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Mummy Warrior elu uedea, tol ent ‘Armor Class 15 (half plate) Hit Points 83 (1108 +33) Speed 25 1. STR DEX CON. INT. WIS._— CHA, 18 (+4) 8-1) 1663) BLN) 12(+1) 136) Saving Throws Wis +4 Damage Immunities necratic, poison Damage Resistances bludgeoning, piercing and slashing from nonmagical weapons. Damage Vulnerabilities fre Condition Immunities charmed, exhaustion, f paralyzed, poisoned Senses darkvision 60ft, passive Perception 11 Languages the languages it knew in life Challenge 6 (2300 XP) htened ‘Aura of Rot, Ifthe warrior damages a creature within Sit must succeed on @ DC 14 Constitution saving throw or be cursed with ‘mummy rot. The cursed target can't regain ht point, and its hit point maximum decreases by 10 (346) for every 24 hours that lapse. Ifthe curse reduces the target's hit point maximum t0 0, the target dies, andi body turns to dust. The curse lasts uni removed by the remove curse spell or other magic. Actions ‘Muitiattack. The mummy can use is Dreadful Glare and makes two attacks with its khopesh sword Khopesh Sword. Melee Weapon Attack: +6 0 hit, reach 5 fe, one target. Ht 13 (2d8+4) bludgeoning damage. Dreadful Glare. The mummy warrior targets one creature it can see within 60 feet of it. Ifthe target can see the mummy warrior, it must succeed ona DC 14 Wisdom saving throw against this ‘magic or become frightene unt the end ofthe mummy's next ‘urn. Ifthe target falls the saving throw by 5 or more, itis also Paralyzed forthe same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare ofall types of| ‘mummies forthe next 24 hours. Created by: Valdier Art Credit: Rey Funerario

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