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STUDY GUIDES

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ACUMEN’S PRODIGY
ABOUT THE MODULE
Have u ever thought about famous high-IQ personalities such as Albert
Einstein, Bill Gates or Da Vinci and wondered whether you are similar to
them? This module will help you figure that out. With a series of challenging,
stimulating yet interesting rounds, your level of intelligence and creative
skills will be put to test. Moreover, this module calls for your strategic and
analytical abilities, hence working up the cycles of your brain

WHAT TO EXPECT :
Day 1: In a race against time, participants will be expected to make working
models using the mechanisms provided.
Day 2: Participants will be expected to build structures following the given
scenarios.
Day 3: Similarly like day 1 participants will be making working models using the
given mechanisms, but with a twist in a race against time.

PRE-REQUISITES :
-Basic Knowledge of building structures

TEAM REQUIREMENTS :
Maximum : three participants
Minimum : one participant

ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 30%
AMONG US
ABOUT THE MODULE
The Among us module allows you to step into the thrilling world of deception
and intrigue. The popular online game is now brought into the physical realm.
This unique experience allows you and your friends to immerse in the real life
game of strategy, suspicion and teamwork. The module aims to provide
participants a fun experience while they complete different tasks, uncover
threats and find the impostor that is hiding among us.

WHAT TO EXPECT :
Day 1: Participants will play a game from some famous tv shows
Day 2: Participants will have to play different games and complete tasks while
racing against time
Day 3 : participants will play a game of real life among us

PRE-REQUISITES :
- must have played among us before

TEAM REQUIREMENTS :
Maximum : two participants
Minimum : one participant

ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 50%
CELESTIAL EXODUS
ABOUT THE MODULE
This astrophysics module delves into the scientific and mathematical
calculations of space and the fundamental laws governing the universe.
Participants will engage in a simulation and be asked to make use of critical
thinking and astrophysics knowledge, deepening their understanding.

WHAT TO EXPECT :
Day 1: Participants will be shown a scenario in relevance to an asteroid, and asked
to make calculations to develop a report on its possible impacts

Day 2 : Continuing with Day 1, participants will now find themselves present to
escape earth and make use of their abilities to ensure their survival with the
occuring crises

Day 3: In relevance to the previous days, participants will find themselves on a


new planet and perform various tasks in order to deem survival fit for that
environment

PRE-REQUISITES :
- Ability to solve mathematical equations
- Critical Thinking Skills
- Problem Solving and Analytical Skills
-All teams would be required to bring their own calculators
TEAM REQUIREMENTS :
maximum : three participants
Minimum : one participant

ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 40%
BLOCKBUSTER BREAKOUT

ABOUT THE MODULE


Another new module in this year’s Hypercube, Blockbuster Breakout is a module for
the film enthusiast inside you. From old bollywood movies, to latest netflix
sensations, the module tests cinema knowledge and many different levels.
Furthermore, participants will have to use their film knowledge to escape rooms
full of traps, clues and puzzles. Overall, this module aims to provide participants
with an enjoyable environment, where all the hours of binge watching finally come
to use.

WHAT TO EXPECT :
Day 1 : Participants will be expected to answer questions while racing against
time
Day 2 : Participants will be expected to play mini-games and visualize different
movies
Day 3 : participants will be expected to solve different riddles and clues to escape
trap rooms

PRE-REQUISITES :
- knowledge of some common movies
- creative thinking
- basic drawing skills

TEAM REQUIREMENTS
maximum : two participants
minimum : one participant
ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 50%
CYBER CRAFT

ABOUT THE MODULE


Cybercraft this year not only covers the aspects of programming and its application,
but also the process of designing. Dive into hands-on projects to build and program
robots, exploring areas like sensor integration and gain practical skills that bridge
theory and real-world implementation, fostering a solid foundation in robotics
technology.

WHAT TO EXPECT :
Day 1: Using a software, participants will be required to make use of LEDs and
develop a system

Day 2: In continuity of Day 1, participants will build a working hardware model


of the systems they designed.

Day 3: Participants will make use of sensors to show their concepts both on
software and in practicality

PRE-REQUISITES :
- Some knowledge of block coding, tinkercad and robotics
- Knowledge of building Electrical Circuits
- Knowledge on how to program a robot

TEAM REQUIREMENTS
maximum : three participants
minimum : one participant
ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 30%
CRIME SCENE INVESTIGATION

ABOUT THE MODULE


Put on the detective’s hat and get ready to solve murder mysteries in Hypercube.
You are left in charge of one of the biggest cases of the city, the crime scene is filled
with clues, footprints, documents and the question, who is the criminal? But
remember one thing, the worst thing about betrayal is that it never comes from your
enemies... You are racing against time, and the culprit is on the run, it’s time to use
all resources at hand just to find that one culprit.

WHAT TO EXPECT :
Day 1 : Participants will go through multiple rooms, designed to fit the crime
scene with hidden clues and hints and interrogate certain characters.

Day 2 : Participants will investigate the remaining rooms and characters

Day 3 : participants will present their case files and debate over their findings

PRE-REQUISITES :
- Language Analyzation skills
- Public Speaking Skills
- Observation Skills
- Deduction Skills
- Curiosity

TEAM REQUIREMENTS
maximum : four participants
minimum : two participants
ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 30%
DA VINCI’S CONSTRUCT

ABOUT THE MODULE


This module assesses participants’ ability to apply their theoretical knowledge
related to physics and engineering. They will be given the opportunity to create
working models showcasing their creativity and improvisation all interconnected
with the field of mechanics and engineering

WHAT TO EXPECT :
Day 1: Participants are expected to create a working model related to the
concept of composite pulleys

Day 2 : participants will be tested on their ability to use sensors properly in their
model

Day 3 : Participants’ knowledge related to electrical components and motors

PRE-REQUISITES :
-Technical Skills
-Critical and Innovative thinking
- Use of Sensors, Transistors
- Basic Knowledge of Applied Physics:
• Mechanics
• Electrical Circuits
• Model Construction
• Optics (Light)
TEAM REQUIREMENTS
maximum - three participants
minimum : two participants

ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 30%
ENVIRONMENTAL SCIENCES

ABOUT THE MODULE


Environmental Sciences gives participants, who have an interest towards the
environment, an opportunity to showcase their creativity and thinking skills on how
to combat critical issues and engage in hands-on activities and case studies to
develop practical solutions for pressing environmental challenges.

WHAT TO EXPECT :
Day 1: Participants will take part in an environment-themed scavenger hunt
differentiating between waste and recyclable items
Day 2: Participants will be given a case scenario on an environmental issue and
asked to evaluate their decision for it, crafting their alternative as well
Day 3: Similar to Day 3, Participants will be asked to analyse a report and come up
with solutions related to water purification, constructing a working model
with it.

PRE-REQUISITES :
- Knowledge of Common Environmental Issues
- Knowledge of Common Renewable and Non Renewable Resources
- Knowledge of Solutions to Combat Environmental Issues
- Ability to Differentiate between waste and recycled products
- Analytic and Argumentative Skills Required
- Creativity and Practicality
TEAM REQUIREMENTS
maximum - three participants
minimum : one participants

ELIMINATION CRITERIA :
Day 1 : 10%
Day 2 : 30%
EULER’S IDENTITY

ABOUT THE MODULE


This year, like always Euler's brings forth fun and interactive ways to make solving
algebraical equations and applying mathematical concepts, interesting and unique
for the participants.

WHAT TO EXPECT :
Day 1 : participants are expected to solve different mathematical equations and
use the answers to play an engaging game
day 2 : participants will play a famous game, with a twist of mathematics
day 3 : participants have to race against time, and gather a maximum number of
points possible.

PRE-REQUISITES :
O-Level Mathematics knowledge
Ability to perform mathematical calculations

TEAM REQUIREMENTS :
Maximum : two participants
Minimum : One Participant

ELIMINATION CRITERIA :
Day 1 : 15%
Day 2 : 45%
PHARMALURE

ABOUT THE MODULE


Diving into the world of biology and chemistry with this module, the participants
will perform intriguing chemical experiments along with gaining surgical expertise.
This module allows you to channel your inner scientist and love for biology
through these activities

WHAT TO EXPECT :
Day 1: Participants will perform various experiments to identify pH and the
presence of substances to test a contaminated liquid
Day 2 : Participants will build a working model of one of the processes taking
place in the human body
Day 3: Participants will get a hands-on approach of dissection, learning and
identifying about different organisms and their anatomy.

PRE-REQUISITES :
• Basic Knowledge about testing the presence of Biological molecules
• Knowledge about different organisms and basic classifications
• Demonstration of Management skills
• Use of common lab apparatus including scalpel and forceps
• Knowing about various chemical tests

TEAM REQUIREMENTS :
Maximum : three participants
Minimum : two Participants

ELIMINATION CRITERIA
Day 1 : 20%
day 2 : 50%
UNCHARTED

ABOUT THE MODULE


Uncharted is an engaging module designed to challenge participants through a
series of innovative tasks, combining elements of a scavenger hunt with problem-
solving challenges. Teams navigate clues, locations, and tasks with the overarching
goal of reaching the final round.

WHAT TO EXPECT :
Day 1: Participants will embark on a location-based adventure using Spotify scan
codes. Teams will decode clues at each spot, completing tasks to earn slips
containing the next code.

Day 2: A photo scavenger hunt awaits teams on Day 2. Participants will be given a
list of pictures, including specified locations and riddle-based challenges, and
the participants will have to capture them all in a certain time limit.

Day 3: the final day introduces a general scavenger hunt with a tech twist. Teams
start by entering a code into a software link, solving riddles, and reaching
guessed locations. The presence of "bugs" (volunteers spreading false
information) adds a strategic layer, requiring teams to stay focused on their
unique path. With an option for hints and a 2-hour timeframe.

PRE-REQUISITES :
Smartphone with Internet Connection and Spotify App
Google Drive App installed

TEAM REQUIREMENTS
ALL FOUR MEMBERS CAN PARTICIPATE
NO ELIMINATIONS
THE VERDICT

ABOUT THE MODULE


Verdict is a module designed for participants to engage in a detailed case study that
simulates a courtroom trial experience. This module was previously a part of
Hypercube V and aims to provide participants with a taste of real legal proceedings.
Participants are tasked with arguing either in favour of or against a murder suspect,
dissecting witness testimonies, and the defendant’s statements to find clues, flaws,
and loopholes.

WHAT TO EXPECT :
Day 1: participants will be formally assigned to either the prosecution or
defence teams and will receive a comprehensive case handout and are tasked with
gathering information and evidence to bolster their respective positions.

Day 2: Participants will be required to draft a formal skeleton argument, which


must be submitted to the module heads. A formal workshop will be conducted to
provide guidance on the effective presentation of their cases.

Day 3: On the final day, both the prosecution and defence teams will take turns
presenting their cases to a judge in separate rooms, with each presentation
lasting up to 15 minutes. The judge will then render a verdict based on the
presented arguments by the teams.

TEAM REQUIREMENTS :
minimum : two participants
maximum : four participants

ELIMINATION CRITERIA
day 2 : 50%
VINCENT’S CANVAS

ABOUT THE MODULE


A Fantastic module, named after a brilliant artist. From the Canvas of Vincent Van
Gogh, Hypercube presents a module for all the artists out there. In this module,
participants will be Tested on their aesthetic sense, artistic skills and creativity to
create different forms or art From the materials provided. From painting under
unusual circumstances, to creating Unorthodox forms of art, this module tests the
tricks you have in your art bag.

WHAT TO EXPECT :
Day 1 : Participants are expected to create abstract art using multiple colors and
unorthodox Painting techniques
Day 2 : Participants will have to explore the fusion of creativity and science to
craft their own illuminating pieces resembling a movie scene
Day 3 : Participants will be expected to create basic graffiti using the materials
available.

PRE-REQUISITES
Participants are required to bring their own aprons

TEAM REQUIREMENTS :
Maximum : three participants
Minimum : two Participants

ELIMINATION CRITERIA
Day 1 : 20%
day 2 : 30%
NEURAL NEXUS

ABOUT THE MODULE


Welcome to Neural Nexus, an exciting and innovative module that delves into the
fascinating intersection of psychology and interactive games and activities. In this module,
we will embark on a journey to understand the intricate workings of the human mind by
engaging in various psychology-based games and activities. The Neural Nexus module aims
to provide students with a unique and dynamic learning experience, where theoretical
concepts come to life through hands-on, interactive exploration.

WHAT TO EXPECT :
Day 1 : Participants will get a hands-on experience of how the two different
thinking systems in a human brain work
Day 2 : participants will have to psychologically deal with different situations
Day 3 : participants will have to demonstrate how psychology is used to leverage
marketing and consumer decisions

PRE-REQUISITES
Basic Knowledge of psychology

TEAM REQUIREMENTS :
all four members can participate

ELIMINATION CRITERIA
Day 1 : 33%
day 2 : 33%
ZUCKERBERG’S IDE

ABOUT THE MODULE


About the module: Zuckerberg’s IDE is all about sharpening your logical thinking and
crafting algorithms for games we all know and play. Participants will get the chance to
develop algorithms for familiar real-life games.This module will serve as a platform for
participants to delve into the intricacies of game logic and algorithm design.

WHAT TO EXPECT :
Day 1: Participants will explore a famous board game, delving into the logic
behind the game, and working towards the development of a fundamental version
of the game’s algorithm. They will engage in a workshop designed to facilitate
their understanding of the game as a series of algorithms and instructions, after
which they will be challenged to a task.

Day 2: Participants should anticipate an exploration of the different


components that make up the game. Participants will be challenged to create
simple algorithms for a bunch of functions using pseudocode or flowcharts. The
primary focus of this activity is to evaluate their logical thinking and problem-
solving abilities in the context of the game rather than executing actual code.

Day 3: Participants will be expected to integrate their flowcharts from Day 1,


and the different components they designed on Day 2 to create a final, complete
algorithm for the given game

PRE-REQUISITES
Participants will need to register on whimsical for flowcharting
basic pseudocode/code/flowchart knowledge
TEAM REQUIREMENTS
maximum - two participants
minimum : one participants

ELIMINATION CRITERIA :
no eliminations

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