K ohlenbrennerkarl Crackling Explosion (gröla Bumpara). When Kohlenbrenner
Karl drops to 0 hit points, a blue orb in his chest explodes, Medium humanoid, neutral evil destroying his body and scattering his armor as shrapnel. Creatures within 10 feet of Karl when he explodes must Armor Class 17 (Mithralkettenpanzer +1) succeed on a DC 12 Dexterity saving throw, taking 14 (4d6) Hit Points 112 (15d8 + 45) piercing damage and 8 (2d8) on a failed save, or half as much damage on a successful one. Speed 9 m (+1,5 m auf Flüssigkeit) Zapping Armor (Kribladde Rüstung). Kohlenbrenner Karl's armor is connected to current when he's standing on the STR DEX CON INT WIS CHA shimmery liquid. 16 (+3) 11 (+0) 16 (+3) 9 (-1) 10 (+0) 13 (+1) Any creature grappling him takes 4 (1d8) lightning damage at the end of that creature's turn. Any melee attack connecting skin to his armor either directly Saving Throws Str +6, Con +6 or via a conducting weapon takes failing by 3 or more takes 2 Skills Athletics +6, Nature +2 (1d4) lightning damage. All other melee attacks failing by 8 or Damage Immunities lightning more take this damage as well. Senses passive Perception 10 Languages Common A ctions Challenge 5 (1,800 XP) Multiattack. The razerblast makes three melee attacks.
Electric Spear (Britzlspitzl). Melee or Ranged Weapon Attack:
+6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack, plus 4 (1d8) lightning damage (melee) or 2 (1d4) lighting damage (ranged) when standing on the shimmery liquid.
The Ultimate RPG Character Backstory Guide: Expanded Genres Edition: Prompts and Activities to Create Compelling Characters for Horror, Sci-Fi, X-Punk, and More