Professional Documents
Culture Documents
14 MAY 1995
3.Royal charter: The PC is grant- they can provide much help, they time favor. The VIP will resent it if the
ed a charter allowing him to carry out have their own interests in mind, and PC asks for too much, but usually will
some specific deed for the benefit of will treat the PC accordingly. keep his word. If the PC is greedy,
himself and the crown; such as devel- 3. Court influence: The PC is word will get around and he wont get
oping a freehold, founding a new welcome at court and can get small any more favors.
town, opening up a trade route, or favors from courtiers and servitors 6. Transport: A horse, coach ride,
exploring new lands. without the usual waiting and bribery. ship passage, or even a magical steed
4. Tax exemption: The PC is re- In addition, each year the PC may or transport, is available for a one-
leased from paying certain taxes. This propose one idea which will be consid- time, one-way trip when the PC needs
is usually done when the PC promises ered by the king for action. it. This can be more useful than it
to invest his money for the benefit of 4. Adoption: The PC is adopted sounds. Remember My kingdom for a
the community. If he starts to acquire into a noble family (who may not have horse?
too much money, the DM always can an heir) and receives all the benefits 7. Letters of introduction: Offi-
impose new taxes not covered by the thereof, including titles, estates, ser- cial documents which introduce the
exemption. vants, eccentric relatives, pressure to bearer as a person of good character.
5. Favorable legal judgement: If conform to family traditions, feud Useful at nobles castles and foreign
the PC is involved in a legal case, he enemies, etc. courts.
gets a verdict in his favor. 5. Royal pardon: The monarch 8. Included in will: The PC
6. Given command of troops: A pardons the PC for crimes he has stands to inherit money and property,
military force, provided by the King, is committed. but only while he stays in favor with
placed under the PCs control. The 6. Entrusted with secrets: The the NPC whos making the will (usually
King will provide pay and food for the PC is taken into the monarchs confi- a relative). He must wait for him to
men; the PC must provide living dence. The king wont be pleased if die, of course.
arrangements. the information leaks or is used for 9. Good word: An influential NPC
7. Arranged marriage: The PC the PCs personal advantage (see Dis- will put in a good word for the PC if
has an advantageous marriage ar- favor, on Table #13 below). The bene- needed. This may not solve the prob-
ranged, in that he can marry into a fit is double-edged, as enemies of the lem, but could help considerably.
wealthy and powerful family. There is king may try to get the secrets from 10. Club: The PC becomes a mem-
no guarantee the intended spouse will the PC in unpleasant ways. ber of an exclusive club. Influential
be young, attractive, or good-natured; 7. The kings ear: The king will people can be met there, where busi-
arranged marriages are often the take suggestions from the PC. How- ness and political deals are made.
opposite. ever, if the advice is bad, the PC will However, the club rules are strict and
8. Exchange/Ransom: If the PC is suffer the monarchs wrath (see Dis- the PC will be ejected if he causes a
taken prisoner, the king will see to it favor, below). disruption.
that he is returned by paying the nec- 8. Royal favor: The PC can do no 11. Education: A scholarship to an
essary price. wrong in the kings eyes. This makes institution of higher learning. The PC
9. Hostage/Ward guardian: The him an enemy of everyone opposed to (or a follower) can acquire an academ-
PC is given charge of an important the king, his policies, or whos just ic NWP such as history, languages, or
hostage or underage noble heir. The jealous. Royal favor is often capri- religion.
hostage must be treated with the ut- cious, and can be withdrawn as quick- 12. Sponsorship/Apprentice-
most respect and allowed freedom ly as was is bestowed. ship: An NPC will sponsor the PC in
within a certain area, but must not either proposing him for membership in
escape. The PC controls the wards Table #12: Miscellaneous some organization the PC wants to join,
estates and fortune until he comes of benefits or by teaching him a craftsmen NWP
age. There undoubtedly are other 1. A pat on the back: Sometimes such as blacksmithing, gem-cutting, or
relatives of the heir who would bene- there are no tangible rewards for pottery in his spare time.
fit greatly if he died prematurely. achievement. 13. Religious initiate: The PC is
10. Patronage: An important per- 2. Contacts: The PC acquires con- initiated into a special religious group,
son will back the PC by providing tacts for mostly reliable rumors and generally a branch of his own faith.
money, influence, equipment, fol- other information (a favorable modi- He becomes a lay member of the or-
lowers, etc. He also will expect the PC fier on die rolls for these types of der (or if already a priest, becomes a
to do his bidding whenever he desires. encounters). member of an inner circle). Mem-
Alternatively, the PC may acquire a 3. Popular acclaim: The PC is bers of the sect will hold him in high
court-type NWP such etiquette, her- hailed by the commoners and earns regard. The DM might allow a non-
aldry, dancing, musical instrument, their gratitude. He gets free meals, priest PC to learn a minor bit of priest-
animal handling (falconry), hunting, discounts on merchandise, and is gen- ly magic, or a priest PC to acquire a
riding, singing, or artistry. erally well-liked by regular folks. The special spell.
nobility, however, does not share in 14. Safe conduct pass: A guaran-
Table #11: Special benefits this admiration. tee of passage safely through areas of
1. Royal intervention: If possi- 4. Introduction: The PC is intro- conflict. Evil persons often fail to rec-
ble, the king will bail the PC out of any duced to an NPC of his choice. This is ognize the validity of such documents.
trouble hes in, once and only once. a good way to meet someone impor- 15. Letter of marque: Permission
2. Alliance with noble family: A tant without the usual red tape or to fit out an armed ship as a privateer,
clan of aristocrats sees an opportunity bribes. attacking enemy shipping during war-
in joining itself with the PC. While 5. Favor: A VIP owes the PC a one- time. The king gets a cut of any loot,
DRAGON 15
usually 25-50%. like the gift enough, further gifts are 12. Infamous: The PC becomes
16. Train of servants: A retinue demanded. exceedingly notorious, and receives a
of 4-16 well-trained grooms, butlers, 5. Demotion: The PCs job is down- -6 reaction modifier wherever he
maids, or coachmen, costing 20-80 gp graded; he even may be fired. If he is goes. Merchants close up shop, par-
per month. Room and board must be unemployed, he is conscripted into the ents lock up their children, bureau-
provided. kings service. crats roll out the red tape, and town
17. Secret society: The PC is ad- 6. Legal disputes: The PC is sued guardsmen harass him mercilessly. All
mitted into a secret society which has by disgruntled followers, ex-lovers, his followers, except those of the
a code of conduct, secret handshakes, and townspeople for real or imagined worst character, desert.
funny hats, and so on. Some impor- injuries. Alternatively, he is investi- 13. Rivalry: The PC is challenged
tant people are also members. It costs gated by a government commission to a duel by a spiteful and powerful
50-300 gp a year for dues and regalia for violations of various obscure laws. enemy. If he wins, his opponent will
and at least two meetings a year must The case will take 7-12 months to do everything in his power to cause
be attended. Society members always come to court and costs l,000-6,000 him trouble the rest of his life. If he
help each other if possible. (Historical gp in legal fees. If the PC loses, he can kills the enemy, he will be faced with
note: Santa Anna avoided a firing expect an additional penalty of at least an unending stream of challenges,
squad after being captured at the the same amount. assassination attempts, overt and cov-
Battle of San Jacinto by flashing a 7. Troops quartered: The PC has ert attacks by the enemys henchmen,
secret Masonic distress sign, which to board a group of rowdy soldiers. friends, and relatives seeking revenge.
was recognized by General Sam Hous- Their numbers will be appropriate to 14. Unfavorable benefit: This
ton, who also was a Mason. the size of the PCs abode, but will appears to the PC to be one of the
18. Priestly or magical tend toward the maximum possible. benefits listed in the charts above, but
assistance/Mentor: The PC can call The voracious troops each devour 10 has something wrong with it. For
on a high-level priest or wizard for gp of food and drink a month each, example, the PC might get a haunted
one-time help with spells or informa- and will rudely annoy his family, fol- castle, or his land might turn out to be
tion. Alternatively, a mentor will teach lowers, and friends, spy on the PC, a stinking, monster-infested swamp,
him a NWP of the PCs choice. and cause l-20 gp worth of breakage his gift might be cursed, his business
19. Candidate for election: A and pilfering every week. venture a total failure, his new posi-
political faction backs the PC as a can- 8. Creditors: People who are owed tion subjects him to an endless stream
didate, by providing funds, campaign money by the PC make intensive efforts of beggars, moochers, and cranks, or
workers, and publicity. The PC may to recover their money. This involves the favor of the king turns out to be
spend his own money as well. Wheth- legal action and the hiring of collection that the monarch refuses to let the PC
er he gets elected will depend on the agents and even thieves to acquire his out of his sight and requires him to
PCs actions, but he will be beholden valuables. If the PC doesnt owe any play parchesi 20 times a day.
to his backers in any event. Most local- money the DM should arrange for him 15. Shotgun marriage: The PC is
level elected positions are part-time to be involved in a failing business ven- forced or tricked into marriage with a
jobs that pay 50-200 gp/month. ture thats deep in the red or inherit lying scoundrel or a whining shrew;
20. Refuge: A noble, a temple, or massive debts from a relative. the new in-laws are abominable, of
foreign ruler will provide political 9. Forced loan: The PC must lend course. They plot to gain his money
asylum and a hiding place for the PC if the King l,000-10,000 gp (or more). and his possessions.
he gets in deep trouble. Theres a 40% chance the loan will be 16. Feud: A hostile noble family
paid back in 2-24 months, a 25% enters a state of war with the PC. In
Table #13: Misfortunes chance for 2-5 years, a 20% chance the city, sudden attacks by family
1. Object of ridicule: The PC for 6-11 years, and a 15% chance for members can be expected. In the
becomes a figure of fun to the locals. never being paid back. The King rare- country, large bands of their armed
Any idea he proposes is met with riot- ly pays interest, either. retainers will be on the lookout for
ous laughter. It is impossible for him 10. Forced duty: The PC is re- the PC. If he owns a fief, raids and
to recruit NPCs. quired to perform some unpleasant full-scale assaults are possible.
2. Bad reputation: The PC acquires duty for the King, such as foreclosing 17. Disfavor: the PC has dis-
a bad name. Reaction rolls have a -2 on widows, collecting taxes from desti- pleased the king or queen. While hes
penalty. Insulting rumors about him are tute elderly people, running orphans not formally accused, hes next in line
constantly circulated. In addition, the out of town, etc. This does nothing for for the chopping block. Everyone
gentry are offended, and no person of his prestige. avoids him. Any other PCs who associ-
the noble class will have anything to do 11. Tax audit: The PCs tax pay- ate with him suffer the effects of bad
with him. ments up to seven years back are reputation (#2 above).
3. Mandatory host: At the Kings checked. If the PC has been scrupu- 18. Dishonored/Disgraced: The
command, the PC must play host to lous about paying taxes, there is a 40% PC is stripped of his titles, rank, and
2-8 arrogant nobles who make exces- chance of the auditor finding a minor wealth in a formal ceremony, and
sive demands for gourmet food, ser- problem that results in a 100-600 gp becomes infamous (#l2).
vants, entertainment, and so on. They fine. If the PC has given normal atten- 19. Exiled: The PC is forced out of
stay 1-6 months and incur expenses of tion to his tax payments, theres an the country, under penalty of death.
100-400 gp/month each. 80% chance of a l,000-6,000 gp fine. If 20. Outlawed: The character be-
4. Required gift: The PC must hes been lax about paying his taxes, comes a wanted criminal, with a boun-
provide a gift costing l,000-6,000 gp to there will automatically be a l0,000- ty on his head.
his overlord. If the overlord doesnt 40,000 gp fine plus possible jail time.
16 MAY 1995