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Angelia Tengara | 2D & 3D Artist | Bina Nusantara University Graduate

Portfolio: Game Design, Augmented Reality, and Animation


Industry: Creative
Summary: Angelia Tengara is a Visual Communication Design graduate majoring in
Animation study. While studying animation, she had partaken in internship programs
as Game Visual Designer in a game development division of a leading electronics
company based in Jakarta and 2D & 3D Artist in a graphic fashion company based in
Bandung. She also provided services as private tutor for TOEFL preparation and
basic art lessons

Work Experiences

Nagih Game / Polytron Game Development (Sept 2021 - Feb 2022)


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Game Visual Design - Hypercasual Game Project
- Project Description: Development of a hypercasual mobile game with futuristic
concept
- Job Description:
1. Entirity of UI related asset design and modeling (2D & 3D)
2. Character & mechanical asset rigging and animating
3. Composition of gameplay simulation
- Accomplishments:
1. Successfully designed and modeled complete set of UI related assets which
includes asset concepts and blueprint, 2D assets, and 3D assets.
2. Rigged & animated mechanical assets under proper and structured pipeline.
3. Composited faux prototype of gameplay simulation as guideline for sizing and
placements of assets

Asset Modeling - Battleground Game Project


- Project Description: Additional asset development of battleground mobile game on
beta-testing stage.
- Job Description: 3D asset concept design and modeling based on existing
prototypes
- Accomplishment: Designed, modeled, and adjusted additional 3D assets to original
style of the base game

KITC Graphic Fashion Company (Feb 2021 - Jul 2021)


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Commercial Advertising - Seasonal Catalogue Release
- Project Description: Creative advertisement process of a graphic fashion
catalogue which includes company's independent project and cross-company
collaboration
- Job Description:
1. Flatlay and model photography
2. Image post-processing and polishing
3. Catalogue concept design
- Accomplishment:
1. Created designs of seasonal catalogue intended for public and resellers
2. Successfully post-processed promotional photographs for display purpose

Animation - Promotion of Company's IP Asset


- Project Description: Short animation with simple premise that depicts
personalities of company's original character
- Job Description: Pre-produce, produce, and post-produce a short stylized
animation of company's original character as part of promotion to add unique
selling proposition
- Accomplishment: Fully produced a short animation about a character's everyday
life with anecdotal storyline
Augmented Reality Asset - Instagram Filters based on Company's IP Asset
- Project Description: Instagram filters presenting company's original characters
in 3D head-models, created using augmented reality methods.
- Job Description:
1. Create 3D head models of company's original characters based on measured
blueprints
2. Program the finished assets into augmented reality face filter with expression
trigger
- Accomplishment: Created 3D models for filter's main assets but rendered it into
2D style to adjust to company's preferred visual presentation

Comic Illustration - Social Media Update


- Project Description: Production of four-paneled comic about company's original
character's daily life
- Job Description: Create storyline and art concept for a four-paneled comic about
company's original character to gain social media engagement and as a part of
regular update
- Accomplishment: Successfully depicted character's personality with the limitation
of four illustration panels per story

Other Achievements

QUALIFICATIONS

Technical Skills: Applications (Power Point, Procreate, Adobe Photoshop, Adobe


Figma, Adobe Illustrator, Adobe After Effects, Adobe Premiere, Autodesk 3DsMAX,
Autodesk MAYA, Blender, Unity, ZBrush, Spark AR Studio)

Education: Bachelor's Degree, Visual Communication Design Majoring in Animation


from Bina Nusantara University (2018-2022)

Trainings: SHIMA (Entrepreneurship in Animation) 2020 (Association of Indonesian


Animation Industry & The Indonesian Ministry of Tourism and Creative Economy),
English for Adults: Intermediate Levels 2013 (LIA)

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