Professional Documents
Culture Documents
All Printable Forms Hostile1
All Printable Forms Hostile1
Skill rolls 8+
Characteristic 0-2 3-5 6-8 9-11 12-14 15+
Characteristic rolls 6+
Modifier -2 -1 - +1 +2 +3
Perception Roll 8+
Attack rolls 8+
Difficulty DM Example: Driving a Car
Routine +2 Starting it while under stress
AIDING ANOTHER Average +0 Swerving to avoid a crash
Task leader makes skill roll. Difficult -2 Handbrake turn to throw off pursuer
Each helper makes the same Very Difficult -4 Putting the car on two wheels
roll. The Effect of a helper's Formidable -6 Jumping the car from one roof to another
result provides a bonus:
Effect Degree of Success
Successful +1 -6 or lower Exceptional Failure
Exceptional Success +2 -1 to -5 Failure
Failed -1 0 to +5 Success
Exceptional Failure -2 +6 or higher Exceptional Success
PANIC EFFECTS
2D6 Description
2-4 Stunned – 1D6+2 rounds
5-6 Flee – Overwhelming drive to escape the situation for 1D6+2 rounds
7-8 Stunned – 1D6+2 minutes
9 Phobia – 1D6+2 rounds, and also develop a phobia. Pick something appropriate; each time
you are exposed to it take a -2 to all Stress checks.
10 Flee – Overwhelming drive to escape the situation for 2D6 minutes
11 Stupefied – Blank, uncommunicative, unresponsive and oblivious for 1D3 days
12 Psychotic Break – Reality has no meaning, the character turns illogically on his comrades by
sabotaging equipment and hampering any chance of escape or survival, even if it means the
character’s own death. Lasts until cured.
COMBAT RANGE BANDS AUTOMATIC FIRE
Range Distance to Target Rate of Fire Number of
Personal Touching, less than 1.5m Chances to Hit
Close 1.5 to 3 m 1 shot x 1 attack
Short (Pistol, Thrown) 3 to 15 m 4-round burst x 2 attacks
Medium (Assault, Shotgun) 15 to 50 m 10-round burst x 3 attacks
Long (Rifle, Rocket ) 51 m to 250 m
Very Long 251 m to 500 m Unreliability: On a ‘double-2’ roll, check
for a jam or misfire, 7- on 2D6.
Distant 501 metres+
#2 Name: Subtype:
Wt: kg Str: Dex: End: Int: Armour:
No. Appearing: Speed: Skills:
Weapons: Terrain:
Attack: Flee: Locomotion (W/F/S/A):
Notes:
#3 Name: Subtype:
Wt: kg Str: Dex: End: Int: Armour:
No. Appearing: Speed: Skills:
Weapons: Terrain:
Attack: Flee: Locomotion (W/F/S/A):
Notes:
#4 Name: Subtype:
Wt: kg Str: Dex: End: Int: Armour:
No. Appearing: Speed: Skills:
Weapons: Terrain:
Attack: Flee: Locomotion (W/F/S/A):
Notes:
#5 Name: Subtype:
Wt: kg Str: Dex: End: Int: Armour:
No. Appearing: Speed: Skills:
Weapons: Terrain:
Attack: Flee: Locomotion (W/F/S/A):
Notes:
#6 Name: Subtype:
Wt: kg Str: Dex: End: Int: Armour:
No. Appearing: Speed: Skills:
Weapons: Terrain:
Attack: Flee: Locomotion (W/F/S/A):
Notes:
SPECIFICATIONS
Type dTon Armour Hull/Struc Cost ($)
/
Max.Speed (kph) Range Agility Cargo Crew/Passengers
(km) (kg)
ARMAMENT
Weapon Damage RoF Range Ammo
Notes:
SPECIFICATIONS
Type dTon Armour Hull/Struc Cost ($)
/
Max.Speed Range Agility Cargo Crew/Passengers
(kph) (km) (kg)
ARMAMENT
Weapon Damage RoF Range Ammo
Notes:
SPECIFICATIONS
Type dTon Armour Hull/Struc Cost ($)
/
Max.Speed Endurance Agility Str Dex Int Edu
(kph) (hours)
ARMAMENT
Weapon Damage RoF Range Ammo
CPU
Fittings:
Software:
Notes:
SPECIFICATIONS
Type dTon Armour Hull/Struc Cost ($)
/
Max.Speed Endurance Agility Str Dex Int Edu
(kph) (hours)
ARMAMENT
Weapon Damage RoF Range Ammo
CPU
Fittings:
Software:
Notes:
Miami Office / 65-D45-25
Employee Name: Age: SKILLS
Career: Position:
Psych Evaluation:
Origins:
Appearance:
Professional Relationships
Inventory
Str
Dex
End
Int
Edu
Soc
- OFFICIAL REMARKS ON REVERSE -
YEARLY PROFITS X or √
FY Q1 Q2 Q3 Q4
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
CERTIFICATE OF FLIGHT 12-45-CL
CAPTAIN
PILOT
NAVIGATOR
SENSOR OPERATOR
CHIEF ENGINEER
ASST. ENGINEER
MEDIC
SIGNATURE
ICO 55300-208 FBLMD-0173-
DATE X FOURTH SERIES ICO-67X
SHEET
SHIP’S LOG 15-40-CL
HEX LOCATION STARPORT SIZE ATMOS HYDRO POP GOV LAW TRADE CODES
POPULATION COMMS
TYPE Tons Cost
HABITAT TYPE
POWER REQ.
HABITAT TONNAGE
HABITAT COST
INFRASTRUCTURE
POWER PLANTS
TYPE Tons Output Cost Distribution
(kW) Road Type
Road Cost
Utilities Cost
ACCESS & SECURITY
Add-On Tons Cost
WATER SUPPLY
TYPE Tons People Cost
STARPORT
TYPE:
FACILITIES:
FOOD SUPPLY
TYPE Size Sq.m) Cost Food Units People Supported/day
1 of 2
CUSTOM LANDING PAD FACILITIES
Facility Tonnage Cost
2 of 2
PERSONNEL Form 01/FGW/600932-D
OFFICIAL USE ONLY
Returned PSSS Date
Rank
Terms/Age
/
Nationality
Videofone No.
Attach Photo
Personal Details
Work History
al
List of Current
Belongings