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2
Contents
Introduction 4
20th Century 5
Svengali
Nudie Call 33
Nightmare Coin 40
Newmero! 48
SPECIAL BONUS 65
E’Voque
3
Introduction
It’s such an honor to be invited to lecture overseas; of
course, to you I’m the one traveling from “overseas”. You’re
here. At any rate, I’m excited to be here with you. This 2009
lecture tour includes cities in Italy, France, Belgium, Nether-
lands, Denmark, Sweden, Germany, Austria and Slovenia.
Enjoy.
4
20th Century
Svengali
form the book, Nostrum Necromancy
Effect
You’re working at a five star hotel with your
blindfold card reading act.* Relaxing in the cocktail
lounge, a party of fun-loving guests recognizes you
and ask you to join them. There are two couples
and a single woman. The woman’s natural beauty
makes concentration difficult, but you get focused
and perform a couple of Real Time Mentalism™
effects for the group. You learn everyone’s names
and prove your powers of mentalism.
5
Suggesting one more psychic test, you ex-
cuse yourself temporarily to find a magazine. Hav-
ing found one in the lobby, you return ready to go.
You say you’ll look into the immediate future of
Bob, one of the men who helped you with an
earlier effect. A prediction is written on the back of
one of your business cards. You fold it in quarters
and lay it on the table.
6
Don’t say what’s
on the card, it’s a
secret. Just an-
swer me ‘yes’ or
‘no’.” Michelle
looks at the writing
on the card, looks at you and says ‘yes’.
7
three, four, five, six, seven, eight, nine…” A piece
misses Bob’s hand and falls to the floor. “Sorry,
here, ten, eleven twelve. Take your piece and look
at the other side. Find a big word; one that’s large
in print and number of letters. Do you have one?
Fine.
8
Everyone applauds having been bewildered
by your demonstration, but the most powerful
demonstration is yet to come. You thank everyone,
excuse yourself and extend your hand toward
Michelle. She takes your hand and without either
of you saying another word, you both walk away
hand in hand. Obviously, the woman is still under
your hypnotic spell.
The Force
This is a great magazine test that can be
successfully performed on its own, but with the
combination of a simple billet switch, it becomes a
killer demonstration of mind control. A single man
-- or woman for that matter -- will discover the true
possibilities of this exciting routine. However, the
demonstration is just as strong when performed by
married mentalists. Of course, the procedure is
altered slightly. Instead of a woman walking away
with you at the conclusion of the effect, another
man will order your favorite cocktail. In fact, the
9
participant you choose will do almost anything you
wish, within reason.
10
holding up specific fingers. Thus, one was able to
determine how to turn the stack either to the right
or left and place the torn pieces either on top or on
the bottom of each other. And this was the easiest
version I could find!
11
have to mentally calculate anything. I also wanted
a little stronger misdirection.
12
Force the page by holding the magazine with
the cover facing you. Riffle the pages from the
back to the front until you see the force page. Here
is a good place for casual patter about the number
of different words in the magazine. Your riffling
through the pages looks like a minor illustration of
your point.
13
F O RCE
ARE A
K E Y
14
hand. Place the two pieces with the ‘key’ (usually
your right hand pieces) on top of the other two.
Tear the four pieces into eight. Place the halves
with the ‘key’ corner on top again. Make a final
tear and place the eight new pieces with the ‘key’
UNDER the stack. This puts the force corner third
piece from the bottom.
15
you can make this correction before the perfor-
mance of the actual trick.
16
Although a newspaper works well, experi-
ence has shown that a magazine is preferred.
The size of the page and the weight of the
paper make it easier to handle than newspa-
per.
h
It’s really that simple. Because no one
expects anything, no one ever sees
anything. (See Annemann’s Practical
Mental Effects or Corinda’s Thirteen
Steps to Mentalism for full explanations
of billet switches.)
17
The Routine
This is Real Time Mentalism™ because you
can to do it on the fly. If you’ve noticed a magazine
near where you’re performing, that’s all that’s nec-
essary.
18
the card’s back: Bob will choose the word BEAUTI-
FUL. Fold the card and while doing so, switch it for
the palmed card with the drink message. Put the
billet on the table in front of the woman keeping
the one you just wrote hidden in your hand.
j
and project a thought to one of you. You,
Michelle, I think. Don’t worry; you won’t
even realize you’ve been hypnotized.
Don’t listen to what I’m whispering to the
others.”
19
You’ve set up the woman by telling her she’s
going to experience something that the rest of the
group won’t.
20
answer ‘Yes’ if you’ve sufficiently intrigued her and
she wants to spend more time with you, or ‘No’ if
she simply wants to remain with her friends.
21
Later, she can decide that she does want to
join you for a drink. We’ll have to see.
22
You can “go south” with the drink request card
because it’s not used again.
K
But the larger word, the word you chose is –
BEAUTIFUL!”
23
Notice how Bob could have actually chosen the
smaller word, but you reveal “…the larger word
is…” not necessarily his word. Immediately you
turn it into his word by saying, “…, the word you
chose is…” This is fine because the prediction will
clean everything up at the conclusion. Reveal the
word BEAUTIFUL.
24
you simply thank everyone, put out your open
hand, take hers and walk away. I can’t describe
the shock that hits the other participants when this
comes off correctly. They’re really stunned and it
seems as if you actually have the woman under
your control!
25
Afterthoughts
Again, I know what you’re thinking. What if
she tells everyone that what she read on the first
billet wasn’t what was on it later? Well, that’s what
you want to happen. You’ll get credit for controlling
her mind anyway. The group will believe the hyp-
notic thought projection bit if you play it up.
26
will know what happened except you and the
woman; and even then, she’s not certain about what
she really read! You’re safe to do this repeatedly.
27
impression on the minds of the audience by con-
trolling the will of one of them. So go ahead and
have some harmless fun.
Lecture Update
In the lecture you
watched me perform this won-
derful trick as a book test. It
can, of course, be a book,
magazine or newspaper. In the
presentation you saw I elimi-
nated the billet, used the
marker board and didn’t force
a specific page.
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his mind. Instruct him to remember the page
number as you point to the right hand num-
ber. Memorize two words in the upper right
hand corner of the right page. Close the
book and hand it to him
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• Tell the subject to open the book to the
page he has IN MIND. Ask him if he wants
the right or left page. He has already been
guided to the right, but it adds to the free
selection. Tear out the page. This gets an
audience response because it’s something
nice people don’t do!
30
Direct them to look at a word with the same
number of letters as your force words. Do a
little pumping to determine what word
they’re looking at. Guide them to look at
both the primary and secondary words. (If
they haven’t looked at your words at all, tell
them that you psychically see a ___ letter
word that starts with ___. and make them
look at it. They won’t realize you’ve directed
them because at this point the trick is that
you can psychically see ANY word on the
randomly chosen slip!)
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• Show you predicted both the primary and
secondary word.
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33
N u d i e C a l l
f r o m t h e b o o k C e l l u l a r M it o s is
PRESENTATION
After amusing some partiers at a local
lounge, you turn your attention to one of the single
men. “You look like a player. I’ll bet you date so
many women, you can’t even remember them all.
Here are some pictures that may refresh your
memory.”
34
You show the group a miniature deck of
playing cards, each with a picture of a pin-up girl.
They’re obviously from the 1950s and all are
nudes photographed in good taste. You display
the faces of the cards and let the participant mix
them up a bit. You take the little cards and hold
them face-down in your palm.
35
three cards to the table. “Fine, now press another
number. It can be the same or any from 0 to 9.”
This time the man presses the 5 on his phone and
you deal five cards to the table. “Great. Do it
again, please.” The man picks 8 and you deal
eight more cards onto the growing pile.
m
cards. “You say you don’t remember this girl,
but her phone number remains in your sub-
conscious. Isn’t strange that the total number
of cards taken off the shuffled deck is…” and
you count the cards onto the table to get a
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total. “…twenty-seven; almost exactly half! And
the card you cut to is the… Nine of Hearts.” You
turn over the top card to reveal the Nine of Hearts.
METHOD
This trick is 90% presentation, but there are
some fine points which make it strong. In reality,
you’re just predicting what card will be chosen by
apparently random dealings. What the audience
experiences is a lot of fun. And with the right
timing they have little chance of figuring out how
he got to the right card!
37
The method is quite simple. If the force card
is on top of the deck, any number of cards can be
dealt to the table. When you count the cards you
reverse their order and put the force card on top of
the dealt pile.
38
the card stick to that. Make certain you press the
wax firmly into the wallet so it remains there and
not on the card when the card is dislodged.
39
40
Nightmare Coin
from the book, Band of the Hand
41
England in a smoky
pub.
42
And that frightened me so much, I awoke again.
And realized I had never really awakened in the
first place. But, I was too scared to turn on the
light. So I laid there in the darkness, unable to go
back to sleep, until the room flooded with morning
light.
43
removed an invisible coin from his fist, “and the
brass coin.” The imaginary brass coin was taken
from his fist. Both pieces of dream were placed in
his pocket.
44
you’re ready to perform. I have left it there for 30
minutes. When you gesture during the story, such
as when you mime turning on the lamp, it gives the
illusion of an empty hand.
v
coin…” you act as if you pick them
up, one at a time, with all five fingers
and stack them on the other coins.
Then you act as if your right hand lifts
them off your left palm and closes
45
around them in a fist. This is very important. The
audience will remember that you showed your
palm empty, then simply closed it into a fist. The
transfer of the imaginary coins to your right hand is
so natural it goes unnoticed.
46
The final pert of the trick is adjusting your
patter if the brass coin is chosen. When this is the
case, reach into your fist and act as if you remove
the brass coin, then hand it to the participant. Now
turn to another person and ask which coin THEY
would be most frightened of. He will say either the
silver or copper coin. It doesn’t matter which.
Simply act as if you remove that coin and hand it
to them. Then you are left with the coin that
frightens YOU the most. Show the real coin and
finish by telling them, “You have your own night-
mares to deal with, and I am left with mine. Pleas-
ant dreams.”
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48
N3W M3R0!
from the book, The Book Of Numbers - Vol. 1
3FF3CT
Members of the audience call out numbers
that the mentalist records on a board as a problem
in addition. Everyone watches as the numbers are
49
written down. He challenges someone in the audi-
ence to try to use a calculator and calculate the
sum total faster than he can do it in his mind. Not
only is the mentalist faster, but he proves to be
more accurate! A prediction is opened and read. It
gives a description of someone in the audience.
The mentalist shows a chart wherein each nu-
meral corresponds with a letter of the alphabet.
When translated, the sum total spells out the
name of the person described!
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P R 3 S 3 N TAT 1 0 N
Mirador was attending a lecture given by the
great mathematician, Professor Martin Rendrag
when he was noticed by the professor. “Mirador,
why don’t you come up and give these minds a bit
of a break with some of your lightning calculatory
skills?’
51
Then he turned to face the room with the marker in
hand.
d
On the board were five, five-digit
numbers in a column for adding. Mi-
rador kept his back to the board and
said, “In a moment, I’m going to try to
add several multi-digited numbers to-
52
gether. And I’ll attempt to do it fast and more
accurately than a computer! Who has a good
calculator? You? Fine. When I tell you, I want you
to key in the numbers and press add; but wait until
I say ‘Go’, so we start out together. Then, I want
you to add up those five numbers as fast as you
can. I will do the same. Ready? Go!” Mirador
tuned to the board and ran the maker down the
columns putting a number at the bottom of each. In
about five seconds Mirador shouted, “Finished!”
53
“Perhaps a few of you will check my work,”
ask the mentalist. He turned and went over his
addition himself. After a few moments, several
voices called out that Mirador was, in fact, correct.
This caused even more laughter.
54
dicted the random total would have something to
do with the person in seat E-109 and in pink, that’s
Autumn. Have we ever met before? No? OK. Let’s
look at the numerology chart, shall we? The total
was 221,245. And under the 2 is the letter A.”
M3TH0D
In 1936, in the pages of Jinx magazine, Al
Baker took a common number trick of his day and
gave it kick. In his words, “…(it’s) one of those
55
tricks that has an anticlimax but become greater
because of it.” The trick was a prediction of a sum
total brought about through a force of that total.
The force was made through a well known ploy of
“adding to nines”. Al made mentalism history by
eliminating the prediction and making the total
translate into a spectator’s name. Numero! was
born and it was pure genius.
56
bers to a total of nine. In this example, you would
write 87654. You can see that you write an 8 first
because your 8 plus his 1 will equal 9. The same
holds true for the 7; added to his 2 equals 9. And
so on. With just these two numbers added, the
total would be 99999. Repeat this with the specta-
tor writing a second number and you writing an-
other that will total nine. Add just these four num-
bers and your new sum total is 199,998. (Just 2
less than 200,000. Remember that 2, you’ll need it
later.)
57
be 291,914. Mentally move the 2 from the front
and add it to the last digit. That gives you the key
number of 91,916. And thus, if this key is added
into our equation: 199998 + 91916 = 291,914.
See, that 2 you added to your force number is the
one you’re remembering from above.
t
under A and 1.
58
The mage wrote the key number 91916
i
total will begin with 2, we place the first
letter of the spectator under the 2. The rest
of the alphabet is filled in accordingly. For
AUTUMN, the A comes under the 2. (If we
were building a chart for SUSAN, we would
59
start with the A under the 4, so that the S would
end up under the 2.) The chart can be constructed
in front of the audience if working on the fly.
60
st rd
In the old version, your numbers were the 1 , 3
and last rows, this time your numbers will be the
rd th
3 , 4 and last rows. The first two numbers are
written exactly as they’re called. As more numbers
are called more and more rapidly (because you
ask for them to be called as such), you merely turn
the pad to yourself or hide the board with your
body. Make certain that everyone sees you write
the first two numbers (all ten digits) and they’ll
believe that you’re writing what they call. Even if
someone later doubts you wrote every number
called, there’s no possible way to backtrack all the
events. You get credit for lightning calculations,
which is what you claim!
B
puter; the prediction is an afterthought. The word
“computer” is more impressive than
“calculator” and is quite accurate. Because
the total is a force number, you will always be
61
faster. But if you can shake the person using the
calculator, he’ll miss a number and you’ll be more
accurate. This is really stunning to a lay audience.
Most can’t even add well, let alone at this speed.
And when you’re correct and the calculator is
wrong, you bring down the house. I always carry a
cheap (mine cost $1) calculator in my attaché bag.
Because it’s cheap, but looks expensive, it never
fails to fail. It takes a clean touch and when
hurried, the spectator gets it wrong every time.
62
The last bit of chicanery is the prediction and
the name. This is the heart of the piece, so we
savor it. The prediction is purposely unclear to the
audience. They don’t know what it means. But
without this vital point, the trick is about you
messing with numbers. There’s no real mentalism.
63
What’s in the written prediction, really
doesn’t predict anything. It’s just a clue to lead the
audience to the real prediction, which is the per-
son’s name. So you don’t have to be too clever in
what you write. Just so it requires a beat or two for
the audience to put it all together. Then, when you
spell out the person’s name, you change a demon-
stration of lightening calculation, into a cool pre-
sentation of unexplainable mentalism.
64
SPECIAL
BONUS
65
17
’
RT
™
66
’
67
No portion of this book or original illustrations can be reproduced in
any manner without written permission of the copyright owner.
All television and internet performance rights retained by the author
68
What is Real Time Mentalism™?
Mentalistic effects are only entertaining if they’re
shown to someone. There are hundreds of fine effects
designed for stage, stand-up or close-up situations, but
few that can be performed without the necessity of any
special props or set-ups. Swami gimmicks, nail writers
and peek wallets can be forgotten on the dresser and
our best pieces are never seen by anyone. An unpre-
pared performer cannot perform most of the effects
available, and so, often doesn’t perform at all.
If an effect is Real Time, it doesn’t require any
gimmicks. Of course, gimmicked methods may be
slightly easier to use, but Real Time Mentalism™ pro-
vides alternate techniques. It is left up to the performer
whether he or she will use a special gimmick he or she
has ready, or entertain with nothing more than bor-
rowed items at hand. Real Time Mentalism™ is truly
100% impromptu. This is great for those who want to
read minds, influence thought or generally chill any
audience at a simple request.
This series of effects, that I’m releasing as Real
Time Mentalism™, include several tricks that can be
preformed “on the fly”, that is, without special prepara-
tion or special gimmicks. Some require more than one
spectator or a few borrowed items, but all are designed
for use in everyday situations. They’re all tested in front
of real people by myself as well as a handful of profes-
sional mentalists before they’re released to you.
As with all of the effects I publish, these are
original and strong. I hope you use these effects. That’s
what they’re meant for.
Docc Hilford
69
70
Early magic books used a simplified version
where two choices were offered the spectator. If the
participant chose the correct item it was used; if he
chose the wrong item it was discarded. This tactic has
been called the “This or That” method of forcing. As
magicians got bolder, they offered more choices to the
participants. However, because there wasn’t a clear
formula for technique, the method became cluttered.
71
Subsequent authors’ tactics incorporated wordy
explanations of choices and eliminations that seemed
to be designed to lull the participant into confusion.
Rather than clean outs to adjust the procedure, the
audience was left feeling the magician bullied the
spectator into feeling he wasn’t following instructions.
72
item, but to use a series of multiple choices. This
strategy was the flip-side of the psychological/multiple
out tactic. It had many advantages, but one had to
have a quick and cunning mind to pull it off.
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may be used and the next discarded. It doesn’t take
an astute audience to discover the obvious method.
Docc Hilford
April, 2005
74
This is my favorite effect in Real Time Mental-
ism™. It can be done anywhere, at any time, with any
objects. In this particular form, it ceases to be a clever
amusement and becomes a potent demonstration of
mentalism. I perform it several times a day; for waiters
and waitresses, hotel staff or anybody who has three
minutes to see something remarkable. I don’t have to
have any special props with me, nor do I have to have
anything set up. It’s ready to go when I am, and that
makes it Real Time.
In essence, a person chooses any number of
dissimilar objects (usually around seven) and lays
them in a row. A second participant looks over the
group of items and jots down the name of one of them
on a piece of paper. The first person is instructed to
make several choices concerning the items. Half of
75
them are eliminated, then a couple more are dis-
carded. Finally, one object remains and it matches the
item the second person chose before any choices
were made!
Unlike other techniques of Magician’s Choice,
the same things are said every time E’Voque is
performed. So, the presentation has almost no varia-
tion.
76
keychain and a wine glass in a row on the desk. You
address the woman from the couple watching.
77
bered objects toward you and you set them aside in a
group.
78
each item is different. Now, hand me one item.”
Amanda hands you the wine glass.
79
Words are everything in this technique. But
they’re meant to clarify things, not to distract the partici-
pant. Everything you say is important, but even more
important is what you don’t say! NEVER STATE THE
OBVIOUS! In other words, don’t say things like, “…so
that leaves these items,” or “…we’ll get rid of these
things.” Anything the spectator can see and understand
by themselves doesn’t need to be stated. By using
words like those, you direct the spectator’s attention to
the places you don’t want attention. Again, NEVER
STATE THE OBVIOUS!
·3 “Hand me one.”
81
one word. If there’s a pen and a highlighter in the row,
the climax may be destroyed when the written predic-
tion says “pen” and the woman says she meant “the
highlighter”.
“Here, on the
back of my business
card, write down the
name of any of these
items.”
Grabbing a disin-
terested third party to
make the prediction is paramount. It was Bob Sheets
who suggested that I take this approach. He had seen
me do the same thing in a different effect, but it never
occurred to me to apply it in E’Voque. The combina-
tion makes the effect full and rich. The addition of a
82
third party involves another person and brings the
entire audience together. It also takes the heat off you
as a manipulator. In the chapter The Third Line you’ll
see how I make this feature of not really being in-
volved in the method an asset.
83
wrist, pull it back and look. If she set the card on the
desk, pick it up, check it and set it aside with the pen
on top of it so it stays hidden. The words emphasize
that Amanda shouldn’t see what was written. So as
long as you keep it secret from Amanda, everything
seems fair. It’s a beautiful thing when 99% of the
audience forgets you saw the card; and that’s what
happens.
“You’re going to make a lot of choices. They’re all
your own decisions; in fact, you’ve already made a few
choices. You selected all these items.”
85
leave the force item untouched at this point.
86
You don’t have to think on the fly. You just follow your
script.
“Now, arrange these four things in any order you
want.”
87
“Choosing either hand, please hold up your
magic finger.”
88
implied. This line will play for your grandmother, so
don’t leave it out.
89
Because you mentioned “that finger” earlier, you
now say, “your other finger,” and everything fits as one
sentence. Don’t stress the word “that”, just say it. You
want the word to disappear if she touches the force
item.
“Pick up these two objects, one in each
hand. But you decide which object
goes in which hand.”
90
materials. You may notice that the temper-
ature of each item is different.”
The set up
here wraps every-
thing up. You make her
believe that every other
choice has been of little importance. The build up is to
direct her thinking to the differences between the
objects, and away from which one she wants.
91
answer to the inevitable question that will arise after
the trick; that of, “What if I would have chosen the
paper clip?” Now you can answer, “But you had a
chance to, and you chose the glass.” This line
changes her final action from handing you one of the
objects, to making a choice as to which item she
wants. It’s done without her knowledge, but is in her
memory. I wish I could say that my mind created this
killer line, but that honor goes to Jon Stetson, Amer-
ica’s Master Mentalist.
92
answer asked her, “Do you want to change your
mind?” I might be headed for trouble. It indicates that
I don’t respect her first choice. The build up makes the
chance to alter her decision important. Also, without
the build up, the question seems like you’re trying to
influence her choice. That’s exactly what you’re doing
and if she discovers this fact, the trick turns simplisti-
cally stupid!
93
Gently take the remaining object from her other
hand and recapitulate what the other available items
were. Start with the item you take from her hand, in
this case the paper clip. Set it in front of you and pick
up one of the discarded items, name it and set it next
to the paper clip. Go through the remaining discarded
objects, naming them and setting them in a row before
you.
I open this trick, as well as many different effects
with patter similar to this:
94
“Let me demonstrate what I mean. Grab about
seven different items…”
95
E’Voque is repeatable for the same audience.
Even if you don’t go all the way through all the
choices, the audience doesn’t care. There’s built-in
misdirection from the third party. If you get to the first
half of the second line, that is, “Now, with that finger,
touch one of the items…” and she touches the force
item, the third party will react. She’ll often squeal or
say “Oh!” and that indicates to the audience that the
procedure is finished. It doesn’t matter to the audience
that you had the first participant push two items for-
ward and pick up the remaining two and hand you one
of them. It’s uncanny, but it works because the psy-
chological points have been addressed in your pre-
sentation so the procedure isn’t a battle between you
and the participant. They want it to work!
’
The method of forcing through
the use of E’Voque isn’t limited to
small objects close-up. I’ve done it with
seven people on stage. It was Kirk
Charles who suggested using balloon
97
hats on kids and the PATEO Force as a stage piece. I
started using adults, E’Voque and another person to
make the prediction. It’s a fun routine for parties that
leaves everyone laughing and happy. Here’s how:
98
Man, to be released soon.) When you get to the force
color, make the most outlandish balloon hat you know.
99
When it’s time for the participant to hold the two
remaining objects in her hands, this time you have her
hold the two remaining people by the hand. She gives
you one person’s hand and you proceed. Same thing.
100
’
If you don’t do balloon hats or animals (and you
should – even if you’re a mentalist) you can utilize Dr.
Cocktail’s party game. This is one of my “secret”
routines that I keep from other performers. I expect
you to keep it from them as well.
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the lines in E’Voque are modified, but the procedure
is the same.
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and nobody knows what you’re doing. After the partici-
pant is given her drink, thank her and dismiss her.
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That’s the credo of the United States Marines;
Adapt, Improvise, Overcome. David Berglas is a master
at it. He uses the Magician’s Choice to force a number of
people from a group of thirty to forty people! E’Voque
allows you to do the same. If you have twenty objects,
have the participant number the objects. Use the, “Hand
me the evens,” strategy. Then have the participant divide
them in half and use the, “Hand me the ones on the
right,” ploy. Follow the rest of the procedure as ex-
plained.
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I have toyed with forcing two items at once. The
final two items have been predicted. One can force
both the item on the participant, and also the selection
of the second party!
Enjoy.
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Other Tricks by Docc Hilford
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2. The Cassandra Deck............................................$25
3. Cards of Cairo......................................................$20
4. Million Dollar Deck ...............................................$10
5. Rasputin’s Secret .................................................$20
6. Peyton’s Slates ....................................................$175
7. Assassin Card Sword ...........................................$350
8. Little Black Book Test ..........................................$45
9. Questa .................................................................$110
10. Black Moon..........................................................$45
11. The Whispering Buddha.......................................$75
12. Top Shelf .............................................................$125
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The Break-Through Force System
E’Voque will enable you to force any kind of
object at any time, anywhere! And the spectator ’
feels his choice is completely free.
Has these important features:
Forcing an object on a
spectator is a powerful
weapon in the mentalist’s/ You're always ready to perform -
magician’s arsenal. Causing anywhere, any time.
him to choose an item that
you want selected is strong. No extra props are needed.
But non-card force methods
are often dependant upon a No switches or sleight of hand is
special gimmick. There are necessary.
special boxes and hundreds
of types of bags that accomplish the task, but you Any type or number of objects can
have to have the prop with you. That’s a problem if
you want to work Real Time.
be used.
And what about objects that won’t fit in a bag? How Can force volunteers on stage.
do you force from items on a dinner table or from a
number of pieces of art without using a list or cards
Completely scripted - You always
with names? know what you’re going to say.
There are a couple of procedural methods of forcing, The spectator’s choices are free.
however the old “...you picked that one, so we’ll use
this one...” is a very weak alternative. The procedure is REPEATABLE.
E’Voque is the answer. It’s a procedural forcing A second party can make the
method that is entirely scripted. That’s right, you predication.
know what you’re going to say to the spectator
BEFORE he makes his choice. No more stumbling No psychological ploys.
with words while you try to figure what you’ll say
based on whether the spectator chooses or leaves an Mental, magic and kid-show
item. It’s so smooth. routines are explained.
E’Voque can force small items such as coins or
large things like people! It can force an item from a
Two full stage routines as well as
group of seven or twenty-seven. There’s no close-up are included.
psychological positioning required; the spectator
arranges the items in any way he wants. Makes the old “Magician’s Choice”
antiquated.
And best of all, another spectator can make the
prediction of what will be chosen!
E’Voque is great for mentalists, but just as usable
by children’s magicians and comedy performers.
$
Every professional mentalist that has been taught
E’Voque, is now using it in their shows.
Use E’Voque once, and you’ll use it every day.
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