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Kathmandu University

Department of Computer Science and Engineering


Dhulikhel, Kavre

A Project Concept Note


on
“The Snake Game”

[Code No: 342]


(For partial fulfillment of III Year/ I Semester in Computer
Science/Engineering)

Submitted by
Sujan Timalsina (50)
Computer Science

Submitted to
Mr.Dhiraj Shrestha
Department of Computer Science and Engineering
Submission Date: 9th December, 2023
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TABLE OF CONTENTS
PAGE:

1.Introduction----------------------------------------------2

2.Project Scope--------------------------------------------3

3.Language and Library Used-------------------------------4

4.Project Objectives----------------------------------------4

5.Conclusion-----------------------------------------------5
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1. Introduction:

The Snake Game has been a classic and engaging entertainment since the early
days of computer programming. It challenges players to control a snake that
grows in length as it consumes food while avoiding collisions with itself and the
game boundaries. Initially popularized on arcade machines, it has since become a
staple on various platforms, including early mobile phones and personal
computers. The charm of the Snake Game lies in its accessibility to players of all
ages and backgrounds. Its straightforward mechanics make it easy for beginners
to grasp, while its escalating difficulty provides a continuous challenge for
seasoned gamers. This project aims to develop a modern and interactive Snake
Game using the Python programming language, coupled with the Opengl
library for creating a graphical user interface.
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2. Project Scope:

The project will encompass the design and implementation of a Snake Game
with the following key features:

User Interface: Utilizing to create an intuitive and visually appealing game


interface. OpenGL provides a convenient and powerful set of tools for building GUI
applications in Python, making it an ideal choice for this project.

Game Logic: Implementing the core game mechanics, including snake movement,
food generation, scoring system, and collision detection. The game will follow the
traditional rules of the Snake Game, ensuring a familiar and enjoyable experience for
players.

Scoring : Designing a scoring system that rewards players based on the length of the
snake and the difficulty level. This adds a competitive element and motivates players
to achieve higher scores.

User Controls: Implementing user controls for navigating the snake, allowing
players to guide their snake in the desired direction using keyboard inputs.
Responsive controls will enhance the overall gaming experience.
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3. Languages and Library Used:

Programming Language: Python 3.x will be the primary programming language for
this project. Python's simplicity and readability make it an excellent choice for game
development, and its extensive libraries contribute to faster development cycles.

Graphical User Interface (GUI): OpenGL, the standard GUI toolkit for Python,
will be used to create the game's graphical interface. OpenGL's simplicity and ease of
use make it an ideal choice for developing interactive applications.

Version Control: Git will be employed for version control, enabling collaboration
and maintaining a version history of the project.

Development Environment: Visual Studio Code or any preferred Python IDE will
be used for coding and debugging. These tools provide a robust environment for
Python development, aiding in code efficiency and error identification.

4. Project Objectives:

 Develop a visually appealing Snake Game using Python and OpenGL.


 Implement smooth snake movement and interactive controls.
 Integrate a scoring system to track player performances.

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5. Conclusion:

The Snake Game project aims to combine nostalgic gameplay with modern
development practices, leveraging the capabilities of Python and OpenGL. This
project will not only enhance programming skills but also provide an entertaining and
engaging gaming experience for users. The use of open-source technologies ensures
accessibility and encourages collaboration within the developer community

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