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Fri Dec 15 01:06:53 2023

Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer samsung Model SM-A217M


Android Version: 12
Device Arch: android-arm64_v8a

Screen diagonal is 5.710253041321232 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.28s
Early init. took 0.28s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.zimon.championofrealms/files/../../../../
Documents/Zimon/com.zimon.championofrealms/game
/data/user/0/com.zimon.championofrealms/files/game
Loader init. took 0.38s
Loader init. took 0.38s
Loading error handling. took 1.90s
Loading error handling. took 1.90s
Loading script. took 39.40s
Loading script. took 39.40s
Saving to
/storage/emulated/0/Android/data/com.zimon.championofrealms/files/../../../../
Documents/Zimon/com.zimon.championofrealms
Loading save slot metadata. took 0.40s
Loading save slot metadata. took 0.40s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 1, 3)
- Init at script/gui.rpyc:11 took 0.98383 s.
- Init at script/defines.rpyc:6806 took 0.31340 s.
Running init code. took 5.30s
Running init code. took 5.30s
Loading analysis data. took 1.57s
Loading analysis data. took 1.57s
Analyze and compile ATL. took 0.55s
Analyze and compile ATL. took 0.55s
Reloading save slot metadata. took 0.25s
Reloading save slot metadata. took 0.25s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 3.85s
Initial gc. took 3.85s
DPI scale factor: 1.000000
Creating interface object. took 0.01s
Creating interface object. took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 3.98s
Init translation took 3.98s
Build styles took 0.05s
Build styles took 0.05s
Load screen analysis took 1.86s
Load screen analysis took 1.86s
Analyze screens took 0.04s
Analyze screens took 0.04s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 5.57s
Prepare screens took 5.57s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.02s
Running _start took 0.02s
Interface start. took 4.59s
Interface start. took 4.59s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1448, 678)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G52'
Version: b'OpenGL ES 3.2 v1.r32p1-01bet2-
mbs2v39_0.546f8d71ec4adbfa5dbf3815ac163499'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1532, 720) drawable=(1532, 720)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 71.20479655265808s.
Hid presplash.
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.05s
Init translation took 0.05s
Build styles took 0.04s
Build styles took 0.04s
Load screen analysis took 1.70s
Load screen analysis took 1.70s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.02s
Running _start took 0.02s
Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Screen sizes: virtual=(1920, 1080) physical=(1448, 678) drawable=(1448, 678)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Flip failed error(b'unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)')
Entered background. --------------------------------------------

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