Version: Ren'Py 8.1.3.23091805 Early init. took 0.28s Early init. took 0.28s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.zimon.championofrealms/files/../../../../ Documents/Zimon/com.zimon.championofrealms/game /data/user/0/com.zimon.championofrealms/files/game Loader init. took 0.38s Loader init. took 0.38s Loading error handling. took 1.90s Loading error handling. took 1.90s Loading script. took 39.40s Loading script. took 39.40s Saving to /storage/emulated/0/Android/data/com.zimon.championofrealms/files/../../../../ Documents/Zimon/com.zimon.championofrealms Loading save slot metadata. took 0.40s Loading save slot metadata. took 0.40s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (8, 1, 3) - Init at script/gui.rpyc:11 took 0.98383 s. - Init at script/defines.rpyc:6806 took 0.31340 s. Running init code. took 5.30s Running init code. took 5.30s Loading analysis data. took 1.57s Loading analysis data. took 1.57s Analyze and compile ATL. took 0.55s Analyze and compile ATL. took 0.55s Reloading save slot metadata. took 0.25s Reloading save slot metadata. took 0.25s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 3.85s Initial gc. took 3.85s DPI scale factor: 1.000000 Creating interface object. took 0.01s Creating interface object. took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 3.98s Init translation took 3.98s Build styles took 0.05s Build styles took 0.05s Load screen analysis took 1.86s Load screen analysis took 1.86s Analyze screens took 0.04s Analyze screens took 0.04s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 5.57s Prepare screens took 5.57s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.02s Running _start took 0.02s Interface start. took 4.59s Interface start. took 4.59s
Initializing gles2 renderer:
primary display bounds: (0, 0, 1448, 678) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G52' Version: b'OpenGL ES 3.2 v1.r32p1-01bet2- mbs2v39_0.546f8d71ec4adbfa5dbf3815ac163499' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 71.20479655265808s. Hid presplash. Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.05s Init translation took 0.05s Build styles took 0.04s Build styles took 0.04s Load screen analysis took 1.70s Load screen analysis took 1.70s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.02s Running _start took 0.02s Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Flip failed error(b'unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)') Entered background. --------------------------------------------