Professional Documents
Culture Documents
• Musts/Dissatisfiers:
fundamental requirements. There
presence doesn’t make users
happy but their absence does
make them dissatisfied. (brakes
on a car)
• Satisfiers/Wants: bonuses that
customers can live without but
the more present the more
happy. Once experienced they
become musts. (heated seats)
• Delighters and Exciters:
bonuses that are unexpected and
don’t become musts--surprises
THINK OF A MUST, SATISFIER,
AND DELIGHTER FOR YOUR
PROCESS
a customer needs to cancel a flight booking,
but it will incur a steep penalty since there is
no cancellation window left. This
induces anxiety. However, there is
an unexpected resolution. The airline U N E X P E C T E D : W H E N WA S T H E L A S T
company informs the customer that the T I M E A P RO D U C T O R D E S I G N
refund amount has been transferred to a P O S I T I V E LY S U R P R I S E D YO U ?
wallet, and can be used for a booking in the
future. As a result, the customer is relieved
and raves about their experience on social
media.
WHAT IS MEMORABLE UX?
N A R R ATA B I L I T Y : T H E
A P P E T I T E TO PA RT I C I PAT E I N
A N D R E C O U N T N O S TA L G I C
S TO R I E S A B O U T D E S I G N S .
• The IKEA effect: People value things more if they took part
in making them (even if a little bit)
• The ecology of care surrounding an object (its aura+my
grandma made this for me): connects us to people across
time
• Objects that age with grace: How can you make your
experience get better with use?
WHAT CRAFT INTERACTIONS MIGHT
YOU ADD TO YOUR DESIGN: GETTING
YOUR USER TO MAKE/CONTRIBUTE?
CONNOISSEURSHIP: SHARING IN
COMMUNAL CONSUMPTION AND A
TASTE FOR PLAYING WITH TIME
THAT REQUIRE MEMORABLE
RITUALS AND TRADITIONAL
KNOWLEDGE AS BADGES OF
MEMBERSHIP