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Difficulty Level The heroes were soon comfortably asleep in the house of
: The land of Dorwinion seemed both bright and beautiful now Niena, but in the dark of night they were woken by shouts
that the shadow of Mordor had been driven back . A light and the frantic ringing of bells. From outside the house, they
I ms heard the ring of steel and the sound of fighting in the streets
/ breeze tickled the leaves on the trees , and sunlight danced on
m the waves that rolled in from the Sea of Rhun as the heroes They rushed outside to find an army of Easterlings invading
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id strolled through the land that they had rescued from darkness . the city, and at its head was a familiar man UIchor had come
to them .
If It had been a month since the heroes returned to Dorwinion
with the captives they had rescued from the Temple of Sauron . “ Wrath and Ruin ” is played with an encounter deck built
They had not planned to stay for so long , but the people with all the cards from the following encounter sets: Wrath
of Dorwinion insisted that the heroes rest and enjoy their and Ruin, Easterling Raiders, and City of Rhun . (Easterling
hospitality after doing so much for their country. They stayed Raiders and City of Rhun can be found in A Shadow in the
Ft in the home of Niena and her husband, Torwald, whose life East deluxe expansion to The Lord of the Rings: The Card
[M they had saved in that hideous temple. Game . )

pj( The heroes insisted that they should pay their hosts for their
lodging , but Niena would hear none of it. “ My husband would
have died if not for you ,” she said. “ It is the same for every
family in the city, so it is our honor to have you here. " The
|heroes relented and expressed their thanks for her generosity.
Controlling Locations
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In their hearts , the companions were glad that they were able
l to bring peace to Dorwinon after her people had endured such Wrath and Ruin is a battle to liberate the ancient capital of
ft m hardship , but in their thoughts there lingered still a shadow Gondor from the forces of Mordor. To represent Gondor ’s
| that disturbed their peace : UIchor. Deadly servant of Sauron struggle to drive the enemy from every last corner of the ruined
and the one responsible for the recent suffering of Dorwinion, city, the players are instructed to take control of locations when
whom the heroes thought died at their hands several they leave play.
years ago . At that time , they knew him as LordAlcaron, a
Stage IB and 2 B both read : “ Forced : When a location is
Gondorian nobleman . But he was revealed to be a Black
j Numenorean and a traitor, whose machinations nearly led to
explored , the first player takes control of it .” To take control of
a location, the first player removes
f their deaths in the Morgul Vale .
.

explored location and places it in front of him in his play area,


It was believed that Lord Alcaron had died in that evil place ; instead of discarding it. Locations under any player ’s control
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the heroes had just defeated him when he revealed his true are still in play. Their game text is active and they can be
name and allegiance to Mordor. affected by card effects.
| They were shocked to discover him in the Temple of Sauron ,
|
alive and empowered. Ulchor had used their momentary Losing Control of a Location
confusion to make his escape , and had promised dark There are many encounter card effects that force players to
vengeance upon them . This , the heroes knew, was not idle talk , return locations they control to the staging area. Additionally,
so they had resolved to pursue him when they were rested.
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some of the locations have triggered effects that will cause
K “ Then it is agreed, ” spoke one of the heroes . “ Tomorrow we
players to return them to the staging area.
H begin the hum for Thane L lchor ”
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When a player returns a location he controls to the staging
m area, he loses control of that location and removes all progress
Aye. ” said another 7 fear we have already waited overlong
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w from it . If a player is eliminated from the game, each location


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to begin the chase , but I doubt not that we will find him in
controlled by that player is returned to the staging area .
time . ”
Very well . Then let us enjoy the hospitality of Dorwinion one
<1 more night before setting out in the morning . "
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II f Encounter Keyword -
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Encounter is a new keyword that appears on player cards with an i

I: encounter card back, and it has the following rules:


DO NOT READ
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j • Player cards with the encounter keyword cannot be included in


any player s deck because they have encounter card backs. Instead, THE FOLLOWING UNTIL THE |
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when setting up a scenario, each player may set up to 3 cards with HEROES HAVE WON THIS QUESTm mm

I the encounter keyword aside, out of play These cards do not count if
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; toward the player’s deck minimum of 50 cards. As the sun rose over the city of Dorwinion the next morning, m
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black smoke rose to meet it. Many hands still struggled to put V.
Player cards with the encounter keyword have a dash ( - ) instead out fires, while others tended to the wounded. The weary heroes
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of a cost because they are never played from a players hand. rested near the burned out ruins of Niena s house. They had m* t

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I is Instead, player cards with the encounter keyword are meant to returned too late to save her and Torwald from the invading
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4 be shuffled into the encounter deck. In order to shuffle one of the Easterlings.
set aside player cards into the encounter deck, a card effect must
It had been a devastating battle. Several of UIchor s spies still I ’ •

m instruct a player to do so. |


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hiding in Dominion had slain the city guards and opened the m

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The “ when revealed” effect on player cards with the encounter gate to let his army inside the walls. It wasn ’t until after the city
m : keyword cannot be canceled. was nearly overrun that the heroes knew they were under attack . I 1111
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Against all odds , they were able to rally the Dominions and beat
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m | • If a player card with the encounter keyword is dealt as a shadow icmmm
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back Ulchor 's army, driving them from the city. There was great y
card to an enemy, it is treated like an encounter card: place it in
loss on both sides, and as the rising sun revealed the extent of the | ify '

the encounter discard pile after resolving that enemy’s attack . y -

devastation, the heroes felt it was a pyrrhic victory at best.


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Pi • If a player card with the encounter keyword leaves play, it is At first, they sat in silence; either too tired, or too grieved to
removed from the game. Do not place it in a players discard pile or
j§y speak. Many of the people they had saved from the Temple of
5 - in the encounter deck discard pile.
Sauron now lay dead in the streets, or in the blackened ruins y w
of their homes. The companions sat there brooding about the
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Vengeance, ” he said. ‘' Vengeance I swear upon Ulchor I
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Vengeance for the people of Dominion. I will not rest until / find f
him and avenge the people he has slain. xx '
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The others looked up to see the grim determination on their
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11 iti m One by one, they took his hand and rose to their feet, and with
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wm oaths they swore vengeance upon Ulchor.

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“ Oaths ye have sworn, ” said their leader. “ Let us leave now to pi mm
fulfill them. Pack quickly! Our enemy flies East toward the city of
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The story continues in “ The City of Ulfast,” *
the second Adventure Pack in “ The Vengeance of
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Mordor” cycle.
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I PRD F DF I
© 2019 Fantasy Flight Games . No part of this product may be reproduced without specific permission . Middle -earth, The Lord of the I P U R C H A S E| :
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Rings, and the characters, events , items and places therein, are trademarks or registered trademarks of The Saul Zaentz Company
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d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Fantasy Flight Games, the FFG logo. Living I I
i Card Game. LCG. and the LCG logo are ® of Fantasy Flight Games. All rights reserved to their respective owners. Fantasv Flight
l Wrath and Ruin l
yy Games is located at 1995 W County Rd B2 . Roseville. Minnesota. 55113. USA. 651-639-1905. Made in China . THIS PRODUCT IS
NOT A TOY. NOT INTENDED FOR USE BY PERSONS 13 YEARS OF AGE OR YOUNGER. © 2019 Fantasy Flight Games. No
part of this product may be reproduced without specific permission. Middle-earth, The Lord of the Rings , and the characters , J AYE -4
FANTASY
FLIGHT I MEC78 i
events , items and places therein, are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth
Enterprises and are used, under license, by Fantasy Flight Games. Fantasy Flight Games , the FFG logo , Living Card Game ,
LCG, and the LCG logo are ® of Fantasy Flight Games. All rights reserved to their respective owners. Fantasy Flight Games TM m GAMES
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is located at 1995 W County Rd B2, Roseville, Minnesota , 55113. USA , 651- 639-1905. Made in China. THIS PRODUCT IS NOT
A TOY. NOT INTENDED FOR USE BY PERSONS 13 YEARS OF AGE OR YOUNGER.
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