Professional Documents
Culture Documents
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Game Updates & Information
We have some news on a few things that the team has been working on in the
Season 22
You can see all the rewards for Season 22 below!
testing has gone well, and there were of course a few tiny issues we had to resolve. We'd
like to thank our Canadian player base for helping us fix this and providing so much
feedback to us. it is appreciated.
As we're confident that the fixes and tweaks we've done, we're now ready to go global. It
should be live by tomorrow evening, and we'll send you another email once it is.
You'll be able to ask us questions about the web store in the Discord. Need any further
help? You find a guide on how to use the web store on our Wiki!
Legacy Batch
We have been working oh so very hard on our very exciting Legacy Batch. Last week, we
told you about our plans to rework 5 random bots and improve them.
Huffer & Lockdown has been delayed at this time as we don't want to rush their change
out. We want to take our time and we'll have more news very soon.
Running in the event this weekend? Be sure to check out our Cyber Store to ensure you're
I’ve participated in as a playtester this year. It was definitely rewarding making him into a
viable warrior after years of him being the biggest joke in the game. The max health boost
optimizes his 50K health (5* version at Corporal rank) making him a very solid shield for
your other bots. Add in the ability to easily destroy walls and you’ve got a decent option for
Parker Prime's thoughts: Nosecone is now a unique bot that fits his specific task to
destroy walls with a fun drill animation. His rework is definitely one of the better ones we’ve
done and I think a lot of players will be very happy with his survivability on the battlefield.
I’m excited to see how some players will fit him on their war team for pathing. We also have
our first-ever solo 5* star bot event for a very fair 70k. Enjoy!
Val's thoughts: I am very happy that Nosecone recieved a proper rework where he isn't just
useable, but actually really good. He is not Pipes 2.0, but he reminds me of Ironhide. Both
have 80% health and shield with the same cost. However, their key differences are that
Ironhide stuns, while Nosecone destroys all walls to open a path for the team. In addition to
that he has reflect to further decrease the damage he recieves (and deal some of it back).
Yes, he charges somewhat slower, but I see that as an adventage because he taunts
defenses and soaks up all the damage from the team. His solo potential is also incredible
and if you enjoy to use the likes of Pipes and Ironhide, then I believe that you will grow to
Our Nosecone/Drillhorn challenge battle will be live in-game from Thursday. We think he's
great and well worth the 70,000 points for the 5-Star. But don't let us tell you that. Try him
for yourself, and ask our playtesters and content creators what they think!
Content Creators
Keep checking out your Content Creators! From time to time, they are shown what's
coming to the game in the future, to share with you!
SoulJiah https://www.youtube.com/c/SoulJiah
SunstreakerWozza https://www.youtube.com/c/SunstreakerWozza
Saga Schedule
The schedule below is subject to change.
You can always find those changes made by joining our Discord server and checking out
This week, I thought I'd showcase art from the winner of our Winter Skin Competition for
Senitus Magnus & Sentius Malus.
Congratulations again to WaterDragon, we can't wait to see your skins in the game!
Keep posting your art, toys & other creations on Discord to feature in our community
2023.
Acidstorm was healing while dealing Acid damage and was dealing less
damage as a result. He now doesn't heal from that damage done, and we've
raised the values of his damage to actually reflect the correct damage
Slipstream
Slipstream's Fusion Bomb wasn't detonating, apologies for this, we've gone
These little minions would drop in the wrong location! Thanks for your
reports, we've gone ahead and now fixed this and the minions will spawn in
Please continue sending in as many bug reports as you can. This is extremely vital to our
design team and we rely on our wonderful community to help us make the game better
Stay Connected
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