Professional Documents
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Three Crowns?
Battlefield?
huh?
setup
ort 54-card deck into black & red (or by suit / use another deck for more players); each player
s
gets one "minideck"
goal
win
● d eal 3 points of damage to your opponent
● also keep track of damage dealt somehow
● d3 moment?
play
start the game by drawing 3 cards from your deck (into your hand)
each turn, take one one of three main actions:
● draw a card from your deck
○ If you are out of cards in your deck, shuffle your discard pile into your draw pile
● play a card from your hand
○ you can play a card from your hand on to the offense line or the defense line
○ you can have up to three cards on offense and three cards on defense (or as little
as zero cards)
○ defense cards are placed horizontally, in line with your deck
○ offense cards are placed vertically, directly above the defense line.
———————————————
○ 2
■ since 2 cards would otherwise be extremely useless, you can use a turn
to play a 2 on top of any of your other(non-face-)cards to add 2 to its
value (you can also play another card on top of a 2; either way their value
combines)
■ even if the combined value is over 10, this combination does not count as
a face card.
■ also, you cannot "stack" 2s (i.e. you can't have a 2 on a 2 on a 10)
○ joker (optional?)
■ to play a joker, take a card from your discard pile and play it on top of the
joker as if it were a normal card.
● attack
○ if, at the beginning of your turn, you have at least one card on offense, you may
use it to attack an opponent's card, either defensive or offensive.
○ if the card you chose to be the attacker is higher than your opponent's card that
you chose to attack (ranking low to high: 2 3 4 5 6 7 8 9 10 J Q K A), your
opponent discards that card. however, if the card you attacked with is a face card
(J Q K A), you must also discard that card.
○ if your opponent has no cards on defense, you may deal damage directly to
them. the card played does not affect the amount of damage given, it is always
one point of damage. If your opponent runs out of health, you win.
congratulations.
○ cards must take one turn of rest before attacking again. designate this however
you want as we haven't found a good way to do it yet
■ we've been turning the card over and placing it horizontally after an
attack, then turning it 90° to vertical on the next turn, and finally flipping it
back over to signify that it can be played again.
■ you could also just turn it horizontally but I'm not sure how much that
would make it look like a defense card…
■ oryou could put some sort of marker on it but we'retrying to make this
playable with just a deck of cards
● o
ther
you can also use your turn to:
disband a card (discard it)
○
○ switch a card's position (offense -> defense or vice versa)
at any time (doesn't have to be during your turn and it doesn't count as taking a turn) you
●
may discard any 3 cards from your hand and draw one card from your deck.