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Sid of Zulara Mighty. +1 on melee attacks and damage.

1st-Level Talent. +1 die of backstab damage


(included below).
13 +1 14 +2 Half-Orc Backstab. +2 die of damage against unaware
creatures.

16 +3 8 -1 Thievery. ADV on checks to climb, sneak, hide,


Thief apply disguises, find and disable traps, and
perform delicate tasks.

Languages. Common, Orcish.


9 -1 12 +1 1 10

7
Robber
2 14
Leather armor
Dagger Backpack
Dagger
Neutral Crossbow —
Thieves’
Tools
Bow bolts (20) —
Torch —
Dagger, +4 melee/+3
ranged (N), 1d4 +1 Minstrel Flint and steel —
Rations (3) —
Grappling hook —
Crossbow, +3 (F), 1d6,
Rope (60’) —
skip move to reload The Lost

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