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TJ‘
T
r r / SO N
Co pyri ght , 1 9 0 7,
BY TH OMAS Y CRO WE
. LL
PRE FAC E
”
The C hess Play er s H andbo ok
-
’
by ,
”
H o w ar d S taunton ; !
Chess by R F
,
. .
C hess ,
”
by J ames M as on ; The A mer i
”
can Cy c l op zed i a ,
a nd The Life o f Phili
dor by Geo rge A llen
,
.
0 B B . . .
M ay 1 , 1 90 7 .
[7 19 9 1 64
CO N T E N T S
P AGE
IN TRO DU C T IO N
TH E BO A RD AN D TH E M EN
Th e G am e — T h e Bo a r d Th e M en
— Set t i ng U p t h e Bo a r d — N a m es of
th e P c
i e es a n d a wn s — N P a m es of the
S qu a re s .
O BJ E C T O F T H E GA M E A N D O RDER O F
P RO C E DU R E
TH M O VES
E
K i ng M v ’
Qs n M v
o e —
u ee
’
s o e
Bi h p
s o M v ’
—s K n i gh t M v
o e
’
s o e
R k M v P wn M v
’ ’
oo s o e a s o e .
T E C H N IC A L T E RM S E XP LAI N ED
C E SS R ULE S
H
R l u es wh n O dd e G iv n s a re e
R l u es f Pl y by C n l t t i n
or a o su a o
R l u es f P l y by C
or p nd n c
a o rres o e e .
SU GG E S T IO N S F O R BEG I NN E R S
F m il i i t y w i th T c h n i c l T m
a ar e a er s
P l y i ng w i t h E i th C l
a — V l er o or a ue
of P c t i c i ng O n e G m — P l y i ng by
ra a e a
T im e D v l p i ng t h e G m
e o Th e a e e
V l a ue f t h Pi c
o — St d yi ng t h
e e es u e
B oard .
vi CO N TE N TS
C H A RT R E P AGE
VIII . SY S TE M S OF N OT A TIO N
E ng l i h s N ota t ion Ge ma n
r N o ta
ti on .
P RA CTIC E ‘
GA M E
CH E SS O PE NING S
T h e K i ng
’
s Kni gh t
’
s O p ening Th e
K i ng ’
s B i sh o p ’
s O p eni ng Th e Qu een
’
s
Bi sh o ps ’
O p en i ng Th e Ki ng
’
s Gam
b it Th e G am b it D ec l i ne d Th e
Qu een
’
s G a m b it I rregul a r O p en
i ngs .
E N D GA M ES
M IDDLE G A M E S
CO N C LU S IO N
C h es s P o bl
r em s — Key to C h es s
P b
ro l em s — E xa m p l es of M a st erp l a y
B IBLIOGRAP H Y
e U J J
) J
H O W T O P LA Y C H E SS
C H A PT E R I
IN T RO D U C T ION
the ri te
f avo p as ti me o f the Cloister and
th e tco urt In this c onn e c ti o n i t is worthy
‘ ‘
si a ; Sz é n an d Lo we n thal o f H ungary ; ,
sim an d A li Sh atranj i .
TH E BO A R D AN D TH E M EN .
TH E GAM E
The Game of C hess is playe d o n a
boa rd by tw o persons o r parti e s each ha v ,
TH E BO A R D .
6
O
TH E B A R D A N D TH E M E N 7
TH E MEN .
and i nclude
.
K .
c olor I n di cate d by
,
E A
8 HO W TO PL A Y CH E SS
T w o Bish o ps of each col o r in d i ca te d ,
by B .
by K h o w N
a
r
R .
F ormerly
the w o r d C astle was used
!
P .
S E T T IN G U P TH E B O A RD .
D IA G R AM
I shows the board arr a nge d
for the play The student will n o te tha t
.
'
B LACK
Qu een s Si de King s Si d e
’ ’
. .
Qu een s Si d e K i ng de
’
Si
’
.
s .
W HIT E .
D IA G RA M I .
Pi eces a nd Pa wn i n P o si ti on
s .
10 HO W TO PLA Y CH E SS
NAM E S O F TH E P I E C E S A N D PAW N S .
’
Que en s side i s c alle d the Queen s K n ight
’
,
’
Que e n s side i s called the Qu een s R o ok
’
,
di c ate d by KR .
NAM E S O F TH E S QU A R E S .
KB L; KB 5 ; KB 6 ; KB 7 ; KB S ; KKt Sq ;
é
W HIT E .
D I A G R A M II .
Sh o wi ng th e N a m es of th e S qu a re s .
ma d e to the m ,
C H AP T E R III
OB J E C T O F TH E G AM E AN D O R D ER O F PRO
C E D UR E
13
14 H o w TO P A
L Y CH E SS
TH E M OVES
carefully studied .
TH E K IN G ’
S M O VE .
s qu ares b e o c c up i e d h o wever by o ne of
, ,
16
TH E M O VE S
LACK
B .
W H ITE .
D IA G RAM III .
T h K i ng
e M o ve
’
s .
c o mm an d ed by th e Wh i te King w ere he
alone u p on the b o ard Thus the sph e re
.
,
TH E . Q UE E N ’
S M OV E .
B LACK .
W HITE .
D IA G RA M IV .
Th e Qu een s M o v e
’
.
TH E B I SH O P ’
S M O VE .
’
a square of one color and the Queen s
Bi shop on a s quar e of anoth e r color a t ,
B LACK .
W HITE .
D IA GRA M V .
Th e B i h p s M v e
’
s o o .
D I A G RA M VI .
T h e Kn i gh t
’
s M ov e .
t he left ,
l e aping o ver th e interv ening
squares whether they are o ccupi e d or not .
.
,
TH E Roox
’
s M OV E .
WH IT E .
D IA G RA M VII .
Th e R k M ve’
oo s o .
TH E P AWN ’
S M OVE .
’
While the P awn s mov e is forward in
a v ertical lin e its pow e r of capturi ng ra d i
,
a o n al l
g y f rom its QB 3 to Q4 and captur e s
woul d m o ve t o QB4 .
C HA P T ER V
TEC H NI C A L T ER M S E X P L A IN E D
( )
2 A combin e d movement o f two . o r
more Pieces tending to compel th e adv er
s ary to abandon s o me ar ticular force o r
p
position .
( )
3 A c om bi n a t ion aga i nst the K i n g o r
his position .
( )
4 Th e player o pening the game ( ge n
e ral l
y the Whit e ), m akes the attack .
( )
5 A strateg i c mov e dir e cte d aga i ns t
’
a weak part o f th e enemy s fo rce .
27
28 HO W TO PLA Y CH E SS
Cap tu ri ng M oving a P i e c e o r P aw n
.
Cas tli ng
. A combin e d m o ve o f King
an d Book allo w ed to each player onc e
i n a gam e and consisting of moving the
R o ok to the square next to the King an d ,
TE CH N I CA L TE R M S EX PL A I N E D 29
the King t o th e
square on the other side
o f th e Bo ok A fter castling with th e
.
( 2) A f ter C a stl i ng .
DI A G RA M V III .
C a s tl i n g Wi th T h e K i ng
’
s R oo k .
’
the Queen s R ook th e King o ccu p i es
QB Sq and th e R ook occupies QSq The
. .
( )
2 Th a t no P i e ces o r P awn s i nter
( )
3 That the K i ng i s no t in check .
( )
4 That th e Ki ng d oes n o t ha v e t o
( )
2 M ovi n g th e K ing .
( )
3 I n te r o sm
p g o r m ovi ng a n othe r
fl h ec k m a te o r
, M a te A p o s i t ion in
.
it w i l l b e see n t h at h e h as no m ea n s o f es
cape .
B LACK .
W HITE .
DIA G RA M IX .
C h eck m te
a .
C om bi na ti on
. The c o n c erted act ion o f
tw o or more Piec es for a particular ob
j ec t ; two or mor e mov es for a c o mm o n
TE CH N I CA L TE R M S EX PL A I N E D 33
’
part of the sec ond p layer s fo rce usually ,
D ebu t . O pen i ng .
fil e .
( )
a The O p en i ng .
( )
b The M i d dle Gam e .
( )
c The En d Game .
E n P rise
. A P i e c e o r P awn i s en prise
whe n i t is not fully defended and can be
taken by the adversary The t e rm i s used .
King is in check .
E s tab li sh
. A Piece o r P awn i s e stab
l i sh e d when i t o c cupi e s a position from
which i t c annot be dislodged and whence ,
or Pawn .
In terp os e T o m ov e a P ie c e o r P aw n
.
interp o sed .
J a d ou be Th e F rench f o r !
I ad
’
.
”
just ; an express i on that Is u se d by a
player wh en he wishes t o to uch a ma n
that he does n ot i nten d to play or t o take .
ready stated .
M ate See
. Checkmat e ”
.
M i ddle C am e or M i d Game T ha t ,
-
.
i n contradistinction t o th e m o re v aluable
mating f o rc e s su ch as the Qu een or R ook .
N o ta ti on T h e system o r method o f re
.
i n th e f oll ow i ng
TE CH N I CA L TER M S E XP LA I N ED 41
( )
1 Pawn an d move ( Wh en a Paw n .
( )
2 P awn and t w o m o ves T h e playe r .
( )
3 K ni ght .
( )
4 R oo k .
( )
5 Tw o min o r P i ec e s .
( )
6 Queen .
s quares un o c cupie d .
moves .
Th o s e wh i ch are no t gi v en i n sta nd ar d
works on the subj ec t, o r are n ot class i c s,
”
are called Irregular O pe ni ngs O p en
.
( )
2 Ga mbits ,
w h e n th e fi rs t player
v oluntarily gives up s o m e p art of his
for c es gen erally a Pawn for th e sake of
, ,
( )
3 C o unter gambits
-
when,
the sacri
fic e i s made by the s ec o n d player .
( )
4 D efe n ces ,
whe n the m oves o f th e
O p p os i ti on Th e p o sses si on
. by th e ,
—
a se ri e s of checks from w hich h e canno t
p e tu al ch eck f o,
r he can o nly m o v e on e
King or Quee n .
P i on C oi fie or M a rked P a wn
,
A de .
game .
s i ti o n w h en his P i e c e s an d P a w ns are
hamp ere d and wh en they cann o t suppor t
o n e a n other for d e fenc e o r attack .
P ro bl em A n imagina ry position in
.
i nt o two class e s
( )
1 D i re ct mate i n which,
White mov
ing fi rs t has to force a checkmate in a
given num ber o f moves generally tw o , ,
three or four,
.
( )
2 S uimate in which
,
Whit e playing ,
Q ue en i n g a P a w n o r A d v a nc i n g a P a wn .
Sa ns Vo i r S ee Blindfold Chess
. .
by his ow n forc e s .
m at e
.
f o rc e is suppo rt e d by an o th e r Pi e c e or
P awn which commands the squa re or p o
si ti on attack e d .
T a ke .T o captur e .
’
an d left in advanc e on the enemy s ground .
’
extreme left, the Queen s Wing .
C HAP T ER VI
C H E SS R ULE S
I The bo ar d m u st be s o place d be tw ee n
.
e ,
Pi ec e s or P a w ns he must move it , i f he ,
i ng of a f orce i m p li es an i n ten ti on to m ov e
ta ke i t, a c c ord i n
i i
’
or
g t s t h e l
p ya er s as
o wn o r hi s O b i l
pp on e n ts ; u t f a p y a er
i ng J ’
AD OUB E ,
”
or words to tha t e ff ec t ,
52 HO W TO P L A Y CHE SS
s to o d, th a t i n c o m p e l li ng a l
p ya er to m o v e
i n di ca te th e P i ec e to be m ov ed , n ot the p ar
ti cu la r m ov e i t sh a l l ma k e .
c o mm an d s an d which he h as no t t ouched
with it during his d eliberation If a play .
di ti on s
a If neither his King o r th e R oo k
( ) n
( )
b If the squar e s b etwe en the King
and Ro ok are un oc cu p i e d .
( )
c If th e King i s not in check .
( )
d If th e King in m o ving do e s n o t
c r o ss a s quare c ommand e d by any opposing
m an .
( )
b M ovi n g King and R ook s i m u l ta
v ersa r
y fails
, to call C he c h e cannot
exac t any penalty if his opponent fails to
n o tice the check .
c hec k
.
p laye rs .
ing conditions
a
( ) When appeale d t o to settle a ques
tio n of fact .
( )
c W hen a false o r illegal m o ve has
been made but only after another m ove
,
must be annull e d .
c an be exacted .
‘
X X V Wh en a game is played by time
.
,
a
( ) When a dispute aris e s and b e re
ity .
( )
b When h e ceases t o play an d fails to
resume within a reasonable tim e .
( )
c Whe n he wilfully disarranges the
m en or ups ets the board .
( )
a Wh e n t h e sam e move or s e ri e s,
of
moves has b een rep e at ed th ree tim es
,
.
( )
b Wh e n the sam e position has o c
( )
c When after fifty,
moves n o Pi e ce ,
R U L E S W H E N O DD S ARE G IV EN .
XXXIV A p l ayer re c e iv i ng tw o or
.
n ot Queen i t .
ti on whe n i t i s mate d .
( T h e ru l es for ord i n a r la a l
y p y pp y wh en
i nap p li ca ble) .
in writin g o r be ma d e on th e a dv ersary s
,
’
bo ar d .
X L II If a m o ve as commun i cated ,
.
,
feit th e game .
Sign ,
w o rd o r gestur e, in a consultatio n
,
i lso app ly
( T h e ru l es of o rd na r l
y p y
a a
to consu ltati on l
p y
a u n less o bvi ou s ly i na p
p li c able
) .
RU L E S FO R P LA Y B Y C O RR E SP ON D E N C E .
X LV II A m ove i s fi nal an d ca nn o t b e
.
CH E SS RU E L S 61
( T h e ru l es for ordina r la
y p y a ls o a l
pp y
to p lay by c orresp ondenc e u nless obvi ou s ly
i nap p li cable)
.
C HAP T ER V II
SU GG EST ION S FO R B EG I NN ER S
FAM I L I A R I T Y WI T H T E C H NI C A L T ER M S
.
P L AY IN G WIT H E IT H E R CO L OR .
VA L U E O F P R A C T I C IN G ON E GA M E .
e rabl y,
o f course some matc h or tourna
,
PLA Y ING RY T IM E .
tate rs .
D E V E L O P ING TH E GAM E .
TH E . VA L U E O F TH E P IE C E S .
’
Wh en attack i s m a d e on the Q u ee n s
’
w ing i t i s well t o castle with the King s
,
T h e R oc k T he Ro ok i s a mat ing f o r ce
.
’
wi th the Queen s Roo k be fo r e e i ther has
,
b ee n moved ;
T h e B is h op . T he B i sh o p an d the
Knight are of a bo u t equal value th o ugh ,
is n ot hampe r e d by i nt ervening fo rc es or ,
Knight o n his KB 5 .
S T U DY IN G TH E B OARD .
E NG L I SH N O T A T ION .
76
SYS TE M S OF N O TA T I O N
( )
2 The nam e of the man m o ved .
( )
4 T he num ber of the m ov e o r t u r n .
’
King s f o urth square , and Black move d
his Q u een s Knight to his Queen s Bishop s
’ ’ ’
( 1) KP t o K4 QKt to one.
.
78 HO W TO PLA Y CHE SS
’
move always follow i ng White s , w o ul d
,
a Bishop it w o ul d be rec o r d ed Q X B .
’
o f fracti ons , with Wh ite s move as the
’
numerator abo ve the line, and Black s
,
QXB .
be i n g pl a c e d fi rst thus : ( 1 ) P K4 ; P
,
—
Q 4 ,
in d i cates that in the first move of th e
E P for E n P as sant
. . Whe n the P awn .
c ap t u res e n passa n t .
o r P a wn check mates .
’
castles with his Kin g s R ook .
’
castles w i th his Queen s R o ok .
B LACK .
0 d e
D IA G RA M X .
G e rm a n N ot a t i on .
hand sid e .
,
- -
—
(1) e2 e4 .
( )
2 By the omission of t h e initial l e t
ter of the P ie c e mov e d wh en it is evident
that it could not be a Pawn .
( )
3 By the omission o f th e squar e f rom
n g l i s h G er m a n Dan is h a nd
Du tc h Swed i sh
E .
N o r w e gi a n ,
. .
Q u ee n D am e D ro nn i n g K o n ing i n D ro tt ni n g
R oo k T hu r m T a a rn K a s t eel T orn
B i s ho p L a u f er L o b er R a a d sh ee r L p a re
o
P aw n B au er B on d e P i n
o Bo nd e
F re n h I t al i a n
c . P o r t ugu ese . R u ss ia n . Sp an i sh .
T sa r or R ey
Ko r l o or
P er z
D am e D onna R ai nha K O I O l in a
‘
R e in a.
To ur To rr e To rre L a d ia T o rre
C a a l i er C a all o C a a ll o
v v v K ogn e C a b a ll o
P i n
o P ed n e P ea
o o P i ec h k a P e n
o
SYS TE M S OF N O TA TI O N 85
P R A C T I C E G AM E
th e P i e c es an d P awns It i s well h ow
.
,
86
PR A C TI CE GA M E 87
STE I N IT Z G A M R IT .
WHITE . B LACK .
P — K4 . P — K4 .
Ki — t oB s . K t—
Q B3 .
P— B4 . PXP .
—
Q R5
K— KZ .
P XP . B — KKt 5
Kt— B3 . O — O — O .
P X Kt . B— Q B4 .
P XP K— K t s q .
P XB ? . K t— B 3
QX R R XQ .
—
B Q2 . R —
q .
( eh ) .
K Q sq
-
.
Q — B7 .
K— B s
q . B X Kt .
P XB . Q X K Kt P . .
g
R esi ns .
a ttempt to win i t .
P — K4
( )
1 White s fi rst m ov e i s P K4 and
’
—
,
’
m ove i s t o make a n o pening fo r White s
’
King Queen an d King s Bish o p i f he de
,
’
akes the same ,
K t—
QB 3
2,
K t—
QB3
’
( )
2 In White s sec on d turn h e m oves ,
in his first m o ve .
P — B4
3
P >< P
( )
3 White s th i r d m ov e i s to pl a c e hi s
’
P —
Q4
4
Q — R5 ( eh ) .
( )
4 White hav i ng ent i ced B l ack s
,
’
K— K2
5,
—
P Q4
’
( )
5 A s check h as bee n give n t o Wh i te s
King the only m o ve he can l egitimately
,
’
F or Black s fifth m ov e, he takes hi s QP
which has n o t yet bee n m oved and places
i t o n Q4 This o pens th e d iagonal for
.
’
the Queen s Bish o p an d for the King s ’
D I A G RA M XIII ) .
P >< P
6.
( )
6 Whit e h o w ev er do e s no t no t i c e
, ,
D IA G R A M X III .
P o s it i o n A fter B l c k Fi fth
a
’
s M ove .
’
( )
7 Again W h i te s only legal m ov e i s
,
o p otherw i se i t w o ul d b e i n a p o s i t ion t o
,
tion.
P X Kt .
8’
—
B QB4
( )
8 Whit e n ow captures the Black
!K nigh t with his P a w n A lth ough his .
P XP ( eh .
)
9
K — Kt sq .
( )
9 Wh it e takes the P awn that threat
ened him and als o giv e s check which fo rces
Black to protect his King .
96 H O W To PLA Y CH E SS
K ts q .
P XB ?
’
Kt .
— B3 !
( )
1 0 Whit e captur e s th e adv erse B i sh
o p w ith his P awn but h e l e av e s th e fil e
,
Kt .
—
Kt 5 as th e cor re ct mov e for th en th e ,
’
Knight can prot e ct the Qu ee n s P awn
.
.
Q X R ( ch )
.
,
R XQ
98 HO W TO PLA Y CH E SS
’
( 1 )
1 Whit e s Queen n o w takes a d v an
’ ’
Wh ite s two R ooks and his King s Bishop
’
are shut in by their P awn s and his Kin g s
Knight is pinn e d to prot e ct the King from
the adverse B i sh op .
R —
q ( eh )
.
PRA C TI CE G A M E 99
( )
1 2 W hit e migh t move his QB to KB 4
and captur e th e Black P a w n but his posi
tion i s too critical an d i t i s wiser f o r h im
to bring his st rength n earer the King so
that i f he i s at tacke d he can m ove i nt o ,
th e best m o ve is QB —
Q2 A nother reas on .
K q
1 3,
— B7
Q
( )
1 3 Whit e must d o something t o a v oid
the check and i t has already be en shown
h ow difficult i t i s for him t o int e rp ose O f .
D I A G R AM XIV ) .
K— Beq .
E XE L
( )
1 4 White m o ves his King to E sq .
even .
P XB
Oxxxt r
P R A C TI C E SGAME
B LACK .
W H ITE .
D IA G R A M X IV .
P o s it i o n A ft Bl c k M o ve
’
er a Th i t s r eent h .
is t h e
!
!
c pl a y as I t puts the Queen In
Co n ta t ,
Q K t. KB
,
and K R O f,
the thr e e t h e KB .
,
1 6, R e s i gns .
’
( )
1 6 Whit e s Pieces and P awn s are
now in such a poo r position that ev en if
h e did try to pro te ct his King s R ook h e
’
,
th e gam e as won .
C H E SS O P E NING S
1 03
1 04 H O W To PLA Y CHE SS
the p ers ons wh o i nvente d them o r th e ,
u lar
,
but it is only n ecessary fo r him to
be com e familiar with the fo rmer until he
has h ad much exp erience in pract i cal play .
become familiar .
TH E K IN G ’
S K NI GH T ’
S O P E NIN G .
’
T h e ten vari a tions und e r th e K i ng s
Knight s O p ening are as foll ows
’
CHE SS O PE N I N G S 1 07
The D a mi a no G a mb i t
1 . P— K4
2 . Kt— K B3
P hi l i dor
’
s D f
e ense .
1 .K4 P—
2 Kt.
—KB3 .
P e tro fi s
’
D f
e ense .
1 .K4 P — P —K4
2 Kt.
— K B3 . Kt — KB3 .
( Th e st u d ent wi l l no te i n th i s d fen
e se th a t ea ch
P w n i p t c t d by h i
a s ro e e s K ni gh t as ea ch Kni gh t
c m m nd t h
o q e a s e s ua r oc u c p i d by e his o wn
P wn ) a .
Th C u n t G a mb i t i n
e o er t he Kni g h t ’
s O p eni ng .
1 . P — K4 P— K4
2 Kt. .
— KB3 P— K B4
P wn a s cc u p y qu
o c mm nd d by Wh ite s
s a re s o a e
’
f c o r es . Th i c n t i tu t th e c ou nte g m b it th e
s o s es r a
pl y a er .
)
The G iu oco Pi ano .
1 . P — K4
2 . Kt .
— B3
3 . K B— QB4
C a p tor
/ in E v a ns
’
s Ga m bi t .
l . P — K4 P — K4
2 Kt . .
— K B} Kt .
—
QB 3
3 . K B—
QB4 K B— QB4
4 . P— QK t . 4
108 H O W To PLA Y CH E SS
T h e Tw o K ni g h ts ’
D efen se .
1 . P — K4
2 K t — KB 3
. . Kt — QB3 .
3 KB.
— B
Q i-
K t — KB3 .
T h e K ni g h t ’
s Ga m e or Ra y L op ez .
1 . P — K4 P — K4
2 Kt. .
-
KB 3 Kt .
—
QB 3
3 K B— QKt 5
T he Qu een s
’
P a wn s
’
G a me , or S c o tc h G a m b i t .
1 . P — K4 P — K4
2 Kt. .
— K B3 Kt .
—
QB3
3 . P— Q4
Th e Q u ee n s
’
Bi s ho p ’
s P a wn s
’
G ame in th
K ni g h t ’
s Op eni ng .
1 . P — K4 P — K4
2 Kt. .
-
KB 3 Kt .
—
QB3
3 . P —
QB3
TH E K IN G S B I SH O P ’ ’
S O P E NIN G .
’ ’
the King s Bish o p s O pening with their ,
Th G m f teh Tw K
a i ng
e oB i h op s e o s
’
s .
1 . P — K4 P — K4
2 K B—
.
QB4 K B— QB4
Th e It a li a ns
’
D f
e ens e .
1 . P— K 4 P — K4
2 K B—
.
QB4 K B—
QB4
P— — KKt 4
3 .
QB 3 Q .
Mc D o nne l l s
’
D ou b l e G am bi t .
1 . P — K4 P — K4
2 K B
.
—
QB4 KB —
QB4
3 P —
.
QK t 4 . B X Kt P .
4 . P — K B4
The
‘
L p o ez G a mb i t .
1 . P — KA
2 . K B—
QB4
3 .
Q — K2
4 . P — K B4
T h e Ki n g
’
s Kni g h t ’
s D f
e e ns e .
1 P — K4
. P —K4 .
2 K B— QB4
. Kt — K B3
.
The C o u n t er G am b i t .
l . P— K 4 P — K4
2 K . B—
QB4 P — K B4
1 10 H O W To PL A Y CH E SS
Th e Qu een s
’
B is h op s Pa wn s D
’ ’
f
e en s e .
1 . P— K4 P — K4
2 K B— P —
.
QB4 QB3
TH E Q UE E N ’
S B I SH O P ’
S O P E NIN G .
p layer a re giv en .
CHE SS O PE N I N G S 1 11
CAPTAI N EV AN S ( W H IT E ) VE R S U S AN AM ATE UR
( BLACK ) .
W H IT E. B LACK .
1 . P — K4
2 P .
—
QB 3
3 . P —
Q4
4 . P — K5
W HITE .
1 . P— K4
—
2 . P QB 3
3 . Kt .
— K B3
4 K Kt X P
. .
W HITE .
1 . P — K4
2 P—.
QB 3
3 . P >< P
Kt .
— KB3 .
won .
112 H O W To PL A Y CH E SS
TH K ING GAM BI T
’
E S .
T he
King s Gam bit th e fourth of the ’
,
tu n i ti es fo r th e m o st intricate and s c i en
t i fic c o mbinations to which C hessmen a re
subj e c t and their study gives the student
,
’
T he v ariations of the King s Gamb i t ,
Th e Ki ng s ’
G a mbi t ( Prop e r ) .
l . P — K4 P — K4
2 . P — K B4 P >< P
T h e K i ng
’
s Km g h t
’
’
s G am bi t .
I . P — K4
2 P —
. K B4 P >< P
3 . Kt .
— KE B
T h e Cu nni ngh a m G amb i t .
l K4. P— P — K4
2 P — K B4
.
P >< P
3 Kt — KB 3
. .
B— K 3
T he Sa l vi o a nd Coc hrane G am b i t .
l . P — K4 P — K4
2 K B4 . P — P >< P
3 Kt — K B3
. P — KKt 4 .
CHE SS O PE N I N GS 113
4 . KB—
QB4 P — KKt 5 .
5 KKt — K5 —
Q R 5 ( eh
. . .
)
6 .
( A cc d i ng
or to C oc h
ra ne )K — B sq .
6 .
( A cc o rd i ng t o Sal v i o )
K Esq
— . Kt — KBsq . . or KR 3
T h e M u z i o Gam i t b .
1 K4 . P —
2 P K B4
— .
3 KT — 4—
.KE B .
4 KB.
—
QB4
5 . 0 — 0, or P— Q4
Th e A l lga ier Gam i t b .
1 P K4
—. P — K4
2 P K B4 -
P >< P
3 . K t — K B3
. P— KKt 4.
4 . P — K R4
T h e Ki ng Pawn s Gam b i t
’
R oc k
’ ’
s s .
l . P — K4 P — K4
2 . P — K B4 P >< P
3 . P — K R4
T h e Ki ng
’
s B i sh op s ’
Ga/ mb i t .
l . P— K4 P — K4
2 . P — KB 4 P >< P
3 . K B— QB4
TH E GAM BI T DE C L IN E D .
T H E Q U E E N S GAM BI T ’
.
thus
1 . P—
Q4
2 P—.
QB4
’
When the Quee n s Gam b i t i s d ec l i ned ,
’
Black s second mo ve is generally one o f
th e following
P — K 3 , P— QB3 , or P— KB3 .
I RR E GU L AR . O P E NIN G S .
P —
Q 4 S taunt on ho wever c lass i fies
.
, ,
P —
t 3 .
C HA P T E R X I
EN D G AM E S
chapt er .
E XA M P L E I . W H I T E K ING A N D Q U E E N
—
A GA IN ST B L A C K K ING .
indicated on D I A G R AM xv .
B LACK .
W HITE .
D I A G R AM xv .
EN D G AM E, E XAM PL E I.
Ki ng a nd Q
u een A ga i nst Ki ng .
,
EN D GA ME S 119
W HITE .
1 .
Q Kt 4
— .
— K 4 eh
2 .
Q ( ) .
3 .
Q Q4 ( eh )
— .
K — B4
—
5 .
Q Q6
6 . K— Kt 5 .
7 .
—
O O 7 ( eh ) .
8 . K — Kt 6 .
—
9 .
Q Q8 , ( m ate ) .
Q —
K8 .
p rotect h er s o t h at h e ca n use h er i n j us t
1 20 H O W To PL A Y CH E SS
E XAM P L E II . W H I T E K ING A N D
. RO C K
A GA IN ST B LA C K K IN G .
W H IT E .
1 . K— Kt 2 .
2 R .
—
q . !
3 . K — B3
EN D GA ME S 1 21
W HITE .
4 . R—
Q5 ( eh ) .
5 . K— B4
6 . R—
Q6 ( eh ) .
7 . K B5
—
W HITE .
D IA G RAM XVI .
EN D G AM E , E XA M L E P II
.
K i ng a nd Ro o k a ga i nst K i ng .
R— O7 ( eh .
) K R3 —
K— B 6 . K— R 4
K R3
— .
R — R 4, ( m a t e )
1 22 HO W TO PL A Y CH E SS
If the stude n t w i ll go ov e r these m ov es
aga i n he will see that W h i te in his sec
, ,
E XA M P LE III W H I T E K ING B I SH O P
.
.
AN D K NIG H T AGA IN ST B L A C K
K ING A N D PA W N .
Q K.t 4 as
,
indicated on D I A G R AM XVII .
i s n otat e d thus
W HIT E .
1 . B — Kt 4 .
2 B .
—
B5 ( eh )
.
3 K Kt 6
.
— .
4 K— R6.
5 . B -
Q6
6 Kt — K t . . 6, ( m a t e ) .
HO W TO PL A Y CH E SS
This exampl e al so illustrat e s White s ’
W HIT E .
DI A G R A M X VII .
EN D G A M E E XA M PLE III
, .
K i ng B i s h o p
, ,
a nd K n i gh t a ga i n st K i ng a nd P a wn .
E XA M P L E IV .W H I T E K IN G A N D PA W N
AG A IN ST B L A C K K ING .
W HITE .
9 . P— K 5
10 . K— K 6
ll . K—
Q7
12 P .
— K G ( ch )
.
B LACK .
W HIT E .
D IA G R A M X V III .
EN D G AM E , E XA M P LE W .
K i ng P wn g i n t Ki ng
a nd a a a s .
tated th u s
l .
2 .
3 K.
— K3
4 K.
—
Q3
5 P — K4 ( c h )
. .
6 K— K 3
.
7 K.
— B4
8 P.
— K 5 ( eh ) .
9 K— K4
.
10 K.
—
Q5
1 1 P.
— K 6 ( ch ) .
1 2 K— K 5
.
1 3 K B6
.
—
14 . P
15 . K — K6 ( stal em ate ) .
E XA M P L E V W H I T E K ING A N D T wo
!
B I SH O P S A GA IN ST B L A C K K IN G .
q as.in d
,
icated on D I A G R AM XIX .
W HIT E .
D I A G R A M X IX .
EN D G A M E E XA M P L E V
, .
’
n ing o f th e gam e Wh i te s meth od o f at
.
W HIT E . B LACK .
1 . B— KR 3
2 B—. K B4
3 K—. K2
m K— K B 3
!
m B— K B5
K —K Kt 4
5
9 .
7 K — KK t 5
. .
8 K —
. K B6
9 . B— QB7
10 . B— Q7
11 . K— KKt 6 .
12 B .
13 . B
1 4 B— K 5
.
( m at e )
.
T h e p o ssibilit i e s fo r Black t o w in In
this game are so small that the o nly thing
for him to do is to m ove back and forth ,
E XA M P L E VI W H I T E K IN G B I SH O P
.
,
as indicate d on .
,
D I A G R AM XX .
’
.
W HITE . B LACK .
2
. B— B4 K— BB
EN D G A ME S 1 31
W HITE .
3 . B— Q5
K — K
4 . t 5 .
5 . P— R 6
WH IT E .
D IA G RA M XX .
EN D G AM E ,
E XA M PLE VI .
Ki ng ,
Bi sh o p a nd P a wn a g a i ns t King .
M ID D L E GA M E S
1 32
M I DD L E GA M E S 1 33
E X AM P L E I P os i ti on d e v el o pe d fr o m .
—
a B u y Lo p ez Gambit .
’
White s forc es should be arrange d thus
K on KKt sq , B on QKt 3 Kt on K 5
. . .
,
.
,
RS o n QBs q an d q P s on KR 2 .
,
.
, ,
K on KB sq Kts o n KB S and K 2 R s on
.
,
.
, ,
q an d.
Q B 2 and P s on K R 3 K K t 2 , ,
KB4 QKt 3 a n d QR 4
, (
. S ee ,
D I A G R AM .
XXI ) .
1 . P — B5 ! P XP
2 R— — Kt sq
.
Q6 ! R .
— R ( R 2)— q
3 .
Q R q .
4 . P — Kt 6 . P — R5
5 . B XP K K t sq— . .
6 Kt— BG
. Kt X K t .
1 34 H O W TO PL A Y CH E SS
'
W HITE .
7 . B XK t .
( dis .
8 . P— K t 7 ! .
—
9 . R Qs .
W HITE .
D I A G RA M XX I
M ID D LE G A M E E XA M PL E I, .
E X AM P L E II
a match b etwee n . F rom
M o rphy and H arrw i tz It is c on sI dered .
’
White s forces should be arranged thus
K on KKt sq R on QKt 8 Kt on Q8 . .
,
.
, .
,
and KR 2 .
’
Black s forces should be arranged thus
K on K 2 B on Q2 R on QR S and P s
, ,
,
.
, , ,
( S e e D I A G R AM XXII ) .
WH IT E .
1
2 K— BZ
.
3 K— K 2
.
4 Kt. . B X Kt .
1 36 HO W TO PLA Y CH E SS
WHIT E .
5 . P XB
6 K—.
QZ
7 . K Bs q
— .
B LACK .
D IA G RA M XX II .
M I DD L E GAM E ,
E XA M PLE II .
8 . R — Kt 3
.
9 . R— RS
10 . P — Kt 3
.
M I DD LE GA ME S 1 37
W HITE . B LACK .
11 . RP XP P xP
1 2 Kt P >< P
. . K— K T 3 .
13 . R — R5 R — B4
14 . R — R6 R — B6
15 . R XP ( ch )
. K — R4
16 . R— Q2 K Kt 5
— .
17 . R K B6
—
18 . R — Kt 5 . R — B4
19 . R — R5 K xP
20 . R — R4 K B6
— et c .
n i ng ea s i l y .
thus K on K Bs q
—
Q on Q B 4 R on .
, ,
q . Kt,
on Q 5 and P s on
. K B 2 K Kt 2 ,
.
KB 3 K 4 QKt 3 and QR 2
, ,
. .
thus —
K on KKt sq Q on q R on . .
, .
,
W HIT E .
DIA G R A M X X III .
WHITE .
Kt .
-
K 7 ( eh ) .
Q X R1
( c h ) .
o xo w h )
K— Kt s q . .
K— B2
P — K5
K K2 —
K Q3
— a nd wi ns .
’
White s fo rce s sh oul d b e arrange d
thus — K on KBs q Q o n K 5 R s o n K 8 .
, ,
and KB 5 B o n t 3 and P s on KR 4
,
.
, ,
thu s —
K on KR 3 Q on K Kt 3 R s on ,
.
,
( See D I A G R AM XXIV ) .
1 40 H O W TO PLA Y CH E SS
Whit e pl ays fi rs t an d Wi ns . T he g am e
i s no tate d thus
W HIT E .
D IA G RA M XX I V .
M ID DLE G A M E , E X A M PL E IV .
W HIT E .
1 . R — K Kt 8 !
.
2 R XP
.
NH )
3 .
Q— K B 5 ( eh )
.
M IDD L E GA ME S 1 41
W HITE .
4.
QX R ch ) .
5 Q K B4
.
—
—
6.B Q5
7 Q X K BP a n d
.
'
Wi n s .
did the be st he c o ul d .
E X AM P L E V Game de v el o pe d fr o m a.
’
White s forc es sh o uld be arrange d
thus —
K on KB sq Q on KB2 R o n .
, ,
KR 2 K Kt 2 QB 3 , QKt 2 an d QR 2
,
.
,
. .
thus K on KKt sq , Q o n QB 3 , R o n
-
. .
q . B
,
s o n K K t 2,
an d Q K t 2 and P s .
,
on KR 2 KKt 3 K B 2
, Q Q
4 B 5 Q K t 4
.
, , , ,
1
2 P >< P
.
3 .
Q X P ( ch ).
A
BL CK .
W HITE .
D IA G RA M XXV
.
M ID D LE G A M E, E XA M PL E V .
4
.
. B— K4 !
5 . B
6 .
Q X B ( ch ).
M I DDL E GA ME S 1 43
’
Whit e s forc es sh o uld be arranged
thus —
K on QB sq Q o n QB4 Kt o n .
, ,
.
KR 4 R s on K q and q
,
. an d P s on .
,
thus — K on KB sq Q on KB 2 Kt on .
, ,
.
Q R S, R s o n Qq and K B sq . and P s .
,
on KR 2 KKt 2 QB 3 QKt 2 an d QR 2
, , ,
. .
( See D I A G R AM XX VI
) .
W HITE .
D IA G RA M X XV I .
M IDD LE GAM E ,
E XA M PL E VI.
W H IT E .
1 — E sq
. Q
R .
2 Kt. .
—K t . 6 ( ch .
)
M IDD L E GA ME S 1 45
W HIT E .
3 . Kt .
-
K 7 ( ch .
4 . R XP wh )
5 . R —
q .
( m a te )
’
The err or in Black s play was to take
th e adv e rs e Qu e en as i t m ad e an op ening ,
E XA M P L E : Po sition d eveloped V IL
from a P etro ff s ( R ussian ) D e fense ’
.
o n QKt s q K K t o n KB 3 QB on QB sq
. .
,
.
,
.
,
KB o n Q3 and P s on KR 2 KKt 2, KB 2 ,
.
,
Q Q
‘
4 ,
K t 2 and Q B 2 . .
thus — K o n K Kt sq Q on q R s on . .
,
.
,
Q qB s .and K B s
q K t s on K 5 and Q 2 B s .
,
.
,
K B4 QB 5 QB 2 and QR 2
, (,
S ee D I A .
G R AM XXVII ) .
1 . B X Kt .
QR — Kt sq
. .
2 .
QX RP P XB
3 . K t — Kt 5 . B— Q4
B LACK .
W HITE .
I G R A M XXV II D A .
M IDD LE G A M E E X A M P LE , V II .
4 .
Q— R5
5 .
Q —B3
6 . Kt .
— KR 3
M IDD L E GA M E S 1 47
W HIT E .
7 . P — K Kt 3 .
8 . Kt .
— B4
9 . E XE
10 . P — K R4
11 . P XR
1 2 P— B 3
.
should be studied .
C HA P T ER XIII
C ON C L USION
C H E SS P R OB LE M S .
P R OB LE M I Wh i te play i ng fi rst .
, ,
mates in seven m ov es .
’
White s forces sh o ul d be arrange d
thu s — K on q Kts on QKt 3 and .
, . .
,
KB 7 B o n QKt 7 and P s on QR 2
, .
, ,
’
Black s forc es should be arranged
thus !
K on QB 5 , R on KKt sq Kt on . .
,
.
Q B 2 ,B on QKt sq an d P s o n QKt 5 , . .
,
QB4 K4 a n d KR2
, , .
1 50 HO W TO PLA Y C HE SS
P R OB L E M II White p l ay in g first .
, ,
’
Whit e s forces should b e arranged
thus K o n KBs q Q o n QKt 3 Rs on
-
.
, .
,
Q B 5 ,
B S o n QB 3 and KR 5 and P s o n ,
thus —
K on q Q on K 8 K t s on .
, , .
Rs on K 5 an d KB 6 a nd P s o n Q6 a nd ,
KB2 .
thus — K on QBs q Bs on QB sq an d .
,
.
KR 5 Kt o n K 2 an d P s o n QR 2 and
,
.
,
K Kt 6 . .
thus : K on KB sq B on KKt 2 R on .
,
.
,
Q 5,
Kt on QB 6 and P S on
.
QR 6 QKt 6 , ,
.
,
KKtA and KR 3 .
.
P R OB L E M IV . Whi te ,
playing first ,
C N O CL US I O N 1 51
’
Wh i te s fo r ce s sh o ul d be arrange d
'
thus — K on q , Q on K 8 K ts o n .
, .
K Kt 3 a nd Q4 Rs on Qq
. and K 7 B s
,
.
,
o n QR 2 and KB 8, an d P s o n KB2, K 5 ,
Q B 2 an d QK t 2 . .
’
Black s fo rces sh ou l d be ar ranged
thus -
K on QR 3 , Q on QB 5 Kts on .
,
.
P s on KKt 5 a n d KB 6 . .
mates in fo ur m ov es .
thus — K on q R on QB sq B on .
,
.
,
Q K .t 4 ,
K t s o n .
QK t 7 and Q 7 and P s o n .
Q B 6 a nd Q K t 3 . .
h
t u s z— K on K 3 R on KB4 Kt on , ,
.
K R 5 ,
B s o n K R 6 a nd K K t 8 and P S on .
,
KB 6 and K 5 .
PRO BLE M I .
W H IT E .
1 . Kt .
P —
2 .
QR 3
3 . P — KKt 8 ( B ec omes.
a Qu een )
4 Kt. . K rem o ves .
K P —
5 .
—
Q2 .
QB 5
6 QR P X P
. Wh ere he Wil l .
7 M a t es
. .
PRO BLEM II .
1 .
Q X P ( c h) . K—
q .
2 . B X B ( ch ) . Kt QKt 3
.
— .
3 . K QBs q
— .
R —
4 Q .
q .
5 QX R ( c h )
. .
QX Q
6 Kt . . on B 5— Q7 ( di s . K— Kt . 2
7 . B XKt
( di s . . ch .
) K— q .
8 B X R ( ch )
. . Q i nte rp o ses .
9 . P XB
10 . B— K4 Q QB3
—
11 B— .
Q4 Q QK t 2
—
1 2 R— —
Q QB 3
.
q .
—4K
13 . Kt— QR 6 31 2
14 . B— QR 6 Q X B ( Fo r c e d m o v e ,
( m at e )
PRO BLE M III
1 . P —
QKt 7 ( ch ) . .
2 R—.
Q7
CO N CL US I O N 1 53
W HITE . B LACK .
3 . R XB Kt — .
q .
K —
4 . R ch .
) t QKt 2
.
,
.
5 . R X Kt . Wh ere he Wi ll .
6 R . ch .
)
M a te .
PRO BLEM IV .
u CF ch K— Kt 3
QR 8 ( .
) .
w K re m o ves .
w BXR m
. h ) K X Kt .
O— O —
p Q QG
m QX R ( c h ) . Kt —.
QKt 5 , .
m K — Kt s
q . .
—
Q Q7
u P K Q6
—
p QXKt .
Q XR M at e )
( Force d mo ve )
PRO BLE M
Kt— QS ch . K— Q4
O — O — O ( ch ) . B i nt er p oses
B— QB5 A ny m ov e .
R XB ( m a te ) .
E XA M P L E S O F M A ST ER P LA Y -
.
E X AM P L E I w i th a Fi anc het
. O pen e d
to D e fens e and play e d betw een Paul sen
,
”
A ( i L
!
( Whit e
) and lt e r Black ) n o n ,
don in 1 8 62 .
tated thus
B LACK .
P —
QKt 3 .
P — K3 .
B— K t2 .
P — K B4 .
K t— KB 3 .
B— Kt 5 .
O —
O . B X Kt .
Kt X B .
Kt X P Kt X K t .
Q— R ch .
) P — Kt 3 .
CO N CL US I O N 1 55
B LACK .
—
Q K2 .
QX R .
PX P .
—
B R3 .
Q X P .
P qu ee ns ( ch )
.
Q — Kt 7 ( m a t e ) .
E XAM P L E
’
II O pened with a K ing s
Bishop s Gambit and played be twee n Kie
’
,
se ri tz k
y ( Whit e
) and A nd e rss e n
( Bla c k ) .
thus
W HITE . B LACK .
1 . P — K4 . P — K4
2 P —
. K B4 . P XP .
3 . B— B4 .
Q— R5 ch . )
4 K—. E sq . P— QK t4 .
5 B X Kt P
. . Kt— K B 3 .
6 Kt— KB 3
. .
7 . P— Q3 .
8 . Kt — R 4 .
9 . K t— B 5 .
10 . P — K Kt4 .
R —
Kt s q .
12 P .
—
KR4 .
13 . P— R 5 .
1 56 H O W TO PLA Y CH E SS
W HIT E . BL ACK .
14 .
Q — B3 . K t— Kt s q .
15 . B >< P .
1 6 Kt
.
— B3 . B— B4 .
17 . Kt —
Q5 .
B—
18 .
Qfi . E XR .
19 . P — K5 .
Q X R ( eh ) .
20 . K — KZ . Kt QR 3
—
.
21 . K Q sq
— .
22 .
Q
M a t es i n next m ov e .
E XA M P L E III O pe n ed fr o m a G u i oc o
.
( Black ) in,
B e rlin in 1 8 63 .
t ate d thus
CO N CL US I O N 1 57
W HITE . B LACK .
P— Q5 . K tQKt sq
— .
R— K sq . K t— QS .
— R esi gns
Q QR 4 . .
is n ota te d thus :
BL C AK .
3 . Kt—
QB 3 .
4 . P XP .
5 . K t— B 3 .
6 . B—
Q3 . P— B3 .
7 . 0 — 0 .
8 . K K2
t— .
9 . Kt K t 3
— .
Q — B2.
1 58 HO W TO PL A Y CH E SS
W HIT E . B LACK .
10 . B— K 3 .
QK t —
Q2 .
11 . K R— K s q .
12 .
QR —
K sq . K t— K 5 .
13 .
Q B sq
—
. B X K Kt .
14 . P XB . Kt X K t .
15 . R P X Kt . BXP .
16 . K — K t2 . B— Q3 .
17 . R— R sq . Kt — B s q .
18 . R— R 3 . P — KK t 3 .
—
19 .
Q R — R sq .
Q R Q sq .
20 . B— KK t 5 . R —
Q2 .
21 . P —
QB4 . PXP .
22 B X B P
. . P — K R4 .
23 .
—
R R4 . P — Kt4 .
24 . B— Kt3 . Kt — K3 .
25 . B — B6 . Kt — B5 ch .
)
26 .
Q X Kt .
27 . R XP .
28 . R XP .
play .
W HIT E .
1 .
2 . Kt — KB 3 .
3 .
4 . P >< P .
5 QX B
. .
—
6 B .
QB4 .
7 Q QKt 3
—. .
Kt — B3 P — B3
8 . . .
9 . B— K Kt5 .
10 . Kt XP .
11 . B X QKt P
12 0 .
— 0 — 0
13 . R X Kt .
14 R .
Q sq —
.
1 5 B X R ( ch )
. .
16 .
17 . R
and j u dgm en t .
Ch e ss Play e r s C ompanion
’
H o ward .
C h e ss Pocket M anual G H I) G o s . . . .
Y C S ’
sip.
( New ork : has cribner s .
S ons ).
Y o rk : Longm an s G re en C o ) ,
.
Y ork : M acmillan C o ) .
,
.
Stei n m i tz ( New
. Y ork : G P Putnam s . .
’
S ons ).
1 62 H O W TO PL A Y CH E SS
Th eory of C h e ss O p enings G . . H D . .
L aws .
( L o ndon : Georg e B ell So ns ) .