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DIS - Into The Void - CULTS
DIS - Into The Void - CULTS
LOOKS: The followers of Aspera tend to dress in LOOKS: Members dress according to their
simple clothing, with vanitas symbols and corporations, but maintain a low profile and often
iconography displayed prominently. They often wear use disguises to conceal their identities.
piercings and tattoos.
BELIEF: Progress at all costs, regardless of the
BELIEF: Aspera believes that the universe is consequences, is the ultimate goal of humanity. They
meaningless and that the only way to find believe that a decentralized structure is necessary
enlightenment and purpose is through suffering. for their work. Members operate independently but
They believe that pain is the key to unlocking the are bound by a common goal of advancing
mysteries of the universe and that self-exploitation is technology at all costs. They have no central
a way to achieve spiritual growth. headquarters or base of operations, instead relying
on a network of secret labs and research facilities.
GOALS: Aspera aims to spread the belief that
suffering is the only true path to enlightenment and GOALS: To achieve technological advancements
that it should be embraced rather than avoided. They and progress through any means necessary.
seek to attract more followers to their cause and
promote their belief system as a way of life. LEADER: Cassilda Chambers is the leader of
Carcosa, but she has been assumed dead for over a
LEADER: The leader of Aspera is Serene Cauldred, decade. Despite this, new transmissions from her
a military veteran from the gem wars. Cauldred's still show up at obscure places, fueling speculation
experiences in the war led her to believe that about her fate. Cassilda Chambers is a controversial
suffering is an inevitable part of existence, and that figure and some claim that she has transcended
embracing it is the only way to transcend it. She is physical form and now exists as a digital
known for her charismatic speeches and her ability consciousness.
to inspire her followers.
SCARCITIES: They can not react fast due to their
SCARCITIES: Aspera lacks centralized power and secrecy. They have only limited numbers of
infrastructure, which makes it difficult for the cult to operatives which are not contracted from the
spread its message beyond its current members. outside.
Additionally, they lack spacecrafts and advanced
technology that could help them travel more easily ABUNDANCES: Carcosa has access to high-tech
between space stations and planets. equipment and cutting-edge technological
advancements. They are able to secure funding and
ABUNDANCES: Aspera has a dedicated following of resources through their powerful connections within
military veterans from the Gem Wars who have the industry and their willingness to work with
experienced great suffering and hardship. These anyone who shares their goals.
veterans are able to draw upon their experiences
and use them to inspire and motivate others. KEYWORDS: Decentralized, labs, security protocols,
technological advancements, controversial, digital
KEYWORDS: Pain, devotion, subculture, suffering, consciousness, extreme methods, ethical concerns,
mystery, nihilism, gem wars, military veterans. industry connections