Professional Documents
Culture Documents
OLT ELearning Forum
OLT ELearning Forum
http://vimeo.com/67261399
TECHNOLOGY
augmented reality
PROCESS
studio
“real-time views of a physical, real-world environment whose elements have been augmented,
enhanced, enriched or diminished by computer-generated sensory input, such as sound or
graphics as a layer or projection.”
(Munnerley et al, 2012)
“Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment
whose elements are augmented by computer-generated sensory input such as sound, video,
graphics or GPS data.”
(Wikipedia, 2012)
“real-time views of a physical, real-world environment whose elements have been augmented,
enhanced or enriched by computer-generated sensory input, such as sound or graphics.”
(Azuma, R. 1997)
Miniaturisation Massification
Mobile Evolution by Kyle Dean Nokia timeline, (legacy map)
TECHNOLOGY
why now?
TECHNOLOGY
google trends 2004-12
112.5
150.0
37.5
75.0
0
TECHNOLOGY
number of apps by release date (iTunes store)
September-08
October-08
November-08
December-08
January-09
February-09
March-09
May-09
June-09
July-09
August-09
September-09
October-09
November-09
December-09
January-10
February-10
March-10
May-11
appear in trackName or description (n=2057)
where the term ‘AR’ or ‘Augmented Reality’
June-11
July-11
August-11
September-11
October-11
November-11
December-11
January-12
February-12
March-12
April-12
May-12
June-12
July-12
August-12
100
150
200
50
0
TECHNOLOGY
apps by genre (iTunes store)
Entertainment
Navigation
Games
Lifestyle
Travel
Photo & Video
Utilities
Reference
Action
Arcade
Education
Simulation
Adventure
News
appear in trackName or description (n=2057)
where the term ‘AR’ or ‘Augmented Reality’
Role Playing
Food & Drink
Books
Catalogs
Health & Fitness
Weather
Racing
Educational
Finance
Dice
CASE STUDIES
Popular science magazine
• Jun 2009
• Type: Intimate
• Theme: simulate,
promote, inform http://www.youtube.com/watch?v=5fGav7FI5P4
CASE STUDIES
MOMA art hijack (manifest.ar)
• Oct 2010
• Type: personal
• Theme: hi-jack,
confront
http://www.youtube.com/watch?v=b9T2LVM7ynM
CASE STUDIES
NSW Australia tourism
• July 2012
• Type: Public
• Tech: Fiducial
marker & Kinect
• Theme: promote,
imagine
http://www.youtube.com/watch?v=UjW-CGJG8kE
CASE STUDIES
Google glass project
• April 2012
• Type: Private
• Theme:
promote, imagine
http://www.youtube.com/watch?v=9c6W4CCU9M4
TECHNOLOGY
AR themes and UI’s
Satellite
(GPS)
Image APP
Provider
Platform
Camera Vendor
Content
APP Management
System
User APP
Device Developer
Gyro
Internet
Content
Radio
Tower Content
WIFI (3G) Owner /
Creator
• Open un-conference
allow for partner contribution and cooperation
• Action based
stop talking start doing, takes practise...
• Flipped
Pre and post workshop support
• Scalable format
20 mins to 4 weeks “a conceptual framework for thinking about the
ways of using technology in higher education
• Evaluation contexts”
Post event survey, significant impact on understanding
STUDIO
future opportunities
Browser W E
LMS S
Learning Resources
GPS
Objectives
Camera
Heart Rate
Fitbit Accelrometer
Google Glass
• Position paper
http://bit.ly/arpaper
• ARstudio apps
IOS http://bit.ly/arstudioapp
Android http://bit.ly/arstudioapp2
• Register at Website
http://www.arstudio.edu.au