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Fri Oct 27 15:22:29 2023

Alternative_Saves_Android_Port
Ren'Py 8.1.1.23060707

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer Xiaomi Model 22071219CG


Android Version: 12
Device Arch: android-arm64_v8a

Screen diagonal is 5.500197216599384 inches.


Version: Ren'Py 8.1.1.23060707
Early init. took 0.12s
Early init. took 0.12s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.perverteer.sl/files/../../../../Documents/
RenPy_Saves/com.perverteer.sl/game /data/user/0/com.perverteer.sl/files/game
Loader init. took 0.06s
Loader init. took 0.06s
Loading error handling. took 1.71s
Loading error handling. took 1.71s
Loading script. took 18.64s
Loading script. took 18.64s
Saving to /storage/emulated/0/Android/data/com.perverteer.sl/files/../../../../
Documents/RenPy_Saves/com.perverteer.sl
Loading save slot metadata. took 0.20s
Loading save slot metadata. took 0.20s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 1, 1)
Running init code. took 0.63s
Running init code. took 0.63s
Loading analysis data. took 0.04s
Loading analysis data. took 0.04s
Analyze and compile ATL. took 0.27s
Analyze and compile ATL. took 0.27s
Reloading save slot metadata. took 0.08s
Reloading save slot metadata. took 0.08s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 1.13s
Initial gc. took 1.13s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 1.14s
Init translation took 1.14s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.02s
Analyze screens took 0.02s
Save screen analysis took 0.04s
Save screen analysis took 0.04s
Prepare screens took 0.11s
Prepare screens took 0.11s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 1.23s
Interface start. took 1.23s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2202, 1004)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G57 MC2'
Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.9850964fe16242c585c8d423010c8595'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2332, 1080) drawable=(2332, 1080)
Maximum texture size: 4096x4096
controller: '05000000660600008808000001000000' 'uinput-goodix' 1
Total time until interface ready: 25.90813183784485s.
Screen sizes: virtual=(1920, 1080) physical=(2202, 1004) drawable=(2202, 1004)
Maximum texture size: 4096x4096
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2332, 1080) drawable=(2332, 1080)
Maximum texture size: 4096x4096
controller: '05000000660600008808000001000000' 'uinput-goodix' 1
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2332, 1080) drawable=(2332, 1080)
Maximum texture size: 4096x4096

Full traceback:
File "tl/russian/script.rpyc", line 61, in script
File "renpy/ast.py", line 930, in execute
File "renpy/exports.py", line 1471, in say
File "renpy/common/00library.rpy", line 321, in say
File "renpy/character.py", line 1290, in __call__
File "renpy/character.py", line 1109, in handle_say_attributes
File "renpy/character.py", line 1035, in resolve_say_attributes
Exception: Say has image attributes ('новой',), but there's no image tag associated
with the speaking character.

While running game code:


File "renpy/common/00library.rpy", line 321, in say
Exception: Say has image attributes ('новой',), but there's no image tag associated
with the speaking character.
Screen sizes: virtual=(1920, 1080) physical=(2202, 1004) drawable=(2202, 1004)
Maximum texture size: 4096x4096

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