Professional Documents
Culture Documents
Motivation
A massive proportion of learners need to be motivated to learn.
Learner motivation makes learning, as well as teaching, immeasurably easier and more pleasant and more
productive.
Theories of motivation are sometimes of value but are unlikely to add much to your practical learning at this
stage. You can delve into these theories if you wish.
You know what motivation is, and you know that sometimes you are highly enthused and driven. At other
times, you don’t quite feel the same drive, or you’re bereft of any drive at all. Of course, your learners are no
different.
When you are motivated, there’s some inspiration and eagerness to succeed in what you are doing. If you
apply this awareness to your learners, you can identify the motivated learner. This is a learner who is willing
and eager to invest significant effort and substantial time in language learning and is driven to make progress.
Instead of digging into the numerous theories, let’s consider some different types of motivation and how
knowledge of motivation will be of great practical use in your role.
Intrinsic Motivation
This is the urge to engage in a learning activity for its own sake, for the enjoyment it provides, or the feelings
of accomplishment it evokes. This type of learner is driven by personal achievement.
Extrinsic Motivation
This comes from external incentives and reward and success, e.g., a qualification, need for a high proficiency
score (e.g., to gain entry to an English-speaking university). Or, perhaps, the desire for higher pay (where
language proficiency offers that).
Whether one type of motivated learner is more motivated than another is up for grabs. There is not enough
conclusive research. Give thought to this when meeting up with your new class, particularly adults.
Ask them why they have decided to take your course (and note the reasons why). This will benefit you when
you are teaching them or when you happen to mingle with them during some other school activity.
2. Integrative motivation v Instrumental motivation
Let’s have a look at another two types of motivation.
Integrative Motivation
A learner who is integratively motivated wants to learn another language because he wants to get to know and
better understand the people who speak that other language. He is also interested in the culture associated with
that language. For example, a learner may have a significant relationship with a person or persons in another
country and wants to learn their language and learn about their culture.
Instrumental Motivation
A learner who is instrumentally motivated wants to learn another language for practical reasons, e.g., getting
into college, achieving a salary increase, securing a post overseas, etc.
Well done!
Research has shown that the motivated learner will typically display most or all of the following
characteristics:
1. Personalisation
Learners are more likely to be interested in tasks that relate to themselves or their interests. Ask learners to
share their opinions, tastes, experiences and suggestions. This can be very motivating because they’re
connecting the learning material to their personal life experience and context.
We have taught boys-only classes in the Far East where the English Premier Soccer League was king, as was
David Beckham at the time. Every single boy in the class was passionate about football(soccer) and anything
to do with football, e.g., magazines, strips, soccer cards with their favourite player’s picture on the front and
details about him on the back, etc.
There was no need to motivate them when a lesson was built around, for example: What are the three
questions you would ask David Beckham if you met him? OR Draw your own football strip and tell your
group why you chose the patterns and colours on the strip and badge.
2. Realia
Your learners will be much more engaged when you use realia: real-life, authentic language materials.
Authentic materials are materials that are unscripted and unedited and are not explicitly developed for
language learning purposes. These could be, for example:
Restaurant menus
Extracts from newspapers, magasines: photos, advertisements, classifieds, crosswords, horoscopes,
features, etc.
Travel tickets
Recordings of casual conversations amongst native speakers
Radio and TV news and weather broadcasts
3. Gamification
Gamification is where a teacher adds in-game elements to motivate her learners. Some teachers have been
doing this for many years.
As learners now grow up with video and computer games as part of their everyday life, the concept of
gamification is becoming more prevalent in the classroom.
In general, it mirrors several elements found in the video/computer games context:
For example, the teacher might set up a lexical recycling activity (re-meeting lexis they have learned recently),
where the groups of learners need to look at pictures and complete the gaps in sentences with the correct
recently learned word. The rules of the game could be:
4. Choice
Occasionally, let your learners choose what they want to do or how they want to do it. When they have
choices, they have a feeling of autonomy.
An example of autonomy would be to allow learners to pick from a list of topics to debate. Or you can let
learners choose partners with whom they would like to team up with for a specific activity or game.
The life cycle of a butterfly – mapping the stages, making drawings, making wire butterflies and
hanging them up in the room, raising butterflies from caterpillars in the classroom, observing and
noting their growth, identifying differences in the butterflies
Learning strategies such as predicting, guessing, hypothesising, sequencing (putting the days of the
week in order or the life cycle steps in order), memorising (what he ate on Tuesday), researching
(what caterpillars eat and drink), etc.
Art and design: making cardboard or cloth models of caterpillars, and making patterns and colouring
Music, drama, and movement: singing butterfly songs and rhymes, reciting poetry and taking part in
performances for an audience, and moving like a caterpillar and butterfly
6. Warmers
When you engage your learners and inspire their interest at the start of a lesson, you are using a ‘warmer’.
This is very important; more than likely they’ll have just come from classes and situations where they have
been using their native language. So, a warmer will get them swiftly engaged and participating, and into the
‘English mode’ immediately.
Always try to make the warmer related to what they have already been learning or what you are about
to teach. That is, don’t use an unrelated warmer just for fun.
We have included several warmer examples in Module 7. Here is an example of a warmer with a
purpose:
Example
In the previous lesson, they have learned the structure: Would you prefer to…?
For the start of their next lesson, make up some two-set fun choices, headed up with: Would you prefer to …
The options could be anything:
be a lion/be an elephant
eat popcorn all the time/eat potatoes all the time
be stranded alone on a deserted island/be stranded on a deserted island with someone who plays the
trumpet all day and all night
Then, the learners choose, and you can encourage them to tell the class why they chose one of the options.