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Doran's Golden Bows
Doran's Golden Bows
Faction: Martell
Points: 40/40
Commander: Doran Martell, Lord of Sunspear
Combat Units
Golden Company Swordsmen (7) ORDER: ADAPTIVE STYLE
When this unit Attacks or is Attacked, before
3+ rolling Attack Dice:
5 4+ 6+ 7 5 4 Choose 1:
• Until the end of the Round, this unit gains +1 to
ABILITIES: Order: Adaptive Style, Mastercraft Defense Dice Rolls and +2 to Panic Test rolls.
Longsword, Iron Resolve • Until the end of the Round, this unit’s Attacks
gain Precision and +1 die for each of it’s remaining
ranks.
Areo Hotah (C)
MASTERCRAFT LONGSWORD
ABILITIES: Coordinated Assault, Furious Charge, • Sundering
Duty to The Crown
IRON RESOLVE
This unit gains +1 to Panic Test rolls and suffers -1 Wounds
from failing Panic Tests.
COORDINATED ASSAULT
When Charging, deals +1 Hit for each remaining
rank in this unit.
FURIOUS CHARGE
Enemies Successfully Charged by this unit become
Vulnerable.
RALLY CRY
Each time this unit is performing a Melee Attack,
before rolling Attack Dice, target 1 other friendly
unit in Long Range. It restores 2 Wounds.
Sand Skirmishers (7) ORDER: QUICK FIRE
After this unit completes a Maneuver or Retreat
3+ 4+ Action:
6 4+ 6+ 7 5 4 7 5 4 This unit performs 1 Ranged Attack Action.
ABILITIES: Order: Quick Fire, Order: Scout Openings ORDER: SCOUT OPENINGS
Start of a friendly Turn:
Target 1 enemy in Long Range. Until the end of the
Turn, friendly unit’s Attacks on that enemy may re-
roll any Attack Dice and gain Precision.
Extra Rules
Lord of Sunspear
You may choose Doran Martell, Lord of Sunspear as your Commander (you must still pay his points cost). If
you do, your army must include Areo Hotah, Captain of the Guard. He counts as your Commander on the
Battlefield for all gameplay purposes.