Agoz, Nuzrem langua
Surnames. Re, Eadzan, Hai, Khu'nar, Mairvuc, Va

EXPANDED CONTENT | SPECIES


Female Names. Asani, Pritsi, Sibble, Mirax
KUSHIBAN
VISUAL CHARACTERISTICS
Skin Color White to light gray
Typically white but varies based on
Hair Color
mood
Eye Color Typically blue, brown, or green
Distinctions Lagomorph, nimble, resilient

PHYSICAL CHARACTERISTICS
Height 2'11" +2d4"
Weight 35 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Kushibah
Language Kushiban
KUSH
As a Ku
Abili
increas
Age.
than a
Align
tend to
except
Size.
tall and
positio
BIOLOGY AND APPEARANCE Spee
Grov
Kushibans are four-limbed lagomorphs native to the you ca
planet Kushibah. They are diminutive, unimposing, and the end
typically weaker than most humanoids, but they are on atta
also quite difficult to track due to their natural speed that ca
and stealth. it again
While Kushibans are quadrupeds, their forepaws are Hide
as manipulative as traditional hands. While kushibans unarm
can walk on two legs, they typically run around on four Dexter
feet since they can move significantly faster that way. natura
Kushibans are inherently cute and fuzzy, and more chapte
nefarious species often attempt to take them as slaves. Mas
Kushibans are social and do not take well to slavery, when y
and they typically don't live long in solitude or captivity. rain, fa
Nim
SOCIETY AND CULTURE move w
Kushibans live in a simple, peaceful society on the non- turn in
industrialized, lush green planet of Kushibah in the end of
Outer Rim. Kushibans are typically kind and generous, again u
with a playful sense of humor and a penchant for Stea
practical jokes. However, if betrayed or angered, Und
Kushibans can be cruel or vindictive, and they have you to
little patience for bullies, simpletons, and shields
misanthropes. with th
light pr
NAMES proper
Kushiban names are a single word combining both Lang
their first and familial names. Basic a
Male Names. Cerlyk, Etyk, Mabbik, Tieko, Widdimur to it.

EXPANDED CONTENT | SPECIES


KYUZO
VISUAL CHARACTERISTICS
Green, ranging from lighter olive shades
Skin Color
to deep blue-green colors
Hair Color None
Eye Color Yellow
Compound or slit-pupiled eyes, dense
musculature, suffer from respiratory and
Distinctions
vision problems in standard gravity
environments

PHYSICAL CHARACTERISTICS
Height 5'9" +2d8"
Weight 140 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Phatrong
Language Kyuzo

KYUZ
BIOLOGY AND APPEARANCE
As a Ky
A lanky, bipedal humanoid species, the Kyuzo originate Abili
on the gravity-heavy Outer Rim world of Phatrong.
increas
Kyuzo are tall and slender, though their appearance
1.
belies their strength and quickness. Due to the
Age.
uncommon makeup of their homeworld's atmosphere,
live les
Kyuzo frequently wear corrective lenses and a highly
Align
pressurized filter mask over their faces to protect their
them t
sensitive respiratory systems and assist them in coping
except
with uncomfortable climates like galactic standard
habitable environments. As well as causing respiratory Size.
and we
and vision problems, exposure to such conditions
in that
causes a Kyuzo to become ill within in a short period of
time, interfering with their ability to concentrate and Spee
slowing them down. Dark
what o
SOCIETY AND CULTURE see in d
light, a
A species known for its strong sense of justice and discern
honor, most Kyuzo regard oaths and contracts as
Fore
unbreakable and many species seek them as other t
mercenaries, law-enforcement personnel and bounty and if y
hunters. A highly political species, the Kyuzo developed
environ
societies that span considerable geographical areas,
Long
and most identify as members of a particular country
your tu
or region. Most major islands and continents on
norma
Phatrong are their own political units, though they do
Stro
form a loose confederacy.
can cov
NAMES score.
numbe
Male names typically end in vowels, while female Streng
names end in consonants. Surnames are based on Lang
region. Basic a
Male Names. Drego, Embo, Khalu, Mhali, Zuvio and qu
Female Names. Catras, Garing, Streehn, Turung as it is
Surnames. Brihney, Ghall, Khambey, Maway, Vori

EXPANDED CONTENT | SPECIES


LANNIK
VISUAL CHARACTERISTICS
Blue, brown, green, orange, red, purple,
Skin Color
yellow, or gray
Hair Color Brown, gray, or white
Amber, blue, brown, gray, green, hazel,
Eye Color
purple, or red
Distinctions Downward-sloping, large ears

PHYSICAL CHARACTERISTICS
Height 3'0" +2d8"
Weight 40 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Lannik
Language Lannik

LANN
BIOLOGY AND APPEARANCE As a la
Abili
Lannik are short, bipedal humanoids with droopy, long increas
ears. Males and females are equally tall, although the 1.
latter have a considerably less strong complexity. Their Age.
species is, however, much more vigorous and resistant live up
than what its size could suggest. A Lannik's skin tends Align
to be of colours similar to his or her eyes and hair. The homew
species has evolved long pointy ears which allow them
there a
to hear better than human ears.
Size.
SOCIETY AND CULTURE weigh
that ra
The Lannik culture is apparently war loving, and Spee
Lanniks feel a great respect for warriors. At the same Clos
time, though, they follow a strict centuries-old code of the For
honour. Lannik soldiers have the custom of tying all You ha
their hair in a single topknot over their head. Their throws
species is one of fierce warriors, whose abilities have Forc
developed fighting against terrible predators and other power.
Lanniks in a long history of wars. Although many cast th
regard the Lannik as hotheaded and temperamental, reach 5
they are quite fearless and clear-headed even in enlight
combat, giving them the ability to think their way out of your fo
a dangerous situation. Keen
The Lannik do not show their thoughts through their (Percep
facial expressions, and seem always angry to other Und
species. They are also very stubborn, and are not likely you to
to change career once they chose it. Most males - and shields
many females - serve in the planetary militia, with th
celebrating the species' past as a warrior species. Some light pr
take on off-world mercenary work. proper
Wisd
NAMES
skill.
Lannik names are generally short. Lanniks don't often Lang
give out their surnames. Basic a
Male Names. Minch, Oteg, Vandar, Yaddle, Yoda langua
Female Names. Giro, Lina, Penny, Vona, Zeya to shou
Surnames. Bek, Kaz, Mon, Var, Zin

EXPANDED CONTENT | SPECIES


LASAT
VISUAL CHARACTERISTICS
Skin Color Grey or purple
Hair Color Purple or grey (with age)
Eye Color Green
Distinctions Impressive height, strength, and agility

PHYSICAL CHARACTERISTICS
Height 6'0" +2d12"
Weight 160 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Lira San
Language Lasat

BIOLOGY AND APPEARANCE


A humanoid sentient species, Lasats are notable for
their impressive height, strength, and agility, with their
muscular digitigrade legs enabling them to run faster,
jump higher and farther, and move more quietly than
humans. Their large finger pads and prehensile toes
assist them in climbing. In addition, their large eyes
and ears afford them superior sight and hearing over LASA
humans. They had the strength to open a powered-
As a las
down blast door. A height of two meters tall was
considered below-average for a Lasat. Abili
increas
SOCIETY AND CULTURE 1.
Age.
Lasat society is held together by a long-standing oral live les
tradition, featuring clever and stealthy heroes. Within Align
the species, those with fighting skills are highly
to tend
respected, often being members of the Lasan High
except
Honor Guard, a group of highly trained, highly
Size.
intelligent warriors sworn to protect their homeworld
feet ta
of Lira San. Bo-rifles are a long-standing tradition in
positio
Lasat culture, used exclusively by the Honor Guard of
Spee
Lasan. The warrior way of the Lasat is the Boosahn
Bo-r
Keeraw. When a Lasat is bested by a superior
opponent in combat, they would give them their rifles, b
weapon. Clim
Facial hair is an important status symbol in Lasat Dark
culture. Those with green eyes and prominent purple darkne
stripes are considered to be attractive by others of as if it w
their species. Juvenile Lasat are noted to climb tree dim lig
branches. shades
Keen
NAMES Wisdom
sight.
Lasat names tend to be melodic, with the occasionally Pow
harsh tone sprinkled in. Surnames are born by
weight
communities within Lasat culture rather than already
individual families.
Lang
Male Names. Brob, Drim, Krus, Parred, Volares Basic a
Female Names. Denazo, Gume, Hado, Zanisa replica
Surnames. Dragarr, Ellias, Krod, Roleb, Vuzan

EXPANDED CONTENT | SPECIES


LURMEN
VISUAL CHARACTERISTICS
Skin Color Black or gray
Hair Color Brown to gray
Eye Color Yellow or orange
Distinctions Prehensile tail and feet, furred body

PHYSICAL CHARACTERISTICS
Height 2'11" +2d4"
Weight 40 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Mygeeto, Maridun
Language Lurmese
LURM
As a lu
Abili
increas
BIOLOGY AND APPEARANCE Age.
live les
Lurmen's bodies are covered entirely in fur, which Align
range in color from a dark brown to a white-gray, causes
though they do wear garments. They can walk either except
upright on their two legs, and can also use their arms Size.
and legs for faster movement. Many lurmen have the genera
ability to roll themselves into a wheeled shape; this positio
allows them to cover distances at great speed. They
Spee
may have learned this ability from the native amani on
Dark
Maridun. the dar
SOCIETY AND CULTURE as if it w
dim lig
The lurmen use fallen seedpods from the giant trees as shades
shelter and home. Living near the trees proves too Natu
dangerous, as the falling pods can be deadly. Instead, Medici
the lurmen drag the pods into a clearing and use them Preh
as huts. They also extract essential oils from the pods over yo
for nutrition and healing medicines. Most lurmen are objects
pacifistic by nature and refuse to fight or run even in Rolli
the face of death. They often will hide instead of using or curl
violence. As pacifists, they carry no weapons but carry When y
farming tools or ropes. The greatest native threat to double
the lurmen are the amani and the mastiff phalones, use thi
raptor-headed quadrupeds that hunted in groups. feet on
However, even in defeating these beasts the lurmen Tree
attempt to remain true to their pacifist ideals, and not You ha
inflict any injury to the creatures. Instead, when Streng
cornered by a mastiff phalone, an agile lurmen will try Und
to unbalance the creature by tying a rope around its you to
stout legs. shields
NAMES with th
light pr
Lurmen names are sharp and made up of a single proper
syllable. Instead of surnames, lurmen are granted Lang
additional names based on their importance to the Basic a
village. Common lurmen possess one name, with given t
leaders having as many as four. lurmen
Male Names. Fee, Gatt, Nub, Shoo, Yup phrase
Female Names. Kal, Laa, Shal, Vook, Yiit

EXPANDED CONTENT | SPECIES


Female Names. Kintik, Midwan, Siqsa, Tyûk
MASSASSI
VISUAL CHARACTERISTICS
Skin Color Crimson
Hair Color None
Eye Color Glowing white or yellow
Sharp predatory features, fin-like
Distinctions
growths, cheek tendrils, tall stature

PHYSICAL CHARACTERISTICS
Height 6'10" +2d8"
Weight 80 lb. x(2d4) lb.

VISUAL CHARACTERISTICS
Homeworld Korriban, Yavin 4 (adopted)
Language Sith

MASS
As a m
Abili
by 2, a
BIOLOGY AND APPEARANCE Age.
The warrior caste of the sith purebloods, the massassi adulth
have genetically turned into the perfect warrior. While years o
some looked like their sith pureblood brothers, others Align
have more extreme physical differences, including fin- warrio
like growths, a taller form and tough skin. These followi
imposing figures live much shorter lives than other Size.
species. They, like the few other creatures that inhabit weigh
Korriban, derive sustenance directly from the dark side Medium
of the Force, in part of a natural symbiotic relationship Spee
where sith—like the massassi—feed on the dark side, Type
and empower it in turn. Thus the massassi have such a human
high rate of Force-sensitivity that they are considered a Dark
naturally Force-sensitive species. darkne
as if it w
SOCIETY AND CULTURE dim lig
The massassi are fearsome, ruthless, and efficient shades
soldiers. As with the sith, war and violence are just as Forc
much a part of the natural order of life as peace or cast yo
serenity for the massassi. They are not only fearsome, power
but both loyal and formidable warriors that are Charism
dedicated to their sith masters. Though they engage in Hide
supposedly primitive practices such as sacrifice and unarm
hold a strong caste system, their civilization is quite Dexter
sophisticated. In addition to the focus on war and Over
fighting, the massassi are also loyal and organized. lack th
Even though they are not extremely intelligent, they have th
can be trained to carry out complex battle plans and for bla
maintain their equipment, starships, and weaponry. to 15, 1
11, you
NAMES Pow
Originating from the pureblood sith, massassi weight
abominations follow many similiar naming already
conventions. Their names represent primitive virtues in Lang
the Sith tongue, and have no surname. Basic a
Males Names. Asha, Derriphan, Hâsk, Jen, which w
sequen

EXPANDED CONTENT | SPECIES


MIKKIAN
VISUAL CHARACTERISTICS
Skin Color Green, pink, red, blue, or yellow
Hair Color None
Eye Color Blue or Black
Numerous head-tendrils, acute senses
Distinctions
of sight and hearing

PHYSICAL CHARACTERISTICS
Height 4'9" +2d6"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Mikkia
Language Mikkian

BIOLOGY AND APPEARANCE


Mikkians are a species of brightly colored humanoids.
The mikkians' most distinctive feature are their motile
head-tendrils, with the number, form, and pattern
varying between individuals. These head-tendrils
primarily serve as sensory organs, particularly
detecting sound as a replacement for an ear common
in other species. Mikkian head-tendrils also could
detect other information, such as humidity,
temperature, magnetic direction and radiation. This
radiation detection can be detected to the extent that
mikkians can "see" light and dark, although their eyes MIKK
are still their primary visual organs.
As a m
SOCIETY AND CULTURE Abili
Mikkians place kinship and integrity above all. In fact, increas
their honesty can come across as blunt or even rude to choice
other sentients. Conversely, mikkians often have Age.
trouble adjusting to the more flexible views of other live a li
races. Their complex code of honor encompass all Align
things in life, with a particular insistance on matters of culture
warfare. Although they respect warrior traditions, the though
Mikkians nevertheless value discipline and honor over Size.
victory or physical might. genera
Different religious traditions exist among the positio
Mikkians, but belief in the Force plays a central role in Spee
all of them. In Mikkian society, their head-tendrils have Blind
important cultural significance, and as such tendril- them t
reading is used by Mikkian mystics to predict their out to
future. Every facet of the head-tendril contributes to blindsi
that meaning. Keen
awaren
NAMES on Wis
Mikkian names are often short and disyllabic, with a Bure
or Intim
melodic quality to them. Mikkians typically don't use
surnames, though some may adopt them. Lang
Basic a
Male Names. Cage, Fedlas, Mekko, Sakas
made u
Female Names. Beyra, Fenvar, Tiplee, Zelna

EXPANDED CONTENT | SPECIES


MIRALUKA
VISUAL CHARACTERISTICS
Skin Color Pale to brown
Hair Color Black, brown, grey, or white
Eye Color None
Lack of physical eyes, inherent force
Distinctions
sight

PHYSICAL CHARACTERISTICS
Height 4'8" +2d10"
Weight 110 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Alpheridies
Language Miralukese

BIOLOGY AND APPEARANCE


The Miraluka are a near-human species that differs
from Humans in that they lack eyes, only retaining
vestigial eye sockets, and perceive the environment
around them through force sight instead of regular
vision. This vision is so strong that if a Miraluka looks
upon a Jedi or Sith, they can "see" Force radiating off
them. The strength of a Miraluka's connection to the MIRA
Force varies by individual.
As a m
SOCIETY AND CULTURE Abili
increas
Miraluka are a thoughtful, cautious, and deliberative
species. They have little interest in personal gain or by 1.
glory. For social reasons, Miraluka hide their Age.
and liv
appearance by wearing a headband, a mask, or similar
concealing headwear. In addition all Miraluka are very Align
united by species. They call themselves "brothers" and tend to
are considered as members of a great family. As a worst a
Force-using species, Miraluka are often quite shocked Size.
if 'shown' life not connected to the Force. genera
Many Miraluka worship two gods, Ashla and Bogan, positio
through the philosophy of the Greater Force. They do Spee
not believe in good or evil, but were taught to accept Forc
both life and death. force p
Miraluka Force-sensitives are an order of their own can cas
called the Luka Sene. Academic in atmosphere and you rea
culture, the Luka Sene focus primarily on developing confus
the sense-related powers of their members. However, (your c
unlike the Jedi, Sith and other traditions, the Luka Sene powers
does not dictate a member's personal life. Forc
around
NAMES consta
sight, t
Miraluka names are generally two syllables. Miraluka
concen
don't use surnames, as they believe they are one
Lang
family.
Basic a
Male Names. Aakih, Pafil, Rikhor, Vociif, Xuwuth
Female Names. Auchaod, Favom, Mucem, Wilierth

EXPANDED CONTENT | SPECIES


MIRIALAN
VISUAL CHARACTERISTICS
Skin Color Green, olive, or yellow
Hair Color Black, blonde, brown, or red
Blue, green, violet, grey, red, yellow, or
Eye Color
orange
Distinctions Facial tattoos, flexible and agile

PHYSICAL CHARACTERISTICS
Height 4'6" +2d10"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Mirial
Language Mirialan

BIOLOGY AND APPEARANCE


Mirialans are a near-human species native to the
planet Mirial. They have green to yellow skin and
tattoos on their faces. The Mirialans are known for
their spirituality and strong connection with the world
around them. Mirialans are very flexible and agile,
making them fast and formidable foes.
MIRIA
SOCIETY AND CULTURE
As a m
The Mirialan people are deeply religious and practice a Abili
primitive understanding of the Force. They believe
increas
each individual's actions contribute to their destiny,
1.
building upon past successes and failures to drive
Age.
them towards their fates. Within their belief system
live les
was the view that individual actions ripple through the
Align
Force, also affecting the destiny of the species as a
them t
whole.
except
A Mirialan often places a unique, geometrically
Size.
repeated tattoo on their face and hands to signify that
weight
they have completed a certain test or task, or achieved
range,
sufficient aptitude for a certain skill. The number of
Spee
tattoos often acts as a good indicator of how mature
and/or skilled a Mirialan was. Because the more Spiri
markings brings about a form of status, Mirialan you are
society is stratified and allows the heavily marked (Lore) c
citizens to access greater opportunities. Despite its a cultu
importance, most Mirialans do not know the entirety of Surp
the tattoo lexicon due to its complexity. The interaction with an
between placement and positioning of the shapes is deals a
incredibly subtle and changes their meaning greatly. only on
Una
NAMES 1d4 kin
Lang
Mirialan names are typically concise and rarely more
Basic a
than two syllables. Surnames are familial.
Male Names. Boca, Floha, Jemy, Puv, Choqa
Female Names. Buf, Ches, Kebe, Ovof, Shaqa
Surnames. Acave, Ishakee, Kefvi, Uflozi, Zoria

EXPANDED CONTENT | SPECIES


Surnames. Fal'co, Glost, Mensix, Nek'dem
MUSTAFARIAN
VISUAL CHARACTERISTICS
Skin Color Gray
Hair Color None
Eye Color Black
Distinctions Extremophiles

PHYSICAL CHARACTERISTICS
Height 4'8" +2d12"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Mustafar
Language Mustafarian

MUST
As a m
Abili
increas
BIOLOGY AND APPEARANCE increas
Age.
Mustafarians are an insectoid species of sentients teens a
native to the volcanic planet of Mustafar. They are Align
divided into two subspecies: the lanky northern value g
mustafarians, and the stocky southern mustafarians.
lawful
The southern mustafarians were notable for their
Size.
greater strength, making them more suited to manual and we
labor. Both subspecies shared many traits, particularly
in that
their hardened exoskeletons and leathery skin, which
Spee
acclimated them to the extreme heat of their volcanic
ignore
environment.
Dark
SOCIETY AND CULTURE your ey
light w
Mustafarians evolved from arthropods living in the in dark
slightly cooler hollows within dormant volcanoes on color in
the surface of Mustafar. As a result of such close living, Hide
mustafarian culture is isolationist by nature, though unarm
they tolerate trade with other systems. Mustafar hosts Dexter
scarce minerals and rare metals, making mustafarians Lava
an invaluable trade partner. extrem
Native mustafarians rarely take sides when galactic Additio
conflicts rage, instead preferring to keep to themselves climate
and control their own planet. They are daunting Master
enemies when provoked, however. Refin
choice
NAMES
survey
Mustafarian names are often inspired by displays of make a
competency or bravery, such as recovering large or min
quantities of rare minerals, or successfully taming a Nature
lava flea. Their surnames are familial. Lang
Male Names. Aumstrogh, Chivos, Ikt, Ulon Basic a
Female Names. Altoa, Hailith, Saonji, Yura clicks a

EXPANDED CONTENT | SPECIES


MUUN
VISUAL CHARACTERISTICS
Skin Color Light pink or white
Hair Color None
Eye Color Black or grey
Three hearts, long limbs,
Distinctions
elongated heads

PHYSICAL CHARACTERISTICS
Height 5'8" +2d10"
Weight 145 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Scipio
Language Muun

BIOLOGY AND APPEARANCE


Muuns are tall, gaunt humanoids with thin bodies, long
limbs, and elongated hairless heads. They typically
have pale pink or white skin, most likely derived from MUUN
their propensity for staying indoors. Muuns have tiny
ears on the middle of the sides of their heads, flat As a m
noses, and slim mouths which leads to a Abili
commonly nasally voice. increas
1.
SOCIETY AND CULTURE Age.
live an
Muuns believe in tradition, with an established culture
Align
based on intelligence and merit. A class-based
them t
hierarchy, Muuns consider the the intellectual pursuits
except
— financiers, lawyers, engineers, diplomats, scientists
Size.
— as the highest levels of society. Muun culture, and
and we
life, revolves around economics and finance. Intense
in that
competition among coworkers encourages economic
Spee
growth, increased productivity, and superior work
ethic. Muuns also have a fundamental respect for Fina
justice, though they typically adhere to the letter of the and an
law rather than the spirit. Whene
involvi
Since Muuns tend to shy away from fighting and
physical pursuits, Muun society relies on alternative in the P
means for their planet's protection, using vast financial Long
your tu
resources to purchase massive floating defense
platforms to defend their civilization from attack. norma
Thre
NAMES but no
instead
Muun names are typically clear and concise, rarely a long
containing more than two syllables, with familial Lang
surnames.
Basic a
Male Names. Clu, Hego, Nix, Pors, San mathe
Female Names. Dax, Efra, Gil, Rel, Ter bares a
Surnames. Card, Damask, Hill, Lesser, Tonith

EXPANDED CONTENT | SPECIES


NEIMOIDIAN
VISUAL CHARACTERISTICS
Skin Color Green-gray
Hair Color None
Eye Color Dark red or pink
Distinctions Horizontal pupils, noseless

PHYSICAL CHARACTERISTICS
Height 5'1" +2d10"
Weight 90 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Neimoidia
Language Pak Pak

BIOLOGY AND APPEARANCE


Neimoidians are distant genetic relatives of the duros
and retain many similarities to them, including basic
form, noseless faces, and green-blue skin (though
neimoidians tend to be grayer). Their eyes also have NEIMOIDIAN TRAITS
pupils that split horizontally, and they are distinguished
As a neimoidian, you have the following special traits.
by small lumps on their foreheads and down-turned
mouths. Instead of noses, they have olfactory glands Ability Score Increase. Your Charisma score
underneath their eyes. These genetic differences are increases by 2, and your Wisdom score increases by 1.
attributed to the distinct features of their homeworld, Age. Neimoidians reach adulthood in their 20s and
Neimoidia, including its gravity, which is markedly live about 150 years.
heavier than duro. Alignment. Neimoidians' greedy nature causes them
to tend toward the dark side, though there are
SOCIETY AND CULTURE exceptions.
Size. Neimoidians typically stand around 6 feet tall
Neimoidians spend their formative years as puny grubs
and generally weigh about 135 lbs. Regardless of your
in the communal hives of Neimoidia, until the age of
position in that range, your size is Medium.
seven standard years. They are knowingly neglected by
Speed. Your base walking speed is 30 feet.
being given limited amounts of food. This way, the
weaker individuals are weeded out, while the most Darkvision. You can see in dim light within 60 feet of
you as if it were bright light, and in darkness as if it
acquisitive grubs hoard more food than they can eat by
were dim light. You can't discern color in darkness, only
themselves. Neimoidian education ensures the survival
of the greediest. Neimoidians place tremendous value shades of gray.
on wealth and material possessions, and would go to Grovel, Cower, and Beg. As an action on your turn,
great lengths to gain money and power. This has you can cower pathetically to distract nearby foes. Until
resulted in a stereotype of neimoidians being greedy the end of your next turn, your allies gain advantage
on attack rolls against enemies within 10 feet of you
and cowardly. While not all neimoidians are easily
intimidated, many prefer to avoid direct combat. that can see you. Once you use this trait, you can't use
it again until you finish a short or long rest.
NAMES Smooth Talker. You have proficiency in Deception
and Persuasion.
Neimoidian names are usually short and easy to
Wealthy. During character creation, you start with
pronounce, to make them more memorable to other additional credits equal to your level x your proficiency
species that approach them as consumers. Their
bonus x 1,000 cr.
surnames are familial.
Languages. You can speak, read, and write Galactic
Male Names. Lok, Gap, Krinit, Mar, Nute
Basic and Pak Pak. Pak Pak is often considered an
Female Names. Bu, Fia, Feza, Vissi elegant-sounding language by those who hear it. It
Surnames. Dod, How, Kethe, Preelli, Tuuk consists of husky sighs and guttural ululations.

EXPANDED CONTENT | SPECIES


NIKTO
VISUAL CHARACTERISTICS
Skin Color Varies by subspecies NIKTO
Hair Color None As a ni
Eye Color Black
Abili
increas
Distinctions Leathery skin, subspecies choice
Age.
live les
PHYSICAL CHARACTERISTICS
Align
Height 4'9" +2d6" causes
Weight 90 lb. x(2d4) lb. though
Size.
genera
SOCIOCULTURAL CHARACTERISTICS positio
Spee
Homeworld Kintan
Hide
Language Nikto, Huttese unarm
Dexter
Prot
saving
Radi
BIOLOGY AND APPEARANCE homew
Nikto are reptilian humanoids that are noted for their You ha
leathery skin. They hold a limited range of facial Lang
expressions because they lack the necessary Basic, N
anatomical infrastructure. Their eyes are covered by a syllable
protective membrane, being a thin transparent pellicle Adap
that protects their eyes underwater and during nearby
windstorms. As a result, they are noted for their adapt i
"staring" eyes and a seemingly blank expression which for diff
leads to many underestimating nikto intelligence. followi

SOCIETY AND CULTURE Esral'sa


Acut
Although lacking in personal charisma, nikto posses a
(Perc
single-minded tenacity that makes them excellent
cons
followers. Their lives made nikto cunning combatants.
Cold
Most nikto are content with a life of servitude as in
savin
their eyes a life in slavery was preferable to the
cold.
hardship and toil on their homeworld. Not all nikto
Gluss's
work for the hutts though most free members of their
kind were formerly enslaved. Whilst nikto are known to Hold
escape from their master, most tend to fall into service minu
of another hutt who "inherited" them according to Swim
custom should their previous employer die. However, Kadas'
some escaped nikto did instead use some Claw
opportunities to genuinely become free beings. Any use t
such emancipated nikto have to be constantly on unar
guard as they risked capture by hutt-employed slavers Fore
who return their prey to their "rightful owners". In terra
addition, they lacked charisma and preferred to follow Tree
orders instead of giving them. As a result, the Nikto Kajain'
were most identified with their Hutt masters. Heat
savin
NAMES heat.
Nikto names are very complex, hard to pronounce, and Surv
harsh sounding. Name length also differs a lot, longer M'shen
names having apostrophes or dashes. Their names are Dark
unisex, with surnames being familiar and optional. you a
First Names. Jydabaum, N'rok'ratu, Sussa, Vydgish dim l
Surnames. Gozorc, Irtitt, Qegmarg, Umpluurg shad

EXPANDED CONTENT | SPECIES


NOGHRI
VISUAL CHARACTERISTICS
Skin Color Bluish-gray
Hair Color None
Eye Color Brown
Advanced olfactory senses, claws,
Distinctions
hunting prowess.

PHYSICAL CHARACTERISTICS
Height 4'5" +2d6"
Weight 115 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Honoghr
Language Honoghran

NOGH
BIOLOGY AND APPEARANCE
As a no
Noghri are a primitive humanoid species hailed from Abili
the planet Honoghr with steely gray-blue skin that are
increas
renowned assassins. A natural gift for stealth and
Age.
hand-to-hand combat, Noghri are efficient killing
live les
machines with their rending claws and strong olfactory
Align
sense that can often determine familial lineage. Their
to tend
smaller size belies their ruthlessness and potent
except
hunting skills.
Size.
SOCIETY AND CULTURE weigh
that ra
Noghri culture relies heavily on honor, with society Spee
being clan-based, revolving around the Dukha, a
Hun
community center in each village. The greatest
Keen
strength of the Noghri stems from their loyalty and (Percep
secrecy; when a Noghri takes a job, they always fulfill it,
Pow
even if it would result in their death. As such, they
straigh
make exceptional, albeit expensive bodyguards.
you ca
Noghri are loathe to fight with weapons larger than same a
small daggers, believing combat to be a personal
again u
celebration to be sullied by use of heavier weapons. As
Stro
such, it is rare (though not impossible) to see a Noghri
can cov
wielding a weapon larger than their forearm.
score.
Each Noghri clan village centers around the Dukha,
numbe
with each clan being led by a Dynast. The Dukha is
Streng
inhabited by the clan's Maitrakh, who functions as the
Una
storyteller, spiritual leader, and lore keep of the clan.
1d4 kin
NAMES Lang
Basic a
Noghri names vary from short to long, with female its scra
names being typically softer. Surnames are clan-based.
Male Names. Cakhmaim, Ezrakh, Khabarakh, Rukh
Female Names. Cilnaas, Edvir, Kahr'corvh, Meewalh
Surnames. Bakh'tor, Eikh'mir, Hakh'khar, Khim'bar

EXPANDED CONTENT | SPECIES


NOTHOIIN
VISUAL CHARACTERISTICS
Skin Color Golden
Hair Color Blond, brown, light brown
Eye Color Brown
Near-human, flaky golden skin, skilled
Distinctions
pilots

PHYSICAL CHARACTERISTICS
Height 4'8" +2d10"
Weight 110 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Nothoiin
Language Notho

NOTH
As a no
Abili
increas
Age.
and liv
BIOLOGY AND APPEARANCE Align
alignm
Near-humans possessing golden, flaky skin, nothoiins Size.
feature fair to brown hair with brown eyes and typically tall and
have physical heights and builds common to humans. that ra
Nothoiins' appearance has earned their species the Spee
nickname of "Goldskins." Born
SOCIETY AND CULTURE innate
have p
Although nothoiins hail from their eponymous Expe
homeworld and star system in the Anoat Sector, they expert
are ubiquitous throughout the Greater Javin Region navigat
and Corporate Sectors. Their history of interstellar Gala
exploration and colonization was facilitated by their skill.
species' natural spacefaring abilities in both piloting Heig
and navigation and necessitated by their home planet's Dexter
periodically harsh, dry climate. Droughts on Nothoiin can ch
can last for decades, and the wildfires they foster have before
served as one of the primary factors behind the limited the rol
development of the planet's economy beyond the ur- must c
diamond mining industry, which produces the system's it again
chief export. Majo
Large-scale emigration from Nothoiin has led ur-diam
members of its native species to seek careers as pilots, proficie
navigators, and operatives in numerous criminal scaven
enterprises. Various nothoiin colonies have given rise Stars
to a number of different governmental systems Intellig
running the gamut from representative democracies to you are
autocracies. skill.
Lang
NAMES Basic a
Nothoiin typically receive a gendered given name and a commu
familial surname. develo
Male Names. Amrosio, Jado, Kosimas, Troov Usage
Female Names. Elayah, Giranti, Lorinah, Sil culture
Surnames. Caban, Mordu, Plintus, Starstrider

EXPANDED CONTENT | SPECIES


ORTOLAN
VISUAL CHARACTERISTICS
Skin Color Light colors
Hair Color Light colors
Eye Color Yellow
Stocky builds, trunklike noses, floppy
Distinctions
ears, small mouths, brightly dyed fur

PHYSICAL CHARACTERISTICS
Height 2'10" +2d4"
Weight 50 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Orto
Language Ortolan

ORTO
BIOLOGY AND APPEARANCE As an o
Abili
Ortolans are squat, heavily-built humanoid bipeds with increas
long, trunklike noses and beady black eyes. They 1.
possess floppy ears, which are extremely sensitive to Age.
sound waves. They have two hands, each ending in seven a
four chubby fingers and a thumb, which is not Align
opposable. A thick, baggy hide covered in fuzz them t
resembling velvet hangs off of the Ortolan body.
are exc
Ortolans have a keen sense of smell to help them
Size.
forage for food. In fact, they are handicapped in their about
business affairs by their attachment to food,
your si
sometimes accepting otherwise unfavorable contracts
Spee
when promised enough to eat. Their twin obsessions
Fora
are food and music; offworld, many Ortolans find
check t
success as chefs or musicians.
expert
SOCIETY AND CULTURE Grov
you ca
Ortolan society is reasonably industrialised, though not the end
as technologically advanced as other species. Despite on atta
this, their economy is mostly based on barter, with that ca
credits primarily used to trade with offworlders. it again
Education is the responsibility of their parents, though Hide
gifted youngsters are often traded to other families to climate
get specialized education. Master
While most Ortolans appear to have blue skin, Keen
Ortolans are actually covered in short velvety fur which Wisdom
they often dyed in bright colors, most often blue and smell.
pink. This tradition began when a Devaronian trader
Mus
tried to sell Ortolans a shipment of food dyes—they one mu
considered dyeing their food a waste of time, but Und
found dyed fur to be quite stylish.
you to
NAMES shields
with th
Ortolan names are generally short with big sounds. light pr
Female names are typically softer. Surnames are proper
familial. Lang
Male names. Donmb, Hegh, Nax, Parm, Teeb Basic a
Female names. Bedla, Folfe, Nelni, Phoff, Sallo grunts
Surnames. Bigek, Lubum, Nad, Rojool, Somo

EXPANDED CONTENT | SPECIES


PA'LOWICK
Visual Characteristics
Skin Color Generally tan and greenish hues
Hair Color None
Eye Color Green, blue, gray, red-orange
Distinctions Long snout, bulbous body on thin legs

Physical Charicteristics
Height 4'6" +2d6"
Weight 65 lbs. x(2d4) lb.

Sociocultural Charicteristics
PA'LO
Homeworld Lowick As a pa
Language Lowickese Abili
increas
1.
Age.
and liv
Align
causing
BIOLOGY AND APPEARANCE there a
Size.
The pa'lowick are a species of humanoid amphibians approx
who live in the coastal salt marshes of Lowick. They that ra
have compact but rotund midsections that top a pair of Spee
long, spindly legs ending in anisodactylic feet—three Hold
toes pointing forward, one back. This configuration, and ca
combined with their powerful lungs, enabled them to time.
swim. Prou
The most prominent feature of pa'lowick physiology energy
is their prehensile snout, which ends in a pair of pouty, Whene
human-like lips. Pa'lowick are also born with sharp involvi
tusks, which some lose by middle age. in the P
Snou
SOCIETY AND CULTURE
and ca
Pa'lowick live in large, independent communities with a hands.
feudal system of government. Many pa'lowick become which y
fishers or hunters, as their biology allows. Additio
Songs and stories are the most treasured aspect of damag
pa'lowick culture. Pa'lowick music runs the gamut of Soni
genres and subjects, although religious music is air in a
particularly common. Cultural heritage, such as history, the are
genealogy, and parables, is largely passed down orally. throw
Every Pa'lowick community has a dedicated storyteller; Constit
the esteem afforded this individual makes the position damag
a coveted one. Large lungs make the Pa'lowick hearty a succe
singers and affords at least some members of the level, 6
species the ability to scream loudly and disarm ability
opponents in combat. feature
bonus.
NAMES comple
Pa'lowick names tend to grow longer as the family tree Swim
grows older, with each generation adding a few Lang
syllables they are fond of. Basic a
Male Names. Loran, Jelanto, Neeamesh, Samoos purse t
Female Names. Larisselle, Rensilla, Sy, Tripika amusin
Surnames. Chatrunis, Dym, Geeci, Snootles

EXPANDED CONTENT | SPECIES


Surnames. Ipujarero, Molidias, Tuteru, Vagana
PANTORAN
VISUAL CHARACTERISTICS
Skin Color Blue
Hair Color Black, white, or pastel colors
Eye Color Yellow or rarely black
Distinctions Blue skin, yellow eyes, cold resilience

PHYSICAL CHARACTERISTICS
Height 4'9" +2d6"
Weight 90 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Pantora
Language Pantoran

PANT
As a pa
Abili
increas
BIOLOGY AND APPEARANCE increas
Pantorans are a sentient species native to Pantora, a Age.
moon orbiting the planet Orto Plutonia. At first glance, and liv
they only differ from the otherwise similar humans in Align
their blue skin and yellow eyes. The pantorans share them t
many traits with other blue-skinned races, especially are exc
the wroonians, and, to a lesser extent, the chiss. The Size.
pantorans also seem to have a greater resilience to low genera
temperatures than humans, since they only needed positio
light wardrobe even under extreme cold weather Spee
conditions. Cold
Constit
SOCIETY AND CULTURE due to
Pantoran society developed on Pantora, a world Cultu
located in a region flush with slavers and spice Impo
merchants. Constant run-ins with these types led the each a
pantorans to become fiercely independent and proud. ally's s
While the pantoran society is democratic, the feudal provok
traditions of marking their foreheads, and cheeks with you ca
yellow markings to symbolize lineage persists into the rest.
common era. These traditions spurred a cultural Nego
interest in genealogy and history, and many pantorans (Persua
cherish relics from the past such as jewelry which agreem
connect them to their noble ancestors or helmets that Orga
belonged to great heroes of a bygone age. The old such yo
nation states of Pantora are unified under a provide
democratic planetary government, the politics of which such a
are considered an art form. Governed by the Pantoran capacit
Assembly, the elected body is led by a Speaker, who Polit
balance the power of the chief executive officer, known Decept
as the Chairman. Lang
Basic a
NAMES that pr
Pantoran use sophisticated names with numerous feudal
vowels, though often sound similar human names. difficul
Male Names. Charl, Ikurrece, Maatsu, Pulengo many d
Galacti
Female Names. Freyu, Jicelli, Nandia, Suya
a mean

EXPANDED CONTENT | SPECIES


PATROLIAN
VISUAL CHARACTERISTICS
Skin Color Blue-purple to green
Hair Color None
Eye Color Light to dark red
Distinctions Fin-like limbs, pastel-color scales

PHYSICAL CHARACTERISTICS
Height 2'8" +2d4"
Weight 35 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Patrolia
Language Patrolian

PATR
As a pa
BIOLOGY AND APPEARANCE Abili
increas
Patrolians are fish-like in appearance, covered in pale, increas
pastel-colored scales and possessing numerous fins on Age.
their long limbs and face, as well as a notable dorsal fin and liv
which often require modified clothing to Align
accommodate. causes
Thanks to their gills, patrolians are perfectly there a
comfortable breathing underwater as well as on land, Size.
and their physiology is also notoriously resistant to and ge
electric shocks—both likely throwbacks to evolution on positio
their native homeworld of Patrolia. Spee
SOCIETY AND CULTURE Amp
Conn
Patrolians are a notably innovative and resourceful Stealth
species, and many of their number have found their Dark
way into roles in the construction, maintenance and have su
sale of technology. see in d
Unfortunately, patrolians tend to pursue these light, a
businesses in a shady manner, and most tend to discern
operate such ventures in the criminal underworld, Elect
working as bounty hunters, thieves, fences, slicers and of shru
other such technically-demanding criminal roles. lightnin
This inclination towards crime stems from their Spec
homeworld, which is perpetually stalled in a state of of your
economic decay due to wartime. With the advent of Swim
multiple wars fought in the system, different armies Tech
continue to see the aquatic world as a strategic skill.
bulwark in the region. Because of this, patrolians have Und
to find work not only off-world, but typically in fields you to
not falling under governmental purview; unfortunately, shields
criminal activities are the most common path. with th
NAMES light pr
proper
Patrolian names are usually multisyllabic and sing- Lang
songy with lots of open vowels and few fricatives. Basic a
Patrolians are not known to use family names or other langua
surnames. vocaliz
Male Names. Dalladu, Feddi, Nogagai, Teconica sounds
Female Names. Kakeda, Machibido, Rinimma, Talla

EXPANDED CONTENT | SPECIES


PAU'AN
VISUAL CHARACTERISTICS
Skin Color Gray or white
Hair Color None
Eye Color Black or silver
Red eye sockets, pinstriped skin, long
Distinctions
lifespan, jagged teeth

PHYSICAL CHARACTERISTICS
Height 5'0" +2d10"
Weight 120 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Utapau
Language Utapese

BIOLOGY AND APPEARANCE PAU'A


Pau'ans have large, sunken black eyes in red eye As a pa
sockets and jagged, fang-like teeth used for tearing Abili
into raw meat, as they are carnivores. The species has increas
pale, wrinkled skin, due to the fact that they lived in the
by 1.
sinkholes of Utapau, giving them limited access to light.
Age.
These traits cause some to view them as frightening. been k
However, Pau'ans as a society are generally friendly,
Align
and are happy to welcome guests to their often
friendly
overlooked world. Pau'ans have long lifespans, living
lawful
up to 700 years, much longer than the Utai. This
Size.
earned them the nickname of "Ancients".
tall and
SOCIETY AND CULTURE your p
Spee
Pau'ans fulfill most of the governmental and Auth
administrative duties on Utapau, as the utai do not Intimid
desire such work, serving as laborers instead. Most Cultu
pau'ans served as leaders early in their lives, often Dark
managing teams of Utai laborers. This gives them
the dar
experience that will be used later in their lives. Pau'ans as if it w
are kind leaders, and sympathetic to their dim lig
subordinates. Each city on Utapau is controlled by a
shades
Master of Port Administration, a hereditary title
Hype
reserved for pau'ans. These administrators are
recept
assisted by advisory councils for making important
wear s
decisions about their city, and each administrator
a Wisd
serves on the Utapauan Committee and oversees
consid
planetary governance. However, the committee rarely
but if y
makes crucial decisions, as the cities are able to disadv
function on their own most of the time.
would
NAMES Vigil
next In
Pau'an names are fairly simple, and generally melodic. use it a
Surnames are familial. Lang
Male Names. Kernul, Sivrol, Tar, Vizun, Yal, Zeolbud Basic a
Female Names. Cas, Jevoh, Nesim, Sizil, Ten, Yofan rigid, y
Surnames. Gesat, Kluneln, Nom, Vley, Voy, Zet

EXPANDED CONTENT | SPECIES


PYKE
VISUAL CHARACTERISTICS
Skin Color Gray or green
Hair Color None
Eye Color Blue, magenta, or purple
Elongated, tapered skull with an
Distinctions
undersized face

PHYSICAL CHARACTERISTICS
Height 5'2" +2d10"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Oba Diah
Language Pyke

BIOLOGY AND APPEARANCE


A sentient species, the pykes are humanoid, although
slimmer and taller than most humans. They have two
long, lanky legs, and two arms that end in three-
fingered hands. Their heads are large and elongated,
with a tapered skull and an undersized face, a feature PYKE
which some other species find unsettling. Pykes had
two narrow, almond-shaped eyes which could be As a py
magenta or blue in color. Abili
increas
SOCIETY AND CULTURE 1.
Age.
Pykes hail from Oba Diah, a terrestrial planet marked live les
by obsidian cliffs. Visitors to Oba Diah view both the
Align
population and terrain as unwelcoming. The pyke
tend to
homeworld serves as the headquarters of the Pyke
except
Syndicate, a criminal dealership within the Spice Cartel
Size.
that operates in the criminal underworld distributing
and ge
spice, an illicit substance harvested by slaves in the
positio
spice mines of the planet Kessel. To deliver spice to
Spee
their customers, such as crime families on Coruscant,
Long
the Pyke Syndicate relies on smugglers and freighter
captains to complete the dangerous Kessel Run. The your tu
Pyke Syndicate almost completely controls the norma
production of raw spice in the galaxy, while Merc
maintaining tentative alliances with other criminal followi
organizations throughout the galaxy, such as the Black or Intim
Sun and the Crimson Dawn. Noto
check r
NAMES slaves,
you wo
Pyke names are often influenced by naming expert
conventions of other species, with their rarely-used
Spic
surnames being familial.
Lang
Male Names. Dor, Eife, Qalo, Thok, Zret Basic a
Female Names. Gali, Taela, Shethni, Vent, Zeeren its mul
Surnames. Kemtol, Nek, Pyke, Safet, Welkor

EXPANDED CONTENT | SPECIES


QUARREN
VISUAL CHARACTERISTICS
Skin Color Orange, pink, purple, or red
Hair Color None
Eye Color Blue or green
Four tentacles that protrude from their
jaws, finned or suction-cup tipped
Distinctions
fingers, able to spit out clouds of ink in
defense

PHYSICAL CHARACTERISTICS
Height 4'9" +2d10"
Weight 105 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Mon Cala
Language Quarrenese

BIOLOGY AND APPEARANCE QUAR


The Quarren are squid-like with four facial tentacles As a qu
which protrude from their lower jaw. They have a pair Abili
of deep, turquoise eyes and finned hands with suction- increas
tipped fingers. As an amphibious species, they are
Age.
strong swimmers. They are also bipedal beings that
live les
can walk and sit upright. In the two long protrusions
Align
that extended from either side of their faces, Quarren
them t
have gill-like structures that are actually hearing
except
organs. The Quarren are also capable of spitting out
Size.
clouds of ink as a defensive measure.
tall and
SOCIETY AND CULTURE positio
Spee
Quarren are a very self-centered and proud species, Amp
almost to the point of being xenophobic, would Clim
coincides with their isolationist behavior. Quarren find
Dark
Humans to be very crude beings and think Galactic you as
Basic to be very cumbersome and unsuitable for were d
speech. The Quarren instead speak their native
shades
language more frequently.
Ink C
The Quarren are conservative and practical in their foot co
thinking, yet they reminisce more than they look to the of the e
future. The Quarren are isolationist, preferring to stay
throw
in the depths of the oceans of their homeworld. Constit
However, some Quarren make their living in the galaxy blinded
as business managers and accountants. The Quarren
effect o
diligently mine metal ore from the deepest parts of the of time
ocean, where they live deep beneath the waves. Their
expend
cities stretch far below the surface.
Keen
NAMES (Percep
Swim
Quarren names are typically harsh. Male and female Lang
names do not significantly deviate. Surnames are Basic a
familial. charac
Names. Bagker, Jujon, Kibkyl, Qiockish, Yuntoz image
Surnames. Chobnek, Geeckol, Nukranx, Tsastanx

EXPANDED CONTENT | SPECIES


Surnames. Kreen, Lundi, Raelo, Bactra
QUERMIAN
VISUAL CHARACTERISTICS
Skin Color Grey to pasty white
Hair Color None
Eye Color Brown or Red
Long necks, two brains, two pairs of
Distinctions
arms

PHYSICAL CHARACTERISTICS
Height 6'8" +2d6"
Weight 110 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Quermia
Language Quermian

QUER
BIOLOGY AND APPEARANCE As a qu
Created by arkanian scientists from the DNA of the Abili
xexto species, the quermians were designed to be increas
taller than their fore-bearers and were left to evolve 1.
without any predators on their terraformed garden Age.
homeworld. Equipped with long necks for peering over and liv
vegetation mats, bulbous heads with a permanently Align
bemused smile, and two sets of spindly arms, they also them t
have two brains, one located in the chest cavity. Their except
two brains can cause mental problems when each Size.
brain developed a different personality, but also gives genera
them a type of "telepathy" which they attribute to an positio
ability to better observe and understand body Spee
language. Possessing no noses, the olfactory glands of Diplo
this species are found in the hands. Persua
Four
SOCIETY AND CULTURE can us
Quermians are a gentle, unassuming people. They gain th
embrace reason, shun violence, and enjoy interacting any giv
with members of other species and cultures. A which a
peaceful society developed on Quermia without require
arkanian interference, as the quermians evolved on Natu
their own in the absence of any predators or outside body la
intervention. As a race they are dedicated to complex emotio
philosophical ideas, and many of the galaxy's most on Wis
prominent diplomats and thinkers are found among against
their ranks. While they have four arms and are capable Two
of using both sets with ease, they prefer to keep the throw,
lower set hidden beneath their robes when dealing the rol
with offworlders. short o
Watc
NAMES skill.
Quermian names are usually one to three syllables Lang
long, featuring hard or soft consonants. Basic a
Male Names. Murk, Koa, Jedoo, Vinian other q
Female Names. Gouren, Kindee, Meroo, Kiaa unders
widely

EXPANDED CONTENT | SPECIES


RAKATA
VISUAL CHARACTERISTICS
Skin Color Blue, green, grey, or red
Hair Color None
Eye Color Blue, brown, gold, or yellow
Horizontal eye stalks, vertical blade
Distinctions
shaped head, tridactyl hands

PHYSICAL CHARACTERISTICS
Height 5'8" +2d10"
Weight 125 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
RAKA
As a ra
Homeworld Lehon Abili
Language Rakata increas
1.
Age.
longer
Align
aggres
though
BIOLOGY AND APPEARANCE
Size.
In appearance, rakata are smooth skinned amphibian- and we
like humanoids that had tall craniums along with eyes in that
that protruded from each side of their heads on short Spee
stalks. These bipedal beings have three digit hands that Adap
are tipped with claws for digging through packed dirt. allows
As a species, they are uniformly lean and tall; while advant
most rakata have a similar height and weight, females against
tend to be more slender than males, though just as tall. Amp
Rakata are primarily carnivorous, likely stemming from Cann
the fact that they are cannibalistic, often making a meal devour
of other species. tempo
Long term abuse of the Force in their society, modifie
exacerbated by a plague, culled the rakata's ability to comple
sense the Force. again.
Claw
SOCIETY AND CULTURE can us
Rakatan technology and structures hold the unique unarm
property of blending with the Force, creating powerful Dark
and long-lasting monuments that are almost the dar
impossibly to replicate. Rakatan society is devoted to as if it w
conquering and enslaving those they deem weak. At dim lig
the height of its power, the Rakatan Infinite Empire had shades
conquered and enslaved dozens of worlds. They would Forc
strip entire planets of their resources and then by man
terraform them to fit their own needs. You ca
After a plague ravaged their civilization and caused forceca
the fall of the Infinite Empire, rakata broke off into Swim
smaller tribes rather than a unified organization. Tech
Despite their newfound tribal nature, rakata retained skill.
their ability to quickly adapt to and appropriate Lang
technology. Basic a
tones a
NAMES and lon
Rakatan names do not distinguish by gender, and they form o
do not use surnames.
Names. Ceh'let, Orsaa, Skal'nas, Soa, Tul'kar

EXPANDED CONTENT | SPECIES


RATTATAKI
VISUAL CHARACTERISTICS
Skin Color Chalk-white
Hair Color Brown, grey or white
Eye Color Grey or white
Near-human features, white skin, usually
Distinctions
with a bald head, often tattooed

PHYSICAL CHARACTERISTICS
Height 4'4" +2d10"
Weight 90 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Rattatak
Language Rattataki

BIOLOGY AND APPEARANCE


The Rattataki are a near-human species characterized
by their nimble movements, chalk-white skin and oft-
bald heads. Virtually isolated from the rest of the
galaxy, the Rattataki developed a violent society on
their home planet of Rattatak, which involves extensive
gladiatorial combat.
RATTA
SOCIETY AND CULTURE
As a ra
While most other inhabitants of Rattatak came from Abili
the Unknown Regions, there are a significant number
increas
of off-worlder mercenaries who come to Rattatak from
increas
time to time, likely to view or participate in gladiatorial
Age.
combat, only to be stranded there permanently. The
and liv
remarkably harsh conditions on the planet nearly
Align
drove its population to extinction. For eons, the
which
Rattataki constantly battled amongst themselves and
though
their fellow inhabitants (represented primarily by
Humans, Zabraks, Siniteens, Vollick, and Weequay) Size.
tall and
over the planet's limited resources. Despite being
that ra
nearly completely isolated from the outside galaxy, the
Rattataki displayed remarkable initiative and Spee
continually created new ways to kill each other. Acro
Rattataki culture is bloody and unforgiving. Intim
Punishment for even the smallest crimes is Surp
unnecessarily harsh, which does little to quell that with an
behavior. In fact, Rattataki who are known to commit deals a
crimes without being caught are celebrated. only on
Una
NAMES 1d4 kin
Lang
Rattataki names are harsh sounding and short.
Basic a
Surnames are familial, though many Rattataki abandon
inordin
them in favor of self-aggrandizing titles.
Male Names. Aidus, Charnagus, Karok, Veran
Female Names. Amaran, Kassien, Silas, Sraja, Vol
Surnames. Anjek, Danvik, Degger, Kolla, Venkorr

EXPANDED CONTENT | SPECIES


RISHII
VISUAL CHARACTERISTICS
Skin Color Yellow
Hair Color Brown or white
Eye Color Brown or yellow
Sound mimicry, enhanced hearing and
Distinctions
sight

PHYSICAL CHARACTERISTICS
Height 4'2" +2d12"
Weight 60 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Rishi
Language Rishii

BIOLOGY AND APPEARANCE


Rishii are a sentient, avian species of carnivores which
possess two legs ending in four-toed feet, two arms, a
tail, and a head. The species' two arms consist of
feathered wings ending in nimble humanoid hands,
capable of manipulating tools. The wings grant the
Rishii the ability to fly at great speeds, which is their
method of travel equivalent to running in land-based RISH
species. A Rishii's head contained a beak between two
As a ris
yellow eyes framed by a large brow. Rishii were
capable of mimicking anything said to them perfectly, Abili
and also possessed extremely strong senses, increas
particularly hearing and sight. by 1.
Age.
SOCIETY AND CULTURE no long
Align
Native to the planet Rishi, the Rishii live in loose
alignm
primitive tribes, known as nests, clustered high upon
Size.
the planet's mountains, away from the hot and humid
weigh
lowland swamps. Each nest consists of a small number
that ra
of family units led by a chieftain, with neighbouring
Spee
nests respecting each others territories and living in
harmony. This peaceful and accepting attitude goes Fligh
speed.
beyond just other Rishii and was extended to all
neighbours of a nest, including the many other species flying s
who colonise the lowlands of Rishi. Due to the Keen
unfavorable conditions found in the lowlands, the Wisdom
native avians do not understand the off-worlders' sight.
choice to live there, but were not opposed to their Mim
presence. includi
make c
NAMES Wisdom
(Decep
As with much of their speech, Rishii names include
Lang
clicks, trills, and whistles to the point that other
Basic a
peoples have a difficult time pronouncing them. difficul
Typically, a name has two to four syllables with the
protoc
sounds acting as connectors. Rishii names do not vary speaki
based on gender. Rishii are responsive to nicknames others
given by outsiders.

EXPANDED CONTENT | SPECIES


RYN
VISUAL CHARACTERISTICS
Skin Color Blue, black, green, purple
Hair Color Light brown to white
Eye Color Amber, blue, brown, or green
Distinctions Long tails, beak-like noses

PHYSICAL CHARACTERISTICS
Height 4'4" +2d10"
Weight 75 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Unknown
Language Ryn

BIOLOGY AND APPEARANCE


Their homeworld long lost from memory and time, the RYN T
ryn are a humanoid race of musicians, vagabonds and As a ry
travelers. The ryn's bodies are covered in soft, short Abili
fur, with a head of white hair which is matched by a
Charism
tuft of hair at the end of their long prehensile tails,
score i
excellent for grasping things. Very uniquely ryn in
Age.
nature, are their beak-like noses that contain fluted
live ab
holes. These holes allow the ryn to play their 'beaks'
Align
like flutes. This talent has been used to communicate
causes
between ryn and has uniquely been observed in
though
communication with droids.
Size.
SOCIETY AND CULTURE genera
positio
Wanderlust consumes the ryn. The ryn are a nomadic Spee
species, their original homeworld forgotten, even to Con
them. They cannot abide confinement and constraint, your ch
and they itch to move on shortly after they arrive in a Dark
new place. Due to their homelessness, musical talent,
you as
natural secrecy, and avoidance of written records, ryn were d
developed a nomadic culture and a reputation for shades
confidence games, leaving many species prejudiced
Divin
against them. In some sectors it is legal to enslave or
sheer l
hunt ryn. Their language is outlawed in many locations,
you ro
and a large number of ryn women are used as slave
or savi
breeding stock. They claim that sabaac, the popular the new
card game that took the place of Pazaak in terms of
Eter
card game prominence, is derived from their use of it
Surviva
as a fortune telling tool in their auguries. These
Mus
auguries are today favored by hutts, who have a
one mu
superstitious belief in the card tellings. A peculiar habit
Preh
is that a ryn cannot sleep in the same location twice.
tail and
NAMES hands.
Lang
Ryn names have a very melodic tone, taking cues from Basic a
many different languages from across the galaxy. Ryn easily d
do not use surnames. You ca
Male Names. Corfat, Dirygat, Garya, Nemagary withou
Female Names. Cogesama, Giani, Gypopha, Simeti

EXPANDED CONTENT | SPECIES


SELKATH
VISUAL CHARACTERISTICS
Skin Color Blue, gray, green, pink
Hair Color None
Eye Color Black, blue, green
Venom-tipped claws, artificial misting
Distinctions vents, cephalic lobes, three-digit hands,
two-toed feet

PHYSICAL CHARACTERISTICS
Height 4'0" +2d8"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Manaan
Language Selkatha
SELK
As a se
Abili
BIOLOGY & APPEARANCE increas
The Selkath are an aquatic species, known for being 1.
skilled swimmers and diplomats. Their heads resemble Age.
sting rays and they have a blue, pink, or green skin live up
naturally patterned as an underwater camouflage. Align
Their mouths are bracketed by cephalic lobes. Female countle
Selkath differed from males due to the presence of neutra
tendrils on the back of their heads. balanc
All members of the Selkath race have rectractable, Size.
venom-tipped claws. The use of these claws in any 5 and a
form of combat or attack was considered dishonorable Regard
and a sign of madness; to do this was to give in to Medium
animal instincts unbecoming of a sentient species. Spee
Because of the Selkath's water-dwelling nature, their Amp
chest armors were fitted with misting vents in order to Claw
keep their skin moist. can us
unarm
SOCIETY & CULTURE finesse
Selkath are native to the planet Manaan, the only perform
naturally occurring source of the medical liquid suffers
referred to as kolto. The Selkath have leveraged this Constit
monopoly on maintain their neutrality, peddling their bonus
invaluable healing supplies to all comers. the tar
Manaan is an ocean planet is home to only one you ca
above-surface settlement, the floating Ahto City, built short o
directly above Hrakert Rift, the most abundant source Gift
of kolto on Manaan. As bacta began to replace the boost a
inferior kolto on the galactic stage, Manaan fell from learn a
their previously respected position, shirking away their day. W
previous prestige and causing many Selkath to the kol
disappear from the galactic eye into isolationism and techca
tribalism. use of
Swim
NAMES Lang
Selkath names tend to have a flowing quality to it, like a Basic a
gurglin
stream of water. They rarely use surnames.
Male Names. Chata, Galas, Qual, Morgo, Shaelas
Female Names. Halsuna, Dolmas, Shasa, Ulsuru

EXPANDED CONTENT | SPECIES


Female Names. Chu, Driacnear, Fiircasa, Shilis
SELONIAN
VISUAL CHARACTERISTICS
Skin Color Brown
Hair Color Black, brown, or gray
Eye Color Black
Distinctions Long pointed faces with whiskers

PHYSICAL CHARACTERISTICS
Height 5'8" +2d10"
Weight 125 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Selonia
Language Mandaba

BIOLOGY AND APPEARANCE


The selonians are carnivores who are believed to have
descended from aquatic mammals. Their bodies are
covered by a sleek fur and they normally do not wear
clothing. However, when working or visiting offworld,
they wear appropriate outfits. Their long bodies are SELO
equally comfortable walking on either two or four legs.
Their long tails serve as a counterbalance for their As a se
bodies when standing upright. These tails are equally Abili
capable of being used as potent bludgeoning weapons increas
in combat. At the end of their paw-like hands are Age.
retractable claws which not only gives them the and liv
capacity to dig but also makes them excellent climbers. Align
They have long pointed faces with bristly whiskers as causing
well as long teeth. Most selonians born are infertile there a
females. One in every hundred are male, and one in Size.
every five hundred are fertile females. genera
positio
SOCIETY AND CULTURE Spee
Despite the massive starship traffic to Corellia, many Clim
visitors and even native Corellians know very little of Dark
the selonians and their distinctive unique alien culture. the dar
In mindset, they are a thoroughly grounded and as if it w
serious race who are primarily concerned with the dim lig
safety of their people. This means that the protection shades
of their family dens and their species as a whole was a Nim
chief concern. The basis for this line of thinking is move w
because they viewed that the needs of the society turn in
outweighed the needs of the individual. To those end of
unaware of the deeper intricacies of the race, the again u
selonians appear as an outgoing, friendly and Tail
charitable species. However, their interests rarely go are nat
beyond securing the good of their respective den. unarm
deal 1d
NAMES Swim
Selonian use punctual names with no surnames. Lang
Male Names. Duldayd, Gov, Krez, Qaran Basic a
Talk" to

EXPANDED CONTENT | SPECIES


SHISTAVANEN
VISUAL CHARACTERISTICS
Skin Color Black or light to dark brown
Black, light to dark brown, grey (usually
Hair Color
with age)
Eye Color Black or gray
Lupine appearance, enhanced senses,
Distinctions increased speed, increased strength,
healing ability

PHYSICAL CHARACTERISTICS
Height 5'7" +2d8"
Weight 140 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Uvena Prime
Language Shistavanen

SHIST
BIOLOGY AND APPEARANCE As a sh
Shistavanen have pronounced muzzles, sharp claws, Abili
long pointed teeth, and pointed ears set on top of their increas
heads. Shistavanen also possess large glowing eyes, by 1.
and can also run at high speeds for long periods Age.
without getting tired, alternately using two or four and liv
limbs. As predators, they possess keen hearing and Align
smell and excellent night vision. no par
among
SOCIETY AND CULTURE Size.
As a species, the Shistavanen are isolationists. The and we
species colonized all the unpopulated worlds in the your p
Uvena system to prevent them from being settled by Spee
non-Shistavanen, and their restrictive trade laws (which Dark
are unapologetic in how they favor their own kind over you as
off-world traders). Most of their society uses were d
technology similar to the rest of the galaxy, though shades
some parts of Uvena Prime use slightly less Forc
sophisticated technology. fast pa
A minority of Shistavanen are more outgoing, and advant
travel the galaxy's hyperlanes. Even these Shistavanen avoid E
usually remain by themselves or with other describ
Shistavanen. Due to their natural predatory instincts, Keen
Shistavanen commonly find employment as scouts, Wisdom
mercenaries and bounty hunters. Many other species smell.
react badly to Shistavanen, since their isolationist Rege
culture makes them an unfamiliar sight, and their your re
predatory appearance put other species on edge. as long
points
NAMES Toot
Shistavanen first names typically sound graceful, while weapo
Additio
their surnames are more gutteral. Surnames are
damag
familial.
Lang
Male Names. Bustuc, Hulvav, Kembol, Nemdav, Sirul
Basic a
Female Names. Gaeft, Laer, Recloz, Shaalir, Thovnim
charac
Surnames. Ghirat, Lakrevl, Meq, Nukroft, Rosk

EXPANDED CONTENT | SPECIES


SQUIB
VISUAL CHARACTERISTICS
Skin Color Pink
White, gray, black, brown, blue, violet, or
Hair Color
red
Eye Color Blue, yellow, red, or brown
Distinctions Curious, overconfident, hagglers

PHYSICAL CHARACTERISTICS
Height 2'11" +2d4"
Weight 45 lb. x1 lb. SQUI
As a sq
SOCIOCULTURAL CHARACTERISTICS Abili
increas
Homeworld Skor II Age.
Language Squibbian and liv
Align
tend to
except
Size.
BIOLOGY AND APPEARANCE
and we
Squibs are small, sentient, humanoid mammals with that ra
both rodent and canine characteristics. Their pink skin Spee
is covered in fur that offers some protection from cold Bite.
weather, but, more importantly, it serves as an you ca
olfactory organ, able to pick up scents at a distance your u
and ascertain intrinsic details—such as penetrating Busi
through a disguise or identifying a forgery—when desire
rubbed against. The species has both male and female done w
sexes, although non-Squibs often have difficulty the oth
determining the sex of a Squib based on appearance (Persua
alone. Their mouths are full of forbidding, sharp, white consid
teeth, and their flexible cheeks were capable of storing Flexi
items. which t
two ite
SOCIETY AND CULTURE 2 lb. in
Squibs are friendly and cheerful to such an extent that, Dexter
over time, they are considered quite annoying. Squibs them.
are inherently curious, handling items with little regard Hide
to care. They are unabashed pack rats, and they wear climate
clothing for the excess storage rather than necessity. Master
The Squibs' overconfidence is a defining trait. The Keen
typical Squib response to a threat is not to fight or flee, (Percep
but to bluff and bluster, especially when not face-to- Sens
face. In person, their sharp teeth are their favored physica
means of intimidation. Squibs believe that bargaining is (Invest
the highest form of communication, and they believe Und
haggling is more important than the goods themselves. you to
A deal is a binding oath to Squibs, and they are shields
incredibly loyal to their business partners. with th
light pr
NAMES proper
Squibs combine their first and last names, which are Lang
familial, into one long, hyphenated name. They often Basic a
go by nicknames derived from their full names. Male origina
and female names do not significantly deviate. Squibs
Full Names. Galaneever-marmalios, Meelawin- unders
demort, Sleerinwilpher-remalior
Nicknames. Galan, Meela, Wilpher

EXPANDED CONTENT | SPECIES


SSI-RUU
VISUAL CHARACTERISTICS
Skin Color Brown, red, or tan scales
Hair Color None
Eye Color Solid black
Distinctions Reptilian, tails, scent-tongues

PHYSICAL CHARACTERISTICS
Height 5'7" +2d12"
Weight 200 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Lwhekk
Language Ssi-ruuvi

SSI-R
As a ss
Abili
increas
Age.
BIOLOGY AND APPEARANCE
and liv
Ssi-ruuk are a predatory, warm-blooded saurian Align
species gifted with ferocious strength, remarkable entech
speed, and sharp fangs and claws, traits that serve side, th
them well in the volcanic jungles of their homeworld of Size.
Lwhekk. Their muscular forms combined with their and we
powerful tails make them very agile hunters, and their that ra
colorfully-scaled hides have been proven to be Spee
resistant even to blaster bolts. From their nostrils, two Type
scent-tongues protrude that grant them enhanced human
olfactory senses, compensating for the poor vision Forc
afforded them by their dark, three-lidded eyes. No Ssi- manipu
ruu has ever been known to be Force-sensitive. the For
in force
SOCIETY AND CULTURE Hun
The citizens of the Ssi-ruuvi Imperium follow a rigid Keen
caste system in which their station in society is (Percep
determined by the color of the scales they are born Natu
with. Among these, the brown-scaled outcasts are let the
regarded as the lowest of the low, and have no place in advant
the Imperium beyond menial labor or death at birth. emotio
Deeply xenophobic and religious, the Ssi-ruuk view the of you.
rest of the galaxy as populated by lesser beings whose Sunl
worlds rightfully belong to the Imperium. Despite their attack
fierce nature, most ssi-ruuk are afraid of dying on a rely on
world unconsecrated by their priest caste, as they whatev
believe their souls would be doomed, so they harvest Thic
and "entech" the life-energy of other species to power to wea
droids that fight for them. The entechment process is light ar
torturous and painful to its victims, and is the main Toot
power source of Ssi-ruuvi technology. weapo
Additio
NAMES damag
Ssi-ruuvi names are difficult to pronounce and gender Lang
neutral. Many ssi-ruuk adopt nicknames to make the Basic a
lives of their associates easier. Ssi-ruuk do not have whistle
surnames. human
Names. Firwirrung, Ivpikkis, Sh'tk'ith, Th'twirirl, Yifaii

EXPANDED CONTENT | SPECIES


SULLUSTAN
VISUAL CHARACTERISTICS
Skin Color Gray, pink, or light green
Hair Color Brown
Eye Color Black or brown
Large ears, scarns, ultra-sensitive
Distinctions hearing, jet-black eyes, two flaps of jowls
around their cheeks

PHYSICAL CHARACTERISTICS
Height 3'11" +2d12"
Weight 60 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Sullust
Language Sullestese

BIOLOGY AND APPEARANCE


A diminutive species of near-humans, Sullustans bear
round, tapered skulls. Sullustans are distinguishable
for their almond-shaped black eyes, facial jowls called
dewflaps and large, round ears. Their wide earlobes
provide excellent hearing, and their large eyes provide
exceptional low-light vision. Due to their relative lack of SULL
exposure to natural light, Sullustans begin to suffer
from corneal defects after 30 standard years. Many As a su
choose to wear special visors to prevent further Abili
damage. Some Sullustans tattoo their heads as a form increas
of individual expression. Age.
and liv
SOCIETY AND CULTURE Align
cause t
Sullustans are outgoing and mercantile, friendly and
are exc
pragmatic. As a species they are altogether lacking in
Size.
xenophobia. Though fond of practical jokes and
tall and
extremely shrewd in their business dealings, they are
positio
eager to explore and travel the galaxy. Inquisitive by
nature, some have described Sullustans as reckless, Spee
especially for their preference to learn and discover Dark
whenever possible through personal experience. you as
Sullustans organize themselves into familial units were d
known as Warren-clans. Each clan consists of one shades
polyandrous female, several husbands, and their Keen
young. Unmated females, known as "Fems", are active (Percep
members of their communities until they reach Merc
breeding status, called "Ready", when they choose (Persua
their mates. are con
skill.
NAMES Pilot
Lang
Male names are typically longer than female names.
Basic, S
Surnames are based on Warren-clan.
choice
Male Names. Duedt, Oshror, Partheen, Throthinnitz
in busi
Female Names. Asulu, Eldo, Tri, Vo, We
profes
Surnames. Frovarr, Jeard, Plonr, Tsah, Vhiibb

EXPANDED CONTENT | SPECIES


TALZ
VISUAL CHARACTERISTICS
Skin Color Black or grey
Hair Color Grey, pink, or white
Eye Color Black, dark blue, or dark red
Covered in fur, four eyes, unable to
Distinctions
speak Galactic Basic

PHYSICAL CHARACTERISTICS
Height 6'5" +2d10"
Weight 180 lb. x(2d6) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Orto Plutonia
Language Talzzi

BIOLOGY AND APPEARANCE


Talz are large, bulky, bipedal creatures, that are
covered head to toe in thick white fur, which provides
exceptional insulation against their frozen world. Talz
have four eyes, which are also adaptations to their
native environment. The larger set of eyes are shut TALZ
during the day, when sunlight reflects off the snow
with dazzling brightness—able to blind sensitive optical As a ta
organs—leaving the smaller set to navigate with. Abili
Alternatively, during the deep darkness of their increas
homeworld's moonless night, the larger pair are by 1.
utilized to provide the Talz with adequate vision. Talz Age.
use a small proboscis to eat and communicate, longer
creating high-pitched chirps and buzzes. Align
cause t
SOCIETY AND CULTURE are exc
Size.
Talz are a hunter-gatherer, clan-based society. They
around
work in unison, and treat the entire clan as one single
range,
familial entity. Resources on Ordo Plutonia are often
Spee
scarce, which leads to warring among Talz tribes.
Dark
However, the clans are adept at forming a unified front
when they face a common enemy. darkne
Talz are large, brutal creatures and are often used as as if it w
dim lig
guards and enforcers. Sometimes they are taken as
shades
slaves, though it's rare; they are rebellious against
authority and don't take well to slavery. There are Hide
unarm
rumors that Talz are captured for scientific
experimentation. Dexter
natura
NAMES chapte
Long
Talz names are fairly gutteral and are characterized by your tu
their harsh nature. Female names are typically longer norma
than male names. Surnames are clan-based, though Lang
it's rare that a Talz shares them with non-Talz. You ca
Male Names. Drak, Fedirk, Imom, Ke, Twift but you
Female Names. Ilnuno, Ontuga, Utrukk, Zimtucc is char
Surnames. Dic, Noetoc, Suptat, Wume, Zapak

EXPANDED CONTENT | SPECIES


TARASIN
VISUAL CHARACTERISTICS
Skin Color Translucent; varies with emotion
Hair Color None
Eye Color Red, orange, yellow, or black
Distinctions Reptillian, sa'tosin spines

PHYSICAL CHARACTERISTICS
Height 4'9" +2d6"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Cularin
Language Tarasinese

BIOLOGY AND APPEARANCE


Tarasins are tall reptilians covered in translucent scales
that allows the species' color-changing skin below to
show through. Tarasins also have a colorful fan of flesh
and scales—known as a kampo—that opens around
their heads when they experience strong emotional
distress, which can be a detriment to negotiations, as it TARA
is difficult for a tarasin to hide discomfort. This color-
As a ta
changing ability is useful for camouflage and
Abili
communication, and the scales naturally repel heat.
Some examples of colors they take on include being increas
brown when calm and in a comfortable environment, Age.
or becoming red after extended exertion or when than 80
excited. Tarasins also have short spines that protrude Align
from their forearms—known as a sa'tosin—which give causes
the creatures the ability to sense the use of the Force. though
Tarasins are naturally curious and protective but also Size.
slow to anger. What they lack in sheer physical genera
strength they make up for with a brilliant intellect. positio
Spee
SOCIETY AND CULTURE Cham
allowin
Tarasins live in a tribal system in the jungle underbrush
your su
of Cularin, grouping together in clans called irstat. The
tarasin believe they have a symbiotic relationship with skill. Ad
you are
Cularin, and their religion is based around the
falling
appreciation of the natural world. This closeness with
their homeworld is what makes the tarasin reluctant to Jung
has lef
leave it for an extended time. The tarasin have a strong
difficul
connection with the Force, and their spiritual leaders
are often able to call upon the Force in small ways. The Natu
tarasin believe that the ch'hala tree is sacred. This may Sa'to
have been influenced by the trees having a similar sa'tosin
ability to shift their colors as the tarasin, but it is also You ar
the most unique tree on Cularin. sense f
concen
NAMES Lang
Basic a
Tarasin names are generally very soft and melodic. verball
Names are agendered, and surnames are not used.
system
Names. Feliosa, Misona, Nissira, Vylana, Ziransa

EXPANDED CONTENT | SPECIES


TAUNG
VISUAL CHARACTERISTICS
Skin Color Gray
Hair Color None
Eye Color Yellow
Bony and ridged skulls, tendrils and fin-like
Distinctions
protrusions on the back of their heads

PHYSICAL CHARACTERISTICS
Height 5'8" +2d8"
Weight 165 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Coruscant, Mandalore (adopted)
Language Mando'a

BIOLOGY AND APPEARANCE


Taung are a humanoid species of tall and strong
sentient simians. Physically, the taung are extremely
resilient and are able to endure hardships many other TAUN
species are unable to, which benefits their warlike
As a ta
nature as well as their tendencies to conquer planets.
Abili
SOCIETY AND CULTURE increas
Age.
Taung society is one steeped in war, and the taung are 85, tho
warriors above all else. Nomadic and clan-based, the natura
taung greatly value strength and honor, with Manda
pragmatism and ruthlessness being common traits Align
amongst them. Originally waging war as a means of honor-
ritual worship to their god Kad Ha'rangir, the taung tend to
eventually became the Mandalorians, and - under the dark, t
leadership of Mandalore the Indomitable - the act of Size.
war itself became the center of Mandalorian worship, and we
and to wage war is to be divine. in that
Despite their volatile nature, the taung are far from Spee
primitive, and maintain a high priority in procuring the
Claw
latest technological advancements whenever possible. can us
The Mandalorian armor that has become iconic unarm
throughout the galaxy originally began with the Toug
culture's taung founders, with their unique helmets and it i
and war masks being forged in the image of the
Rele
taung's face, including slanted outer angles and a hit poin
pointed chin. However, the armor is quite sparse
point in
among the taung as they believe that unarmed combat finish a
brings the highest honor.
Taun
NAMES vibrow
Men
Taung names reflect their practical nature, typically skill.
choosing names that correspond to traits they deem Forc
desirable. Their names are rarely gender specific and by the
can apply to either male or female. Their surnames use for
reflect that of the clan they hail from. Lang
First Names. Adenn (merciless), Atin (stubborn), Kot Basic a
(strength), Kotep (brave), Tor (justice), Verd (soldier) langua
Surnames. Cadera, Fett, Keldau, Lok, Ordo, Vizla

EXPANDED CONTENT | SPECIES


THEELIN
VISUAL CHARACTERISTICS
Skin Color Variable
Hair Color Variable
Eye Color Variable
Distinctions Small horns, pale skin, colorful hair

PHYSICAL CHARACTERISTICS
Height 4'8" +2d10"
Weight 95 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS THEE


Homeworld Unknown As a th
Abili
Language Galactic Basic
increas
choice
Age.
live for
Align
BIOLOGY AND APPEARANCE despite
tend to
The original appearance of the theelin is officially except
uncertain, as almost all known "theelin" are not full- Size.
blooded specimens, but hybrids. It is possible that genera
some aspects of these individuals' appearances are not positio
from their theelin genes, but from other near-human Spee
ancestors. Most, however, have vividly colored hair and Expr
pale skin, often mottled with colorful spots. artist's
Unfortunately, a series of mutations arose among later implem
generations of theelin. These mutations have led to Perf
genetic incompatibilities within their species, making it skill.
impossible to produce offspring. Even attempts to Skill
continue their species by cross-breeding with other your ch
near-humans could not stop the theelin slide towards
Lang
extinction, due to the high infant mortality rates such Basic a
couplings suffer from. Theelin began inevitably Muta
dwindling in number—only a few million theelin and
cross-b
part-theelin remain by the time the Republic fell, and
the fol
pure theelin are presumed extinct by the fall of the
Empire. Some of their greatest works are produced in Balanc
these years, however, as an epitaph for a dying people. and s
Darkvis
SOCIETY AND CULTURE
as if i
Theelin performers and artists created many of the light.
galaxy's greatest works of art. The Theelin Divas, an all- gray.
female religious order, are recognized by many Enhanc
scholars of music as the greatest singers in the galaxy. smel
Because of the rarity of the theelin, many female relate
theelin and part-theelin are named "Diva" at birth, in expe
hopes that they will develop the musical talent
Height
necessary to continue the traditions of the Diva order.
abilit
NAMES to ad
the c
Theelin use names similar to those in their community, you’v
typically human-similar names with exotic tinges. again
Male Names. Dhess, Gooti, Jánsone, Qylett Unarm
Female Names. Fániss, Diva, Prystill, Saqua kinet
Surnames. Joolie, Masozi, Oasay, Rellik

EXPANDED CONTENT | SPECIES


THISSPIASIAN
VISUAL CHARACTERISTICS
Skin Color Pale to green
Black, blond, brown, grey, or white (with
Hair Color
age)
Eye Color Yellow
Distinctions Four arms, serpentine, large beards

PHYSICAL CHARACTERISTICS
Height 4'8" +2d8"
Weight 250 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Thisspias
Language Thisspiasian

THISS
As a th
BIOLOGY AND APPEARANCE Abili
increas
Thisspiasians are easily recognized by their abundant Age.
beards and their long tails, which often reach over six often l
feet. These tails are very strong and are commonly Align
used to carry large objects. When meditating or at rest, causes
a thisspiasian will coil their tail beneath their torso, there a
reducing their height by several feet. They also possess Size.
four arms, with the upper set being stronger and
feet ta
larger. Each of their four hands have five fingers, and of your
each finger is tipped with a long, sturdy claw. It is
Spee
thought unsophisticated or unseemly by upper-class
Claw
thisspiasians to have the bottom two visible in public,
can us
so they are generally hidden from sight via larger
unarm
garments, with the smaller limbs sometimes even
Cultu
bound to their bodies. Thisspiasians need very little
Four
sleep to function normally, resting for only two hours a
day, with brief meditative moments scattered they ca
only ga
throughout the day to refocus.
at any
SOCIETY AND CULTURE which a
require
Thisspiasian culture is one of proud warriors who keep Inscr
their emotions well-concealed and their rages checked. you ha
Many outsiders see only a thisspiasian's outward against
facade of tranquility, and to most being it seems as if advant
thisspiasians existed in a sea of calm. This is far from would
the truth, however, as they are in truth a very Preh
passionate species below the surface. A thisspiasian
tail and
who doesn't meditate as often as they should will often hands.
be prone to otherwise atypical emotional outbursts. Tran
Thisspias is ruled by a hereditary leader called the rest to
Blood Monarch. Due to their seemingly archaic ruling
your lo
structure, thisspiasians are often considered out-of- comple
touch. its ben
NAMES Lang
Basic a
Thisspiasian names typically are composed of two langua
similar sounding syllables. Surnames are familial. and he
First Names. Annak, Effed, Emmet, Gorro, Koto
Surnames. Albarn, Braibel, Kirsingr, Raledurn

EXPANDED CONTENT | SPECIES


Female Names. Von-Ra, Ura-Vaza, Shu-Xangiz, Sav-
Lork
TISS'SHAR
VISUAL CHARACTERISTICS
Skin Color Varies
Hair Color Red, yellow, blue, purple
Eye Color Black
Long necks, sharp teeth, colorful scales,
Distinctions
tails

PHYSICAL CHARACTERISTICS
Height 4'9" +2d8"
Weight 100 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Tiss'sharl
Language Tiss'shar

TISS'
As a tis
BIOLOGY AND APPEARANCE Abili
Tiss'shar are bipedal therapods descended from increas
predatory reptilians native to the humid jungle Charism
continents of Tiss'sharl. They are relatively strong and Age.
agile, with long necks, slender torsos, wider hips, and a and liv
short but wiry tail. Their mouths are filled with short, Align
sharp teeth, and their large tongues are pink and to tend
constantly moving. Their large eyes appear glassy as a except
result of the clear, resilient film that covered and Size.
protected them. Many tiss'shar have prominent sickle- genera
shaped claws on the first toe of their feet; some also positio
possessed a crest of feathers atop their heads. Spee
Dark
SOCIETY AND CULTURE darkne
Tiss'shar social structure is inextricably tied to as if it w
business. Nearly all tiss'shar families have a dim lig
corporation as a patron, which provides the family with shades
its material needs in exchange for the dedicated labor Pred
of its members. Patron corporations regularly supply the fol
food, housing, health care, education, and security or Tech
services. The predatory instincts of the tiss'shar, Surp
redirected into the realm of business, often serve them with an
well. While no stereotype fully defines the species, they deals a
often were considered aggressive, resourceful, only on
calculating businessbeings. These traits also made Toot
them excellent assassins and gunfighters, renowned natura
galaxywide for their efficiency. Most tiss'shar had an strikes
appreciation for the art of the deal, and conducted kinetic
their business legitimately; even those who chose the perform
path of the assassin remembered that they were suffers
conducting business and respected their contracts. hit poin
(minim
NAMES you fin
Lang
Tiss'shar names are segmented, with males receiving
an additional "tail name." Surnames always come last. Basic a
Male Names. Si-Di-Ri, Tra-Skan-Lor, Geor-Dan-Thi hisses,
langua
and sh

EXPANDED CONTENT | SPECIES


TOGNATH
VISUAL CHARACTERISTICS
Skin Color Tan or cream
Hair Color None
Eye Color White
Breathing apparatus, endo and
Distinctions
exoskeletons

PHYSICAL CHARACTERISTICS
Height 5'5" +2d6"
Weight 105 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Yar Togna
Language Tognath TOGNATH TRAITS
As a tognath, you have the following special traits.
Ability Score Increase. Your Strength, Dexterity, and
Constitution scores increase by 1.
Age. Tognath reach adulthood by 10 and live less
BIOLOGY AND APPEARANCE than a century.
Tognath are a sentient species native to Yar Togna. Yar Alignment. Tognath are famously dedicated and
Togna is a foul-smelling, high-gravity planet with a hard workers, causing them to tend towards balanced
toxic, fume-saturated atmosphere. As a result, tognath alignments, though there are exceptions.
wear a breathing apparatus to process the oxygen Size. Tognath typically stand 6 feet tall and generally
content in a planet's atmosphere. The tognath have a weigh about 140 lbs. Regardless of your position in that
striking look thanks to their insectoid and mammalian range, your size is Medium.
characteristics; another factor is their having both an Speed. Your base walking speed is 30 feet.
endo- and exoskeleton. They also possess a very Crafters. You have proficiency with one set of
primitive nervous system, which provides them with artisan's implements of your choice.
immunity to most pain (a helpful trait in combat). Exoskeleton. You have a thick exoskeleton. While
Tognath begin life as larvae born from egg clutches you are unarmored or wearing light armor, your AC is
hatched in a suspension jelly, and latch onto one of 13 + your Dexterity modifier.
their parents, feeding directly from their bloodstream. Foreign Biology. You cannot breathe oxygen. The
While in that jelly, two or more eggs (not necessarily tognath have created a breathing apparatus to negate
from the same parent) sometimes graft together, thus the negative effects of living in an oxygen rich
creating a bond that continues throughout the life of environment, but if your mask is removed while you
the eggmates. Six months later, parents visit a nursery are in such an environment, you lose consciousness.
tree, where the young detatch from them and spin a Life in the Void. You have resistance to necrotic
cocoon. Within, the offspring undergo a damage, and while exposed to the vacuum of space,
metamorphosis, developing both their skeletons to you can survive for a number of hours equal to your
resist the high gravity and pressures of Yar Togna. Constitution modifier (minimum 1 hour), instead of a
number of rounds.
SOCIETY AND CULTURE Primitive Nerves. Because of their primitive nervous
Tognath live in stilted homes with lava channels near systems, tognath are immune to most pain, letting
the main mountain range of Yar Togna, where they them shrug off major injuries. When you take damage,
have access to mountain springwater. Most of tognath you can use your reaction to roll a d12. Add your
society believes that mate selection and egg laying Constitution modifier to the number rolled, and reduce
should occur late in life, after having dedicated most of the damage by that total. Once you've used this trait,
one's prime years to a career. This means that parents you can't use it again until you finish a short or long
are generally retired and dote on their children rest.
relentlessly, often homeschooling them after their Vocalizer. Tognath vocal cords are not made for
transformation. oxygen rich environments, and rely on a vocalizer to
communicate effectively with other species. If your
NAMES vocalizer is removed or destroyed, your voice becomes
quiet and difficult to understand.
Tognath use generally simple, nongendered names,
Languages. You can speak, read, and write Tognath.
without bothering with surnames.
You can understand spoken and written Galactic Basic,
First Names. Darjia, Essec, Irion, Tathak
but your vocal cords do not allow you to speak it.

EXPANDED CONTENT | SPECIES


TOGORIAN
Visual Characteristics
Skin Color Black, brown, or white
Hair Color Black, brown, orange, or white
Eye Color Brown, green, orange, or yellow
Large frame, retractable claws, striped fur,
Distinctions
rigid honor code

Physical Characteristics
Height 6'2" +2d12"
Weight 175 lb. x(2d6) lb.

Sociocultural Characteristics
Homeworld Togoria
Language Togorese

BIOLOGY AND APPEARANCE


The Togorian people are a feline warrior species native
to the planet Togoria. They are large, heavy-framed
bipeds, with retractable claws on their hands and feet.
Female Togorians grow up to 7 feet tall, while adult
males can reach up to 9 feet. They're covered in gray-
TOGO
white, black, brown, or orange fur, often with colorful As a to
spots or stripes. Abili
increas
SOCIETY AND CULTURE score i
Togorians have a unique cultural division between Age.
their sexes. They evolved as nomadic hunters of and liv
creatures like the bist and etelo, surviving on the Align
wilderness as apex predators. As time went on, a rift in them t
their society developed between the two sexes. Males except
were drawn to continue their lifestyle as nomads and Size.
hunters for their people, while females tended to with sm
prefer remaining in permanent camps and contributed and we
the vast majority of their species technological feet ta
developments. This division has continued into positio
modern times, with males continuing their nomadic Spee
traditions and females frequently preferring to stay in Claw
villages and cities. Males visit their mates for about a can us
month each year, but otherwise the sexes live unarm
completely separate lives. Whether in spite of this Sava
separation of the sexes, or because of it, Togorians are melee
typically monogamous and devoted to their chosen damag
mates. extra d
Stea
NAMES and Ste
Togorian names tend to be short and primal-sounding. Toug
Female names tend to include softer consonants and and it i
more vowels, while male names are typically harsher. Lang
Togorians do not use surnames. Basic a
Male Names. Mezgraf, Mlatar, Morto, Mrrov, Torr deep, r
Female Names. Coelle, Elotis, H'sishi, Kra'ake, Rrowv

EXPANDED CONTENT | SPECIES


TOYDARIAN
VISUAL CHARACTERISTICS
Skin Color Blue, green, grey, or pink
Hair Color None
Eye Color Black, brown, or green
Two wings, facial tusks, snout, three
Distinctions
fingers and toes on appendages

PHYSICAL CHARACTERISTICS
Height 3'3" +2d8"
Weight 40 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Toydaria
Language Toydarian

TOYD
As a to
BIOLOGY AND APPEARANCE Abili
increas
A mammalian species of winged, stout bodied 1.
humanoids, the Toydarians have stubby facial tusks Age.
which protruded from their lower jaw and framed a than a
short pudgy trunk. While their stubby legs can support Align
their body weight, Toydarians' primary mode of to tend
locomotion was their use of the wings on their upper except
back. Though their wings can beat as fast as ten times
Size.
a second, the effort burned up large amounts of than 50
energy, causing the species to need to replenish itself your si
often through regularly eating mass quantities of food.
Spee
In order to fuel this hyperactive metabolism,
Busi
Toydarians eat concentrated foods and egg-seeds.
their sh
Most of the bloodiest wars in their history were fought
any de
over food supplies.
be off-
SOCIETY AND CULTURE galaxy
this wa
Despite being ruled by the Hutts, the Toydarian people Charism
are able to govern themselves free of major outside consid
intervention through the establishment of a feudal Clos
monarchy. A ruling king sits on the planet's throne, compo
allowing vassals to form allegiances and have minor from th
disputes to solve their own problems. The king makes Charism
sure to keep his vassals happy and to have their Fligh
allegiance, but will occasionally encourage infighting to speed.
reveal the true character of the vassals and weed out flying s
treachery. Shre
Toydarians are known as shrewd businessmen. Intellig
Und
NAMES you to
Toydarian names are fairly simple and guttural, but a shields
few harsher elements can be found here and there. with th
Male names are generally shorter than female names. light pr
Female names always end in a vowel. proper
Male Names. Dod, Nesteddo, Tul, Zloomroo Lang
Female Names. Fefiffe, Lenlibo, Nugni, Zoldibu Basic, H
Surnames. Daab, Faabb, Kepo, Mitra, Vulba

EXPANDED CONTENT | SPECIES


UGNAUGHT
VISUAL CHARACTERISTICS
Skin Color Varying shades of pink
Hair Color White
Eye Color Black and red
Diminutive stature, porcine features,
Distinctions
technological affinity
UGNA
As an u
PHYSICAL CHARACTERISTICS Abili
Height 3'1" +2d12" increas
Age.
Weight 40 lb. x1 lb.
to reac
Align
SOCIOCULTURAL CHARACTERISTICS alignm
Size.
Homeworld Gentes weigh
Language Ugnaught range,
Spee
Bite.
use to
unarm
Craf
BIOLOGY AND APPEARANCE
choice
Ugnaughts are diminutive, porcine humanoids who Dark
have pink skin, upturned noses, white hair, and thick you as
layers of jowls. Some have tusks that they use in blood were d
duels. They are strong and resilient, and their life- shades
spans reached up to 200 standard years. They notably Indu
eat genteslugs. damag
Tech
SOCIETY AND CULTURE power.
Ugnaughts are ruled by councils comprised of elected cast th
officers. Ugnaughts live their lives in accordance to reach 5
their "blood profession", with Ugnaught parents tech po
teaching their children their trade. Infant Ugnaughts Intellig
are known as Ugletts. If the number of new Ugnaughts these p
in a given profession exceeds the need, a blood duel is Tink
called. When the Ugnaughts reached their twentieth implem
year of age, these fights are held to the death, with the 100 cr
victor winning the right to inherit their blood 5, 1 hp
profession. Despite this outdated and violent custom, your d
the Ugnaughts are generally a peaceful people with a small e
rich culture. minute
When greeting an Ugnaught, it is advised to bow tremor
silently, then wait for a guttural purring as a positive these d
response. Usage of the common galactic greeting "yaa- and a d
yaah" is considered a personal insult to Ugnaughts. If from y
this occurrs, it was advisable to duck and cover, as materi
various mechanical implements will be thrown one's Und
way. you to
Ugnaughts are often enslaved as they are fairly shields
meek. with th
light pr
NAMES proper
Ugnaught names are generally concise. Female names Lang
sound more cheerful. Surnames are determined by Basic a
blood profession. compo
Male Names. Banax, Dral, Durn, Togre, Yirkux difficul
Female Names. Admeva, Olnito, Ruskor, Vurlilli
Surnames. Col, Gnatro, Mikk, Roc, Sag

EXPANDED CONTENT | SPECIES


UMBARAN
VISUAL CHARACTERISTICS
Skin Color Pale grey or white
Hair Color White
Eye Color White
Blue tinted skin and sunken, colorless
Distinctions
eyes

PHYSICAL CHARACTERISTICS
Height 4'11" +2d10"
Weight 105 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Umbara
Language Umbaran

UMBA
As an u
Abili
increas
increas
BIOLOGY AND APPEARANCE Age.
and liv
Umbarans, called the "Shadow People" by some, are a Align
near-human species characterized by their pale, bluish standin
skin and colorless, sunken eyes. Their homeworld, chaos,
Umbara, is situated deep within the Ghost Nebula, and Size.
receives almost no direct light from the planet's genera
primary star. As a result, Umbaran eyes are well- positio
adjusted to seeing in low light, and can see into the Spee
ultraviolet spectrum, but can be disoriented by bright Supe
light. withou
SOCIETY AND CULTURE 120 fee
as if it w
Umbaran society is strictly divided into a leveled caste darkne
system, with most Umbarans constantly scheming to Umb
improve their social rank, using tactics such as of the f
blackmail, subterfuege, and even assassination if or Perc
necessary. Only those within the ten highest caste tiers Tech
were given opportunities to leave their homeworld. power.
Because of the cutthroat machinations required to get cast th
there, Umbarans in the wider galaxy are known as reach 5
skilled, ruthless politicians. This reputation is enhanced power
by the Umbarans' talents for reading and influencing ability
the emotions of others. wristpa
Umbara developed its own technological advances Shad
separate from galactic society, and possessed you are
technology that was in many fields far more advanced Sunl
than the galactic standard. attack
rely on
NAMES whatev
Umbaran names are typically no more than one or two Lang
syllables. Surnames are familial. Basic a
Male Names. Mee, Pir, Nyss, Moshenu blendin
Female Names. Sly, Syll, Myn, Sata is rarel
Surnames. Deechi, Moore, Phobi, Nenn

EXPANDED CONTENT | SPECIES


VERPINE
VISUAL CHARACTERISTICS
Skin Color Green
Hair Color None
Eye Color Black or red
Hive-based insectoids, radio wave
senses, technological aptitude, hardened
Distinctions
carapace, short snouts, and small,
toothless mouths

PHYSICAL CHARACTERISTICS
Height 5'9" +2d8"
Weight 80 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Roche asteroid field
Language Verpine

BIOLOGY AND APPEARANCE


Verpine are thin bipedal insectoids whose heads are
dominated by large compound eyes. They also have
two antennae, one located behind each eye. Their
VERP
hardened carapace, composed of a green chitinous As a ve
substance called carahide, is as flexible as the skin of Abili
other creatures, yet tough enough to deflect a blade or increas
even absorb a glancing blaster bolt. The Verpine by 1.
circulatory system does not contain a heart. Age.
Verpine eyes are keen enough to pick out an ave
microscopic details. Their antennae contain tympanic Align
nerves which pick up sound. Their antennae are also cause t
sensitive to radio waves, giving Verpine the natural are exc
ability to sense and transmit radio waves to Size.
communicate with another Verpine in their language rarely w
over long distances. positio
Spee
SOCIETY AND CULTURE Craf
The Verpine people hail from the Roche asteroid field, choice
which is the fractured remnants of their home planet. Hard
The Roche live in artificial, self-sustaining environments wearin
inside these fragments. modifie
Verpine culture is oriented around crafting; they are Tym
noteworthy manufacturers of weapons, shield 30 feet
generators, armor, as well as personal use items such vibratio
as breathing apparatuses. They are also gifted pilots. and th
same g
NAMES to dete
Verpine had variable naming customs. Not all Verpines Lang
adopt surnames. Male and female Verpine names do You ca
not differentiate. but you
First Names. Fxz'et, Kuli, Moegid, Ss's, Zix can co
Surnames. And'et, Ned'Ix, Ned'lx, Niskooen, Zes'sx to a mi

EXPANDED CONTENT | SPECIES


VOSS
VISUAL CHARACTERISTICS
Skin Color Blue (male) or red (female)
Hair Color None
Eye Color Orange (male) or blue (female)
Mechanical apperance, unique patterns
Distinctions
and markings along face, neck, and body

PHYSICAL CHARACTERISTICS
Height 4'9" +2d8"
Weight 105 lb x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Voss
Language Voss

BIOLOGY AND APPEARANCE


Voss are humanoid sentients with a high rate of Force- VOSS TRAITS
sensitivity who display prominent sexual dimorphism.
The male Voss have blue skin and bright orange eyes, As a voss, you have the following special traits.
while the females have red skin and azure eyes. The Ability Score Increase. Your Wisdom score
Voss do not have hair or distinct pupils, and posess increases by 2, and your Constitution score increases
unique patterns of markings on their face, neck, and by 1.
body, a trace of their shared ancestry with Gormak. Age. Voss reach adulthood in their late teens and live
Their voices have a slight mechanical tinge to them, less than a century. They do not reach sexual maturity
making them sound somewhat like a droid or machine. until they undergo the Rite of Ardor.
Voss undogo a physical, developmental change during Alignment. As Voss culture encourages duty and
their marriage ceremonies (known as the Rite of Ardor) emotional composure, individuals tend toward a lawful
and do not develop sexually prior to the performance alignment, though there are exceptions.
of these rituals. Size. Voss typically stand 5 to 6 feet tall and generally
weigh about 150 lbs. Regardless of your position in that
SOCIETY AND CULTURE range, your size is Medium.
The Voss species resides in the isolated mountain-top Speed. Your base walking speed is 30 feet.
city of Voss-Ka and is vastly outnumbered on their Darkvision. You can see in dim light within 60 feet of
homeworld by its other native sentient species, the you as if it were bright light, and in darkness as if it
Gormak, who are extremely hostile toward them and were dim light. You can't discern color in darkness, only
from whom they arose. Most Voss live peacefully in shades of grey.
Voss-Ka, caring for their families, cultivating the wild Precognition. You see brief visions of the future,
plants and maintaining equipment for the Voss that allow you to turn failures into successes. When
commandos in the war against the Gormak, although you roll a 1 on an attack roll, ability check, or saving
some Voss do live outside the capital city, such as the throw, you can reroll the die and must use the new roll.
Voss Mystics who reside in the Shrine of Healing. The Mystic Healing. You have proficiency in Medicine.
Voss are great lovers of art, and their architecture Voss Weapon Training. You have proficiency with
features a distinctive artistic style. The entire Voss the blaster rifle and techblade.
society is guided by the Force visions of Voss Mystics, Inscrutable. Your calm demeanor and control make
which are considered infallible without exception. you hard to read. Wisdom (Insight) checks made
against you have disadvantage, and you have
NAMES advantage on any saving throw against an effect that
All Voss have two short names, connected by a hyphen, would read your thoughts.
with the family name being the second one. Languages. You can speak, read, and write Galactic
Male Names. Char, Edan, Fadith, Nodin, Orin Basic and Voss. The Voss language is characterized by
Female Names. Amin, Magra, Tala, Weylin, Yana it's mystic-sounding word pairings.
Surnames. -Ko, -La, -Po, -Rae, -Va

EXPANDED CONTENT | SPECIES


VURK
VISUAL CHARACTERISTICS
Skin Color Dark blues, greens, greys, or reds
Hair Color None
Eye Color Black
Bulbous eyes, head crests, three-
Distinctions
fingered hands

PHYSICAL CHARACTERISTICS
Height 5'9" +2d8"
Weight 130 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Sembla
Language Semblan

BIOLOGY AND APPEARANCE


Vurks are the predominant sentient species of the
planet Sembla. They are tall, reptilian humanoids with
bulbous dark eyes and sweeping head crests. Their
hands and feet have three digits each, one of which
was opposable. They have distinguishing gray-green,
leathery skin. Being able to breathe both water and air,
they are perfectly adapted to travel Sembla's warm,
shallow seas dotted with volcanic islands. They share a VURK
strong nomadic instinct with their amphibious
ancestors. As a vu
Abili
SOCIETY AND CULTURE increas
by 1.
Young Vurk males are married off by their parents;
Age.
those who failed to marry before reaching adulthood averag
remain bachelors for the rest of their lives. Because
Align
their way of living resulted in virtually no sizable
toward
permanent settlement whatsoever, Vurks were
Size.
generally considered primitive by the rest of the galaxy;
and we
however, that was not true. They are very intelligent
in that
and believe in a highly developed philosophical
tradition that emphasizes personal integrity and Spee
individual freedom and encourage personal honesty. Amp
Their compassionate and calm manner made them Athle
better than average diplomats. Dark
Vurks are very family-oriented. It is common for have su
multiple generations to remain in the same location as see in d
a single household, with the eldest family member light, a
being the patriarch or matriarch and making the discern
decision for the entire family. Head
which y
NAMES Additio
damag
Vurk names are traditionally two to three syllables. Swim
Female names typically end with a vowel, while male
Lang
names vary. Surnames are familial.
Basic a
Male Names. Coleman, Jadran, Milanko, Zlatko
and oft
Female Names. Elka, Iryna, Miglena, Tanya, Verka don't u
Surnames. Cheevochik, Provric, Trebor, Vorgecz

EXPANDED CONTENT | SPECIES


Surnames. Cherum, Hevad, Qatabas, Riived, Serap
XEXTO
VISUAL CHARACTERISTICS
Skin Color Chalk white to pale yellow
Hair Color None
Eye Color Dark blue or black
Distinctions Four arms, long necks, spindly limbs

PHYSICAL CHARACTERISTICS
Height 2'10" +2d10"
Weight 45 lb. x1 lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Troiken XEXT
Language Xextese As a xe
Abili
increas
Age.
century
Align
are cal
BIOLOGY AND APPEARANCE balanc
Xexto are spindly invertebrates with four arms with six Size.
fingers and two legs with ten toes. Almond-shaped genera
eyes dominate a small head perched atop a long neck. positio
Their brain is split between two parts of their body; the Spee
part located in the skull controls primitive emotions Dext
and basic body functions, while another portion in followi
their chest controls higher functions such as creative Fear
thinking and logic. It's believed that xexto's body against
structure and lightning-fast reflexes developed to help Four
them escape predators while pursuing their own prey, use ind
there is no question that genetic manipulation forever the be
altered their evolutionary development. given t
arms y
SOCIETY AND CULTURE Jung
Although the Old Republic had long since outlawed Troiken
experimentation on sentient beings, unscrupulous terrain
arkanian geneticists continued to search for primitive Race
sentients on distant planets as fodder for their ability
experiments. One such group found the xexto's choose
forbears- a society of loosely organized hunter- again u
gatherer tribes taking shelter in the trees of Troiken. Split
Independently, they developed technologically you ca
advanced civilizations, and were on the verge of roll. On
attaining interstellar travel when Republic scouts or long
contacted them. Difficult terrain and dangerous Tree
predators found on their homeworld have led many your w
Xexto to admire and encourage risk-taking. Despite ability
their thrillseeking nature and willingness to take risks, Und
xexto are generally well mannered and even- you to
tempered. Questioning a Xexto's bravery is one way to shields
make him or her angry. with th
light pr
NAMES proper
Xexto have very unique names, often sounding odd to Lang
outsiders. Surnames are familiar but optional. Basic a
First Names. Babading, Cicity, Gastoro, Maila, Qinla langua
pheno

EXPANDED CONTENT | SPECIES


YEVETHA
VISUAL CHARACTERISTICS
Skin Color Green or yellow
Hair Color None
Eye Color Black
Distinctions Retractable dewclaws, six fingers

PHYSICAL CHARACTERISTICS
Height 5'2" +2d10"
Weight 105 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld N'zoth
Language Yevethan

BIOLOGY AND APPEARANCE


YEVETHA TRAITS
Physically, the Yevetha are tall beings with a ghoulish
appearance that is bereft of any body hair, being As a yevetha, you have the following special traits.
described as being so gaunt as to seem skeletal due to Ability Score Increase. Your Strength score
their pallid gray skin and lithe builds. The species increases by 2, and your Intelligence score increases by
possesses six fingered hands that have retractable 1.
dewclaws. Each one is located on the inside of the wrist Age. Yevetha reach adulthood in their early teens
above their six-fingered hands. Their dewclaws shoot and live less than a century.
from a sheath of a skin beneath their cadaverous Alignment. Yevetha's xenophobic attitude causes
hands and are capable of being retracted. When them to tend toward the dark side, though there are
extended fully, the wrist blades reach about a foot in exceptions.
length, and are used in close combat and blood Size. Yevetha typically stand between 6 and 6 and a
sacrifices. The Yevetha also possess a greater tolerance half feet tall and generally weigh about 160 lbs.
for g-forces when compared to Human pilots. Regardless of your position in that range, your size is
Medium.
SOCIETY AND CULTURE Speed. Your base walking speed is 30 feet.
Within their society, blood is an important aspect of Aggressive. As a bonus action, you can move up to
their culture and is a central focus of their religious your speed toward an enemy of your choice that you
belief system. This has resulted in them becoming a can see or hear. You must end this move closer to the
particularly violent species. For the Yevetha, death is enemy than you started.
not to be feared. They are described as being dutiful, Arm Blades. Your retractable dewclaws are natural
attentive, cautious but also fatalistic in their view of the weapons, which you can use to make unarmed strikes.
universe. When fighting against other foes, Yevetha are Additionally, your unarmed strikes deal 1d6 kinetic
notable for being ruthless fighters who never damage.
surrender even in the face of certain defeat. Due to the Toughness. Your hit point maximum increases by 1,
brutal nature of their society, the Yevetha do not and it increases by 1 every time you gain a level.
possess a single jail, penitentiary or stockade as they Mechanical Memory. Whenever you make an
believe there is no need for such facilities. In fact, they Intelligence (Technology) check related to memorizing
do not possess a word in their language for either or duplicating mechanical readouts, you are
convict or incarcerate. considered to have expertise in the Technology skill.
Languages. You can speak, read, and write Galactic
NAMES Basic and Yevethan. Yevetha are able to speak other
languages, but their isolationist nature makes them
Yevetha names are sharp and are kept to one syllable,
tend to reject the languages of other species. Only
not varying significantly based on gender. Surnames
are familial. rarely would a Yevethan speak Galactic Basic, as this
would often decrease their social standing.
First Names. Ral, Var, Cax, Tav, Fol, Sip, Nov
Surnames. Faalk, Naalar, Giinn, Ralle, Xoota

EXPANDED CONTENT | SPECIES


ZELTRON
VISUAL CHARACTERISTICS
Skin Color Light pink to deep crimson
Hair Color Blue, brown, pink, or red
Eye Color Hazel, silver, amber
Capable of producing powerful
Distinctions
pheromones

PHYSICAL CHARACTERISTICS
Height 4'8" +2d10"
Weight 90 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Zeltros
Language Galactic Basic

BIOLOGY AND APPEARANCE


Zeltrons are one of the few near-human species that ZELTR
differentiated from the baseline stock enough to be
As a ze
considered a new species of the Human genus, rather
Abili
than simply a subspecies. They possess two biological
increas
traits of note. The first is that they all produce potent
by 1.
pheromones, similar to the Falleen species, which
enhanced their attractiveness and likeability. The Age.
live ab
second is a limited telepathic ability, used to project
Align
emotions onto others, as well as allowing them to read
and even feel the emotions of others; some Zeltrons species
have been hired by the Exchange for this ability. or dark
Because of their telepathic ability, positive emotions Size.
such as happiness, love and pleasure are very typical
important to them, while negative ones such as anger, weighi
fear, or depression are shunned. in that
Spee
SOCIETY AND CULTURE Char
Persua
Zeltron culture is highly influenced by sexuality and the
Enth
pursuit of pleasure in general. Most of their art and
pherom
literature is devoted to the subject, producing some of
Whene
the raciest pieces in the galaxy. Zeltrons are known to
check,
dress in wildly colorful or revealing attire. It's common
Additio
to see Zeltrons wearing shockingly bright shades of
a d20 r
neon colors in wildly designed bikinis, or nearly skin
This fe
tight clothing of other sorts with bizarre color designs,
Natu
patterns, and symbols.
them t
NAMES have a
determ
Zeltron names often have an air of mystique to them, within
to evoke sensuality. For a Zeltron, a beautiful face is Two
nothing without an equally beautiful name. It's not them a
uncommon for a Zeltron to forsake their familial saving
surname in favor of a more attractive-sounding one. against
Male Names. Marruc, Bahb, Rahulh, Demagol Lang
Female Names. Lyshaa, Dani, Vianna, Chantique Basic a
Surnames. D'Pow, Blue, Duare, Sapphire

EXPANDED CONTENT | SPECIES


ZILKIN
VISUAL CHARACTERISTICS
Skin Color Green
Hair Color None
Eye Color Turquoise
Four-fingered hands, three-toed feet,
Distinctions
stalk eyes

PHYSICAL CHARACTERISTICS
Height 1'0" +2d6"
Weight 3 lbs. x1 lb. ZILKI
As a zil
SOCIOCULTURAL CHARACTERISTICS Abili
increas
Homeworld Zilk choice
Language Zilkin Age.
rarely l
Align
that ca
BIOLOGY AND APPEARANCE though
Size.
The zilkins are a bipedal, amphibious species around
discernible by their diminutive stature and stalk eyes. range,
Their homeworld, Zilk, has many dense jungles and Spee
swamps deemed impossible to navigate by most Amp
species. Only the zilkins themselves, evolved from Dark
worm-like creatures, were able to easily slip through have su
the gaps in the tangled, coarse foliage. Their powerful see in d
legs make them adept at swimming and leaping. light, a
Zilkin also have bulbous chins which inflate with discern
excess air while they are speaking. Pints
wield b
SOCIETY AND CULTURE shields
Their short lifespans cause zilkins to be one of the two-ha
fastest learners in the galaxy, capable of learning in wield o
weeks what takes other species months. Zilkins live in have th
large communities woven into the thick clumps of trees Puny
on Zilk. Whenever a dispute occurs, zilkins turn to a You ha
ritualistic form of debate where everyone affected when d
voices their opinion on the matter. Whoever croaks rolls fo
their views the loudest and most confidently, wins. As a more t
result, zilkins tend to be quite opinionated. Quic
For a long time, the zilkins remained unknown to the new la
galaxy at large, simply because few individuals had any half the
interest in visiting Zilk, let alone exploring its comple
notoriously impenetrable jungles. Having lived in Sma
isolation for so many generations, and often mocked effectiv
for their size, zilkins tend to exhibit cantankerous have a
behavior toward other species. Despite this, a number Stro
of zilkins leave their homeworld and take an active role can cov
in galactic politics, gaining the planet representation in score.
the Senate. numbe
Streng
NAMES Swim
Zilkin names are usually clear and concise. Surnames Lang
are familial. Basic a
Male Names. Belip, Jegg, Meebur, Ponix croakin
Female Names. Fula, Nili, Sia, Vo stored
Surnames. Bestrein, Cruu, Odebre, Telvet

EXPANDED CONTENT | SPECIES


ZYGERRIAN
VISUAL CHARACTERISTICS
Skin Color Light tones
Hair Color Black, brown, gray, or red
Eye Color Blue or yellow
Large pointed ears, clawed hands, fur-
Distinctions
covered faces, bony facial spurs

PHYSICAL CHARACTERISTICS
Height 5'1" +2d8"
Weight 120 lb. x(2d4) lb.

SOCIOCULTURAL CHARACTERISTICS
Homeworld Zygerria
Language Zygerrian

BIOLOGY AND APPEARANCE


The Zygerrians are a bipedal, sentient humanoid
species. Feline in appearance, the species possesses
strong, angular features, with long fangs jutting from ZYGE
their jaws and claws extending from their hands. The
As a Zy
Zygerrians' faces and their pointed ears are almost
Abili
entirely covered with fur; males usually have more hair
than females, with bands of fur growing on their increas
cheeks. Male Zygerrians also display a number of bony 1.
spurs protruding from the chin, which females typically Age.
lack. Zygerrians usually have sallow complexions and and liv
are physically strong, but some suffer from obesity. Align
subjug
SOCIETY AND CULTURE chaotic
Size.
A warlike species, the Zygerrians hold strength—both tall and
physical and mental—in great esteem, viewing it as a
positio
means to gain power and authority. They believe that it
Spee
is the natural order of life for the strong to dominate
Acro
the weak, so slavery is normal for the species, and a
Claw
display of weakness could mean death or enslavement
damag
in their culture. Those who become their slaves are
viewed as inferior by the Zygerrians. Dark
Zygerrian society is organized into clans and classes. in the d
you as
They have a noble class, many members of which,
were d
despite their high status, pursue a career in the
military. The Zygerrian government is a monarchy; shades
female rulers hold the title of Queen, and males are Noto
addressed as Kings. check r
slaves,
The center of the Zygerrian society is the Zygerrian
Slavers Guild, which focuses on the slave trade in the you wo
expert
Outer Rim Territories.
Repu
NAMES Intimid
Lang
Zygerrian names are rather diverse, though shorter Basic a
names are the most common. Surnames are familial. subtle
Male Names. Agruss, Darts, Atai, Sono
Female Names. Miraj, Faralhi, Latrans, MaDall
Surnames. D'nar, Molec, Scientel, Thanda, Tyne

EXPANDED CONTENT | SPECIES

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