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CHA
x Artistry 0 =INT 0 +0 +0
Charisma
9 -1 Power 2
x Bluff 5 =CHA -1 +3 +3
x Climb -3 =STR 3 +0 + -6
AC
Armor Class
20 =10+ 7 + 0 + 3 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 0 =INT 0 +0 +0
x Craft (b) 0 =INT 0 +0 +0
Touch AC 13 Flat Footed AC 17
x Craft (c) 0 =INT 0 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy 6 =CHA -1 +4 +3
FortitudeConstitution
6 = 4 + 2 + 0 + 0 + Disable Device* =DEX + +
Disguise -1 =CHA -1 +0 +0
Reflex 4 = 1 + 3 + 0 + 0 +
Dexterity
Escape Artist -3 =DEX 3 +0 + -6
Will 2 = 1 + 0 + 0 + 1 +
Fly -3 =DEX 3 +0 + -6
Wisdom
x Handle Animal* =CHA + +
Spell Energy Heal 0 =WIS 0 +0 +0
B.A.B. 4 Resistance Resistance
x Intimidate 5 =CHA -1 +3 +3
CMB 7 = 4 + 3 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod.
Knowledge (dungeoneering)* =INT + +
CMD 20 =10+ 4 + 3 + 3 + 0 + 0 Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
(Power Attack) Katana Knowledge (local)* =INT + +
Critical Type Range Ammo
x Knowledge (nature)* =INT + +
18-20/x2 S Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+5 1d8+10
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
Katana x Lore* =INT + +
Critical Type Range Ammo x Perception 1 =WIS 0 +0 +1
18-20/x2 S Perform (a) -1 =CHA -1 +0 +0
Attack Damage
Perform (b) -1 =CHA -1 +0 +0
+7 1d8+4 x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride 3 =DEX 3 +3 + -3
Critical Type Range Ammo x Sense Motive 6 =WIS 0 +3 +3
Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
Stealth -1 =DEX 3 +0 + -4
Weapon
x Survival 0 =WIS 0 +0 +0
x Swim -3 =STR 3 +0 + -6
Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Play Notes
Racial Traits
Darkvision
Low-Light Vision
Native Outsider
Shadow Blending
Shadowy Resistance
Skilled
Background Traits
Spell-Like Abilities
Indomitable Faith
Axe to Grind
Seeker
DEFENSE
OFFENSE
Speed: 50 ft.
Melee: Bite +6 (1d4+4 ); 2x Hooves +1 (1d6+2 );
Ranged:
STATISTICS
Str 19 (+4) Dex 15 (+2) Con 17 (+3) Int 2 (-4) Wis 12 (+1) Cha 6 (-2)
Base Atk: +3 CMB 8 CMD 20
SPECIAL ABILITIES
Equipment:
FEATS
Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
POWER ATTACK
SHIELD PROFICIENCY
Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
WEAPON FOCUS
Requirements: None
You make attack rolls with simple weapons without penalty.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC