Professional Documents
Culture Documents
3 main branches
Interior
It deals with what takes place from the point of firing the pin or striker to the exit of the bullet through the muzzle
First phase
Exterior
Concerned with the flight of the bullet after leaving the barrel. It analyzes the path of projectile
Second phase
Terminal
Other branches
Transitional
Forensic Ballistic
The science of investigation and identification of firearms and ammunition used in crimes.
Wound
Shot
Ballistics
Ballista
Motion
Types of Motion
Direct Motion
The forward of motion of the bullet out of the shell by the forces of gases from burning gunpowder
Rotary Motion
The action of the bullet passing through a rifle bore barrel firearm which is either twisted to the left or to the right
Translational Motion
The action of the bullet once it hits a target and subsequently ricocheted.
Yaw
Refers to the rotation of the nose of the bullet away from the line of flight.
Gyroscopic action
Keyhole
Refers to the end-over-end tumbling of the bullet which will often leave an elongated or keyhole shaped hole in a paper target
Ricochet
It occur when a bullet or bullet fragment is deflected by an object rather than penetrating and becoming embedded in that object.
Forensic
Derived from the Latin word Forensis means before the forum
FIREARMS CONTROL
Firearms Information Management System (FIMS)
Refers to the compilation of all data and information on firearms ownership and disposition for record purposes
Refers to the properties and attributes of the projectile (bullet) while inside the gun. This extends from the "breech" to the "muzzle" of the gun.
Breech Muzzle
Rear end of the barrel The end of the barrel through which the projectile (bullet or shot) exits.
5. Pressure developed
6. Energy generated
7. Recoil of gun
9. Rotation of bullet
Also known as Intermediate Ballistics, is the study of a projectile's behavior from the time it leaves the muzzle until the pressure
behind the projectile is equalized
Refers to the attributes and movements of the bullet after it has left the gun muzzle.
Other factors affecting the of the bullet are attributed to the following:
Air resistance
The sound created at the muzzle end of the barrel of the firearm after the explosion.
Energy of projectile at the muzzle of the firearm from which it was fired.
Trajectory
Bullet’s trajectory
The trajectory of a bullet is slightly curved. If you sight to hit a target at 200 yards, you will hit your target high at 100
yards. You will hit your target low at 300 yards.
Range
The distance within which the shooter has control of his shots or the distance at which the projectile can be expected to be lethal.
2. Maximum range
Velocity
Speed of bullet.
Air resistance
Pull of gravity
Downward reaction of the bullet towards the earth center due to its weight.
Penetration
Uses machined copper-tipped bullets to make multiple penetrations into a target, including the main body of the bullet, creating up to nine
different wound channels. It is designed to create massive wounding, leading to rapid blood loss and target incapacitation
Terminal Ballistics
Terminal Accuracy
Terminal Energy
Terminal Velocity
Terminal Penetration
Shot Ballistics
Refers to the study of shots from smooth bore firearms like shotgun and muskets.
Wound Ballistics
The study of the effects of a projectile on a target and the conditions that affects them.
Means of producing damage
Fragmentation
Action of relatively small particles, usually from the case of a bomb, rocket, warhead, or shell;
Impact
Hypervelocity impact
At extreme impact-velocities the projectile makes a much wider and deeper crater in the target.
This is called fluid impact, because at hypervelocity both projectile and target act like fluids..
Debris
Chemical action
Bacteriological action
Radioactivity
Low velocity bullets, as in handguns, that travel less than 1000 FPS do virtually all their damage via crushing
2. Cavitation
Permanent cavity
Temporary cavity
Formed by continued forward acceleration of the medium (air or tissue) in the wake of the
bullet, causing the wound cavity to be stretched outward.
3. Shock waves
The distance of the target from the muzzle plays a large role in wounding capacity.
It is easier to design measures to aid deceleration of a larger, slower moving bullet in tissues than a small, high velocity
bullet. Such measures include shape modifications.
Round nose bullets provide the least braking, are usually jacketed, and useful mostly in low velocity
handguns
2. Flattened (wadcutter)
The wadcutter design provides the most braking from shape alone, is not jacketed, and is used in low
velocity handguns (often for target practice)
Hollowpoint bullet design facilitates turning the bullet "inside out" and flattening the front, referred to
as "expansion"
3 basic kinds of Gunshot Wound (GSW) distinguished by the proximity of the weapon causing them:
1. Contact wounding
2. Close discharge
6" to 2 ft
3. Distance discharge
Over 2 or 3 ft
Contact wounding
With the muzzle pressed against the skin will produce not a round entry but star shaped hole with lacerated edges.
The abrasion ring, and a very clear muzzle imprint, are seen in this contact range gunshot wound.
The appearance of the wounding
characteristics in the skull is shown in the
diagram. There is beveling of the skull outward
away from the direction of origin of the bullet.
Wound Ballistics
Exit wounds vary considerably in size and shape because the bullet can be deformed in its transit through the body.
There may be no exit wound at all if the bullet's energy is absorbed by the tissues.
Some bullets (such as "hollowpoint") are designed to deform so that all their energy will be converted to tissue damage and not exit.
Forensic Ballistics
The science of firearm identification by means of the ammunition fired through them.
This is the real branch of science which the police use as their guide in field investigation. This includes the
following:
Divisions:
Field Investigations
Technical examinations of the Ballistic exhibits
The job done by the first officers investigating the case where firearm has been used.
Technical examination
The job performed by the firearms examiners within the laboratory involving marking of ballistic evidence,
Court presentation
In 1857 led improvements in the grain-form of powder and in the manufacture of guns. Rodman also devised a gauge
for the direct measurement of the maximum pressures of powder gases in guns.
Toolmark
• Features imparted on an object by the contact and force exerted from a tool.
TWO TYPES
1. Impressed Toolmarks
- Breach face markings
- contact marks, isang beses lang tumama
- recoil sa baril
- features produced when a tool contacts an object with enough compressive force that
it leaves an impression.
Impressed Mark
- one time mark, impression- simple contact
2. Striated Toolmark
- marking that are seen on the bullet
- features produced when a tool contacts an object with lateral force and
moition.
Ballistic Curve
- short definition for trajectory
Trajectory
- actual curve path on flight of the projectile to the target.
Notes: September 26, 22023
Shot Ballistics
- refers to the study of shots from smooth bore firearms like shotgun and muskets.
Wound Ballistics
- the study of the effects of a projectile on a target and the conditions that affects
them.
Maximum Range
- farthest distance that a projectile can be propelled from a firearm.
Riflings
- the lands and grooves
Firearm
- an instrument used for the propulsion of projectiles by means of the expansive force of
gases coming from burning gunpowder
- basically termed as gun; a portable weapon such as pistol, revolvers or rifles that
discharges ammunition
- accdg to AFTE an assembly of a barrel and action from which a projectile is propelled by
products of combustion.
Legal Definition of Firearm : (Sec. 877 of the RAC and Sec. 290 of NIRC)
- firearm or arms include rifles, muskets, carbines, shotguns, pistols, revolvers, and all
other deadly weapons from which bullets, balls, shots, shells or other missiles maybe
discharge by means of gunpowder or other explosives
RA 10591
• Firearm refers to any handheld or portable weapon whether a small arm or light weapon,
that expels or is designed to expel a bullet shot, *slug, missile or any projectile, which is
discharged by means of expansive force of gases form burning gunpowder or other form of
combustion or any similar instrument or implement. For purpose of this act, the barrel,
frame, or receiver is considered a firearm.
Smooth-bore Firearms
- firearms that have no rifling inside the gun barrel
• those types of firearms that propel projectiles one (1) inch and more in diameter. (I.e
cannons, mortars, bazookas, grenade launchers.)
Small Arms
- those types of firearms that propel
projectiles less than one (1) in diameter.
Machine Guns
- a fully automatic firearms that loads, fires,
and eject continuously when the trigger is held to
the rear until the ammunition is exhausted or
pressure on the trigger is released.
Shoulder Arms
- those types of firearm that are normally
fired from the shoulder.
Hand Guns
- those types of firearms that are designed or
intended to be fired using one hand- either the
right or left hand
ACCORDING TO INTERNAL
CONSTRUCTION OF THE BORE
Types of Firearms that were normally fired from the
shoulder:
Rifle
Muskets
• An ancient smooth-bore and muzzle loading military shoulder
arm designed to fire a single round lead ball
Carbine
• A short barrel rifle, with its barrel measuring not longer
than 22 inches. It fires a single projectile through a rifled-
bore, either semi- automatic or full-automatic, for every
press of the trigger.
Shotgun
ANTIQUE FIREARM
- refers to any: (1) firearm which was manufactured at least seventy-five
(75) years prior to the current date but not including replicas; (2) firearm which is certified by
the National Museum of the Philippines to be curio or relic of museum interest; and (3) any
other firearm which derives a substantial part of its monetary value from the fact that it is
novel, rare, bizarre or because of its association with some historical figure, period or event.
DEMILITARIZED FIREARM
- refers to a firearm deliberately made incapable of performing its main
purpose of firing a projectile.
IMITATION FIREARM
- refers to a replica of a firearm, or other device that is so substantially
similar in coloration and overall appearance to an existing firearm as to lead a reasonable
person to believe that such imitation firearm is a real firearm.
BOLT ACTION
• reloading is done by manipulation of the bolt. This rifle works very
similar to the pump shotgun but it uses side mounted device to extract
the used cartridge and chamber a fresh one.
• A firearm that is manually loaded by the reciprocation and engagement
of a bolt
Examples: Hunting Rifles, Armalite Rifles, M1 Garrand etc.
AUTOMATIC
• after the first shot is fired, automatic loading or feeding of the
chamber takes place.
• Those that discharge cartridge with each pull of the trigger
and that continues to fire as long as the trigger is pressed
• Examples: Uzi, Thompson Submachine guns etc.
PUMP ACTION
SEMIAUTOMATIC TYPE
• a firearm requiring a separate pull of the trigger for
each shot fired, and which uses the energy of
discharge to perform a portion of the operating or
firing (usually the loading portion)
LEVER ACTION
• a design wherein the breech mechanism is cycled by an
external lever generally below the receiver
SINGLE ACTION
• the trigger performs a single action, the releasing of the
hammer, which makes contact with the firing pin, which
discharges the primer, which ignites the powder charge.
DOUBLE ACTION
• the trigger can both cock the hammer and fire the
cartridge, performing two actions.
Shotguns
• auto-loading
• pump action
• break action
• bolt action
BREAK ACTION
CHOKE
• It acts like the nozzle of a garden hose. As the nozzle is
tightened, water shoots out in a long, narrow stream,
similar to the full choke on a shotgun. As the nozzle is
opened, similar to the cylinder choke on a shotgun, water
shoots out in a wider spray.
SHOT SPREAD
• is determined by a constriction or narrowing at
the muzzle called "a choke."
This produces a tight pattern.
suitable for longer ranges. Pattern
is too dense and small for hunting
at close range.
GAS GUNS
• used for firing tear gas and other forms
of disabling gas.
TRAPS
• these are designed to be set in the woods and left
where animals will encounter them. They may fire a
bullet or a poison charge, depending on their
construction.
ZIP GUNS
• these may be in any form, since the name has been
applied to all homemade guns.
FLARE GUNS
• used in cases such as for sending signals
and enabling to see enemies in the dark.
HARPOON GUNS
• barbed spear in hunting large
fish.
The 4 basic mechanisms of firearm:
1. BARREL MECHANISM
2. CHAMBER
3. BREECH MECHANISM
4. FIRING MECHANISM
A. Based on Velocity:
Low Power
High Power
High Intensity
Technical Definition
• The term ammunition refers to a group of
cartridges or to a single unit cartridge-meaning a
complete unfired unit consisting of a bullet,
cartridge case, gunpowder and primer.
• the term may also refer to a single round
Dummy
• a carefully made replica of a cartridge, usually made of
steel and discreetly dimensioned to be used by weapons
instructors, inspectors and repairmen when checking if
weapons are functional
Drill ammo
• completely inert and without an explosive propellant; used
in military training to practice loading and manipulation of
firearms
Blank ammo
• a cartridge without a bullet; may contain gunpowder and
priming mixture thus designed to produce gunshot to
indicate firing; used for theatrical performance and military
training
Live ammo
• the real ammunition since it is composed of a complete unit
of unfired cartridge
PARTS OF AN AMMUNITION / CARTRIDGE
1. BULLET
2. GUNPOWDER
3. CARTRIDGE CASE
4. PRIMER
CENTERFIRE AMMUNITION
CLASSIFICATION OF CARTRIDGES
3. Rim-Fire