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GF - Titan Lords 3.1.

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Background Story
Within a relatively short time, humanity has managed to build up
a large industrial base in their colonies throughout the Sirius
Sector, and most of these are owned by a handful of powerful
companies. This has created a class with wealth far beyond that
of Earth prior to the civil war. Some amongst this elite class
began to grow restless in their comfortable lives, and these
elites formed mercenary corps. Many however became
discontent with the risks involved and the discipline of
mercenary life, even from the relative comfort of leadership.
A few of the most powerful military companies collaborated to
create a new weapon of war which would allow the operators to
remain in relative comfort and safety. These mobile fortresses
were called Titans. A number of wealthy colonists began to
commission these Titans privately, and the owners of these new
super-weapons began to style themselves as Titan Lords. The
Titan Lords are able to go into battle in relative comfort, eager to
claim glory and victory. They view war as sport and lend their
services to anyone who could afford their demands for unique
luxuries, contracts and valuables.
A sort of code of honour has developed amongst Titan Lords,
detailing how one must act in every interaction. These range
Intro from expectations of how a Titan Lord ought to dress, to how
they ought to spend their earnings. Using the earnings of battle
The Titan Lords are massive robotic walkers commanded by the to enrich oneself further is seen as vulgar and a sign of
idle rich. These bored members of the upper classes wage war insufficient wealth and nobility. Perhaps most importantly to the
from mobile fortresses and view the battlefield as their Lords, a complicated system of heraldry has been developed to
playground. ensure that pilots and their Titans are easily recognized.
Few in number, the Titan Lords usually offer their services as Some Titan Lords seek to be acclaimed for their heroism, taking
mercenaries, but on the rare occasions when they fight together, on dangerous jobs for relatively little pay in hopes of gaining
their armies of massive walkers are a spectacle to behold. With fame and love for their valour. Of course, these noble heroes
little fear of consequences for their actions, Titan Lords often rarely deal well with those who refuse to recognize their selfless
wander from one battlefield to the next, seeking some sort of heroism. Other Titan Lords view this as a childish desire for
thrill or purpose that is lacking in their pampered lives. praise and care far less for the rabble. These Lords are content
to take any work, so long as they can experience the thrill of
About OPR battle.
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which are designed to be fast to learn and easy to play.
This project was made by gamers for gamers and it can only
exist thanks to the support of our awesome community.
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Thank you for playing!

Created by: Gaetano Ferrara

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GF - Titan Lords 3.1.0
Name [size] Qua Def Equipment Special Rules Cost
Errant Mini-Titan [1] 3+ 2+ Stomp (A4, AP(1)), Fear(2), Fearless, Tough(12) 360pts
2x Mini-Titan Hammer mer (A2, AP(1), Blast(3))
Pilgrim Mini-Titan [1] 3+ 2+ Fusion Blaster (24", A1, AP(4), Deadly(6)), Stomp (A4, AP(1)), Fear(2), Fearless, Relentless, Tough(12) 445pts
Mini-Titan Hammer (A2, AP(1), Blast(3))
Yeoman Mini-Titan [1] 3+ 2+ 2x Fusion Blaster ter (24", A1, AP(4), Deadly(6)), Fear(2), Fearless, Tough(12) 505pts
Stomp (A4, AP(1))
Questor Titan [1] 3+ 2+ Hull-Fuser (12", A1, AP(4), Deadly(3)), Stomp (A8, AP(2)), Fear(4), Fearless, Tough(24) 860pts
2x Titan Hammer mer (A4, AP(1), Blast(3))
Knight Titan [1] 3+ 2+ Titan Gatling Cannon (30", A9, AP(1), Rending), Fear(4), Fearless, Relentless, Tough(24) 1005pts
Hull-Fuser (12", A1, AP(4), Deadly(3)),
Heavy Flamer (12", A1, AP(1), Blast(3), Reliable),
Stomp (A8, AP(2)), Titan Hammer (A4, AP(1), Blast(3))
Duke Titan [1] 3+ 2+ 2x Titan Gatling Cannon non (30", A9, AP(1), Rending), Fear(4), Fearless, Tough(24) 1105pts
Hull-Fuser (12", A1, AP(4), Deadly(3)),
2x Heavy Flamer mer (12", A1, AP(1), Blast(3), Reliable),
Stomp (A8, AP(2))
King Heavy Titan [1] 3+ 2+ Twin Shoulder-Cannon (24", A2, AP(1), Blast(3)), Fear(4), Fearless, Tough(30) 1300pts
2x Titan Triple Flamer mer (18", A3, AP(1), Blast(3), Reliable),
Twin Hull-Fuser (12", A2, AP(4), Deadly(3)), Stomp (A10, AP(3))
Special Rules
Symbol of Change(X): Once per game, before
attacking, roll X dice. For each 2+ one enemy
unit within 12” takes 3 hits with Warp.
Symbol of Lust(X): Once per game, before
attacking, roll X dice. For each 2+ two enemy
units within 12” take 3 hits each.
Symbol of Plague(X): Once per game, before
attacking, roll X dice. For each 2+ one enemy
unit within 12” takes 3 hits with Poison.
Symbol of War(X): Once per game, before
attacking, roll X dice. For each 2+ one enemy
unit within 12” takes 3 hits with AP(1).

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GF - Titan Lords 3.1.0
Errant Mini-Titan [1] - 360 pts Questor Titan [1] - 860 pts
Quality 3+ Defense 2+ Quality 3+ Defense 2+
Stomp (A4, AP(1)) Hull-Fuser (12", A1, AP(4), Deadly(3))
2x Mini-Titan Hammer (A2, AP(1), Blast(3)) Stomp (A8, AP(2))
Fear(2), Fearless, Tough(12) 2x Titan Hammer (A4, AP(1), Blast(3))
Upgrade with one: Fear(4), Fearless, Tough(24)
+30pts Top-Fuser (12", A1, AP(4), Deadly(3)) Replace any Hull-Fuser:
+50pts Top-Machinegun (30", A3, AP(1)) +20pts Hull-Machinegun (30", A3, AP(1))
+55pts Top-Launcher Upgrade with one:
(36", A1, Blast(3), Indirect) +55pts Top-Rocket (36", A1, Blast(3), Indirect)
Upgrade with: +60pts Top-Missile (36", A1, AP(2), Deadly(3))
+50pts Power Shields (Regeneration) +70pts Top-Anti-Air (36", A3, AP(1), Lock-On)
Upgrade with one: Upgrade with:
+10pts Symbol of Change(1) +120pts Power Shields (Regeneration)
+10pts Symbol of Plague(1) Upgrade with one:
+10pts Symbol of War(1) +15pts Symbol of Change(2)
+15pts Symbol of Lust(1) +15pts Symbol of Plague(2)
Replace any Mini-Titan Hammer: +20pts Symbol of War(2)
+10pts Mini-Titan Chainsaw +30pts Symbol of Lust(2)
(A2, AP(2), Deadly(3)) Replace any Titan Hammer:
+15pts Mini-Titan Flail (A8, Rending) +20pts Titan Chainsaw (A4, AP(2), Deadly(3))
+15pts Mini-Titan Sword (A6, AP(1), Rending) +25pts Titan Sword (A12, AP(1), Rending)
+20pts Mini-Titan Claw (A8, AP(1)) +30pts Titan Flail (A16, Rending)
+35pts Mini-Titan Fist (A6, AP(4)) +45pts Titan Claw (A16, AP(1))
+70pts Titan Fist (A12, AP(4))
Pilgrim Mini-Titan [1] - 445 pts
Quality 3+ Defense 2+ Knight Titan [1] - 1005 pts
Fusion Blaster (24", A1, AP(4), Deadly(6)) Quality 3+ Defense 2+
Stomp (A4, AP(1)) Titan Gatling Cannon (30", A9, AP(1), Rending)
Mini-Titan Hammer (A2, AP(1), Blast(3)) Hull-Fuser (12", A1, AP(4), Deadly(3))
Fear(2), Fearless, Relentless, Tough(12) Heavy Flamer (12", A1, AP(1), Blast(3), Reliable)
Upgrade with one: Stomp (A8, AP(2))
+35pts Top-Fuser (12", A1, AP(4), Deadly(3)) Titan Hammer (A4, AP(1), Blast(3))
+55pts Top-Machinegun (30", A3, AP(1)) Fear(4), Fearless, Relentless, Tough(24)
+60pts Top-Launcher Replace any Hull-Fuser:
(36", A1, Blast(3), Indirect) +20pts Hull-Machinegun (30", A3, AP(1))
Upgrade with: Upgrade with one:
+50pts Power Shields (Regeneration) +60pts Top-Rocket (36", A1, Blast(3), Indirect)
Upgrade with one: +65pts Top-Missile (36", A1, AP(2), Deadly(3))
+10pts Symbol of Change(1) +75pts Top-Anti-Air (36", A3, AP(1), Lock-On)
+10pts Symbol of Plague(1) Upgrade with:
+10pts Symbol of War(1) +120pts Power Shields (Regeneration)
+15pts Symbol of Lust(1) Upgrade with one:
Replace any Mini-Titan Hammer: +15pts Symbol of Change(2)
+10pts Mini-Titan Chainsaw +15pts Symbol of Plague(2)
(A2, AP(2), Deadly(3)) +20pts Symbol of War(2)
+15pts Mini-Titan Flail (A8, Rending) +30pts Symbol of Lust(2)
+15pts Mini-Titan Sword (A6, AP(1), Rending) Replace any Titan Hammer:
+20pts Mini-Titan Claw (A8, AP(1)) +20pts Titan Chainsaw (A4, AP(2), Deadly(3))
+35pts Mini-Titan Fist (A6, AP(4)) +25pts Titan Sword (A12, AP(1), Rending)
Replace any Fusion Blaster: +30pts Titan Flail (A16, Rending)
+5pts Gatling Cannon +45pts Titan Claw (A16, AP(1))
(30", A6, AP(1), Rending) +70pts Titan Fist (A12, AP(4))
+35pts Hell Autocannon (36", A6, AP(2)) Replace any Titan Gatling Cannon and Heavy
Yeoman Mini-Titan [1] - 505 pts Flamer:
Quality 3+ Defense 2+ +10pts Titan Plasma Cannon
2x Fusion Blaster (24", A1, AP(4), Deadly(6)) (30", A3, AP(4), Blast(3))
Stomp (A4, AP(1)) +15pts Titan Battle Cannon
Fear(2), Fearless, Tough(12) (30", A3, AP(2), Blast(3)),
Heavy Machinegun (30", A3, AP(1))
Upgrade with one: +15pts Titan Laser Cannon
+30pts Top-Fuser (12", A1, AP(4), Deadly(3)) (36", A3, AP(3), Deadly(3))
+50pts Top-Machinegun (30", A3, AP(1)) +25pts Titan Fusion Cannon
+55pts Top-Launcher (24", A2, AP(4), Deadly(6))
(36", A1, Blast(3), Indirect) +30pts Titan Pulse Laser (30", A9, AP(3))
Upgrade with:
+50pts Power Shields (Regeneration)
Upgrade with one:
+10pts Symbol of Change(1)
+10pts Symbol of Plague(1)
+10pts Symbol of War(1)
+15pts Symbol of Lust(1)
Replace any Fusion Blaster:
+5pts Gatling Cannon
(30", A6, AP(1), Rending)
+35pts Hell Autocannon (36", A6, AP(2))

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GF - Titan Lords 3.1.0
Duke Titan [1] - 1105 pts
Quality 3+ Defense 2+
2x Titan Gatling Cannon (30", A9, AP(1), Rending)
Hull-Fuser (12", A1, AP(4), Deadly(3))
2x Heavy Flamer (12", A1, AP(1), Blast(3),
Reliable)
Stomp (A8, AP(2))
Fear(4), Fearless, Tough(24)
Replace any Hull-Fuser:
+20pts Hull-Machinegun (30", A3, AP(1))
Upgrade with one:
+55pts Top-Rocket (36", A1, Blast(3), Indirect)
+60pts Top-Missile (36", A1, AP(2), Deadly(3))
+70pts Top-Anti-Air (36", A3, AP(1), Lock-On)
Upgrade with:
+120pts Power Shields (Regeneration)
Upgrade with one:
+15pts Symbol of Change(2)
+15pts Symbol of Plague(2)
+20pts Symbol of War(2)
+30pts Symbol of Lust(2)
Replace any Titan Gatling Cannon and Heavy
Flamer:
+10pts Titan Plasma Cannon
(30", A3, AP(4), Blast(3))
+15pts Titan Battle Cannon
(30", A3, AP(2), Blast(3)),
Heavy Machinegun (30", A3, AP(1))
+10pts Titan Laser Cannon
(36", A3, AP(3), Deadly(3))
+25pts Titan Fusion Cannon
(24", A2, AP(4), Deadly(6))
+30pts Titan Pulse Laser (30", A9, AP(3))
King Heavy Titan [1] - 1300 pts
Quality 3+ Defense 2+
Twin Shoulder-Cannon (24", A2, AP(1), Blast(3))
2x Titan Triple Flamer (18", A3, AP(1), Blast(3),
Reliable)
Twin Hull-Fuser (12", A2, AP(4), Deadly(3))
Stomp (A10, AP(3))
Fear(4), Fearless, Tough(30)
Replace any Titan Triple Flamer:
+5pts Titan Harpoon Cannon
(18", A1, AP(4), Deadly(9))
+65pts Titan Volcano Cannon
(30", A3, AP(3), Deadly(3))
+80pts Plasma Battle Cannon
(30", A3, AP(4), Blast(3))
Replace any Twin Shoulder-Cannons:
+35pts Twin Shoulder-Missile
(24", A2, AP(3), Deadly(3))
Upgrade with one:
+35pts Top-Cannon (24", A1, AP(1), Blast(3))
+55pts Top-Missile (24", A1, AP(3), Deadly(3))
Upgrade with:
+160pts Power Shields (Regeneration)
Upgrade with one:
+25pts Symbol of Change(3)
+25pts Symbol of Plague(3)
+30pts Symbol of War(3)
+45pts Symbol of Lust(3)

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