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Human Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes
CHA
x Artistry 1 =INT 1 +0 +0
Charisma
9 -1 Power 2
x Bluff 10 =CHA 4 +1 +5
x Climb 4 =STR 4 +0 +0
AC
Armor Class
20 =10+ 6 + 1 + 3 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 1 =INT 1 +0 +0
x Craft (b) 1 =INT 1 +0 +0
Touch AC 13 Flat Footed AC 17
x Craft (c) 1 =INT 1 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod.
Diplomacy -1 =CHA -1 +0 +0
FortitudeConstitution
5 = 2 + 3 + 0 + 0 + Disable Device* =DEX + +
Disguise -1 =CHA -1 +0 +0
Reflex 5 = 2 + 3 + 0 + 0 +
Dexterity
Escape Artist 3 =DEX 3 +0 +0
Will 4 = 0 + 4 + 0 + 0 +
x Fly 3 =DEX 3 +0 +0
Wisdom
x Handle Animal* =CHA + +
Spell Energy Heal 4 =WIS 4 +0 +0
B.A.B. 1 Resistance Resistance
Intimidate -1 =CHA -1 +0 +0
CMB 5 = 1 + 4 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod.
Knowledge (dungeoneering)* =INT + +
CMD 18 =10+ 1 + 4 + 3 + 0 + 0 Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
Claw (1d4) Knowledge (local)* =INT + +
Critical Type Range Ammo
x Knowledge (nature) 5 =INT 1 +1 +3
20/x2 B and S Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+5 1d4+4
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
Tail Slap (1d8) x Lore* =INT + +
Critical Type Range Ammo x Perception 8 =WIS 4 +1 +3
20/x2 B Perform (a) -1 =CHA -1 +0 +0
Attack Damage
Perform (b) -1 =CHA -1 +0 +0
+3 1d8+4 x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride 3 =DEX 3 +0 +0
Critical Type Range Ammo Sense Motive 4 =WIS 4 +0 +0
Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
x Stealth 7 =DEX 3 +1 +3
Weapon
x Survival 8 =WIS 4 +1 +3
x Swim 4 =STR 4 +0 +0
Conditional Modifiers
Attack Damage
Weapon
Languages
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Draconic Aspect
Shifter Claws
Multiattack
Wild Empathy
Racial Heritage: Kobold Eyes Qty. lbs.
Shield Proficiency
Tail Terror
Shoulders Qty. lbs.
Play Notes
Racial Traits
Skilled
Background Traits
Possessed
Chosen Child
Ascendant Recollection
Golden Scales
Purple Scales
Blood of Dragons
Requirements: None
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to
Dexterity- and Strength-based skill checks.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
DRACONIC ASPECT
Requirements: Kobold.
Your scales take on the color and some of the resistances of one of the chromatic dragons. Choose one of the following
chromatic dragon types: black (acid), blue (electricity), green (acid), red (fire), or white (cold). Your scales take on the
color of that dragon, and you gain resistance 5 to the dragon color's corresponding energy type.
Section 15 Copyright Notice: Pathfinder Roleplaying Game Advanced Race Guide Copyright 2012, Paizo Publishing,
LLC
MULTIATTACK
RACIAL HERITAGE
Requirements: Human.
Choose another humanoid race. You count as both human and that race for any effects related to race. For example, if
you choose dwarf, you are considered both a human and a dwarf for the purpose of taking traits, feats, how spells and
magic items affect you, and so on.
Section 15 Copyright Notice: Pathfinder Roleplaying Game Advanced Player's Guide. Copyright 2010, Paizo Publishing,
LLC
SHIELD PROFICIENCY
Requirements: None
When you use a shield (except a tower shield), the shield's armor check penalty only applies to Strength- and Dexterity-
based skills.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
TAIL TERROR
Notes
No build notes.