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What is sound?
• Sound is a continuous wave form produced by the vibration of
matter and transmitted as waves.
• Sound perception by human beings involves three systems:
➢ The source which emits sound;
➢ The medium through which the sound propagates
➢ The detector which receives and interprets the sound.
• Sound has ordinary wave properties and behaviors
➢ Reflection
➢ Refraction
➢ Diffraction
Basic Sound Concepts
What is sound?
• Sounds we heard everyday are very complex.
• Every sound is comprised of waves of many different
frequencies and shapes.
• But the simplest sound we can hear is a sine wave
can reach 130dB at its climax • Sound Blaster 16 sound card 30Hz –
20kHz
and drop to as low as 30dB at
• Inexpensive microphone 80Hz – 12kHz
its softest, giving a range of
• Telephone 300Hz – 3kHz
100dB.
• Children’s ears 20Hz – 20kHz
❖ Bandwidth is the range of • Older ears 50Hz – 10kHz
frequencies a device can • Male voice 120Hz – 7kHz
produce or a human can hear • Female voice 200Hz – 9kHz
Digital Audio
❖ Sound waves are continuous while computers are good at handling
discrete numbers.
❖ This is why one of the most popular sampling rate for high quality
sound is 44100Hz or (44.1kHz).
❖ Often, 16 bits are used for each sample in high quality sound.
This gives the SNR of 96dB
Digital Audio
Sound can be digitized from a
➢ Microphone,
➢ A Synthesizer,
❖ Audio quality
➢ data rate and bandwidth
Example:
For CD-quality music at 44.1 kHz, one minute of music requires about
10 MB of storage, 45 minutes of music 450 MB.
Prove!!!!
Audio Quality vs. File Size
➢ The sampling rate is how often the samples are taken.
➢ The sample size is the amount of information stored.
This is called as bit resolution.
➢ The number of channels is 2 for stereo and 1 for monophonic.
➢ The time span of the recording is measured in seconds.
➢ The sampling frequency most often used in recording CD-
quality 44.1kHz.
Note:
1Kbytes = 1024bytes
E. Elias 1Mbytes = 1024Kbytes
11/14/2013
SOME COMMON SAMPLING RATES AND RESOLUTIONS
MIDI Overview
❖ Sound waves, whether occurred natural or man-made, are
often very complex, i.e., they consist of many frequencies. Digital
sound is relatively straight forward to record complex sound.
However, it is quite difficult to generate (or synthesize) complex
sound
MIDI Overview
❖ It is a communication standard developed in the early 1980s
for electronic instruments and computers.
❖ It specifies the hardware connection between equipments and format in which
the data are transfered between them.
MIDI Hardware
MIDI Hardware
MIDI DATA
❖ Some instruments are capable of playing more than one note at the
same time, e.g., organs and piano. This is known as polyphony.
❖ Each MIDI device must be set to one of the modes for receiving MIDI
data: Omni On/Poly
Omni On/Mono
Omni Off/Poly
Omni Off/Mono
Instrument Patch
❖ Each MIDI device is usually
capable of producing sound
resembling several real
instruments and/or noise
effects (e.g., telephone,
aircraft). Each instrument or
noise effect is known as a
patch, or preset.