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The sound wave is a reaction when an object vibrates and sets into motion
molecules in the air closest to it.
Frequency and Pitch
Pitch is the relative tonal highness or lowness of a sound. The more times
per second a sound source vibrates, the higher its pitch.
The number of molecules in motion, and therefore the size of a sound wave,
is called amplitude. Our subjective impression of amplitude is a sound’s
loudness or softness. Amplitude is measured in decibels (dB).
Velocity
Wavelength refers to the distance between two consecutive points that are in
phase with each other in a wave. In simpler terms, it's the length of one
complete cycle of a wave, typically measured from crest to crest or trough to
trough in the case of a transverse wave, or from compression to compression
or rarefaction to rarefaction in the case of a longitudinal wave.
Acoustical Phase
Acoustical phase refers to the time relationship between two or more sound
waves at a given point in their cycles. Because sound waves are repetitive,
they can be divided into regularly occurring intervals. These intervals are
measured in degrees.
Timbre
Each sound has a unique tonal mix of fundamental and harmonic frequencies
that distinguishes it from all other sound, even if the sounds have the same
pitch, loudness, and duration. This difference between sounds is called their
timbre - their tonal quality, or tonal color.
Sound Envelope
Outer Ear: This is the visible part of the ear, consisting of the pinna (auricle)
and the ear canal. The pinna helps collect sound waves and funnel them into
the ear canal, which ends at the eardrum (tympanic membrane).
Middle Ear: Behind the eardrum lies the middle ear, an air-filled space
containing three tiny bones called ossicles (malleus, incus, and stapes). These
bones amplify and transmit sound vibrations from the eardrum to the inner
ear. The Eustachian tube connects the middle ear to the back of the throat
and helps equalize air pressure.
Inner Ear: The inner ear comprises the cochlea and the vestibular system.
The cochlea is responsible for hearing. It's filled with fluid and contains
thousands of tiny hair cells that convert sound vibrations into electrical
signals sent to the brain via the auditory nerve. The vestibular system
consists of three semicircular canals that detect head movements and help
maintain balance.
A healthy ear functions seamlessly, allowing us to perceive a wide range of sounds
and maintain equilibrium. Proper care involves protecting the ears from loud noises,
keeping them clean, and seeking medical attention if any issues arise. Regular
hearing tests can also help detect and address any hearing loss early on.
3. Four factors influence how sound behaves in an acoustic environment:
sound isolation, room dimensions, room shape, and room acoustics.
- True?
- False?
True
Room shape: The shape of a studio is significant for good noise reduction
and sound dispersion.
Direct Sound: This refers to the sound that travels straight from the sound
source to the listener without any reflections or alterations caused by
interactions with surfaces or objects in the room. It's the initial sound heard
before it interacts with any boundaries.
Early Sound: This includes both the direct sound and the first reflections of
the sound that reach the listener. These reflections occur shortly after the
direct sound, bouncing off nearby surfaces like walls, floors, or ceilings, and
arrive at the listener's ears quickly after the direct sound.
Reverberant Sound: Reverberation consists of multiple reflections of the
original sound that bounce off surfaces within an enclosed space, persisting
after the direct and early sound. These reflections continue to bounce around
the room, gradually becoming weaker as they lose energy due to absorption
by the room's surfaces. The cumulative effect of these reflections creates the
sense of spaciousness or the acoustic "character" of a room.
Reverberation time
Reverberation time refers to the duration it takes for sound to decay in an
enclosed space after the sound source has stopped. It's a measure of how
long sound lingers or persists within a room or an area. A longer
reverberation time means sound takes more time to diminish, while a
shorter reverberation time indicates quicker decay of sound. This
measurement is crucial in various fields like architecture, acoustics, and
music, as it greatly affects how we perceive sound quality in different spaces.
Noise Criteria
Absorption: This process involves the conversion of sound energy into other
forms of energy, typically heat. When sound waves hit a surface, some
materials (like acoustic panels, carpets, drapes, or specialized materials)
absorb a portion of the sound energy, reducing its intensity. The absorbed
sound doesn't bounce back into the space, which helps in controlling echoes,
reducing reverberation, and improving overall sound quality within a room.
High-absorption materials are essential in spaces where excessive
reverberation needs to be managed, such as theaters, recording studios, or
lecture halls.
Reflection: When sound waves encounter a surface, they can bounce off that
surface, following the law of reflection, similar to how light reflects off a
mirror. The angle of incidence equals the angle of reflection. Reflective
surfaces can redirect sound waves, altering their paths. In some cases,
controlled reflection is desirable to distribute sound evenly or enhance the
perception of spaciousness in a room. However, excessive or uncontrolled
reflections can lead to echoes, standing waves, and poor acoustics.