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‭THAT ONE CARD GAME‬

‭(feat. Caleb Hansen & Isaiah Wallerstedt)‬

‭Three Crowns?‬

‭Battlefield?‬
‭huh?‬

‭setup‬

‭ ort 54-card deck into black & red (or by suit / use another deck for more players); each player‬
s
‭gets one "minideck"‬

‭designate playing space‬

‭place draw pile on bottom left side of playing space‬

‭here is an image of an example game (after playing a few rounds):‬


‭discard pile is just somewhere outside the playing area (keep them separate though)‬

‭goal‬
‭win‬
‭●‬ d ‭ eal 3 points of damage to your opponent‬
‭●‬ ‭also keep track of damage dealt somehow‬
‭●‬ ‭d3 moment?‬

‭play‬
‭start the game by drawing 3 cards from your deck (into your hand)‬
‭each turn, take one one of three main actions:‬
‭●‬ ‭draw a card from your deck‬
‭○‬ ‭If you are out of cards in your deck, shuffle your discard pile into your draw pile‬
‭●‬ ‭play a card from your hand‬
‭○‬ ‭you can play a card from your hand on to the offense line or the defense line‬
‭○‬ ‭you can have up to three cards on offense and three cards on defense (or as little‬
‭as zero cards)‬
‭○‬ ‭defense cards are placed horizontally, in line with your deck‬
‭○‬ ‭offense cards are placed vertically, directly above the defense line.‬
‭———————————————‬
‭○‬ ‭2‬
‭■‬ ‭since 2 cards would otherwise be extremely useless, you can use a turn‬
‭to play a 2 on top of any of your other‬‭(non-face-)‬‭cards to add 2 to its‬
‭value (you can also play another card on top of a 2; either way their value‬
‭combines)‬
‭■‬ ‭even if the combined value is over 10, this combination does not count as‬
‭a face card.‬
‭■‬ ‭also, you cannot "stack" 2s (i.e. you can't have a 2 on a 2 on a 10)‬
‭○‬ ‭joker (optional?)‬
‭■‬ ‭to play a joker, take a card from your discard pile and play it on top of the‬
‭joker as if it were a normal card.‬
‭●‬ ‭attack‬
‭○‬ ‭if, at the beginning of your turn, you have at least one card on offense, you may‬
‭use it to attack an opponent's card, either defensive or offensive.‬
‭○‬ ‭if the card you chose to be the attacker is higher than your opponent's card that‬
‭you chose to attack (ranking low to high: 2 3 4 5 6 7 8 9 10 J Q K A), your‬
‭opponent discards that card. however, if the card you attacked with is a face card‬
‭(J Q K A), you must also discard that card.‬
‭○‬ ‭if your opponent has no cards on defense, you may deal damage directly to‬
‭them. the card played does not affect the amount of damage given, it is always‬
‭one point of damage. If your opponent runs out of health, you win.‬
‭congratulations.‬
‭○‬ ‭cards must take one turn of rest before attacking again. designate this however‬
‭you want as we haven't found a good way to do it yet‬
‭■‬ ‭we've been turning the card over and placing it horizontally after an‬
‭attack, then turning it 90° to vertical on the next turn, and finally flipping it‬
‭back over to signify that it can be played again.‬
‭■‬ ‭you could also just turn it horizontally but I'm not sure how much that‬
‭would make it look like a defense card…‬
‭■‬ ‭or‬‭you could put some sort of marker on it but we're‬‭trying to make this‬
‭playable with just a deck of cards‬

‭●‬ o
‭ ther‬
‭you can also use your turn to:‬
‭ ‬ ‭disband a card (discard it)‬

‭○‬ ‭switch a card's position (offense -> defense or vice versa)‬
‭ ‬ ‭at any time (doesn't have to be during your turn and it doesn't count as taking a turn) you‬

‭may discard any 3 cards from your hand and draw one card from your deck.‬

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